Everyone always blames the healer. It's a thankless job.
Indeed, I don't get this mentality.People who "main" a character in these games like it's a fighting game, lol.
Indeed, I don't get this mentality.
What's the point of playing a game if you just keep to the exact same hero every single game?
How are you supposed to be any good at the game if you just stick to one hero?
So yes, I do hate people who "main" heroes.
They are pretty much just one-trick ponies, they become 100% fucking useless in your game most of the time.
Idc tbh fuck mercy otp.
People in this thread already explained why does it matter. What you are learning from the game by playing Mercy won't help you at all if you try other heroes. Even with Bastion you should always change you position, be unpredictable, know when to transform etc. I'm talking about higher ranks of course, in lower you can sit in one place and nobody cares.Something that I've found very strange with Overwatch, as someone who has never stuck with a first person shooter long enough to see this kind of pattern develop, is the complaining about whether or not a character requires "skill"
It's like... what the fuck does it matter? Do you really care how relatively easy a character's toolset is long as the team succeeds? How can people complain about high skill ceiling characters like snipers in one breath and then turn around and go "OMG NO SKILL" for Mercy or Bastion or Torbjorn? I thought the point of the game was to win, not to master the most complex set of mechanics?
Is this some MOBA shit or has this always been a thing with classed based shooters?
I'd say knowing how to position well as a support is something that carries over to other (support) heroes.Author of this article has no idea why people hate Mercy
People in this thread already explained why does it matter. What you are learning from the game by playing Mercy won't help you at all if you try other heroes. Even with Bastion you should always change you position, be unpredictable, know when to transform etc. I'm talking about higher ranks of course, in lower you can sit in one place and nobody cares.
Huh I thought ppl loved good support players? Most ppl just don't like being the support.
The overwatch community is weird
Author of this article has no idea why people hate Mercy
thisI find it laughable that the defining trait of mercy otp from what they say is their postioning as if every single hero in the game doesn't require good positioning to be effective.
😂
Indeed, I don't get this mentality.
What's the point of playing a game if you just keep to the exact same hero every single game?
How are you supposed to be any good at the game if you just stick to one hero?
So yes, I do hate people who "main" heroes.
They are pretty much just one-trick ponies, they become 100% fucking useless in your game most of the time.
Something that I've found very strange with Overwatch, as someone who has never stuck with a first person shooter long enough to see this kind of pattern develop, is the complaining about whether or not a character requires "skill"
It's like... what the fuck does it matter? Do you really care how relatively easy a character's toolset is long as the team succeeds? How can people complain about high skill ceiling characters like snipers in one breath and then turn around and go "OMG NO SKILL" for Mercy or Bastion or Torbjorn? I thought the point of the game was to win, not to master the most complex set of mechanics?
Is this some MOBA shit or has this always been a thing with classed based shooters?
To quote Seagull, Mercy is an anti-carry and that's not fun. Say you wipe out the whole enemy team, but Mercy was hiding in a corner you didn't happen to check (or she moved from). She flies out, rezzes the whole team, and you're back to square 1 (or worse if you've lost people already).
Fights can turn into 'we have to kill Mercy first' but even that's not always a good solution. At the end of escort maps or the second point on assault maps, that just means Mercy will respawn around the time her whole team's dieing, so good luck!
There's more to it than that, but the anti-carry element is something I think everyone along all rungs of the ladder agree on.
What pisses me off most is that when Mei's ultimate was becoming oppressive because she was getting it every team fight back in season 2, they nerfed her charge rate harshly (more than the rest of the heroes), and she hasn't been close to being a meta pick since.I mean, is it that much to ask to slow down Mercy's charge rate for her ultimate? They did with with the rest of the heroes (especially Zarya), so I don't see why they can't with Mercy.
What pisses me off most is that when Mei's ultimate was becoming oppressive because she was getting it every team fight back in season 2, they nerfed her charge rate harshly (more than the rest of the heroes), and she hasn't been close to being a meta pick since.
Mercy gets her ultimate every single team fight and Blizzard doesn't bat an eye.
Author of this article has no idea why people hate Mercy
People in this thread already explained why does it matter. What you are learning from the game by playing Mercy won't help you at all if you try other heroes. Even with Bastion you should always change you position, be unpredictable, know when to transform etc. I'm talking about higher ranks of course, in lower you can sit in one place and nobody cares.
What pisses me off most is that when Mei's ultimate was becoming oppressive because she was getting it every team fight back in season 2, they nerfed her charge rate harshly (more than the rest of the heroes), and she hasn't been close to being a meta pick since.
Mercy gets her ultimate every single team fight and Blizzard doesn't bat an eye.
Mendokusaii mercy otp example
https://clips.twitch.tv/EmpathicDependableRatOMGScoots
https://clips.twitch.tv/HotFlaccidFriesWow
What pisses me off most is that when Mei's ultimate was becoming oppressive because she was getting it every team fight back in season 2, they nerfed her charge rate harshly (more than the rest of the heroes), and she hasn't been close to being a meta pick since.
Mercy gets her ultimate every single team fight and Blizzard doesn't bat an eye.
SOLDIER IS THE LEAST MECHANICALLY INPUT HEAVY HERO YET PLAYED ONE OF THE MOST.
Everyone always blames the healer. It's a thankless job.
So fun fact, Mercy's Rez used to charge about twice as much as it does now. That's when her ult got nerfed. Her ult charge rate hasn't really changed much in awhile, but she shot up in soloq due to the invuln buff. She's also still kinda asscheeks in competitive. From all the evidence we have combined with Blizz's stats, I'm positive in saying that the charge rate isn't the problem. The way the ult functions in general and how she interacts with soloq are major enough that some big things are gonna have to happen.
It's almost like aiming, positioning, and managing cooldowns is a lot harder than holding a mouse button and having basically no cooldowns.
Indeed, I don't get this mentality.
What's the point of playing a game if you just keep to the exact same hero every single game?
How are you supposed to be any good at the game if you just stick to one hero?
So yes, I do hate people who "main" heroes.
They are pretty much just one-trick ponies, they become 100% fucking useless in your game most of the time.