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LinusTechTips checks out 8K gaming

He starting an 1080p game is really absurd. Makes you think of how little 1080p can be.

U3vxBGN.png

this made me both jealous and uncomfortable
 

Paz

Member
All I can think of is how 8k could accommodate, like, the entire NES library.

EDIT: I wrote that as a half joke, but if I can still do basic maths, it's actually close to that. There's enough screen estate to fit 540 256x240 games in there, NES library is around 700 titles.

Holy shit.
 
I like "just because we can" type videos, but we still can barely do 4k, even on higher end PC's and let's not mention lol consoles.
 

pa22word

Member
I like "just because we can" type videos, but we still can barely do 4k, even on higher end PC's and let's not mention lol consoles.

uhhh any high end (x70+) 10 series nvidia card comes 4k ready at playable framerates out of the box. Judging by the way benches and series jumps have been the last few years, we should have playable 4k framerates on mid tier hardware on the nvidia 11 series with high end hitting 60fps in most every game.

playable 4ks been here since maxwell for the majority of games dude.
 

kraspkibble

Permabanned.
that 1080p game running is insane. i know this is just a fun video to see what happens but 8K is crazy! i only just made the move to 1440p 60fps. I dont see myself upgrading to 4k anytime soon. Maybe in a few years. If next gen gpus are anything like the GTX 1000 cards then the GTX 1170 should have roughly Titan X(P) levels of peformance. So the 1180/1180 Ti/Titan Volta should manage 4K 60fps well enough. By that I mean absolutely solid 60fps not 40-60fps "playable" framerates. Of course games will get bigger and more demanding so it might be next gen of cards that make 4K truly affordable and easily achievable. 8K 60fps is too much to think about right now.
 
Where have you been? People are playing at 4k already, even at 60fps for older games.

Come on now, older games don't count. CSGO doesn't count.
uhhh any high end (x70+) 10 series nvidia card comes 4k ready at playable framerates out of the box. Judging by the way benches and series jumps have been the last few years, we should have playable 4k framerates on mid tier hardware on the nvidia 11 series with high end hitting 60fps in most every game.

playable 4ks been here since maxwell for the majority of games dude.

What is your definition of playable framerates? For me it is Ultra Settings with single GPU card with minimum frame rate of 60fps. Not average, not max, but minimum.
 

JordanN

Banned
I think it's the opposite actually. Aliasing is as big a part of IQ as any of those things you mentioned. You might have the most beautiful lighting but what use is it when you have aliasing and shimmering everywhere which breaks the immersion. High resolution gives games that smooth "Pixar" look and just brings the entire image together.

Increasing resolution does not get rid of aliasing or make things smooth. It only increases visual sharpness.

The reason CGI looks smooth is because every pixel takes into account sample quality.

Take Toy Story for example. There was no way Pixar was doing 8K rendering in the 90s, yet compare DVD footage to Blu-ray and neither version are full of jaggies.

xQbuNCK.jpg

click for higher res
7zTyd6H.jpg

Even today, a lot of VFX work is still done at a 2K resolution.
 
Come on now, older games don't count. CSGO doesn't count.

lol

How About the Witcher 3?
Or Dying Light?
Assassin's Creed Unity?
Doom?
Not even Dead Rising? (at 8k resolution)
Check out dat Tekken 7 on a 1080. It's not even out yet. That's some future sight shit right there.

Loads more data is a simple google/youtube search away.

4k is here, you can do it at Ultra, at 60fps+, on a single card. Turn down a setting or two and you won't need an overclock.

Wait another 2-3 months and you can get a 1080ti for $400-$500 less.
 

vivekTO

Member
"you got any of those garbage graphic card" please send me some.
Also , i am not sure about this as a gaming setup , but this will make a hell of a 3D workstation , just think about the details on Zbrush :p
 

yatesl

Member
What is your definition of playable framerates? For me it is Ultra Settings with single GPU card with minimum frame rate of 60fps. Not average, not max, but minimum.

You forgot to mention running Folding@Home and rendering an 8K video at the same time in the background whilst you're playing.

Only then is it payable.
 

wbEMX

Member
Just the idea of 8K gaming is insane. I mean, most movies right now are finished on 2K DIs, with 4K or above DIs being rare. Oh, and they mostly film in 5-6K, because Arri and RED are still in the process of getting the first 8K movie cameras out there. The only thing that comes close just quality-wise is 70mm film, but that is sadly a dead format, except for Tarantino's one-time use.

So games pushing those ultra-high resolutions way faster than the movies do is very interesting indeed.
 
All this 8k talk is so 2016, 32k is the real next-gen (per eye for retina VR view). Ofcourse.

/s.

The highlight was ofcourse the 1080p window being that small.

Why is that what's impressive? You have a cell phone right? Chances are at this point it's at least 1080p and would fit into that space or smaller.
 

Doikor

Member
Too much bezel and no HDR, he could have done it on 1 montior

03_575px.jpg



10_575px.jpg

I don't think you can actually buy that one (or any other 8K tv/monitor) yet. They are just trade show prototypes. Maybe in a year or two you could order a 100" 8K screen for $100k or something.
 

Dio

Banned
I don't think you can actually buy that one (or any other 8K tv/monitor) yet. They are just trade show prototypes. Maybe in a year or two you could order a 100" 8K screen for $100k or something.

No shit, that screen isn't just 8k, it's also 120hz and HDR capable. You need eight DisplayPort cables to run it.
 

Raybunny

Member
All this 8k talk is so 2016, 32k is the real next-gen (per eye for retina VR view). Ofcourse.

/s.

The highlight was ofcourse the 1080p window being that small.

"No fun allowed"

Higher resolutions 8K tvs are a thing presented last year specially by LG. Not into consumer market for a few a few years though. Regarding those 32k, as far as was announced Samsung is working on a weird 11K. Still far from 32 but its a step.

Edit some interesting data:
GT_table.png
 
D

Deleted member 125677

Unconfirmed Member
Come on now, older games don't count. CSGO doesn't count.


What is your definition of playable framerates? For me it is Ultra Settings with single GPU card with minimum frame rate of 60fps. Not average, not max, but minimum.

Really now?

If anyone's looking for a textbook definition of "moving goalposts in a discussion", please look no further!
 

cebri.one

Member
Increasing resolution, although may be not to noticeable for screen users is going to be a huge part of VR. With 8K resolutions we'll be able to have great FOV without sacrificing image quality or having annoying screen door effect.

Image 8K RGB screen with 180º FOV. Good bye real World.
 

valouris

Member
All I can think of is how 8k could accommodate, like, the entire NES library.

EDIT: I wrote that as a half joke, but if I can still do basic maths, it's actually close to that. There's enough screen estate to fit 540 256x240 games in there, NES library is around 700 titles.

This is actually an amazing idea
 

Chittagong

Gold Member
All I can think of is how 8k could accommodate, like, the entire NES library.

EDIT: I wrote that as a half joke, but if I can still do basic maths, it's actually close to that. There's enough screen estate to fit 540 256x240 games in there, NES library is around 700 titles.

What a time to be alive
 

Theonik

Member
at 15K resolution would you need AA at all?
Depends on how much of your FOV such a display fills. Human perception is quite difficult to quantify because it is fundamentally different than what we use in our displays. In many ways the way we reproduce vision is greater than what the eye is capable of but is necessary to trick our visual system.

With low or medium settings in more demanding games, I assume?
A Titan XP can do 60fps in many games maxed out at 4K60. Wouldn't consider it that impressive though. 4K120 is what my body craves.
 

L.O.R.D

Member
Too much bezel and no HDR, he could have done it on 1 montior

03_575px.jpg



10_575px.jpg
Have you even watched the beginning of the video? He know there is 8k,he even made a video showing us the 8k monitor in the trade show,but it's not for sale,no one one can buy it.
 
Increasing resolution does not get rid of aliasing or make things smooth. It only increases visual sharpness.

The reason CGI looks smooth is because every pixel takes into account sample quality.

Take Toy Story for example. There was no way Pixar was doing 8K rendering in the 90s, yet compare DVD footage to Blu-ray and neither version are full of jaggies.



Even today, a lot of VFX work is still done at a 2K resolution.

That's because TS wasn't rendered at the resolution it was presented as.
 

elelunicy

Member
And a lot of people still act like 4k is some crazy high resolution. If you play a game at 1440p or under and then complain about bad IQ or it being too blurry then that's your own fault.
 

Majine

Banned
As beautiful as 4K is, I appreciate it more in web browsing and other general purposes in the desktop, rather than gaming.
 

Joey Ravn

Banned
Isn't 1080p totally worthless for the average consumer? I thought our eyes can't see more detail than 720pHD.

Isn't 1440p totally worthless for the average consumer? I thought our eyes can't see more detail than 1080p.

Isn't 4k totally worthless for the average consumer? I thought our eyes can't see more detail than 1440p.

zgySyRI.gif


Never forget.
 

Theonik

Member
They are having problems even broadcasting 4K in realtime. I don't see 8K live-streams ever being viable for 2D screens, because by the time the tech will be there, we will be mainly consuming VR content.
I don't think 2D screens are going away anytime soon. Watching TV in groups is still going to be an integral part of society and that should ensure the future of TV past VR becoming mainstream.

From a broadcast perspective it depends. People need to make a choice to either develop 4K capability or 8K the cost of either is quite similar so many are looking at skipping it. Japan broadcast the Rio Olympics at 8K for instance and they plan to do the entire Tokyo event in 8K.
 
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