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DigiTimes: Foxconn trialing production of NX, ~10m units expected annually

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Turrican3

Member
The issue with the Wii U's marketing is that they were pushing it as a core console
That's not true, really.
A core console push wouldn't have translated in the NintendoLand presentation at that infamous E3, while leaving The Wonderful 101 completely out of the live show, for example. Baffling to say the least but hey, that's what they did!

And let's not forget half-baked attempts at recovering the Wii audience, not only with the name of the console of course but with stuff like Wii Fit U or Wii Sports Club.

Wii U became a mostly core-targeted platform (and that's already a stretch with the current perception of the term) only later in the platform lifecycle, when it became clear the casual stuff wasn't working like it used to.
 

TLZ

Banned
I'm actually not sure that home consoles have been Nintendo's primary pillar for any time in the 21st century. The GBA famously propped up Nintendo through the Gamecube era, and the Wii's success paled compared to the DS

Wii sales - 101.63 million units
DS sales - 154.02 million units

Hardly paled.

Source - Nintendo's website.
 

L Thammy

Member
If you're suggesting that the Wii U targeted a market, you probably don't understand why it failed.

It's not gonna make me mad if you do it on purpose...

Why is the mention of Nintendo Canada supposed to piss off Membero Americo?
Or it is supposed to send him into a maple syrup-fueled patriotic fervor?
 

Plinko

Wildcard berths that can't beat teams without a winning record should have homefield advantage
What Nintendo initially said they would do with Wii U and what they eventually did with the marketing were two entirely different things.
 

BKSmash

Member
The tuesday after Paper Mario is released, they will either reveal the NX or tell us the date of when they will do it.

No doubt.
 

Seil

Member
Wii sales - 101.63 million units
DS sales - 154.02 million units

Hardly paled.

Source - Nintendo's website.

Does someone who's 4ft tall look really short next to someone 6ft tall? Because basically the same thing here. 101m, while impressive, looks small next to 154m.

Edit: (Not as small as 13m next to 60m, mind you. But it's pretty common to use that phrase even with something that's good, when it's next to something that's better.)
 

Chindogg

Member
What Nintendo initially said they would do with Wii U and what they eventually did with the marketing were two entirely different things.

After 3rd parties brought out a bunch of bad ports then bailed when they didn't sell they were kinda fucked. Remember that the original pitch was for third parties to shine, every Wii U demo kiosk having Rayman Legends instead of a Nintendo game, the "unprecedented partnership" with EA, deliberately delaying Pikmin 3. They took a chance and it blew up in their faces. Then they scrambled to try to fix it like they did 3DS, but they had to save the 3DS as well, basically burying the Wii U's hopes.
 

TLZ

Banned
Does someone who's 4ft tall look really short next to someone 6ft tall? Because basically the same thing here. 101m, while impressive, looks small next to 154m.

Edit: (Not as small as 13m next to 60m, mind you. But it's pretty common to use the that phrase even with something that's good, when it's next to something that's better.)

Like you said, it's not the same. You can use the same logic on 300 vs 250 million, but it doesn't work like that.
 
Does someone who's 4ft tall look really short next to someone 6ft tall? Because basically the same thing here. 101m, while impressive, looks small next to 154m.

Edit: (Not as small as 13m next to 60m, mind you. But it's pretty common to use that phrase even with something that's good, when it's next to something that's better.)

That's a bad analogy because selling 150+ million consoles is like someone being 8 feet tall, and selling 100+ million consoles is like being 7 feet tall. The latter is not "short" because the height exceeds the average height.
 

Malakai

Member
Does someone who's 4ft tall look really short next to someone 6ft tall? Because basically the same thing here. 101m, while impressive, looks small next to 154m.

Edit: (Not as small as 13m next to 60m, mind you. But it's pretty common to use that phrase even with something that's good, when it's next to something that's better.)

Wow
From the top of my head:

PS2 157 million
DS 154 million
Gameboy Color/OG Gameboy 118 million
PS1 102 million
Wii 101 million

Mind you that DS and Wii weren't nearly as supported with high quality software like the PS2 and PS1 were. Also, The Wii and the DS did those sell in much less time than any Sony system.
 
That's not true, really.
A core console push wouldn't have translated in the NintendoLand presentation at that infamous E3, while leaving The Wonderful 101 completely out of the live show, for example. Baffling to say the least but hey, that's what they did!

And let's not forget half-baked attempts at recovering the Wii audience, not only with the name of the console of course but with stuff like Wii Fit U or Wii Sports Club.

Wii U became a mostly core-targeted platform (and that's already a stretch with the current perception of the term) only later in the platform lifecycle, when it became clear the casual stuff wasn't working like it used to.

But it absolutely was their attempt at regaining the core audience. They said so quite plainly before it launched. Clearly it failed, but there was a very specific reason why it came with the software it did:

They were in full-on 3DS emergency mode.

Supporting two completely separate platforms has been Nintendo's #1 problem in the post-Wii world, and even in the last few years of the Wii (to work on 3DS launch software). I honestly believe they recognized the need to combine handheld and console divisions and maybe even devices way back in 2009 or 2010, and the Wii U was already at a stage where it would cost them more to cancel it, so they just bit the bullet and put it out while they worked on their longer-term strategy of combining divisions.

But it's very clear to see that both the Wii and the Wii U suffered from the 3DS, and the 3DS launch suffered from the Wii U. As development costs increase throughout the entire industry Nintendo was fighting a losing battle against themselves by splitting up their efforts. They've really said all this before, even as it stems back to the end of the Wii years.

But this is what the NX is attempting to solve. They are focusing on the one problem they can control- their first party output. If they are able to support the NX heavily from launch until the end of its cycle with compelling first party software, then it's likely not going to be a comparable situation to the Wii/3DS/Wii U. Not that it will obviously be the same success as the DS, but there should not be any first party drought which plagued those systems.

That's really the major issue with Nintendo over the past 6 years, and it's exciting that their solution is close at hand (hopefully).
 

Seil

Member
Like you said, it's not the same. You can use the same logic on 300 vs 250 million, but it doesn't work like that.
Err, no. See, both of my numbers involve a 50% increase. A 50m difference between 250m and 300m is a measly 20% increase. So you can't use that logic with 250 and 300, but you absolutely can with 4 and 6.

That's a bad analogy because selling 150+ million consoles is like someone being 8 feet tall, and selling 100+ million consoles is like being 7 feet tall. The latter is not "short" because the height exceeds the average height.
No, because 7 and 8 do not proportionally match the difference like 4 and 6 do, which is why I chose those numbers for simplicity.

Edit: Fixed percentage and usage of increase vs difference.
 
Does someone who's 4ft tall look really short next to someone 6ft tall? Because basically the same thing here. 101m, while impressive, looks small next to 154m.

Edit: (Not as small as 13m next to 60m, mind you. But it's pretty common to use that phrase even with something that's good, when it's next to something that's better.)
There's only one home console that's ever sold better than the Wii.
 
Wow


Mind you that DS and Wii weren't nearly as supported with high quality software like the PS2 and PS1 were. .

That really is a subjective opinion.

Also, The PS1 and PS2 had a shit load of shovel ware too. It is how some development studios/publishers made there money.

That era in general had a shit load of great games, no matter the consoles. And people were far less obnoxious when it came to genre and types of games on a system.
 

ahkdigital

Neo Member
Err, no. See, both of my numbers involve a 33% difference. A 50m difference between 250m and 300m is a measly 16-17% difference. So you can't use that logic with 250 and 400, but you absolutely can with 4 and 6.


No, because 7 and 8 do not proportionally match the difference like 4 and 6 do, which is why I chose those numbers for simplicity.

But will it blend?
 

Vanillalite

Ask me about the GAF Notebook
Good morning NX crew!

160928_085756ugsil.png
 

Hilarion

Member
Wow
From the top of my head:

PS2 157 million
DS 154 million
Gameboy Color/OG Gameboy 118 million
PS1 102 million
Wii 101 million

Mind you that DS and Wii weren't nearly as supported with high quality software like the PS2 and PS1 were. Also, The Wii and the DS did those sell in much less time than any Sony system.

It bqffles me that people don't regard Wii Sports, Wii Fit, Nintendogs, Brain Age, etc as high quality software. Many of the finest-crafted games of the previous decade are on that list. I'd put the craftsmanship of Wii Fit and its appeal of gaming interacting in your day to day life over most of the concurrent games on the PS3/360. This crazy idea that, say, Nintendogs wasn't a phenomenal game needs to die.
 

Seil

Member
There's only one home console that's ever sold better than the Wii.

This somehow changes the fact that the DS's 154m is roughly 33% larger than the Wii's 101m how?...

Saying the Wii's numbers pale in comparison to the DS's doesn't mean it did poorly or failed or any such nonsense. It's a simple matter of comparing one giant to one that's even bigger.

Edit: And I believe the original point that started this, which wasn't mine for the record, was simply that Nintendo's handheld market has been bigger than their home console market. Which has been true for every generation. The Wii was a huge success, no one's arguing this. But the handheld of the generation, once again, did even better.
 

maxcriden

Member
We're also not forgetting the past 4 years which should be probably given example in the marketing and PR courses about how not to promote your products or try to keep your brand relevant. Also in worst practices when it comes to the communication with your loyal customers who buy your devices and software. There are only 2 glowing moments in this whole period: Nintendo Direct from January 2013 (which was practically a desperate attempt to save Wii U) and E3 2015. No, E3 2016 doesn't qualify, it was just saved by what seems to be a really great game, but that's it, nothing too smart in terms of PR&marketing.

Agreed. There were a couple other bright spots, specifically the other early 2013 Directs and a couple of the E3 shows that were loaded with SW, and the successful launches of especially Splatoon and also Mario Maker, but on the whole there have been some enormous messaging problems. I still think a GamePad-less SKU as a soft Holiday 2013 relaunch as a Wii HD would have helped some.

Yo Nintendo owes us!! Why does fox com see it before we do!??!! They should also call it the Nes.

More and more I think they could go with an NES-type name.

OMG, imagine if they called it the New Nintendo Entertainment System. I'm crying on the inside writing that.
 

MuchoMalo

Banned
Date announced in October 11th, NX Direct the following week on on Tuesday or Thursday. That's what we should be expecting at this point. If the 11th comes and goes without a peep, we'll very likely hear about a delay on the 26th, and if they simply say that they won't mention NX then, we're looking at a January announcement and probably a 1-2 month delay of the launch.
 

TLZ

Banned
Err, no. See, both of my numbers involve a 50% increase. A 50m difference between 250m and 300m is a measly 16-17% increase. So you can't use that logic with 250 and 400, but you absolutely can with 4 and 6.


No, because 7 and 8 do not proportionally match the difference like 4 and 6 do, which is why I chose those numbers for simplicity.

Edit: Fixed percentage and usage of increase vs difference.

You can't use the % logic to prove your point.
 

Malakai

Member
Wii U was a failure in sales, marketing, support from third party. They tried to ride the Wii mentality they have (trying to attract new people into casual gaming) with developing the gamepad as the primary controller for the system, at the expense of the specs.
This isn't true innovation, it's copy-pasting ideas that seem to work elsewhere (tablet appealing to masses) and incorporating it into a dedicated gaming console without much thought given into it
.

This is madding. Nintendo was coming off one of the most poplar touch based devices at the time: The DS. So, how can Nintendo copy an idea that they themselves had hand in popularizing themselves? Or the DS don't count due to "reasons".

This kind of half-assed mentality Nintendo has been having on hardware these past few generations (3D on the 3DS, wonky motion control on the Wii (initially), tablet like gaming controller on the Wii U) fits exactly the Eurogamer rumors: a half-assed handheld/console device which seem to truly belong neither in the living room, nor on the go.

Do we need to discuss the half assed engineering of the RROD on the XBOX 360 and lovely disc scratches with the current Xbox 360s? Or do we need to discuss the half assed phat PS3 heat distribution or the PS3 YLOD? But Nintendo is halfed assing on hardware. Furthermore, we don't have all of the information so how can you even conclude if the deviece is going to be half-assed?

These are rumors of course, I'm waiting for the reveal to make my opinion on it.
I'm just showing you that Nintendo has been quite oblivious to what gamers have been expecting of them hardware-wise lately, in favor of pursuing gimmicks that might stick on the general population.

It looks like you are ready made your "opinion". Quite frankly, the biggest gimick in gaming is graphics. Most you so call "gamers" only seem to want that. In all honestly, the term "gamer" is a self-contradiction on this site.
 
This somehow changes the fact that the DS's 154m is roughly 33% larger than the Wii's 101m how?...

Saying the Wii's numbers pale in comparison to the DS's doesn't mean it did poorly or failed or any such nonsense. It's a simple matter of comparing one giant to one that's even bigger.
Your point was that Nintendo's handhelds have been a stronger pillar than consoles, using the Wii's lower sales as testament to this.

The problem is

- this dismisses that the Wii was an extremely strong pillar during that generation (it won, sales-wise), along with the DS
- DS sales are inflated by their revisions and variations, something that happens less with consoles
- yes it sold less overall, but the difference is far less than N64/GB, GCN/GBA, Wii U/3DS

Anyway whatever, looks like just a miscommunication/ interpretation
 

Malakai

Member
That really is a subjective opinion.

Also, The PS1 and PS2 had a shit load of shovel ware too. It is how some development studios/publishers made there money.

That era in general had a shit load of great games, no matter the consoles. And people were far less obnoxious when it came to genre and types of games on a system.

It bqffles me that people don't regard Wii Sports, Wii Fit, Nintendogs, Brain Age, etc as high quality software. Many of the finest-crafted games of the previous decade are on that list. I'd put the craftsmanship of Wii Fit and its appeal of gaming interacting in your day to day life over most of the concurrent games on the PS3/360. This crazy idea that, say, Nintendogs wasn't a phenomenal game needs to die.

I meant to mention that it was "quality" dig was aim towards third parties and not Nintendo efforts. By support I mean an actual effort on the third party to actually market their games for Nintendo's platforms and not sending them out there to die.
 

Seil

Member
Your point was that Nintendo's handhelds have been a stronger pillar than consoles, using the Wii's lower sales as testament to this.

The problem is

- this dismisses that the Wii was an extremely strong pillar during that generation (it won, sales-wise), along with the DS
- DS sales are inflated by their revisions and variations, something that happens less with consoles
- yes it sold less overall, but the difference is far less than N64/GB, GCN/GBA, Wii U/3DS

It wasn't even my point, it was someone else's. I was merely backing up the use of "pales in comparison to" because it absolutely fits when comparing 101m to 154m because that's a huge difference proportionally.
 

Neoxon

Junior Member
Because the first 151 Pokemon are the most popular and appealing to majority of casual fans. When Pokemon Go came out I asked some friends hope they have the newer Pokemon and my friends instantly said no fuck that.

Yes Sun and Moon has more emphasis on story. But I'm talking about a full budget Pokemon game with 3D graphics that can Rival the new Zelda with full camera controls like a open world RPG. I'm not saying the new Pokemon should not be in the game at all but the focus should he on the rigid also as it would be at direct sequel. I'd like full voice acting as well as cutscenes. The cover of Red and Blue 2 should have Mega versions of Charizard and Blastoise as at Throwback.
Well I'd hate to be your friends whenever Niniac gets around to adding more Pokémon to Pokémon GO. Plus, the game has basically passed its prime, so there isn't really much to capitalize on, anymore.
 

KAL2006

Banned
Well I'd hate to be your friends whenever Niniac gets around to adding more Pokémon to Pokémon GO. Plus, the game has basically passed its prime, so there isn't really much to capitalize on, anymore.

There isn't much to capitalise on Pokemon Go. But for the people who are nostalgic about Red and Blue and want a proper Pokemon game with modern graphics. A Red and Blue 2 will be sure to be way more popular than your average Pokemon games that come out on 3DS.

I'm sure a striaght uo Red and Blue 2 with fully rendered 3D graphics that Rival the new Zelda with full 3D camera controls and Pokemon appearing on the map would get many gamers excited. People have been begging for a MMO for Pokemon and a Red and Blue 2 like that would get many people hyped.
 

Sapiens

Member
Agreed. There were a couple other bright spots, specifically the other early 2013 Directs and a couple of the E3 shows that were loaded with SW, and the successful launches of especially Splatoon and also Mario Maker, but on the whole there have been some enormous messaging problems. I still think a GamePad-less SKU as a soft Holiday 2013 relaunch as a Wii HD would have helped some.



More and more I think they could go with an NES-type name.

OMG, imagine if they called it the New Nintendo Entertainment System. I'm crying on the inside writing that.

Ya - you're the person I'm making fun of with that. It would be the worst decision a company could make.
 

Manoko

Member
This is madding. Nintendo was coming off one of the most poplar touch based devices at the time: The DS. So, how can Nintendo copy an idea that they themselves had hand in popularizing themselves? Or the DS don't count due to "reasons".

The difference is in execution.
The dual screen (with touchscreen on the bottom) was used in many games brilliantly, it was a gimmick which made sense to the gameplay, it brought new type of games, especially on the go (like Metroid Prime Hunters for example, no one would have ever thought such a great FPS game could be made on a handheld).

The gamepad integration is pretty much all the Wii U games is handy at the very best. Most of the time it's something we wish we could skip altogether, hence the Wii U pro controller.

Do we need to discuss the half assed engineering of the RROD on the XBOX 360 and lovely disc scratches with the current Xbox 360s? Or do we need to discuss the half assed phat PS3 heat distribution or the PS3 YLOD? But Nintendo is halfed assing on hardware. Furthermore, we don't have all of the information so how can you even conclude if the deviece is going to be half-assed?

This was bad engineering, you can't compare a system which was centered on a failed gimmick (the gamepad), with hardware failures because of overheating or faulty components.
You're just grasping at straws.

It looks like you are ready made your "opinion". Quite frankly, the biggest gimick in gaming is graphics. Most you so call "gamers" only seem to want that. In all honestly, the term "gamer" is a self-contradiction on this site.

Can I comment on the most likely rumors so far, while stressing they are still only rumors mind you, and that I'll wait for the reveal for my opinion to be relevant, without ruffling the feathers of angry Nintendo fanboys like yourself ?

That would be great.
 
There isn't much to capitalise on Pokemon Go. But for the people who are nostalgic about Red and Blue and want a proper Pokemon game with modern graphics. A Red and Blue 2 will be sure to be way more popular than your average Pokemon games that come out on 3DS.

I'm sure a striaght uo Red and Blue 2 with fully rendered 3D graphics that Rival the new Zelda with full 3D camera controls and Pokemon appearing on the map would get many gamers excited. People have been begging for a MMO for Pokemon and a Red and Blue 2 like that would get many people hyped.

I agree with this. The majority of the mainstream audience that knows about Pokemon really doesn't know about/care about anything after gen 1. If they make a relatively high budget HD gen 1 Pokemon game that could do very, very well. Hopefully it would be a bit different than just HD Red and Blue, both in presentation and gameplay but it's a good concept.
 

Malakai

Member
The difference is in execution.
The dual screen (with touchscreen on the bottom) was used in many games brilliantly, it was a gimmick which made sense to the gameplay, it brought new type of games, especially on the go (like Metroid Prime Hunters for example, no one would have ever thought such a great FPS game could be made on a handheld).


The gamepad integration is pretty much all the Wii U games is handy at the very best. Most of the time it's something we wish we could skip altogether, hence the Wii U pro controller.

Nope. You said that Nintendo was copying and "half assing" from tablets at the time. The Wii U pro controller available with launch. Heck, it even came with the Zombi U Wii U bundle.

This was bad engineering, you can't compare a system which was centered on a failed gimmick (the gamepad), with hardware failures because of overheating or faulty components.
You're just grasping at straws.

Nope. You said Nintendo "half-assed hardware" in your post. Hardware just don't only mean specs or "gimmicks".

Can I comment on the most likely rumors so far, while stressing they are still only rumors mind you, and that I'll wait for the reveal for my opinion to be relevant, without ruffling the feathers of angry Nintendo fanboys like yourself ?

That would be great.

You didn't stress that it was a rumor. You stressed that it going to be "half assed".
 

Turrican3

Member
But it absolutely was their attempt at regaining the core audience. They said so quite plainly before it launched. Clearly it failed, but there was a very specific reason why it came with the software it did:

They were in full-on 3DS emergency mode.
I respectfully disagree.

It is true what you say about the 3DS.
But the actual issue was a totally different one.

There is, and has been, very little Nintendo could do to gain core audience over the last ~10 years, i.e. during the Wii and WiiU era, with the huge shift to the West of the market.

I don't think we can classify as a serious attempt at regaining the core audience a bunch of late ports and some more or less obscure Platinum games (barring a vocal minority on GAF, Bayonetta means nothing to the masses in a CoD/GTA/AssCreed era we live in).
And Ubi support, while offering simultaneous ports more or less on par (they deserve credit for that), wasn't going to do a lot mostly due to the lower specs.

Maybe, had the EA partnership actually come to life...

It bqffles me that people don't regard Wii Sports, Wii Fit, Nintendogs, Brain Age, etc as high quality software.
I think they have a point with Wii Sports (not Resort!), while it is undoubtely one hell of a killer app, it was nothing more than a big tech demo compared to, say Nintendogs.
 

Clessidor

Member
It's gonna strange how we have come to predict the announcement of the event based on Nintendos announcing behaviour. Even now we put the time frame in consideration.

Honestly, from my experience I think, that it's almost impossible to predict Nintendo sometimes.
I'm still positive with an October reveal and just think the announcement can come every day. But that's it. No reason to run in discussion circles since late August.
 

Neoxon

Junior Member
There isn't much to capitalise on Pokemon Go. But for the people who are nostalgic about Red and Blue and want a proper Pokemon game with modern graphics. A Red and Blue 2 will be sure to be way more popular than your average Pokemon games that come out on 3DS.

I'm sure a striaght uo Red and Blue 2 with fully rendered 3D graphics that Rival the new Zelda with full 3D camera controls and Pokemon appearing on the map would get many gamers excited. People have been begging for a MMO for Pokemon and a Red and Blue 2 like that would get many people hyped.
I agree with this. The majority of the mainstream audience that knows about Pokemon really doesn't know about/care about anything after gen 1. If they make a relatively high budget HD gen 1 Pokemon game that could do very, very well. Hopefully it would be a bit different than just HD Red and Blue, both in presentation and gameplay but it's a good concept.
I think you guys are expecting a bit too much of Game Freak. Sun/Moon is poised to be printing money, so I doubt that the later Pokémon are really that toxic to the franchise. And even then, Game Freak has been doing more than enough Gen 1 pandering with Gen 6 & now with the Alolan Forms in Gen 7.
 

Malakai

Member
There isn't much to capitalise on Pokemon Go. But for the people who are nostalgic about Red and Blue and want a proper Pokemon game with modern graphics. A Red and Blue 2 will be sure to be way more popular than your average Pokemon games that come out on 3DS.

I'm sure a striaght uo Red and Blue 2 with fully rendered 3D graphics that Rival the new Zelda with full 3D camera controls and Pokemon appearing on the map would get many gamers excited. People have been begging for a MMO for Pokemon and a Red and Blue 2 like that would get many people hyped.

If Nintendo did a Red/Blue remake or squeal. Nintendo would get bashed to death by the internet. We will have endless articles on how Nintendo can't do anything original and that they only rehash with their IPs.
 

KingSnake

The Birthday Skeleton
and the successful launches of especially Splatoon and also Mario Maker,

I think here lies the big issue. They can do wonders with games that are proven to be popular. Like Splatoon after it got the great reaction at E3. But they are unable to do things well with games that are good and no so popular, for whatever reasons. Or to transmit the image of a quality line-up in all. Or to induce the trust in a product. Marketing and PR shouldn't be just spikes around 3-4 games and be dead in a water for long periods of time. Not when you're still trying to sell hardware.
 

Manoko

Member
You didn't stress that it was a rumor. You stressed that it going to be "half assed".

Hmmm...

These are rumors of course, I'm waiting for the reveal to make my opinion on it.
I'm just showing you that Nintendo has been quite oblivious to what gamers have been expecting of them hardware-wise lately, in favor of pursuing gimmicks that might stick on the general population.

By the way, it's easy to avoid over-heating and other engineering problems when your hardware is a few generations behind.
 
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