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Destiny 2 comes out on PC in 1 month from today, how many are still excited?

Rathorial

Member
Got deal at Best Buy for the retail version that I'll pick up release day, and got a friend the basic digital version on GMG at a discount.

I'm fairly excited for the game, since it's one of the few co-op games besides Divinity: Original Sin 2 that my friends and I are all interested in playing. I tried the beta, and can definitely say the gunplay is far more enjoyable for me on keyboard/mouse at 60fps. Doubt the game will make my top 10 this year, or compete with Original Sin 2 for enjoyment, but it's a game I can see playing casually.

See no reason to double dip when it's only a month time difference. I have Original Sin 2 + other games to occupying my time now, and it's incredibly easy to avoid any info on Destiny 2 if you want that "fresh" experience...unless your willpower is garbage.
 

Lanrutcon

Member
I am still quite keen for 60 fps Destiny! but I've already found my GOTY in D:OS 2, and I'm already planning my second playthrough of the game. I'm 94 hours in.
 

Complex Shadow

Cudi Lame™
did you read what i wrote literally at all? i'm not ASKING you do a god damn thing, so i don't get why you're so combative. i'm saying that a good portion of the people interested in destiny 2 on pc are likely players completely new to the franchise that aren't looking shit up in the first place. the majority of my wow guild will be playing destiny 2 at launch and maybe 1/5th of them have watched a single video on it at all. slow yourself, champ.

riiiight a triple A tent pole release, and PC players should just exercise self control. Also combative? did you read your own paragraph before clicking submit. what ive essentially said is your wow guild isn't indicative pc players as a whole, and that the recent slew destiny 2 articles have been about the raid. Which were supposedly some of the best parts of the last game. Also you already own they game, and presumably don't even know how would feel to be someone who has to wait for 2 months to play a game that everyone has been talking about.
 
I am currently playing it on PS4 but will be buying it on PC and playing it with a non console owning friend.

I really like the PvP so will be sticking a fair amount of hours in over the winter.
 

nelo_inc

Member
I was, but somehow my excitement started to diminish over time. It was a bad decision to delay the game because I would have definitely bought it at the console release day. Mario and AC:eek:rigins releasing during the same window also doesn't help.

I share the same opinion, with the delay i somewhat lost part of the hype, and now i'm leaning towards other games that will release in October.
 

dengatron

Member
riiiight a triple A tent pole release, and PC players should just exercise self control. Also combative? did you read your own paragraph before clicking submit. what ive essentially said is your wow guild isn't indicative pc players as a whole, and that the recent slew destiny 2 articles have been about the raid. Which were supposedly some of the best parts of the last game. Also you already own they game, and presumably don't even know how would feel to be someone who has to wait for 2 months to play a game that everyone has been talking about.

i didn't say YOU should exercise self control, though. i'm not advising you to wait to read articles, or watch videos. i directly replied to aztechno because i know he picked it up at launch. i know exactly how it feels to want to play destiny 2 and not be able to because i'm sitting waiting for it to launch, just like everyone else. you completely ignored the context of my reply and chose to generalize it. to people like us, that are watching videos and reading articles, yes, the game will be spoiled. i've seen literally everything discovered in the game so far, and that was my choice. i do however think people casually interested in the game are less likely to be watching vdeos and reading articles, though. and yeah, combative, because you quote me and tell me to get the fuck out of here for even suggesting that some people out there will go into destiny 2 blind on pc. is it so hard to believe that, that i should get the fuck out? lol, alright, lad.
 
Delaying the PC release was a mistake, it will cost them in sales as the game's various flaws are out in the open.

I think so too. Originally I thought it might be a case like GTAV where they knew they had a title that was good enough to warrant the double dip so it was intentional. After playing it extensively I now don't think that's the case. They should have waited and released the versions in parallel.

The blandness of Destiny's endgame should be scientific fact. And I don't put games in onions.

The raid was actually quite enjoyable, interesting mechanics, at least at a base level. The Prestige raid could be something special if it actually affected additional mechanics instead of just adding a timer and few extra enemies. That being said. The lack of replayable and incentive of other end game content is sorely dissapointing. In a title like this though the only way around that is POE/Diablo esque modifiers and remixing. With challenge maps/modes etc that are scalable. They opted out of that, and things like random roll gear and set pieces/bonuses due to wanting to have parity with PVP to promote balance. I think it killed their end game potential.
 

RK9039

Member
I was excited at first but after reading people's reaction and some videos on YouTube, I might skip it completely like the first game.
 

Bulletzen72

Member
I bought it on the PS4 and have sunk a ton of hours into it and although I'm concerned that I may burn out on the game, the higher F.O.V and 21:9 resolution support is the thing that makes me keep my PC pre-order.
The F.O.V. on the console versions is horrendous!
 

Zojirushi

Member
So what's the word from the console version, is this worth picking up and treating it like a Singleplayer game and just play through the campaign for like 20 bucks or so at some point in the future?

I got zero nerve for all that grindy loot MMO shit but the shooting felt nice in the beta and it looked good as well.
 

Kadey

Mrs. Harvey
Was going to but I'm not interested in anymore. Just like many others I'm not happy with many of the changes. It's still a good game but I can't exhaust myself doing it all over again. First game was really rewarding to me.
 
I bought it on the PS4 and have sunk a ton of hours into it and although I'm concerned that I may burn out on the game, the higher F.O.V and 21:9 resolution support is the thing that makes me keep my PC pre-order.
The F.O.V. on the console versions is horrendous!

Same, aside from not living the 21:9 life. And uhhh Xbox instead of PS4. But yeah, I'm a bit burned out already. I still think the transition to PC will be worth it for the DLCs. Presumably D2 will have a few years of life in it before a D3 reset ever happens.
 

dengatron

Member
The lack of replayable and incentive of other end game content is sorely dissapointing. In a title like this though the only way around that is POE/Diablo esque modifiers and remixing. With challenge maps/modes etc that are scalable. They opted out of that, and things like random roll gear and set pieces/bonuses due to wanting to have parity with PVP to promote balance. I think it killed their end game potential.

hoping to see something that addresses this in the osiris dlc. that's the kind of thing i think is missing from end game too, as lost sectors and adventures, and to a lesser degree strikes and public events become irrelevant once you get past that 265 hump. it was probably a bit too easy to get to 305 and raid/trials gear should definitely be more special than just regular ass armor with different skins, but that's all fixable. we just have to see where they take it from here. i'd like a diablo3 greater rift type of activity, or a wow mythic+ type of activity with scalable difficulty and rewards to add more long term pve play options, personally.
 

Keasar

Member
From what I've seen of Destiny 2 so far, it doesn't really fix most of the problems I had with Destiny 1. I was thinking of getting it for PC but that excitement has really grown tepid now.
 

Hasney

Member
No, I heard podcasts and groups I listen to hype it up, but when they went into the detail, I realised it wasn't for me.
 
People seem really down on the content for some reason but the majority of "gamers" don't swallow up whole games in a week.

I think the game will do fine, however light the end game content is.

If you are going to treat the game as a race then you will burn through everything there is in a week, if its something you play in your spare time it could last you for months.

It's stil not the game I want it to be, more MMO, but I would have settled for it being more Diablo like but it's not even that.

They set themselves up for failure when they said it was 10 year game or something like that people thought it'd be a game they could live in 24/7.
 
hoping to see something that addresses this in the osiris dlc. that's the kind of thing i think is missing from end game too, as lost sectors and adventures, and to a lesser degree strikes and public events become irrelevant once you get past that 265 hump. it was probably a bit too easy to get to 305 and raid/trials gear should definitely be more special than just regular ass armor with different skins, but that's all fixable. we just have to see where they take it from here. i'd like a diablo3 greater rift type of activity, or a wow mythic+ type of activity with scalable difficulty and rewards to add more long term pve play options, personally.

I honestly thought that's what this game was going to have for end game group/grinding endlessly activities and I am a bit disappointed it doesn't it seems to make sense and I have no idea why they wouldn't do it.

They even made strikes irrelevant by having them be so easily out levelled and removing heroic strikes too.
 

Compsiox

Banned
Well... it's not hard on PS4. At least nothing outside the Prestige Nightfall, which I'd say, simply because of the current strike is more annoying than difficult. The difficulty also caps out pretty quick, not much to push yourself to aside from the raid (Which is only challenging because it's unforgiving to people who frequently make mistakes, if you have it down, the raid takes a little over and hour and isn't really difficult, in fact in terms of actual combat its probably the easiest raid of all.) Campaign is just above a "Please don't hurt me" difficulty, and you can't replay it at a higher difficulty.

They really want to drip feed difficult content huh. Nothing is sacred.
 

Bold One

Member
so you are gonna get a refund based on what other people think of the game? to be honest with Destiny you're always gonna get people shitting on it. I don't know...i just play games and if i enjoy them then i play them. Don't need other people telling me what to think or do.

These YouTubers aren't idiots, they learned a long time ago that vitriol gets clicks.

Put up a video with 'THIS *insert game here* IS ABSOLUTE TRASH" in big obnoxious letters watch the view-count pile-up.

It achieves two things, you get people who are still for some reason carrying a three-year-old grudge coming for a bit of confirmation bias and good old anger-wank and you also rope in the Destiny fanboys who see any criticism as an attack - its a perfect storm for the content creator why?

Because angry people click more.

If you want a fair and balanced, albeit quite negative review, go watch skillup's hot take on D2.
 

Bustanen

Member
While the PC beta felt much better than on consoles, I wouldn't even bother if I hadn't paid half the price.

I will most certainly skip the dlc's and pickup the "TKK" edition in the future.
 
I honestly thought that's what this game was going to have for end game group/grinding endlessly activities and I am a bit disappointed it doesn't it seems to make sense and I have no idea why they wouldn't do it.

They even made strikes irrelevant by having them be so easily out levelled and removing heroic strikes too.

I've posted it in here several times, and in other threads as well. As I called this out almost immediately on playing the higher PL content. It's the same reason the exotic gear took a dive in creativity. It's because they wanted parity between PVE and PVP. They stripped down almost everything, skill trees, exotic perks, etc. Anything that would create a less balanced PVP enviroment (Except Mida lol). They generally succeeded, and in doing so they made PVE more generic than it was in the later years of D1. They walked back pretty much every move they made towards being a loot based game. Unless they separate PVP from PVE they'll never be able to move either forward.
 

XAL

Member
I wouldn't say it's bad or anything, it has a kit that allows for a lot of survivability and utility. Spawns tons of orbs etc. Arc Strider is just amazing in PVE for clearing mobs because of the Raiden Flux. Without it the Night Stalker is probably as good. That's one of the big dissapointments for me too, as I said before. They have made exotics just extremely boring. They really do not change the way the classes play, and we've had our options for skill trees severely cut down. So before you could specialize and tweak at least somewhat to make your character work for you (Which I even thought was a little underwhelming in the first game, now it's just embarassing). Then Exotics helped to amplify the set you were already using. Now it's just generic energy gain across all but a few items basically. PVP balancing really did a number on PVE.

Even if you remove supers from the equation (and the Hunter's supers are definitely inferior to other classes' supers - more aim and timing/single target based than spam/huge aoe/target lock supers) from what I've seen Hunters aren't giving significant orb generation over others.

Hunters have undeniably worse versions of better grenades that exist on Titan and Warlock subclasses. Their dodge ability is entirely selfish and doesn't provide help to the team. The perks in the subclasses have less utility/flexibility than those for the other classes' subclasses.

And to add insult to injury, the hunters easily have the worst/most plain/boring gear sets in the game.

I was a hardcore hunter main in D1 and I honestly haven't liked any of the changes to the class and everything I've seen has been incredibly underwhelming. Does a nighstalker arrow seriously not kill another super'd guardian in PvP anymore?

Titans look incredibly strong and useful and even disgusting Warlocks look more helpful and considerate to team comps.

I guess I'll make a Raiden Flux Arcstrider at some point. I just feel like if you NEED to have this 1 path AND this 1 exotic for the subclass to be considered fun/useful to the team - they've REALLY fucked up from a design perspective.
 

ZanDatsu

Member
Contemplating whether I should cancel my pre-order or not. I put 60 hours into the PS4 version, got to light level 286... and just like Destiny 1, I started feeling like this game wasn't made for people like me when it comes to end game. It's made for people who want to group up and do things. I don't mind that if it's matchmaking and I don't have to use a mic, but that means I'm limited in how far I can go, unlike those who like to group and use mic. They are the people the end game was made for, not me.
 

low-G

Member
My impression from 'afar' is that the game has been a bit of a 'wah wah' for critics and players. I wasn't a fan of Destiny 1 and 2 seems like a real 'more of the same+' situation. Zero hype coming from the people playing it already.

I might have impulse bought if it had launched simultaneously on PC.
 
Even if you remove supers from the equation (and the Hunter's supers are definitely inferior to other classes' supers), Hunters have worse versions of better grenades that exist on Titan and Warlock subclasses. Their dodge ability is entirely selfish and doesn't provide help to the team. The perks in the subclasses have less utility/flexibility than those for the other classes' subclasses.

And to add insult to injury, the hunters easily have the worst/most plain/boring gear sets in the game.

I was a hardcore hunter main in D1 and I honestly haven't liked any of the changes to the class and everything I've seen has been incredibly underwhelming.

Titans look incredibly strong and useful and even disgusting Warlocks look more helpful.

As someone who's been raiding and playing a lot of end game content, I think that's untrue. The hunter has shared tree buffs in their classes like Gunslinger, which is also a fantastic tool for generating orbs and dealing with tough adds/bosses. You can do hundreds of thousands of damage with golden gun alone. I agree about their grenades, and that's because of PVP balancing IMO. Trip mine is still strong, no pulse grenade but still. Nighstalker void and other grenades are about equivalent to Titan/Warlock void. Arc gets it rough. But Arc Staff is far superior to Havoc Titan, or Stormcaller Warclock in terms of raw damage output and add clearance, especially with arc vest. WIth Foe Tracer, Raiden Flux and Celestial Nighthawk I'd actually say they have the most interesting exotics for actual ability changes. But that isn't saying much.

As for their special ability, I generally agree, outside of the Nightstalker whose kit gives them great utility with the invisibility dodge/grenade. Still it's dissapointing limited all around this time. Pulse grenade will inevitably get nerfed and then, well they'll all be kind of meh.

As far as Orb Gen I'd say you are wrong. Mult-tethers on a good group will spawn 8+ orbs comparative to the 4-5 of a novabomb, havoc or others. Golden gun is up, because of their tree more than any other classes super and spawns 6 orbs from headshots without even killing an enemy.
 
Not me, its a mediocre game compared to Blizzard titles. It shouldn't have ever been hosted on the Battle.Net client. You have a roster of Blizzard-quality polished maintainted games and then you have the turd that is Destiny 2.

Jim Sterling has a quote for the next episode of his new series already lol!
 

XAL

Member
Contemplating whether I should cancel my pre-order or not. I put 60 hours into the PS4 version, got to light level 286... and just like Destiny 1, I started feeling like this game wasn't made for people like me when it comes to end game. It's made for people who want to group up and do things. I don't mind that if it's matchmaking and I don't have to use a mic, but that means I'm limited in how far I can go, unlike those who like to group and use mic. They are the people the end game was made for, not me.

Guided games seems like it was made for you, unless you have an interest in doing the hardest version of the raids.

If you need a clan for players my buddy made one https://www.bungie.net/en/ClanV2/Chat?groupId=344922

As someone who's been raiding and playing a lot of end game content, I think that's untrue. The hunter has shared tree buffs in their classes like Gunslinger, which is also a fantastic tool for generating orbs and dealing with tough adds/bosses. You can do hundreds of thousands of damage with golden gun alone. I agree about their grenades, and that's because of PVP balancing IMO. Trip mine is still strong, no pulse grenade but still. Nighstalker void and other grenades are about equivalent to Titan/Warlock void. Arc gets it rough. But Arc Staff is far superior to Havoc Titan, or Stormcaller Warclock in terms of raw damage output and add clearance, especially with arc vest. WIth Foe Tracer, Raiden Flux and Celestial Nighthawk I'd actually say they have the most interesting exotics for actual ability changes. But that isn't saying much.

As for their special ability, I generally agree, outside of the Nightstalker whose kit gives them great utility with the invisibility dodge/grenade. Still it's dissapointing limited all around this time. Pulse grenade will inevitably get nerfed and then, well they'll all be kind of meh.

As far as Orb Gen I'd say you are wrong. Mult-tethers on a good group will spawn 8+ orbs comparative to the 4-5 of a novabomb, havoc or others. Golden gun is up, because of their tree more than any other classes super and spawns 6 orbs from headshots without even killing an enemy.

Thanks for this, I still want to play hunter in my heart. Maybe I'll start as a hunter and see where it goes.

What is the dope configuration for nightstalker? I heard one exotic makes it so that if you tether like 5-8 guys and they die you get another super or something.

I really wish the dodge was something else, like a smokebomb that obscures vision/slow or a buff bomb that increases player agility.

I just think that the pulse grenade is fucking outrageous, i like that it has that initial warning like the spike grenade - but goddamn you have a subclass option that INCREASES IT TO TWO GRENADES? and the titan gets shoulder charge on every subclass??? It's fucking insulting. At least give the hunter a triple dodge charge or SOMETHING.
 
Nearly all the main streamers and anyone whose good at PvP are jumping to PC which the game will ultimately live or die by (PvP). Which means they have to reintroduce private matches, add customs options and have a proper ranking system all of which they don't seem to have much stomach for
 
Nearly all the main streamers and anyone whose good at PvP are jumping to PC which the game will ultimately live or die by. Which means they have to reintroduce private matches add more customs matches and have a proper ranking system all of which they don't seem to have much stomach for

Yea, agreed, much like how PVE needs new gear, scalable encounters/story missions/strikes to allow players to keep moving up the challenge. But that won't happen either. There's practically zero chance of any real movement happening on these fronts. People keep talking about Halo MP. But the lack of variety and options in itself is such a massive discrepancy that it doesn't even come close.

I just built a new PC. What kind of experience am I looking at playing PC Destiny 2 with a Dualshock 4?
Depends on what you're doing. But PS4 has massive aim assist, often for me it's too much, and I'd imagine if you are using a controller you'll still get that benefit.
 

XAL

Member
I just built a new PC. What kind of experience am I looking at playing PC Destiny 2 with a Dualshock 4?

Can't speak to how PvP will go, but a lot of streamers playing on PC with controller felt that they performed better on PC than console with a controller. Don't know if the devs are going to tune down aim assist on PvP at some point, but for PvE you should feel damn good.

The game will feel familiar but infinitely better.
 
Well got my copy pre ordered and ready through battlenet.

Destiny 2 beta on pc was just amazing there was no way I could go back to console version. So I’ve been waiting patiently.

What a time to be alive got shadow of war, Mario odyssey and the iPhone x pre order all same month I couldn’t be any happier lool
 

Twookie

Member
I'm definitely having second thoughts on my pc preorder right now.

I only have one friend that is going to buy it on PC with me and he works at night which makes it a pain to group up for things like raids (if we were to go that far) and I am pretty shy/timid so I don't like teaming up with strangers(via VOIP that is) too much - which kinda locks me out of the end game with the trials and raids etc

I'm sure I could get my moneys worth with the game but I think I'd rather spend the money on something else, as I don't think D2 will be fun to play alone.

How lenient is blizzard with cancelling of preorders?
 

dengatron

Member
How lenient is blizzard with cancelling of preorders?
very, but, consider joining one of the pc-gaf clans for d2 and playing with some gaffers as well. everyone i grouped with during d1 launch was really friendly and there's always people looking for groups in the d2 OT. blizzard support are really good, and fair, in regards to preorders.
 

Pjsprojects

Member
I triple dipped on pre orders but not sure I can be bothered to level up again on pc.

Currently on Pro and X1s and although the Pro version does look better I dont notice when playing
 

Lothars

Member
Yea, agreed, much like how PVE needs new gear, scalable encounters/story missions/strikes to allow players to keep moving up the challenge. But that won't happen either. There's practically zero chance of any real movement happening on these fronts. People keep talking about Halo MP. But the lack of variety and options in itself is such a massive discrepancy that it doesn't even come close.
Of course it will happen, I don't know how anyone thinks them adding exactly that kind of content won't happen when it did for Destiny 1.
 
D

Deleted member 325805

Unconfirmed Member
Hype has died down a bit but it'll pick up again when it's closer, I'm just playing other games ATM.
 
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