• Hey, guest user. Hope you're enjoying NeoGAF! Have you considered registering for an account? Come join us and add your take to the daily discourse.

Marvel Vs. Capcom: Infinite Characters and Stages Roster |DT2| oh dear...

Status
Not open for further replies.

SaikyoBro

Member
Considering the rough impressions shared in the latest Game Informer article, I expect the Story Mode to be thoroughly disappointing. Hell, what we've seen thus far has even worse animation and lip syncing than SFV's story mode does.

I can't blame you for thinking that but honestly, between today's trailer and the clips at the SDCC panel, I'm getting pretty excited for it. Sure, it'll be corny and probably too short, but it seems like every character and location is getting a fair bit of use and some of the dialogue is actually non-ironically funny (Frank and Haggar's exchange that Max tweeted about definitely put a grin on my face). Interactions like Hulk and Ryu's fastball special and Rocket using Ebony & Ivory are pretty entertaining to me too. And Jedah being one of the primary antagonists of a 2017 console game? It's not going to change anyone's life (and if you don't already care about any of the characters, you're definitely not going to get anything out of it) but it's looking like they're putting a lot more thought into it than the downloadable demo might have indicated.
 

Blueblur1

Member
I gotta say that 99% of the character renders still look absolutely awful. The only two who look decent are X and Zero. Maybe I'll throw Iron Man a bone.

But every other render is easily the worst official rendition of those characters that's ever existed. All Capcom did was have artist(s) work on a couple faces and then they called it a day. In my opinion, its unfortunate to see people throwing praise at Capcom on Twitter when they *barely* did anything to improve those characters. That positive feedback just says "We're okay with this bare minimum you've delivered".

Its still appalling to me that Chun-Li's proportions and those of other characters - like Captain America - weren't worked on. Chun-Li is one of their most iconic characters and she still looks like a freak.
 

El Sloth

Banned
Been playing Breath of Fire IV recently for the first time, and I sure hope we eventually get Fou-Lu as a DLC character. If only for these sick tracks:

Men of War - (Fou-lu's) - Battle Theme

A Warring God

poSiMC7.png


I bet they could have some fun with the God Emperor in story mode too.

Hell, there are so many Breath of Fire characters that would make for sick fighting game characters. I definitely wouldn't mind another magic/spell themed character.
 

JayEH

Junior Member
I gotta say that 99% of the character renders still look absolutely awful. The only two who look decent are X and Zero. Maybe I'll throw Iron Man a bone.

But every other render is easily the worst official rendition of those characters that's ever existed. All Capcom did was have artist(s) work on a couple faces and then they called it a day. In my opinion, its unfortunate to see people throwing praise at Capcom on Twitter when they *barely* did anything to improve those characters. That positive feedback just says "We're okay with this bare minimum you've delivered".

Its still appalling to me that Chun-Li's proportions and those of other characters - like Captain America - weren't worked on. Chun-Li is one of their most iconic characters and she still looks like a freak.

yeah I agree about Chun. She looks better but the model is still off. I think all the other ladies and most of the marvel side look pretty good though.
 

Blueblur1

Member
I can't blame you for thinking that but honestly, between today's trailer and the clips at the SDCC panel, I'm getting pretty excited for it. Sure, it'll be corny and probably too short, but it seems like every character and location is getting a fair bit of use and some of the dialogue is actually non-ironically funny (Frank and Haggar's exchange that Max tweeted about definitely put a grin on my face). Interactions like Hulk and Ryu's fastball special and Rocket using Ebony & Ivory are pretty entertaining to me too. And Jedah being one of the primary antagonists of a 2017 console game? It's not going to change anyone's life (and if you don't already care about any of the characters, you're definitely not going to get anything out of it) but it's looking like they're putting a lot more thought into it than the downloadable demo might have indicated.

The novelty of it already wore off the first time I saw those horrible cutscenes in the story demo. If the voice acting, writing and animation at least matched that of a second-rate animated kids movie I might be interested. But it doesn't even reach that level of quality. Its on the level of old junk like Mad World which had super basic writing and cinematography. And then consider the competition; NRS has done some fantastic story work in the very same genre on multiple occasions. There's no excuse Capcom can give to us, the consumers, for how meager their output is with MvCI. (And hey, as the customer budgets and dollars are not my problem.) There's no way I can be content with what they're delivering and I honestly am surprised that anyone can feel otherwise. But oh well, to each his own.

yeah I agree about Chun. She looks better but the model is still off. I think all the other ladies and most of the marvel side look pretty good though.

Captain Marvel doesn't look as bad but her face looks ugly in some shots due to bad lighting. Gamora's face is flat and garrish due to the simple texture work they went with for her skin colors. And Morrigan still looks like a drug addict with make-up on.
 

HardRojo

Member
Still debating whether I'll get this on day 1 or not. I definitely think the DLC characters should've actually been included in the base roster, that's some dirty BS. Also, I still don't know whether this will support legacy PS3 sticks.
 
The novelty of it already wore off the first time I saw those horrible cutscenes in the story demo. If the voice acting, writing and animation at least matched that of a second-rate animated kids movie I might be interested. But it doesn't even reach that level of quality. Its on the level of old junk like Mad World. And then consider the competition; NRS does some fantastic story work in the very same genre on multiple occasions. There's no excuse Capcom can give to us, the consumers, for how meager their output is with MvCI. (As a consumer budgets and dollars are not my problem.) There's no way I can be content with what they're delivering and I honestly am surprised that anyone can feel otherwise. But oh well, to each his own.



Captain Marvel doesn't look as bad but she's still ugly. Her face looks really ugly in some shots due to bad lighting. Gamora's face is flat and garrish due to the simple texture work they went with for her skin colors. And Morrigan still looks like a drug addict with make-up on.
I think Captain Marvel's face looks good, you seem off the mark there.
 

Blueblur1

Member
I think Captain Marvel's face looks good, you seem off the mark there.

Unattractive would be the better word to use. She's okay until you see her from certain angles. I've seen it in a gameplay footage.

I also find her hair/head/face ratio off-putting. (Chun-Li's ratio looks even worse to me.)

21Pqsp9.png
 
We'd probably get Hope if Wasp gets in, not Janet.

I'd be okay with that as long as Janet was an alt. Though I'd rather the opposite.

none of those has a chance.

If we get more dlc after season 1 (and im sure we will, at least one more batch), I would do another avatar bet that it's all returning characters from 3.

Most likely X-Men characters and the popular Capcom guys like Vergil and Wesker.

I'd say we're getting 3 seasons minimum, but I guess that's only if it succeeds. I don't see Captain Commando or Jin as too crazy considering their popularity on the polls.
 
Alright, the trailer totally hit the right spots for me (Been looking forward to a cinematic Dante V. Jedah due to Capcom Fighting Evolution in MVC:I, even if its depicted as a stomping to highlight the big bad). The "event" style matches in story mode sound neat. Multi-Match Lobbies are cool, wish they could have squeezed in 4-player mode.

how can that be when you're so full of shit?

tenor.gif

oh-shit-gif-4.gif
 

SnakeEyez

Member
img.png


His leather looks really good. The texture on it and even down to the discoloration at the very bottom that often happens to leather when it gets a little old and worn. Eyes could use work tho. Overall I'm ok with how he turned out.
 

Rhaknar

The Steam equivalent of the drunk friend who keeps offering to pay your tab all night.
by the way, this is the second game in a row where people were SURE Ms.Marvel (as in, Kamala) was a shoe-in, and she is nowhere to be seen.

The other being Marvel Heroes when the 2016 season pass was announced (back when the game wastn dying yet).

What happened? It seemed Marvel wanted to push her hard at one point, at least in the comics which everyone assumed would bleed into other products, but apparently...not so much.
 
Still debating whether I'll get this on day 1 or not. I definitely think the DLC characters should've actually been included in the base roster, that's some dirty BS. Also, I still don't know whether this will support legacy PS3 sticks.

Wait at least until BF. Should have a good discount then.
 

sinkfla87

Member
none of those has a chance.

If we get more dlc after season 1 (and im sure we will, at least one more batch), I would do another avatar bet that it's all returning characters from 3.

Most likely X-Men characters and the popular Capcom guys like Vergil and Wesker.

NO NO NO YOU TAKE THAT BACK RIGHT NOW DO NOT CURSE US. Lol.

I honestly still foolishly hold out hope for the return of Jin. He's done fairly well in MVC popularity polls and if Capcom wants to spark some goodwill and do damage control, I would hope they would release an MVC classics character pack. Of course since this would be a wise decision, it isn't likely to happen :/.

But at this point, who honestly has better odds of getting into the game: Jin/CapCom or X-Men?
 

Neoxon

Junior Member
none of those has a chance.

If we get more dlc after season 1 (and im sure we will, at least one more batch), I would do another avatar bet that it's all returning characters from 3.

Most likely X-Men characters and the popular Capcom guys like Vergil and Wesker.
As in zero newcomers or any veterans not in 3? Regardless of who, I'd imagine that we'd at least get some newcomers mixed in with the veterans. Obviously we'll get the Fox characters & some other popular veterans back, but all future DLC characters past S1 being veterans would be basically fueling the hate flames (Fox characters aside).

I didn't get involved in the avatar bet because I wanted to take the wait-&-see stance (and something didn't sit right in my gut about the whole situation). But suggesting that none of Season 2 will have anyone not in 3 flying too close to the sun.
 
I just find a lot of these picks odd.
You'd think for the first 6 DLC characters. You'd go in hard with fan favorites much like SFV Season 1 did. Like I'd have thought anyone in the Top 5 from all of the polls tallied up from MVC3 would basically be a lock.

Well I did this for 5 UMVC3 DLC polls
This took way more time than I anticipated


I had to take out all the Xmen characters in each top 5 plus the characters in the game already (Captain Marvel (made top 3 in all polls), Black Panther (top 10 in at least one poll), Thanos (top 10 in at least one poll) and Sigma (top 10 in at least one poll) Oh I forgot to mention X (top 5 in nearly every poll) and Jedah (top 10 in at least one poll) had to be taken out as well.

Gambit(top 5 in every poll), Psylocke(top 5 in every poll), Cyclops, Armor, Emma Frost made top 5 in at least one poll, Juggernaut and Rogue made at least top 10 in at least one poll

using some of the other top 10 characters to fill their slots (otherwise its Venom only) we get

1. Venom
2. Green Goblin
3. Doctor Octopus
4. Moon Knight
5. Songbird

1. Gene
2. Megaman.EXE
3. Breath of Fire Ryu
4. Captain Commando
5. Jin Saotome


Looking at the current 4-6 speculated DLC roster (Panther/Sigma/Venom/Monster Hunter/Winter Soldier?/Meio?)
Not mine

-Venom was the first or at least top 5 in all 5 DLC polls
-Monster Hunter is a bit harder to place since Capcom officially said the dev team for MH did not want characters from their series in 3. But thanks to Pixiv the female Monster Hunter did make top 15 ONCE, just barely missing top 10..
-Black Panther was pretty highly requested
-Sigma did pretty well as well.

Winter Soldier and Meio weren't requested.

Daredevil never made a top 10, but did make top 20, Loki made one top 10. Just throwing them out there.
 

JAXXX

Member
Disney’s killing its games by treating them like advertisements
by Joe Parlock
marvel-vs-capcom-infinite-screen-02-ps4-eu-05dec16.jpg

Last year, Disney cancelled its toys-to-life game Disney Infinity, and, along with it, its entire console publishing division. Other than licensing to other developers and mobile games, Disney is out of the games business.
And yet, somehow, it still manages to screw up how it does games.

People are not happy with what we’ve seen so far of Marvel vs. Capcom: Infinite. As a long-awaited follow-up to the much-loved MvC series, Capcom and Disney had a lot of work to do to win over fans, but even then most conversations of the game have been dominated by criticisms: the art-style is ugly, the simplified gameplay doesn’t gel with the rest of the series, the story is nonsense, and, most importantly, the roster just isn’t up to scratch.
The Marvel side of Infinite is entirely comprised characters found in the Marvel Cinematic Universe. Not a single member of the X-men is anywhere to be seen, and there’s no Shuma-Gorath, Taskmaster, or She-Hulk from Ultimate Marvel vs. Capcom 3, either. Instead we get Ant-man, Rocket Racoon and Groot, every member of the Avengers (except Black Widow, funnily enough), and even baddies like Ultron and Thanos. Even Captain Marvel, whose film isn’t even out yet, gets a slot.
And this is where Disney’s major failing with games lies; it sees them entirely as vessels to promote their newest IPs instead of a celebration of what makes it so great. When it comes to games, Disney very rarely looks back more than a few years, and just picks whatever it’s trying to sell tickets and Blu-ray copies of at the time of launch.
maxresdefault-2.jpg

This is more than likely what killed Disney Infinity, beside the exorbitant cost of producing a toys-to-life game. The very first edition of the game launched with a tie-in for its hot new film, The Lone Ranger. That Lone Ranger film that was godawful, commercially tanked, and is never spoken about these days, but had a decent amount of funding dedicated to cramming it into Infinity.
2127822-169_disney_infinity_x360_gameplay_061113_loneranger.jpg

The future expansions did this even more, with Disney Infinity 2.0 dedicated to showing the world “hey gang, we own Marvel now!”, and 3.0 being all things Star Wars to coincide with the release of The Force Awakens. While each update did come with a few classic characters, they were generally centered on whatever Disney was doing at the time. In 2.0 if it wasn’t Marvel, it was Maleficent (another film nobody cares about anymore) and Big Hero 6. 3.0 was accompanied by a literal landslide of Inside Out, Zootopia, and even more Marvel to tie in with Captain America: Civil War.
While this decision to sell the new, unproven characters instead of long-established and well-loved ones was probably a major factor in Disney Infinity’s death, Disney’s been doing this for years before the Infinity series even came along. Kingdom Hearts, a wildly successful set of games, still has themed worlds that coincided with new releases at the time of their launch – Kingdom Hearts 2 had a Pirates of the Caribbean world, Dream Drop Distance had a Tron: Legacy world. While there is a larger gap between the film’s release and it’s Kingdom Hearts outing than there was for Disney Infinity, it still felt incredibly advertorial when a game generally focused on revisiting the classics would suddenly drop us in that big film of last summer that nobody really liked.
As a smaller example, Capcom releasing the Disney Afternoon Collection, which includes a release of the DuckTales NES games, the same year we get a reboot of the DuckTales cartoon, probably isn’t a coincidence.
marvel2.jpg

And so here we are at why Marvel vs. Capcom: Infinite will probably fail. The rest of the games felt incredibly reverent of its source materials, both on the Capcom and Marvel sides. But now, with its full character roster potentially leaked, it feels like an empty shell fit to be crammed full of characters you can then go and see on the big screen.
It turns the game into a cynical cash-grab, a tie-in game as opposed to the celebration of Capcom and Marvel it should be. Every character on Disney’s site of the screen comes with the unwritten note of “from Marvel’s Cinematic Universe, in cinemas now!”, and I really hate that. Cinematic tie-in characters are fine, but when they’re at the expense of series regulars like Storm or She-Hulk, it very much isn’t fine. I’d love to see Capcom stick Wolverine back in, in his yellow superhero suit, calling everyone “bub”.
Except they can’t, because Disney can’t sell that.


source-
http://letsplayvideogames.com/2017/...s-games-by-treating-them-like-advertisements/
 
Did Dante's face changed or is the same from the reveal trailer? It looks a little better in that render, maybe because of his position though...

Glad to see Chun Li been fixed a bit, but she still looks weird IMO.

I wonder how the game will do once it comes out, negavity is still in the air for the most part.
 

NotLiquid

Member
As one of the few people in this topic who's a big enough fan of the franchise and the character to have hoped vehemently for Spencer's return I do agree that they could've changed his outfit to his Rad Spencer design and no one would've cared. Hell I think more people would've been happy about it. Every time I replay BC09 I do so with the alternate costume which alone makes it feel much more authentic, and I don't even really mind the dreads design - the alternative is just better.

I still think the best design he's had though is Shinkiro's unused retro design that was originally supposed to be the basis of the alternate costume in BC09, before they just settled for just reusing the Rearmed design. It felt much more accurate to the original NES design where Rad had an almost Captain Commando-styled hair.

GVOuqAG.png


Nonetheless I'm glad they're incorporating a few more moves from his games like the frag grenade and making his level 3 a direct homage to 09's final boss (despite awkward animation). Even though I felt he was a good and unique character of his own it felt a little bit disappointing that they didn't actually incorporate a lot of signature things from his games such as his firearms, so at least adding something to him is a welcome addition.
 

chocolate disco

Neo Member
by the way, this is the second game in a row where people were SURE Ms.Marvel (as in, Kamala) was a shoe-in, and she is nowhere to be seen.

The other being Marvel Heroes when the 2016 season pass was announced (back when the game wastn dying yet).

What happened? It seemed Marvel wanted to push her hard at one point, at least in the comics which everyone assumed would bleed into other products, but apparently...not so much.
Lego Marvel Super Heroes 2?
 
Disney’s killing its games by treating them like advertisements
by Joe Parlock
marvel-vs-capcom-infinite-screen-02-ps4-eu-05dec16.jpg

Last year, Disney cancelled its toys-to-life game Disney Infinity, and, along with it, its entire console publishing division. Other than licensing to other developers and mobile games, Disney is out of the games business.
And yet, somehow, it still manages to screw up how it does games.

People are not happy with what we’ve seen so far of Marvel vs. Capcom: Infinite. As a long-awaited follow-up to the much-loved MvC series, Capcom and Disney had a lot of work to do to win over fans, but even then most conversations of the game have been dominated by criticisms: the art-style is ugly, the simplified gameplay doesn’t gel with the rest of the series, the story is nonsense, and, most importantly, the roster just isn’t up to scratch.
The Marvel side of Infinite is entirely comprised characters found in the Marvel Cinematic Universe. Not a single member of the X-men is anywhere to be seen, and there’s no Shuma-Gorath, Taskmaster, or She-Hulk from Ultimate Marvel vs. Capcom 3, either. Instead we get Ant-man, Rocket Racoon and Groot, every member of the Avengers (except Black Widow, funnily enough), and even baddies like Ultron and Thanos. Even Captain Marvel, whose film isn’t even out yet, gets a slot.
And this is where Disney’s major failing with games lies; it sees them entirely as vessels to promote their newest IPs instead of a celebration of what makes it so great. When it comes to games, Disney very rarely looks back more than a few years, and just picks whatever it’s trying to sell tickets and Blu-ray copies of at the time of launch.
maxresdefault-2.jpg

This is more than likely what killed Disney Infinity, beside the exorbitant cost of producing a toys-to-life game. The very first edition of the game launched with a tie-in for its hot new film, The Lone Ranger. That Lone Ranger film that was godawful, commercially tanked, and is never spoken about these days, but had a decent amount of funding dedicated to cramming it into Infinity.
2127822-169_disney_infinity_x360_gameplay_061113_loneranger.jpg

The future expansions did this even more, with Disney Infinity 2.0 dedicated to showing the world “hey gang, we own Marvel now!”, and 3.0 being all things Star Wars to coincide with the release of The Force Awakens. While each update did come with a few classic characters, they were generally centered on whatever Disney was doing at the time. In 2.0 if it wasn’t Marvel, it was Maleficent (another film nobody cares about anymore) and Big Hero 6. 3.0 was accompanied by a literal landslide of Inside Out, Zootopia, and even more Marvel to tie in with Captain America: Civil War.
While this decision to sell the new, unproven characters instead of long-established and well-loved ones was probably a major factor in Disney Infinity’s death, Disney’s been doing this for years before the Infinity series even came along. Kingdom Hearts, a wildly successful set of games, still has themed worlds that coincided with new releases at the time of their launch – Kingdom Hearts 2 had a Pirates of the Caribbean world, Dream Drop Distance had a Tron: Legacy world. While there is a larger gap between the film’s release and it’s Kingdom Hearts outing than there was for Disney Infinity, it still felt incredibly advertorial when a game generally focused on revisiting the classics would suddenly drop us in that big film of last summer that nobody really liked.
As a smaller example, Capcom releasing the Disney Afternoon Collection, which includes a release of the DuckTales NES games, the same year we get a reboot of the DuckTales cartoon, probably isn’t a coincidence.
marvel2.jpg

And so here we are at why Marvel vs. Capcom: Infinite will probably fail. The rest of the games felt incredibly reverent of its source materials, both on the Capcom and Marvel sides. But now, with its full character roster potentially leaked, it feels like an empty shell fit to be crammed full of characters you can then go and see on the big screen.
It turns the game into a cynical cash-grab, a tie-in game as opposed to the celebration of Capcom and Marvel it should be. Every character on Disney’s site of the screen comes with the unwritten note of “from Marvel’s Cinematic Universe, in cinemas now!”, and I really hate that. Cinematic tie-in characters are fine, but when they’re at the expense of series regulars like Storm or She-Hulk, it very much isn’t fine. I’d love to see Capcom stick Wolverine back in, in his yellow superhero suit, calling everyone “bub”.
Except they can’t, because Disney can’t sell that.


source-
http://letsplayvideogames.com/2017/...s-games-by-treating-them-like-advertisements/

That article is terrible.
 

patchday

Member
As one of the few people in this topic who's a big enough fan of the franchise and the character to have hoped vehemently for Spencer's return I do agree that they could've changed his outfit to his Rad Spencer design and no one would've cared. Hell I think more people would've been happy about it. Every time I replay BC09 I do so with the alternate costume which alone makes it feel much more authentic, and I don't even really mind the dreads design - the alternative is just better.

I still think the best design he's had though is Shinkiro's unused retro design that was originally supposed to be the basis of the alternate costume in BC09, before they just settled for just reusing the Rearmed design. It felt much more accurate to the original NES design where Rad had an almost Captain Commando-styled hair.

GVOuqAG.png


Nonetheless I'm glad they're incorporating a few more moves from his games like the frag grenade and making his level 3 a direct homage to 09's final boss (despite awkward animation). Even though I felt he was a good and unique character of his own it felt a little bit disappointing that they didn't actually incorporate a lot of signature things from his games such as his firearms, so at least adding something to him is a welcome addition.

That looks like a great design wish Commando looked like this. Why did Capcom mess up Bionic Commando looks so bad it baffles me
 
Status
Not open for further replies.
Top Bottom