• Hey, guest user. Hope you're enjoying NeoGAF! Have you considered registering for an account? Come join us and add your take to the daily discourse.

No Man's Sky 1.3 Update releasing this week (portals, expanded story, and more)

Seiniyta

Member
I think they'll be working on this game for years to come still. I think this is very much still a passion project (that did make a lot of money).
They probably have some side projects but they seem to focus heavily on Proc Generation. And eventually the money from NMS will run dry so they'll have to move on to a next project.

Although people that aren't still interested in some capacity in the game as is won't pay perhaps too much attention to these updates. The moment the word multiplayer is uttered it wouldn't surprise me if they would come back in a huge way. that's a major way to draw attention to the game.
 

zelas

Member
It's more stunning to see a game receive this level of hate for not managing to be what some people expected it to be a full year after release. Usually those people have moved on to hating something else instead. For NMS we continue to have literally every single thread about the game derailed by shitposters who refuse to move on from what was a completely overblown negative reaction.

Even moreso it's stunning that people are still peddling the "SEAN LIED TO US" bullshit that takes up the rest of your post.
Being so far removed from launch, I'm more amazed that people still believe there wasn't one thing they lied about.
 
From a business point of view I find it interesting they're still supporting this game, both in updates and that mad ARG that must have cost a fucking fortune to run. It must have legs to some degree but their reputation is so tarnished that surely post launch sales haven't been great.

Basically, where is the return for Hello Games here? I mean it's obviously good that they're supporting the game but just don't see how it makes sense.

Marketing. Now, they stand a chance of being able to sell another game if they make one. If they had cut and run, there's no way in hell they'd be able to continue to develop with any hope of having an audience.
 

Ex-Psych

Member
What Hello Games is doing is actually pretty cool.

They could've easily gathered all the money and dissappear within the shadow, yet despite the major backlash they still decided to do major improvements for the game.

I don't know if I'll pick up No Man's Sky one day, but I'll definitely not immediately disregard their next project.
 

Zojirushi

Member
From a business point of view I find it interesting they're still supporting this game, both in updates and that mad ARG that must have cost a fucking fortune to run. It must have legs to some degree but their reputation is so tarnished that surely post launch sales haven't been great.

Basically, where is the return for Hello Games here? I mean it's obviously good that they're supporting the game but just don't see how it makes sense.


I bet sales spike whenever they release a new update. I don't think they are losing money by supporting this. Just look at the views every thread gets, people are still fascinated by this game.

I bet there's still a fuckton of people waiting on the sideline ready to jump in.

I will once it hits a good enough price point on PC matching what it sells for on PS4.
 

E92 M3

Member
My main interests are in the smaller details. Really want the worlds to get an upgrade. I loved the game since it came out, but it has limitless possibilities to grow!
 

Moreche

Member
I'm so looking forward to this update. I love and hate this game, I love the freedom it gives and that feeling of landing and walking around has never been bettered but I hate it too because it misses the mark on so many things.
The one thing I want the most from it, is the way creatures look and interact with each other. They are the key to making the surface of planets look and feel alive.
I have a feeling that NMS is a kind of demo of what their engine can do should anyone else want to use it for a fee obviously.
 

TimFL

Member
Popped back into it for a minute. Honestly my main problems are still with planet generation, the general distribution of "stuff" being really unbalanced, and the structure of solar systems. I feel like those are things that would require a total re-roll of the seeds which would essentially mean new save files, so that's tricky.

I actually still think NMS could have used a tad bit more science in how it handles planets and systems. Not to be realistic, but just to utilize some scientific things to make more interesting places. I wish there was at least a sense of why each planet is the way it is, because right now it seems less procedural and more random.

Still, I need to keep investigating the basic gameplay loop to see how well that works. I haven't checked back in on Elite Dangerous in a while either.
Thats how it was supposed to be and talked about during interviews. Back when a solar system was an actual solar system with the sun in the middle and planets orbiting it. A planet close to the sun would be more desert like with less life, whereas one further away had a higher chance of being frozen etc.

Sucks that they went with the dumbed down system we have now.
 

Seiniyta

Member
Thats how it was supposed to be and talked about during interviews. Back when a solar system was an actual solar system with the sun in the middle and planets orbiting it. A planet close to the sun would be more desert like with less life, whereas one further away had a higher chance of being frozen etc.

Sucks that they went with the dumbed down system we have now.

We don't know if the sun in the middle part is something that ever was something they had working in the engine though. It's one part of the game they never showed off. When in the old builds they went into space you never saw them flying around the sun in an orbit to go to the next planet.

They might put it in at some point. But I think the orbital system is something they hope to someday implement rather then something that was cut out of the game.

That being said, planets are in fact warmer or colder relative to the distance of the visible sun from space. But it's a linear way rather then orbital.
 

8byte

Banned
Sorry but I will complain about this shithead in every thread if I have the chance. He got away with millions of cash and now they give us a few little updates so that the few people that still play this won't make their voice loud again on forums like you. Million people paid 60$ at release and now we should forget that?

What a hero. They'll write about you in history books I'm sure.
 

Mendrox

Member
What a hero. They'll write about you in history books I'm sure.

I hope so. Thank you my friend. I always wanted to be a hero. Now get some fresh air buddy. I am sorry I wasted your time you took out of posting this. Now everybody will see it again and I won't have to repost.

I could also write a lengthy post why I do this, but many other people already have shown their own points which are almost the same as mine.

We will also see how good these "portals" will work and how awesome the "expanded" story will be. :)
 
Sorry but I will complain about this shithead in every thread if I have the chance. He got away with millions of cash and now they give us a few little updates so that the few people that still play this won't make their voice loud again on forums like you. Million people paid 60$ at release and now we should forget that?
Do you also go to WoW threads and whine about issues that existed in Vanilla and expect to be taken seriously?

"Got away with millions" indicates that you have no concept of what that phrase means.

You have nothing of value to add here if the basis of your argument is from your ass.
 
I'm beyond complaints now.

I just want quality of life features for the game.

1. 3rd Person View (which also means a physical player model)

2. Custom Spaceships with modular attachments like bases.

3. Flora and Fauna base options. Any creature or plant life we scan with our visors should be placeable within our own bases. Any cool plants you scan you can place within the boundary of your base. Any creature you scan can be placed within the boundary of your base. You want diplos walking around your base? Go find and scan one! You want a Venus flytrap looking plant at your front door? Go go find and scan one.

... Stuff like this would be awesome and easy to code into the game. There are PC mods already changing creatures and plants and custom ships and 3rd person modes (for ships anyway). So it's possible.
 

Mendrox

Member
Do you also go to WoW threads and whine about issues that existed in Vanilla and expect to be taken seriously?

"Got away with millions" indicates that you have no concept of what that phrase means.

You have nothing of value to add here if the basis of your argument is from your ass.

You could also use less bad words. Why else should I take this post seriously now? What does WoW (which I only played Vanilla and BC btw) have to do with this now? World of Warcraft came out and gave us all things promised at the begining except for housing. No Mans Sky was an incomplete trainwreck which took my Euros and gave me nothing special as promised. The game sold almost 2 million copies. Even if half of them were refunded and another half has been sold for 30$...it is still a few millions which they made and which they invested in an ARG, small updates (which is good for the people that still play this or even have the game - honest) and themselves most likely.

The Founders update was also nothing special. It's like you say "Wow don't compare this to the old one!!! It's way different now!!!" even though it's not that different and still has the same problems.

This is my last post in this thread, because this is about the update and everything. Write me a PM if you like to, but only if you can write more friendly.
 
I'm beyond complaints now.

I just want quality of life features for the game.

1. 3rd Person View (which also means a physical player model)

2. Custom Spaceships with modular attachments like bases.

3. Flora and Fauna base options. Any creature or plant life we scan with our visors should be placeable within our own bases. Any cool plants you scan you can place within the boundary of your base. Any creature you scan can be placed within the boundary of your base. You want diplos walking around your base? Go find and scan one! You want a Venus flytrap looking plant at your front door? Go go find and scan one.

... Stuff like this would be awesome and easy to code into the game. There are PC mods already changing creatures and plants and custom ships and 3rd person modes (for ships anyway). So it's possible.

Voting for number 3. You should be hired, that is indeed a really good idea for more customization!
 
Can't see that happening, PS4 can barely hold a solid frame rate so wouldn't be able to hit the required 60, the nature of the game being procedurally generated means that anything could crop up on the next planet.
Well on Pro the PS4 can hold the 60fps mark , so maybe with a little tweaking and with a lower resolution ?
It's a "maybe" ..i'm unsure whenever this was/is in the plans in the first place.
 
Don't feed the trolls. If someone wants to look like an idiot with a drive-by shit post, just ignore them.

Seems like portals are the focus of this update, but the last two big updates had SO MUCH tucked away in the patch notes beyond their focus. We know they were working on new cloud tech, and we know they've been working on overhauling caves as well with various environmental hazards (ice caves? Lava caves? Toxic caves?) so I can't wait to see what they've been up to ever since Pathfinder.
 

SpecX

Member
Maybe I should give this game another chance. Haven't played it since the launch period where I grew board of the repetitive tasks and lacking features. Sounds like they addressed a lot of the original issues and it might be worth trying out again.
 

theWB27

Member
You could also use less bad words. Why else should I take this post seriously now? What does WoW (which I only played Vanilla and BC btw) have to do with this now? World of Warcraft came out and gave us all things promised at the begining except for housing. No Mans Sky was an incomplete trainwreck which took my Euros and gave me nothing special as promised. The game sold almost 2 million copies. Even if half of them were refunded and another half has been sold for 30$...it is still a few millions which they made and which they invested in an ARG, small updates (which is good for the people that still play this or even have the game - honest) and themselves most likely.

The Founders update was also nothing special. It's like you say "Wow don't compare this to the old one!!! It's way different now!!!" even though it's not that different and still has the same problems.

This is my last post in this thread, because this is about the update and everything. Write me a PM if you like to, but only if you can write more friendly.

Sorry but I will complain about this shithead in every thread if I have the chance. He got away with millions of cash and now they give us a few little updates so that the few people that still play this won't make their voice loud again on forums like you. Million people paid 60$ at release and now we should forget that?

No one should take you seriously either. I don't think anyone will PM you so they can read about how you can't move on from a video game.
 

bosseye

Member
I bought it at launch and loved it. Had plenty of faults of course, but the experience overall was well worth the money I paid. When I was done, I sold it. I retain fond memories of the hours I spent with the base game.

I re-bought it a few weeks back specifically to try out this new 1.3 patch, added bonus being that I've never tried the previous 1.1 & 1.2 patches (vehicles, basebuilding etc) so once this 1.3 patch is live I'll have a lot of stuff to try out. I'm looking forward to it.

I've installed it and had a little run around my starter planet just to try, but I'll start again once the patch lands.

Mind you, the issues I had with the game at launch were nothing to do with the story. In an ideal world, aside from whatever is in 1.3, HG would do the following just to please me:

- In game option to run at 1080/60 on a 4K TV
- Let me crash my ship into the ground. Lose the fly height buffer
- Make the procedural landscapes more dramatic/interesting; deeper canyons, higher mountains, towering alien forests
- Ideally add more landscape features; rivers, waterfalls, greater variety in cave systems etc
- Make the procedural animals more dramatic/interesting - make them bigger, more mental
- Lose the sentinels on every single planet. On most is fine, but it would be nice to find something totally unpopulated now and again
- A bit more variety in outposts etc
- Maybe a teensy bit less grindy (and I say this knowing it got more grindy with 1.1 & 1.2)

I'm very interested to see what this update brings.
 

edbrat

Member
Cool appreciate the expansion, love devs post launch support esp when initial reception was so negative. Driveclub is another example where the studio rinsed it with post launch support.

Nice one Sean and Hellogames :)
 

JoeBoy101

Member
While I do believe that the general opinion of Hello Games and Sean Murray had suffered in the wake of No Man's Sky's release, I don't think it's to a level that would stop people from buying their next game if it looks good, reviews well and have a good word of mouth.

Yeah, generating hype for their next project will be a bit more difficult since people might be a bit more skeptical (though they will generate publicity if they want since love it or hate it, No Man's Sky was a big story).
And generally I just don't think those patches are going to move public opinion on that game too much. I think people who liked the game generally feel like their got their money's worth and I don't think too many people who didn't like it will change their mind because of patches like this.
So yeah, from a business perspective I think it makes perfect sense to them to shift resources toward their next project.
Though obviously, if I was still playing No Man's Sky I would say fuck your business priorities, I don't give a fuck, give me more content..

I understand we're speculating about public opinion here, which is always dicey. In the case of this, I think it really underestimates the opinion against the game right after launch and the task that would be felt building hype for a new project if they hadn't gone the route of patching this one.

I mean, you have got to picture what the threads would have looked like if they had just cut and run with the release day funds. They would have had all that negative press and opinion, added on more for their choice of not patching, and then made a nakedly calculating business decision of moving to a new project. That kind of patching decision alone (coughandromedacough) would make me leery of ever buying a game from them again as it would demonstrate they don't support their games post-launch.

This route gives them an opportunity to earn back some good will, get some reputation of support their projects, more experience in development before their next project, and an easier time hyping that project. Seems like a pretty sound business decision to me.

This will always buttress up to financial concerns, but again, the narrative of cutting and running with the money can only be addressed with commitment to their product.

Maintenance said:
Came in expecting information, found the same old shit.

Official announcement of the patch, timeline, and some of the contents is... same old shit??
 

gunstarhero

Member
Hmmm - might reinstall this and give it a fresh go. I bailed out after a couple of weeks playing with the base game. Looking forward to it.
 
You could also use less bad words. Why else should I take this post seriously now? What does WoW (which I only played Vanilla and BC btw) have to do with this now? World of Warcraft came out and gave us all things promised at the begining except for housing. No Mans Sky was an incomplete trainwreck which took my Euros and gave me nothing special as promised. The game sold almost 2 million copies. Even if half of them were refunded and another half has been sold for 30$...it is still a few millions which they made and which they invested in an ARG, small updates (which is good for the people that still play this or even have the game - honest) and themselves most likely.

The Founders update was also nothing special. It's like you say "Wow don't compare this to the old one!!! It's way different now!!!" even though it's not that different and still has the same problems.

This is my last post in this thread, because this is about the update and everything. Write me a PM if you like to, but only if you can write more friendly.


So nothing to add, thanks for doubling down on that.

Thanks for also updating me on your current misunderstanding of what a small update is.

NMS has added so much that each of the updates could have been considered expansions if HG were the developers you're trying so hard to convince people they are. That's why the WoW comment makes sense.

I'd wager you've not played NMS since the updates, have you?

Not sure what you want really. It almost seems as if you're angry at them for not running off with the money. You built up this hatred that isn't meshing with the developers' actual behavior. They spent the money on their game and creating a unique experience for the players who paid for it and you fault them for it? Because?
 
Maybe I should give this game another chance. Haven't played it since the launch period where I grew board of the repetitive tasks and lacking features. Sounds like they addressed a lot of the original issues and it might be worth trying out again.
Oh man, if you haven't played the Foundation and Pathfinder updates, then yes, with this third update as well you've got colossal improvements. From base building to create a home (and exploring the planet/moon it's on with land vehicles), to freighters and being able to collect your own hangar full of spaceships on them, to all the improvements made to progression and weapon specializations... there's a lot of improvements that have been made already. Most people still feel the combat needs a lot of work though, so if that was a sticking point for you before then you might want to keep waiting on an update that tackles combat specifically, but if exploration, building, and progression is your thing then there's a lot to love.
 

-NeoTB1-

Member
I was really close to checking out the game again after the last update. I may just have to take the plunge now. I'm glad to see Sean and his team have been hard at work over the past year trying to make amends. I hope that trend continues.
 

JoeBoy101

Member
Hmmm - might reinstall this and give it a fresh go. I bailed out after a couple of weeks playing with the base game. Looking forward to it.

One of the largest and quietest changes they made in the first patch were some very significant changes/improvements to the procedural generation of planets. They went from being way to bizarre to being alien, but looking like planets. It felt far more organic and welcome. Still needs alot more work on plant life and better wildlife, but its on the right track.
 

bosseye

Member
They fixed/added this months ago.

Oh, nice! I didn't know. I haven't kept up with the details of the previous patches and haven't played long enough since I re-bought the game to have figured it out on my own.

Jolly good then. Maybe some of the other stuff on my personal wishlist has been (or might be in 1.3) addressed then.....
 
The Founders update was also nothing special. It's like you say "Wow don't compare this to the old one!!! It's way different now!!!" even though it's not that different and still has the same problems.

The foundation update was nothing special ?
WHAT ?
Have you even played the game with the update ?
Do you know what you're talking about ?

So to you , adding 2 gameplay mode ( creation and survival ) , a complete change in the ressource system and gathering , and bases building , a NEW UI AND freighters you can own is ...nothing special ?

How someone can argue that the updates are not big changes is beyond me.
Why don't you play with the updates and see what the changes are. It is different now

Whenever you like the changes is irrevelant.. there have been changes , clear visible changes from the way you travel to the reasons you travel around
 
My only issue with this game (and it's become worse with each patch) is making money.

Seriously if it wasn't for the early days of crashed ship glitches and grav ball planets being more frequent I probably wouldn't have my 48 slot ship.

I have no interest in farming or base building so how do you easily make millions so I can afford another ship.

It's the only reason I have not started fresh from release , I don't want to grind for 100s of hours for another ship.

I've yet to see a grav ball planet since the first update hit and changed the planet generation .

My hope is you would get good rewards for defending a freighter or random bounty missions on planets where you have to track down a creature and actually get to use your gun
 
It depends on the planet, lush ones won't hold 60fps on the Pro. Tested it myself.

Weird , i didn't feel those dips on mine. I did get the occasional drops when entering the planet atmosphere and accelerating but that's it.

Well it might be a problem on some planets indeed and in some scenarios
 
You can also find really good crashed ships. They take forever to fix, but it is another viable option.

The problem with crashed ships is they're always +1 slots (or fewer) than what you already have which makes fixing them up a chore for that one extra slot. It'd be nice if that were more random.
 

JoeBoy101

Member
The problem with crashed ships is they're always +1 slots (or fewer) than what you already have which makes fixing them up a chore for that one extra slot. It'd be nice if that were more random.

Agreed. I've found them though with way more potential slots than I have total slots on my current ship, so I always try to check them out.

ichtyander said:
I've been playing through all of the patches but I haven't seen a planet without sentinels? There are dead planets, but even they have sentinels on them, however sparse they may be.

Maybe the new race is a Sentinel Faction.

giphy.gif


I agree, Sentinel-less planets would be refreshing.
 

theWB27

Member
I'm playing the creative mode...has anyone found an easier way to get the extra hyperdrives? I've only been able to get to red stars.
 
This is my last post in this thread, because this is about the update and everything. Write me a PM if you like to, but only if you can write more friendly.

Don't let the door hit you on the way out. Christ all mighty some people... it goes beyond just 'opinion sharing' into obnoxious badgering.
 
Reguarding sentinels:

I'm actually quite curious how the will handle those "story changes" for players in the middle of their journey .. what if i didn't follow the atlas path ?

and for sentinels , i wouldn't mind a clear in-game reason why they are doing police work on every planet across the 36 galaxies.
I think sentinels are design choice to prevents players from destroying everything in search of ressources and feelign bored BUT if they do improve that aspect, they need to change their behavior.

I , personnally would want another 4th race that created the sentinels to check the other 3. But regardless , maybe a tweak to the learning the language system should be in the game as well. it is way too basic.
 

Seiniyta

Member
Reguarding sentinels:

I'm actually quite curious how the will handle those "story changes" for players in the middle of their journey .. what if i didn't follow the atlas path ?

and for sentinels , i wouldn't mind a clear in-game reason why they are doing police work on every planet across the 36 galaxies.
I think sentinels are design choice to prevents players from destroying everything in search of ressources and feelign bored BUT if they do improve that aspect, they need to change their behavior.

I , personnally would want another 4th race that created the sentinels to check the other 3. But regardless , maybe a tweak to the learning the language system should be in the game as well. it is way too basic.

It'd probably be a different story branch altogether. Furthermore, it's probably peppered with new structures that give more (new) lore. It should be fine.
 

rgoulart

Member
I loved the concept of this game since the very beginning. I'm a sucker for sci-fi and Star Trek so I was planning on exploring and keeping a Captain's Log, and I would play the game in "roleplay mode", creating my own story and backstory as I go.

Then the game launched and I didn't even buy it. All the negativity just put me away to a degree that I didn't even wanna know about the updates or anything Hello Games had to say about the game.

I am now beyond that and would like to try and follow my initial plan of playing the game and keeping a log of my discoveries.

Given what I want from the game, can anyone recommend it to me? It's 24$ on PSN so I'm thinking of buying it.
 
So is it time to jump in yet?

I'm one of those people who watched closely during launch and saw the backlash and decided to wait. I have no burning desire to play necessarily, but I do plan to play it at some point.

Will this update be the right spot to jump in.

If the core mechanics are in a good spot, I'd be happy to sink time into it. I have 20ish hours into Astroneer and that's pretty much only mechanics, and I think it's amazing.
 

-NeoTB1-

Member
I loved the concept of this game since the very beginning. I'm a sucker for sci-fi and Star Trek so I was planning on exploring and keeping a Captain's Log, and I would play the game in "roleplay mode", creating my own story and backstory as I go.

Then the game launched and I didn't even buy it. All the negativity just put me away to a degree that I didn't even wanna know about the updates or anything Hello Games had to say about the game.

I am now beyond that and would like to try and follow my initial plan of playing the game and keeping a log of my discoveries.

Given what I want from the game, can anyone recommend it to me? It's 24$ on PSN so I'm thinking of buying it.

This is exactly what I started off doing. I made a blog which kinda acted as a captain's log (with screens!). I didn't last long, though. I'd definitely be interested in doing it again if I enjoy the updates to the game.
 
Top Bottom