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[RUMOR/NOT CONFIRMED] Assassin's Creed Empire (Egypt setting) screenshot leaked

BlitzKeeg

Member
Probably the most interesting setting AC series has had since the first game

Seriously. I don't know why this series didn't cash in more on historical tourism. It's basically the only reason I've played these games.

There's so many options here. The Babylonians, the Aztecs, the Mayans, the Vikings, ancient Japan, ancient China, ancient India. That's just off the top of my head.

There's so many places this series can go to keep it fresh, but instead they've been sticking with colonial Europe for the past, what, six games?
 

jelly

Member
Seriously. I don't know why this series didn't cash in more on historical tourism. It's basically the only reason I've played these games.

There's so many options here. The Babylonians, the Aztecs, the Mayans, the Vikings, ancient Japan, ancient China, ancient India. That's just off the top of my head.

There's so many places this series can go to keep it fresh, but instead they've been sticking with colonial Europe for the past, what, six games?

Game play mechanics and structure. Too much creativity doing stuff like that.
 
Well, if it's Alexander's era it could be a little more interesting due to the culture synthesis. Not a lot of media is set in the time period.

Even though it's not set in Alexander's time, Agora is a nice movie to show off a city setting as it could appear in the game. (Alexandria in this case)

Edit: Trailer link to the movie: https://youtu.be/DT95WHihc0E
 
Seriously. I don't know why this series didn't cash in more on historical tourism. It's basically the only reason I've played these games.

There's so many options here. The Babylonians, the Aztecs, the Mayans, the Vikings, ancient Japan, ancient China, ancient India. That's just off the top of my head.

There's so many places this series can go to keep it fresh, but instead they've been sticking with colonial Europe for the past, what, six games?

Cuz they can reuse assets like crazy that way. Making open worlds is expensive, and Ubisoft was convinced for awhile, that world neaded yearly AC releases.

Trust me, a weeb like me would kill for AC in Japan.
 
No it wasn't. A dense city with lots of tall/vertical buildings is the ideal setting.
Wide streets (due to stagecoaches), buildings too far apart and too tall to parkour between them effectively, guns being more common than ever before, etc.

There's a reason they had to give you the grapple hook/line launcher to just skip climbing and moving between buildings in a series that had been about climbing and leaping between buildings for almost a decade
 

Crossing Eden

Hello, my name is Yves Guillemot, Vivendi S.A.'s Employee of the Month!
Cuz they can reuse assets like crazy that way. Making open worlds is expensive, and Ubisoft was convinced for awhile, that world neaded yearly AC releases.

Trust me, a weeb like me would kill for AC in Japan.
The nature of these settings and how often they switch them up make asset reuse concerning the environment borderline impossible between mainline games. Consider that we went from
-Colonial America with two unique cities and the frontier
-Golden Age of Piracy Caribbean with three unique cities and a shit ton of islands and small villages
-French Revolution Paris with emphasis on unique districts
-Victorian London with the same as the above

all incredibly different settings with different architecture, fashion, civilian behaviors, even the weather conditions, etc. part of the reason these games are so expensive is due to how much time and money goes into making sure the setting is as well realized as possible.
 

zeemumu

Member
Wide streets (due to stagecoaches), buildings too far apart and too tall to parkour between them effectively, guns being more common than ever before, etc.

There's a reason they had to give you the grapple hook/line launcher to just skip climbing and moving between buildings in a series that had been about climbing and leaping between buildings for almost a decade

I think 3 was the biggest stretch. It was 70% trees.
 

BlitzKeeg

Member
Cuz they can reuse assets like crazy that way. Making open worlds is expensive, and Ubisoft was convinced for awhile, that world neaded yearly AC releases.

Trust me, a weeb like me would kill for AC in Japan.

Yeah. I knew a lot of those assets were being reused, but it became obvious after Black Flag that people were getting sick of the style. Idk why they continued.

I'm glad they've for the most part changed their tune. If having an AC and Watch Dogs every other year means that we get more interesting locations, I'm all for it.

Although I am a weeb, I'm actually not that up on AC taking place in Japan. It's already covered enough in games by Japanese devs, and they're more faithful to the style, so I prefer it that way.

I'd like to see what an AC in Japan would look like, but I'm afraid Nobunaga is going to have a British accent or some crap. Best leave it to those who have already proven themselves. I can play Nioh if I want that kind of thing.

I've never played a game that takes place in ancient China or South America, and those are the kinds of things I can get behind.
 

DemWalls

Member
The nature of these settings and how often they switch them up make asset reuse concerning the environment borderline impossible between mainline games. Consider that we went from
-Colonial America with two unique cities and the frontier
-Golden Age of Piracy Caribbean with three unique cities and a shit ton of islands and small villages
-French Revolution Paris with emphasis on unique districts
-Victorian London with the same as the above

all incredibly different settings with different architecture, fashion, civilian behaviors, even the weather conditions, etc. part of the reason these games are so expensive is due to how much time and money goes into making sure the setting is as well realized as possible.

Yeah, this is the reason I find the "tired of European cities" comments a bit odd. As if Rome, Paris and London were even remotely the same city, never mind the fact that we had some quite different settings (Istanbul, the Caribbean) in between.
 

Auto_aim1

MeisaMcCaffrey
I don't think Egypt is boring, besides I think the AC team tend to do a good job with the historical representation. I don't have a lot of opinion on this for now but I'm definitely interested to know more.
 

Eylos

Banned
Yeah, this is the reason I find the "tired of European cities" comments a bit odd. As if Rome, Paris and London were even remotely the same city, never mind the fact that we had some quite different settings (Istanbul, the Caribbean) in between.
Istanbul is the only exception, Caribbean and USA is still western culture and european colonies
 
The nature of these settings and how often they switch them up make asset reuse concerning the environment borderline impossible between mainline games. Consider that we went from
-Colonial America with two unique cities and the frontier
-Golden Age of Piracy Caribbean with three unique cities and a shit ton of islands and small villages
-French Revolution Paris with emphasis on unique districts
-Victorian London with the same as the above

all incredibly different settings with different architecture, fashion, civilian behaviors, even the weather conditions, etc. part of the reason these games are so expensive is due to how much time and money goes into making sure the setting is as well realized as possible.
This is why, despite all its flaws, I consider Assassin's Creed an essential series. No one else is doing or even attempting settings like this, and no one does them with such craft and scope as Ubisoft.

Crusade-era Jerusalem, Acre, Damascus
Renaissance Venice and Florence
Colonial America
Constantinople
Age of Piracy Caribbean
French Revolution Paris
Victorian London
 

Crossing Eden

Hello, my name is Yves Guillemot, Vivendi S.A.'s Employee of the Month!
Yeah, this is the reason I find the "tired of European cities" comments a bit odd. As if Rome, Paris and London were even remotely the same city, never mind the fact that we had some quite different settings (Istanbul, the Caribbean) in between.
I mean it's like people hear "Europe" and assume more of the same. Really discounts the ton of work they have to put into making these settings stick out since they are incredibly different despite taking place in Europe.

Istanbul is the only exception, Caribbean and USA is still western culture and european colonies
It's western culture but you're not gonna find a lot of crossover between something like Havana or Revolutionary Paris, hell, you don't even find a lot of crossover between Havana in AC4 and Kingston in the same game. And it's depictions of western culture that are very humanized and well realized over following stereotypes, hence the term historical tourism.
 

KORNdoggy

Member
i don't care when it's set tbh, if it's still "RT to parkour" and full of skill-less counter based combat where everyone politely waits their turn it won't matter.
 

joms5

Member
This is why, despite all its flaws, I consider Assassin's Creed an essential series. No one else is doing or even attempting settings like this, and no one does them with such craft and scope as Ubisoft.

Crusade-era Jerusalem, Acre, Damascus
Renaissance Venice and Florence
Colonial America
Constantinople
Age of Piracy Caribbean
French Revolution Paris
Victorian London

While I wouldn't say "essential" I agree with this. The reason why the Ezio games were so boring is because of the familiarity with the architecture and the locations.

This is going to be very different (if indeed Egypt) than any other location we've been to before. I just really hope they show restraint when it comes to side missions and collectibles. Please make them meaningful.
 
Will they ever make it be set in India. Just once I want a game set in India. China would work too.

India and China are in the Assassin's Creed Chronicles games but in 2D, so maybe not exactly what you want.

Anyway, yeah it looks like a solid leak of an Assassin's Creed game prototype, can't wait to see the game in action, Egypt could be really glorious to explore!
 
DF4s2jm.png

Okay, this is awesome. Remember the Kotaku leak that mentioned this game was potentially becoming a new trilogy? Greece and Rome were the other cited locations, and with this kind of arsenal it looks like the character has ties to Greece at the very least. The power plays between ancient Egypt, Rome, and Greece will make for an amazing setting for this dev team to play with, and they will have very few restrictions regarding historical events and characters to hold back their imagination with. I'm so glad this is shaping up that way.

Literally my only other (pretty unlikely) wish for this reboot now is character creation. Given these three locations that's a broad spectrum of ethnicity, and of course male and female goes without saying. I'm not sure Ubi want to pursue that route though. They seem obsessed with the idea that Ezio was an amazing video game character, and that every AC lead since should strive to hit his level of popularity.

I've never played a game that takes place in ancient China or South America, and those are the kinds of things I can get behind.
China would be incredible. There was a NeoGAF thread a few years ago dedicated to the AC China fan art of a DeviantArt user called ChaoyuanXu. Some highlights:

43xmh8yjbu.jpg


jx3qqlmkhn.jpg


cphogrikwe.jpg


But they're all phenomenal and worth drooling over.
 

cackhyena

Member
I want a smaller setting than AC blew up to. Make it about a feeling of accomplishment in even the small things with navigating between buildings, climbing, basic interactions with the environment, etc. Better focus on actual stealth and more density, due to smaller scale environment. Please me, Ubisoft. Give me the feelings I had from AC1 and haven't had since.
 

Crossing Eden

Hello, my name is Yves Guillemot, Vivendi S.A.'s Employee of the Month!
i don't care when it's set tbh, if it's still "RT to parkour" and full of skill-less counter based combat where everyone politely waits their turn it won't matter.
Did you not play the last two AC games because not only do they have the most indepth parkour mechanics but they also removed counter killing while making enemies more aggressive and dealing more damage per hit, (the latter can only occur when enemies are on the brink of death).
 

ty_hot

Member
I still have to play AC4 and AC Unity. I regret buying them on PSN.... I played ony the first 1, which was nice at the time, and I thought the 4th (actually, much more than 4th) and 5th games would have many new things. In reality its the same thing. over and over again.
 
While I wouldn't say "essential" I agree with this. The reason why the Ezio games were so boring is because of the familiarity with the architecture and the locations.
Well, essential for the medium, not to play. That we have a developer willing to actually tackle those rarely/never used settings and depict them accurately
 

LastNac

Member
Ever since Uncharted 3 I've wanted another game set in the Middle East. Let's go baby, been hyped for this one for years!

As shitty as Revelations was, Black Flag kicked ass. So glad it's the same team.
 
Okay, this is awesome. Remember the Kotaku leak that mentioned this game was potentially becoming a new trilogy? Greece and Rome were the other cited locations, and with this kind of arsenal it looks like the character has ties to Greece at the very least. The power plays between ancient Egypt, Rome, and Greece will make for an amazing setting for this dev team to play with, and they will have very few restrictions regarding historical events and characters to hold back their imagination with. I'm so glad this is shaping up that way.
Didn't know about that. Then they have to be doing Alexandria, or maybe multiple cities like the first game (maybe Alexandria, Giza, Memphis)
 

KORNdoggy

Member
Did you not play the last two AC games because not only do they have the most indepth parkour mechanics but they also removed counter killing while making enemies more aggressive and dealing more damage per hit, (the latter can only occur when enemies are on the brink of death).


i did. the traversal was still "RT to parkour" only now you had a quick way to get down. and combat, while marginally better, was still counter heavy and still had a bunch of enemies surround you taking turns to hit you. i guess you didn't outright kill them with counters, but you still countered a lot. i just want a game that doesn't feel so automated and doesn't treat the player like a moron.
 

BlitzKeeg

Member
Okay, this is awesome. Remember the Kotaku leak that mentioned this game was potentially becoming a new trilogy? Greece and Rome were the other cited locations, and with this kind of arsenal it looks like the character has ties to Greece at the very least. The power plays between ancient Egypt, Rome, and Greece will make for an amazing setting for this dev team to play with, and they will have very few restrictions regarding historical events and characters to hold back their imagination with. I'm so glad this is shaping up that way.

Literally my only other (pretty unlikely) wish for this reboot now is character creation. Given these three locations that's a broad spectrum of ethnicity, and of course male and female goes without saying. I'm not sure Ubi want to pursue that route though. They seem obsessed with the idea that Ezio was an amazing video game character, and that every AC lead since should strive to hit his level of popularity.


China would be incredible. There was a NeoGAF thread a few years ago dedicated to the AC China fan art of a DeviantArt user called ChaoyuanXu. Some highlights:

43xmh8yjbu.jpg


jx3qqlmkhn.jpg


cphogrikwe.jpg


But they're all phenomenal and worth drooling over.

Hot damn. Those look godlike
 

Harlequin

Member
Well, if it's Alexander's era it could be a little more interesting due to the culture synthesis. Not a lot of media is set in the time period.

Even though it's not set in Alexander's time, Agora is a nice movie to show off a city setting as it could appear in the game. (Alexandria in this case)

Edit: Trailer link to the movie: https://youtu.be/DT95WHihc0E

For Alexandria to be an interesting setting, the game would have to be set quite a while after Alexander's death, seeing as it didn't really become the kind of metropolis most people tend to associate with the name until later on.

Did you not play the last two AC games because not only do they have the most indepth parkour mechanics but they also removed counter killing while making enemies more aggressive and dealing more damage per hit, (the latter can only occur when enemies are on the brink of death).

I'm sorry but you call that in-depth parkour mechanics? I'm not sure if I'm supposed to laugh out loud or bang my head against the wall.
 
I've finished AC 1, 2, BroHood, III and IV Black Flag but have played all of the main console ones to some extent so you can see I am down for some AC. Not sure what happened after IV for me to fall off them (with Revelations being the exception that I fell off too but was so long ago I forget why) so I am hopeful for a new one to hook back in and want to play it all the way through.

Egypt could be cool. I'm excited to see more if true.
 
Didn't know about that. Then they have to be doing Alexandria, or maybe multiple cities like the first game (maybe Alexandria, Giza, Memphis)

I'd love to climb the Colossus of Rhodes too! Seriously, there's so much potential in this time period and geographical region that they'd be crazy not to go all out with a trilogy.

thecolossusofrhodes.jpg
 
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