• Hey, guest user. Hope you're enjoying NeoGAF! Have you considered registering for an account? Come join us and add your take to the daily discourse.

Microsoft needs more exclusives throughout the year

blakep267

Member
Why are you against Microsoft building a better exclusive portfolio.
That's not what he was responding to. The person essentially made a statement that third party games don't exist and people only play exclusives. He didn't mention anything about them not building an exclusive portfolio
 

De_Legend

Banned
I agree, I haven't turned the thing on since I've beaten Gears 4. And for Sony, imo, the best is yet to come.. this is some crazy stuff.
 

MilkyJoe

Member
Why are you against Microsoft building a better exclusive portfolio.

I'm not, but they have some great games and it is what it is right now. Constant doom and gloom over it isn't going to change anything. The multiplatform offerings for the foreseeable future look great.
 

cakely

Member
There are tons of multiplats, jaysis who buys every exclusive?

"Who buys every exclusive" really isn't a good justification for Microsoft's lack of exclusives. Exclusives, even the "console exclusives" we're talking about in this thread, are a good thing, and more is always better.
 

Drek

Member
There are tons of multiplats, jaysis who buys every exclusive?

No one, but the purpose of exclusives aren't to sell all exclusives to all gamers. Exclusives are how you capture the margins.

An example: Dark Souls has become a multi-million seller multi-platform game. It was always going to hit both XB1 and PS4 this generation. So Sony beats DS3s' release with Bloodborne, swaying the vast majority of Souls fans toward the PS4.

They then capitalize on it a few years later by working with Tecmo Koei to distribute Nioh worldwide after DS3 is out to further reinforce that if you're a Souls fan the PS4 is where you want to live.

JRPGs - FFXV was going to be on both, and likely PC eventually, but Sony also has Persona 5, Nier, and Ni No Kuni II on the way not to mention other even more fringe exclusives. So JRPG fans aren't even going to look at XB1.

As Sony kept racking up these kinds of marginal advantages both hardware sales and 3rd party sales ratios slanted massively in their favor, to the point now where many of their 2017 third party exclusives weren't even subsidized in a meaningful way, the PS4 is just the default choice and for more and more games supporting Xbox One requires some level of financial merit testing.

Microsoft did something similar with the X360 last generation, cornering the shooter market early thanks to Halo and Gears. At that point even things like competitive CoD were X360 focused. MS just simply let themselves get boxed out nearly across the board by Sony this generation.

Its shallow only because games arent being rushed out. Now they dont force it anymore. They take their time, which is a good thing. Is it as good as previous years, no it isnt. But Sony also had a few years where there was nothing for months on end.

I've said it about a dozen times in similar threads. The biggest difference between Sony and MS on first party titles, other than Sony simply having a far larger first party stable, is timing.

MS loads up on the holiday window when every big 3rd party release is already hitting. As a result everything but their headliner titles get drowned out.

Last generation Sony committed hard to a spring, summer, and early fall release focus of their first party titles, getting out of the way of the big holiday 3rd party blitz entirely, and it has paid off amazingly well.

Their first party titles are selling better, especially the more niche ones, they keep interest levels in the platform up year round, and the big early year releases make great bundle fodder for the holidays.

It's simply a superior strategy. The fact that it is teamed with a broader first party stable is just compounding the advantage.
 
I'm not, but they have some great games and it is what it is right now. Constant doom and gloom over it isn't going to change anything. The multiplatform offerings for the foreseeable future look great.
I get that it might not change anything, but if you're not against it I don't see why it's a problem for others to talk about it.

I would personally pick up a 1 if I felt like it had more exclusives to go with the multiplats I can get on systems I already own.
 
I've been pretty cool with MS's 1st party portfolio and am optimistic they'll work on expanding it, but what I've been having trouble wrapping my mind around are the behaviors of several 3rd party devs. I don't know if the ESRAM was that genuinely annoying to work with or if it was actual ongoing resentment towards MS after that disastrous 2013 E3 PR (where they literally put themselves in a position, for a moment, to be perceived as an all-controlling Ma' Bell who was openly hostile towards brick & mortar), but I hope it changes as we get into the 1X.

The most vapid excuse I tend to hear is "Well, we were thinking about the Japanese market..." as if that comprehensive English localization that undoubtedly cost a pretty penny counted for nothing and, in the year 2017, it isn't exceedingly obvious that it's a global market. This isn't the 90s anymore where you avoid the risk of manufacturing. "No, we're just going to put Nier and KoF on PS4/PC because in our immediate environment, as we walk down the street, we only see owners of these two hardware platforms." Even if you think the culture of the ~25 million owners isn't receptive to your game, why not just go ahead and do a digital-only release, skip pressing the disks, unless there's some MS policy blocking it? How much R&D can it take when you already have it running smoothly on DX?

I'm even hoping some of these games will still receive late ports, as if maybe they'll like the 1X hardware that much now that the ESRAM is gone (IIRC), as I'd be interested in 4k or downsampled Nier as one example, but it's just wanton speculation. Anyways, just an opinion.
 

Ehker

Member
I'm even hoping some of these games will still receive late ports, as if maybe they'll like the 1X hardware that much now that the ESRAM is gone (IIRC), as I'd be interested in 4k or downsampled Nier as one example, but it's just wanton speculation. Anyways, just an opinion.
Not following the ESRAM thing, as games aren't being made just for the 1X. Devs aren't in a position where they can ignore the Xbox One now.
 

Luckydog

Member
Not following the ESRAM thing, as games aren't being made just for the 1X. Devs aren't in a position where they can ignore the Xbox One now.


Why is this suddenly different? The vast majority of the audience has PS4 hardware. MS will continue to get major releases, but it seems more and more as the gen goes on mid-size to small games just pass the xbox by......
 
I've said it about a dozen times in similar threads. The biggest difference between Sony and MS on first party titles, other than Sony simply having a far larger first party stable, is timing.

MS loads up on the holiday window when every big 3rd party release is already hitting. As a result everything but their headliner titles get drowned out.

Last generation Sony committed hard to a spring, summer, and early fall release focus of their first party titles, getting out of the way of the big holiday 3rd party blitz entirely, and it has paid off amazingly well.

Their first party titles are selling better, especially the more niche ones, they keep interest levels in the platform up year round, and the big early year releases make great bundle fodder for the holidays.

It's simply a superior strategy. The fact that it is teamed with a broader first party stable is just compounding the advantage.

And what do you think MS did in the 360 generation? They did exactly that. There were years where they had an exclusive game practicality every month. Sony didnt do anything MS hasn't already done on 360. If they dont have enough right now and rely on Halo, Gears, etc, they wont launch those AAA games in April.
 
I'm not, but they have some great games and it is what it is right now. Constant doom and gloom over it isn't going to change anything. The multiplatform offerings for the foreseeable future look great.


Exactly, I'm not missing out, multi-plats and the King X is the place to be for the BEST ver in the console world..not a goddamn complaint whatsoever.

As for the Exclusives on the Pro I deff enjoyed my time with Horizon, UC4 and somewhat Bloodborne.
 

otakukidd

Member
I've been pretty cool with MS's 1st party portfolio and am optimistic they'll work on expanding it, but what I've been having trouble wrapping my mind around are the behaviors of several 3rd party devs. I don't know if the ESRAM was that genuinely annoying to work with or if it was actual ongoing resentment towards MS after that disastrous 2013 E3 PR (where they literally put themselves in a position, for a moment, to be perceived as an all-controlling Ma' Bell who was openly hostile towards brick & mortar), but I hope it changes as we get into the 1X.

The most vapid excuse I tend to hear is "Well, we were thinking about the Japanese market..." as if that comprehensive English localization that undoubtedly cost a pretty penny counted for nothing and, in the year 2017, it isn't exceedingly obvious that it's a global market. This isn't the 90s anymore where you avoid the risk of manufacturing. "No, we're just going to put Nier and KoF on PS4/PC because in our immediate environment, as we walk down the street, we only see owners of these two hardware platforms." Even if you think the culture of the ~25 million owners isn't receptive to your game, why not just go ahead and do a digital-only release, skip pressing the disks, unless there's some MS policy blocking it? How much R&D can it take when you already have it running smoothly on DX?

I'm even hoping some of these games will still receive late ports, as if maybe they'll like the 1X hardware that much now that the ESRAM is gone (IIRC), as I'd be interested in 4k or downsampled Nier as one example, but it's just wanton speculation. Anyways, just an opinion.
The reason isn't because of the hardware it's cause there is no audience there. They won't make back the cost of porting it to Xbox with the amount of people that would buy it for that console. The best example of it was last gen with lost oddessy. An exclusive brand new rpg from the father of final fantasy being sold at a time when Xbox was at it's height of popularity and it sold like shit. Then more Japanese games sold like shit. Why would those companies try again on a less successful console. It the main reason why the Xbox lost most Japanese games the later half off last gen.
 

Wagram

Member
Microsoft's first party efforts this generation have certainly been a mixed bag. Not only would I like to see them spread more throughout the year, I definitely want to see a drastic quality improvement. Crackdown and SoD just aren't cutting it.
 

Kaji AF16

Member
As someone who plays mainly on the Xbox ecosystem since 2010, I agree: 2017 is probably the first time in which the lack of Microsoft exclusives is undeniable in both quantity and variety. I am even considering getting a used PS4 for the Playstation exclusives (which I´ve been playing on borrowed consoles, by the way).

That said, I still wouldn´t change Halo Wars 2 or Forza Motorsport 7 for anything Sony has on its catalogue.
 

killatopak

Member
MS need complete global saturation.

PS4 for example is selling much better not just through games but also through the amount of markets is has. If Xbox can somehow tap into the Asian and Chinese markets then I think that would significantly help them.
 

Keinning

Member
Exclusives, even the "console exclusives" we're talking about in this thread, are a good thing, and more is always better.

No, they're really not.
Not everyone is as childish and selfish to think a toy is only good when the other kids can't have one too.
 

cakely

Member
��

Not being sarcastic ... what is that �� character? It just looks like a little box on my browser.

No, they're really not.
Not everyone is as childish and selfish to think a toy is only good when the other kids can't have one too.

... what?

This has nothing to do with "selfishness", or "childishness". Console exclusives are a selling point for a console. That's how this business works.
 
Exclusives matters because they're exclusive obviously. But exclusives have a reputation for being good. Sony has UC, TLOU, GT, Crash Spyro horizon etc. Nintendo has Mario Zelda DK all that stuff. Ms has halo gears forza and... not much else. It makes it seem Ms has fewer great titles which by the numbers is true. Couple that with a lack of japanese support Ms is in dire need of making their portfolio more attractive.
 

Keinning

Member
Exclusives matters because they're exclusive obviously. But exclusives have a reputation for being good. Sony has UC, TLOU, GT, Crash Spyro horizon etc. Nintendo has Mario Zelda DK all that stuff. Ms has halo gears forza and... not much else. It makes it seem Ms has fewer great titles which by the numbers is true. Couple that with a lack of japanese support Ms is in dire need of making their portfolio more attractive.

They can make their portfolio more attractive without adding a single new exclusive. Specially their japanese options - most are "exclusive" to sony consoles by inertia, not by contract.

This exclusive fetishism gaf have is ridiculous and it only fuels console wars fanboyism.

Nintendo, Sony and Microsoft all disagree with you. Console exclusives are a selling point for a console. This isn't a controversial statement.

Microsoft won't release any new xbox exclusive. Every game will hit pc as well. I don't think they disagree, no. Console exclusives are as much of a selling point as better infrastructure, friends on the platform, better prices. One of several factors, not the only, not the strongest.
 

cakely

Member
They can make their portfolio more attractive without adding a single new exclusive. Specially their japanese options - most are "exclusive" to sony consoles by inertia, not by contract.

This exclusive fetishism gaf have is ridiculous and it only fuels console wars fanboyism.



Microsoft won't release any new xbox exclusive. Every game will hit pc as well. I don't think they disagree, no. Console exclusives are as much of an selling point as better infrastructure, friends on the platform, better prices. One of several factors, not the only, not the strongest.

Great. Feel free to re-read my post, because we're in agreement.

Except for the "exclusive fetishism", "selfishness" and "childishness" parts, that's just ridiculous.
 

Keinning

Member
Great. Feel free to re-read my post, because we're in agreement.

We're not. You still believe exclusives are a good thing and i don't. Buying timed exclusivity for tomb raider did microsoft (and more importantly, consumers) no good. You don't improve your own product trying to sabotage the competition. Exclusive deals might move some sales here and there, but they're still bad for the consumer who feels forced to commit to a product (or several).
 
Yup. Microsoft should try to spread out their games like Sony and Nintendo, ideally four big releases a year - one in every season, if possible.
 

GuessWho

Member
PS4 for has been pretty barebones too when looking at sony exclusives. 1 game interested me (horizon) and not much else. The issue with microsoft, is the type of exclusive.Quantity they are on par with Sony, for me it's their quality and range of exclusives that stink.
 
PS4 for has been pretty barebones too when looking at sony exclusives. 1 game interested me (horizon) and not much else. The issue with microsoft, is the type of exclusive.Quantity they are on par with Sony, for me it's their quality and range of exclusives that stink.

Both of your statements (bolded) are incorrect.
 
We're not. You still believe exclusives are a good thing and i don't. Buying timed exclusivity for tomb raider did microsoft (and more importantly, consumers) no good. You don't improve your own product trying to sabotage the competition. Exclusive deals might move some sales here and there, but they're still bad for the consumer who feels forced to commit to a product (or several).
Are you talking about timed exclusives or console exclusives. There's several different kind of exclusives and it's hard to know exactly which one is upsetting you.
 

Doc_Drop

Member
We're not. You still believe exclusives are a good thing and i don't. Buying timed exclusivity for tomb raider did microsoft (and more importantly, consumers) no good. You don't improve your own product trying to sabotage the competition. Exclusive deals might move some sales here and there, but they're still bad for the consumer who feels forced to commit to a product (or several).
Games funded exclusively by a platform to play exclusively on said platform is a bad thing?

It's not just third party exclusives that people are talking about
 

fireflame

Member
We're not. You still believe exclusives are a good thing and i don't. Buying timed exclusivity for tomb raider did microsoft (and more importantly, consumers) no good. You don't improve your own product trying to sabotage the competition. Exclusive deals might move some sales here and there, but they're still bad for the consumer who feels forced to commit to a product (or several).

I do not like exclusives myself, but at the same time, i wonder what would hapopen if they did not exist at all.

Like, let us imagine PS4 and Xbone had no exclusivities, what would make the customer prioritze a system overanother? Maybe the interface, the apps, the deals? For some people consoles would get a weaker identity without exclusives, they would just be "the devices you use to play games", which they ar ein the first place, but console makers may be afraid of competing in a world without exclusivities.

On the other hand, it could prove to be positive for users and force companies to work harder on technical optimization of the consoles,etc.
 

Doc_Drop

Member
So should Netflix not produce original content for only their platform?

USPs are how business works, content is part of that. I'm all for third parties to be available on all platforms, but why would you spend millions in a game and let your competition have it on their platform?
 
D

Deleted member 17706

Unconfirmed Member
I'd rather there not be any exclusives for any console.

Me, too, then I wouldn't have to buy them and would just play everything on my PC.

But if they want to sell me a locked down box, they had damn well better have some compelling content that exists only on that platform.
 

Mezoly

Member
So should Netflix not produce original content for only their platform?

USPs are how business works, content is part of that. I'm all for third parties to be available on all platforms, but why would you spend millions in a game and let your competition have it on their platform?

Yeah it's really weird that people still don't get the point of exclusives and argue against it. Even iOS and Android have exclusive apps/games. Since the dawn of software there was exclusive content.

I disagree. I want exclusives on every platform.

Yup. Otherwise why bother having all those different competitors? I don't want a world where PC is the only gaming platform.
 
Me, too, then I wouldn't have to buy them and would just play everything on my PC.

But if they want to sell me a locked down box, they had damn well better have some compelling content that exists only on that platform.
Pretty much.

If all of Sony's exclusive stuff, whether first or third, came to PC, I'd go to PC. The overall exclusive content draws me into the platform. That is what you need to do to get some people into the ecosystem.
 

Keinning

Member
Yeah it's really weird that people still don't get the point of exclusives and argue against it. Even iOS and Android have exclusive apps/games. Since the dawn of software there was exclusive content.

I get the point of exclusives, i just don't agree with them. Cinema and videogames wouldn't die without netflix or sony/microsoft spending billions to do their own things. Would rather have that money invested on the platforms themselves and their services. A game does not lose value if it reaches several platforms instead of just one.

Pretty much.

If all of Sony's exclusive stuff, whether first or third, came to PC, I'd go to PC. The overall exclusive content draws me into the platform. That is what you need to do to get some people into the ecosystem.

Are you more worried about yourself or about the platform owner? posts like this are always so strange.
 

Maniel

Banned
I really would love to have an XB1, but I can't justify it with the lack of exclusives that interest me. As of right now, the only games I would have any interest in getting on the platform is the MCC, Halo 5 and Rare Replay. What would put me over the top would be a lineup of exclusive RPGs, action games and fighters.
 

Mezoly

Member
I get the point of exclusives, i just don't agree with them. Cinema and videogames wouldn't die without netflix or sony/microsoft spending billions to do their own things. Would rather have that money invested on the platforms themselves and their services. A game does not lose value if it reaches several platforms instead of just one.

A lot of these exclusives target a more niche audience than multiplatform games and they tend to take a little bit more risk than the average AAA game. We would lose those if platform holders decided to stop making those games.
 
Top Bottom