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The Surge [Sci-fi Souls-like, PS4/XBO/PC] Out May 16th

Allonym

There should be more tampons in gaming
Looks good, seems like it'll be a fun little title and something to tide folks over until the advent of the next Soulsbourne game.
 

Agent_4Seven

Tears of Nintendo
Or knowing Bethesda they fuck over the developers over some arbitrary bull shit.
Well, Prey 2 and Human Head was a HUGE loss for sure, but EA does / done it "better" and a lot more times which hurts a lot more. I'll never forgive them for killing off Westwood. NEVAH!
 
Wow, this definitely has my interest, sounds pretty amaz...


Oh, n/m.
So far, a lot of impressions, including some GAFfers, have been pretty posititve

Why dismiss a game because a previous work was bad? Caution is understandable, instant dismissal like that isnt IMO
 

Theorry

Member
Hah, I understand the sentiment. I'm reserving judgement until I see some GAF completion impressions and reviews though.

Wich is totally fair yeah. Still weird people are totally dismissing it because of their previous game.. Or are acting only certain studio's are allowed to make hardcore rpg games. Pretty unhealthy imo.
 

Drewfonse

Member
After viewing a lot of the latest combat related videos about the game as well as that interesting 10 Things You Should Know About the Surge video I'm a lot more excited about this games. The combat actually reminds me a lot more like a very inspired version of old school beat'em ups than more of a straight up Soulsbourne clone. I also kind of like the more mundane scifi setting and the exoskeleton theme but the odd feeling of a Beat'em up I get from the latest looks is getting my blood pumping. The video I linked above also shows the game has a pretty interesting way of doing things and seems to have quite a bit of depth and customization possible. Might pick this up Day 1 if reviews are positive.

Edit: Seriously watch the video, it sells the game better than any trailer has.


Great video. This looks like fun.
 

reson8or

Member
Wich is totally fair yeah. Still weird people are totally dismissing it because of their previous game.. Or are acting only certain studio's are allowed to make hardcore rpg games. Pretty unhealthy imo.

Sorry, why is this "weird"? LotF was was lackluster at best and people paid their money for it and were disappointed how is this unusual?
 

HStallion

Now what's the next step in your master plan?
Sorry, why is this "weird"? LotF was was lackluster at best and people paid their money for it and were disappointed how is this unusual?

The last several Team Ninja games were pretty bad but Nioh turned out to be great. Developers can improve, hire new talent, learn from their mistakes and so on. There are ton's of times where developers most had written off for one reason or another release a new game that is a huge improvement than their last and much more well received. Guerrilla Games came off Horizon Shadowfall to make Horizon Zero Dawn.

I wasn't a huge fan of Lords of the Fallen but I'd be lying if this doesn't look like a massive improvement.
 
Sorry, why is this "weird"? LotF was was lackluster at best and people paid their money for it and were disappointed how is this unusual?
And what does that have to do with The Surge itself? Yes, LoTF was their previous game. This isnt that game, and it isn't a sequel

Edit: basically this
The last several Team Ninja games were pretty bad but Nioh turned out to be great. Developers can improve, hire new talent, learn from their mistakes and so on. There are ton's of times where developers most had written off for one reason or another release a new game that is a huge improvement than their last and much more well received. Guerrilla Games came off Horizon Shadowfall to make Horizon Zero Dawn.

I wasn't a huge fan of Lords of the Fallen but I'd be lying if this doesn't look like a massive improvement.
 

Liamc723

Member
After viewing a lot of the latest combat related videos about the game as well as that interesting 10 Things You Should Know About the Surge video I'm a lot more excited about this games. The combat actually reminds me a lot more like a very inspired version of old school beat'em ups than more of a straight up Soulsbourne clone. I also kind of like the more mundane scifi setting and the exoskeleton theme but the odd feeling of a Beat'em up I get from the latest looks is getting my blood pumping. The video I linked above also shows the game has a pretty interesting way of doing things and seems to have quite a bit of depth and customization possible. Might pick this up Day 1 if reviews are positive.

Edit: Seriously watch the video, it sells the game better than any trailer has.

All I'm going to say is that there's a very big reason that 90% of this footage is from the very beginning of the game.
 

Theorry

Member
Sorry, why is this "weird"? LotF was was lackluster at best and people paid their money for it and were disappointed how is this unusual?

Because maybe this one is good? Just complety dismissing it because of a previous game seems abit stupid.
 

Listonosh

Member
And what does that have to do with The Surge itself? Yes, LoTF was their previous game. This isnt that game, and it isn't a sequel

Having already played The Surge, or actually, currently playing (PS4 review code) I can safely say that I'm enjoying it a lot more than I ever did Lords of the Fallen.

With that said, I think people being cautious about this game makes a whole lot of sense. Just because this ISNT Lords of the Fallen, doesn't mean you can't look at that game and be pessimistic about The Surge. It's still a Souls clone, just like Lords, so if anything, this could have literally been a reskinned Lords for all people knew. I think it's perfectly valid to look at Lords, and if you were disappointed with that game, to be super cautious about this one. I'm not sure why people find that weird.
 

Montresor

Member
"Souls-like"

I hope that doesn't mean that you're not allowed to pause.

I'll never forget how within minutes of playing Dark Souls 1 for the first time, I received a call from a friend and then died on a stairwell from some skeleton enemy.
 

Theorry

Member
Having already played The Surge, or actually, currently playing (PS4 review code) I can safely say that I'm enjoying it a lot more than I ever did Lords of the Fallen.

With that said, I think people being cautious about this game makes a whole lot of sense. Just because this ISNT Lords of the Fallen, doesn't mean you can't look at that game and be pessimistic about The Surge. It's still a Souls clone, just like Lords, so if anything, this could have literally been a reskinned Lords for all people knew. I think it's perfectly valid to look at Lords, and if you were disappointed with that game, to be super cautious about this one. I'm not sure why people find that weird.

Thats not what been said. Understand complety people are maybe waiting for reviews etc.
But just complety saying nope already. Seems abit to much. Maybe you will miss a great game then. We dont know.
 

HStallion

Now what's the next step in your master plan?
And they've shown very little past that. There's a bad reason for that.

So you have you played the game or are you talking out of your ass? They've been pretty liberal in showing off the game and we even have Gaffers posting footage of later areas. The game is pretty consistent in its art style but they are hardly being shy about the game at large.
 
Having already played The Surge, or actually, currently playing (PS4 review code) I can safely say that I'm enjoying it a lot more than I ever did Lords of the Fallen.

With that said, I think people being cautious about this game makes a whole lot of sense. Just because this ISNT Lords of the Fallen, doesn't mean you can't look at that game and be pessimistic about The Surge. It's still a Souls clone, just like Lords, so if anything, this could have literally been a reskinned Lords for all people knew. I think it's perfectly valid to look at Lords, and if you were disappointed with that game, to be super cautious about this one. I'm not sure why people find that weird.
Caution and automatic dismissal are different things. Never played Lords, but I'm definitely cautiously interested in this based on what I heard about that game

And "Souls clone" isnt a bad thing. Dark Souls basically created a new subgenre, like roguelike or "Doom clone" on a broader level
 

HStallion

Now what's the next step in your master plan?
I am playing the game right now for review.

Well I hope to hear more when people can talk about it. I haven't heard this from anyone else who has the game and most seem fairly positive even if noting it isn't the most diverse collection of enemies and other such issues.
 

nOoblet16

Member
I think that helps it make it not-so-ordinary. How many sci-fi games actually do that industrial kind-of-grounded style?
Yes but it's suppose to be sci fi no? So being grounded like that makes it very unstriking.

The thing is I wouldn't mind industrial setting if it didn't just all look like it's a junkyard. I haven't seen a single vista so far as it all looks like fighting in small enclosed corridors. I don't know how spread apart the gameplay footage are, whether they are all from one area or different or if other areas look the same. But looking a Bloodborne for example, you have one particular aesthetic in th game but it has really different looking areas from city, village, forest, castles etc etc.


I will buy the game at launch primarily because I have nothing else to play, the body targeting is cool and the Deck 13 are good at graphics. But I will be sort of bummed out if the game drops in price within a week or so because of low sales caused due to quality issues (like LoTF).
 

hawk2025

Member
LotF suffered from a drop in quality during the back half of the game, so this is worrying to me.

I remain cautiously optimistic, but more cautious :p
 
Yes but it's suppose to be sci fi no? So being grounded like that makes it very unstriking.
Sci-fi is a lot of things, it doesnt automatically mean it has to be grand and super futuristic and whatnot. Consider the near-future shantytowns of Elysium and District 9, the industrial cyberpunk of 80s sci-fi like Blade Runner and Escape From New York, the today-but-with-advanced-tech worlds of Black Mirror

Most sci-fi games go for grand and galactic and so on. Grounded and industrial seems pretty rare
 

Listonosh

Member
Thats not what been said. Understand complety people are maybe waiting for reviews etc.
But just complety saying nope already. Seems abit to much. Maybe you will miss a great game then. We dont know.

Ah ok, yeah I think I missed the part about dismissing the game. I agree with that then. Remaining cautious about any game these days seems smart, but dismissing a game entirely based on previous work is a bit too much.

Caution and automatic dismissal are different things. Never played Lords, but I'm definitely cautiously interested in this based on what I heard about that game

And "Souls clone" isnt a bad thing. Dark Souls basically created a new subgenre, like roguelike or "Doom clone" on a broader level

Oh yeah, don't get me wrong, I wasn't using the description Souls Clone as a negative here, it's just... that's what it is, so I didn't know what else to call it. What's great about this, or at least from my time with the game, is how it tries different things with that souls formula, that so far I really enjoy. Where Lords tried to be exactly like Dark Souls, The Surge seems to be inspired by it, and then doing some cool things by altering the mechanics that would otherwise be standard in a Souls game.
 

nOoblet16

Member
Sci-fi is a lot of things, it doesnt automatically mean it has to be grand and super futuristic and whatnot. Consider the near-future shantytowns of Elysium and District 9, the industrial cyberpunk of 80s sci-fi like Blade Runner and Escape From New York, the today-but-with-advanced-tech worlds of Black Mirror

Most sci-fi games go for grand and galactic and so on. Grounded and industrial seems pretty rare
But this is nothing like Bladerunner and Escape from New York..Deus Ex is like those movies. Even Elysium had shanty town BUT it also had Elysium to contrast it. District 9 I give you that but it had aliens !

I am actually really really bored of the "today but with slightly advanced tech" sci fi. Not because of games but because this is all TV has had to offer in past 5-7 years and every sci fi is just that so that they can cut down on cost by just filming in normal everyday sets while still calling it sci fi. It's why I hate such settings and it does nothing for me and why I love The Expanse so much more. The Expanse isn't grand galactic scale sci fi, it's also dirty and industrial at places but clean and futuristic at others. Basically it's the only space show out there atm.

Btw like I said it can be industrial but still not look like it's all just a junkyard.
 

Agent_4Seven

Tears of Nintendo
Edit: basically this
I see almost no improvement over LOTF in terms of combat, not to mention the game looks much worse to me too in terms of art, designt and visually overall. Also, you can't just forget about LOTF and don't compare it with The Surge cuz these games has a lot more in common even though setting and some of the mechanics are different / new this time around in The Surge.
 

CrazyHal

Member
I think that dismissing The surge just because it was made by the devs who made LOTF is very close minded.

Devs CAN improve and make better games. They do it all the time. At least take a look at the reviews once they are out.
 

Aselith

Member
I think that dismissing The surge just because it was made by the devs who made LOTF is very close minded.

Devs CAN improve and make better games. They do it all the time. At least take a look at the reviews once they are out.

For example....Kings Field to Dark Souls :p
 

Hupsel

Member
Zero hype surrounding the game in previews and LOTF developers.... hmmm doesn´t sound too good. The main problem with LOTF was the level design and that boss battles were really, really
 

nOoblet16

Member
I think that dismissing The surge just because it was made by the devs who made LOTF is very close minded.

Devs CAN improve and make better games. They do it all the time. At least take a look at the reviews once they are out.
I hope we get reviews before release.
 
I see almost no improvement over LOTF in terms of combat, not to mention the game looks much worse to me too in terms of art, designt and visually overall. Also, you can't just forget about LOTF and don't compare it with The Surge cuz these games has a lot more in common even though setting and some of the mechanics are different / new this time around in The Surge.
How can you see almost no improvement in the combat? The combat barely looks alike between the two games, besides being in the Soulslike lock-on/stamina/dodge mold. The major changes and improvements I've seen compared to LOTF is exactly why I'm interested in this.
 
Some other GAF impressions
I really love the game so far, but I need to finish it first before I can recommend it to anyone. lol For me, this game is harder than Bloodborne and Nioh. And the only type of enemy that I've seen so far is human (with different type of weapon). There's also a
giant robot
too but I'm trying to avoid them, no need to fight.
Having already played The Surge, or actually, currently playing (PS4 review code) I can safely say that I'm enjoying it a lot more than I ever did Lords of the Fallen.
Karak also played a lot of a previous build, and seemed excited for the final release version based on his comments
 

Agent_4Seven

Tears of Nintendo
How can you see almost no improvement in the combat?
Almost is important word here. I can clearly see improvements they've made and again - I like them and I already mentioned them like two times at least, but everything else which I didn't liked about LOTF's combat is still here almost in full force and I also already said what I didn't liked about LOTF combat and everything related to it, hell, you don't even have proper classes, character progression (in NG+ and so on), range weapons and magic in this game for Christ's sake, which was a huge letdown for me.

The combat barely looks alike between the two games, besides being in the Soulslike lock-on/stamina/dodge mold.
Just from the visual standpoint it looks and feels the same to me (apart from couple of new mechanics and finishing moves) and I ain't buying the game just to prove someone (or even myself) wrong. We'll see about that after a year or so when it'll be a lot cheaper (cuz it should be).

The major changes and improvements I've seen compared to LOTF is exactly why I'm interested in this.
Like what (besides the ones I already mentioned)?

Some other GAF impressions

Karak also played a lot of a previous build, and seemed excited for the final release version based on his comments
Well, what can I say, I'm glad for them, really, but I'm not gonna believe anyone until I play the game myself cuz this is the only way you can tell if the game is good or not, especialy when it comes to Souls clones.
 
So far, a lot of impressions, including some GAFfers, have been pretty posititve

Why dismiss a game because a previous work was bad? Caution is understandable, instant dismissal like that isnt IMO

Not so much instant dismissal as extreme skepticism based on one of the most painful game experiences I've had in the past few years. If the reviews turn out to be stellar I'd 100% give it a shot.
 

DemWalls

Member
The Expanse isn't grand galactic scale sci fi, it's also dirty and industrial at places but clean and futuristic at others. Basically it's the only space show out there atm.

Btw like I said it can be industrial but still not look like it's all just a junkyard.

I think it won't all be a junkyard. This is taken from the Behind the Scenes video:
Wv8AL2u.png


And even the more "prosaic" and grounded zones can look pretty good:

Then again, as I've already said, with Deck13 games you may not like the rest, but you can take good environmental art for granted. Sure, it may not be your cup of tea, but they are talented, no doubt.
 
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