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The Evil Within 2 releases in 2 days

JaseC

gave away the keys to the kingdom.
It is also worth noting that CDKeys buys most of their keys from retail outlets where the cost of the game is much cheaper to reflect the strength of their regional currency. This means that the pot is split up even more than a Steam direct purchase. I think the breakdown is retailer, CDKeys and Bethesda (maybe even Steam for key generation), as opposed to just Steam and Bethesda.

No developer or publisher sees a cent from a resold key. It's the digital equivalent of buying used.
 

Mifec

Member
I just preordered this on cd keys and when I follow the download link it says the code won't be available until right before launch. Based on experience, when should I be looking out for the code?

Tomorrow during the day at the earliest I'd say. Friday morning at the latest. It's gonna show up in that download link before you get a confirmation email, so your best bet is to sadly just check that link every so often.
 

Gbraga

Member
I couldn't resist and watched Aris playing up to chapter 3 last night. The game looks great, and seemed very interesting, even if way more distinct from the first one than I was expecting, but that can be a good thing.

But holy shit, people like to talk in this game. Jesus Christ, they never shut up, you even have your typical Open World RPG Dialogue shitty camera work and dialogue options to know more random shit. It's been a while since I last played the first, but I don't remember characters talking nonstop like this. I was also glad at first that they kept the iconic "what the fuck?", but he says this all the damn time, they really embraced the meme, it's awful.
 

Scrawnton

Member
Tomorrow during the day at the earliest I'd say. Friday morning at the latest. It's gonna show up in that download link before you get a confirmation email, so your best bet is to sadly just check that link every so often.
As long as I have it Friday morning to set to download before I go to work I'll be okay.
 

Djostikk

Member
Evil Within was one of my best gaming experiences in 2014 and it helped me go through some personal problems I had during that period. I think I'll always remember it firstly because of that.

Can't wait for this one.
 
I couldn't resist and watched Aris playing up to chapter 3 last night. The game looks great, and seemed very interesting, even if way more distinct from the first one than I was expecting, but that can be a good thing.

But holy shit, people like to talk in this game. Jesus Christ, they never shut up, you even have your typical Open World RPG Dialogue shitty camera work and dialogue options to know more random shit. It's been a while since I last played the first, but I don't remember characters talking nonstop like this. I was also glad at first that they kept the iconic "what the fuck?", but he says this all the damn time, they really embraced the meme, it's awful.

Woof.

Does the beginning of the game look good? As in, does it throw you into the core gameplay pretty quickly or is there a lot of handholding, walk and talk, story stuff you have to scrape through to get to the good stuff?
 

Risev1

Member
sooo I bought my copy from CDkeys, and now it's asking me to enter my phone number for verification. That's alright, I live in Kuwait and they got that as an option. I enter the phone number and it asks me to enter a valid phone number. It still has the sample Kuwaiti phone number have only 7 digits, even though all Kuwaiti phone numbers upgraded to 8 digits years ago.

so.......now what?
 

JaseC

gave away the keys to the kingdom.
I was talking more about the sale "pipeline" rather than money form the sale of a resold key.

Ah. I believe CD Keys purchases it copies wholesale, so:

Code:
CD Keys purchases from distributor -> distributor pockets x% and gives publisher y%
                                  \
                                   Customer purchases from CD Keys -> CD Keys pockets 100%
 

CryptiK

Member
No developer or publisher sees a cent from a resold key. It's the digital equivalent of buying used.
They get the initial sale. They get nothing from the resale. Its not really like the digital equivalent of buying used, since someone isn't selling on a copy that they have already played, everyone is buying it to play it. Its basically the same as any retail except the initial sale step is repeated.

If they buy from a distributor then its exactly the same as retail sales.

Ah. I believe CD Keys purchases it copies wholesale, so:

Code:
CD Keys purchases from distributor -> distributor pockets x% and gives publisher y%
                                  \
                                   Customer purchases from CD Keys -> CD Keys pockets 100% [B]of the profit[/B]
Thats how retail sales works.


Code:
Insert Retail Store here purchases from distributor -> distributor pockets x% and gives publisher y%
                                  \
                                   Customer purchases from Insert Retail Store here  -> Insert Retail Store here  [B]gets 100% of the profit[/B]

Its not like the devs get literally nothing. The get a cut just like they would in most retail situations like walmart etc.
 

Gbraga

Member
Woof.

Does the beginning of the game look good? As in, does it throw you into the core gameplay pretty quickly or is there a lot of handholding, walk and talk, story stuff you have to scrape through to get to the good stuff?

There's some forced walk and talk at the beginning, but it puts you right into the crazy stuff surprisingly quickly, for how the story is set up. And the intro credits are really classy, this is the part I regret spoiling to myself the most, it was seriously impressive.

As someone who hates forced slow walking, I can't say it didn't bother me, but it also bothered me in the first game, so if you were ok with that one, you'll probably be ok with this one too.
 
There's some forced walk and talk at the beginning, but it puts you right into the crazy stuff surprisingly quickly, for how the story is set up. And the intro credits are really classy, this is the part I regret spoiling to myself the most, it was seriously impressive.

As someone who hates forced slow walking, I can't say it didn't bother me, but it also bothered me in the first game, so if you were ok with that one, you'll probably be ok with this one too.

Word, yeah the first game was tolerable in this regard since fortunately it didn’t have too much of them. I was worried that the expanded focus on narrative in this one would mean a lot more of that kind of shit and result in Naughty Dog-tier slow rollout of gameplay systems but without ND quality presentation and writing.
 

JaseC

gave away the keys to the kingdom.
They get the initial sale. They get nothing from the resale. Its not really like the digital equivalent of buying used, since someone isn't selling on a copy that they have already played, everyone is buying it to play it. Its basically the same as any retail except the initial sale step is repeated.

I realise that Bethesda receives money from the distributor from which CD Keys purchases the stock. That's why I said "CD Keys purchases from distributor -> distributor pockets x% and gives publisher y%". My point is that the "initial sale" is not the transaction with the customer.

Thats how retail sales works.

I think you've misunderstood. I was illustrating the operational pipeline of CD Keys, not arguing that buying from CD Keys is not comparable to buying from a physical retailer. Digital retail -- that is, stores that sell digital keys and are officially affiliated with publishers -- is a different matter as, unlike physical retail, "stock" (i.e. the keys) isn't purchased but rather provided for free as there are no tangible costs associated with distribution. That's why such stores and digital distribution platforms like Steam, PSN and XBL cannot adjust the prices of or discount third-party titles of their own accord -- they don't own what they're selling.
 

CryptiK

Member
I realise that Bethesda receives money from the distributor from which CD Keys purchases the stock. That's why I said "CD Keys purchases from distributor -> distributor pockets x% and gives publisher y%". My point is that the "initial sale" is not the transaction with the customer.



I think you've misunderstood. I was illustrating the operational pipeline of CD Keys, not arguing that buying from CD Keys is not comparable to buying from a physical retailer. Digital retail -- that is, stores that sell digital keys and are officially affiliated with publishers -- is a different matter as, unlike physical retail, "stock" (i.e. the keys) isn't purchased but rather provided for free as there are no tangible costs associated with distribution.
You said its like buying used digital previously.
 

Nick_C

Member
I just wanted to point out that Valve does not charge a fee to generate a Steam key.

I wasn't sure where they stood after the whole key reselling thing that happened a little while ago. Where devs were asking for thousands of keys to give away or sell at a lower price than what they were asking for on Steam.

Also, after derailing the thread with the morality of CDKeys (sorry about that), I caved and grabbed a copy. Codes seem to be going out now. Preloading as I type this.
 

JaseC

gave away the keys to the kingdom.
You said its like buying used digital previously.

The point being that there are no other parties involved in that transaction. The money you part with in exchange for your key belongs entirely to CD Keys. Yes, that technically also describes a physical retail transaction, but I wasn't arguing otherwise. I compared a CD Keys purchase with buying a used game because, in a practical sense, buying an unwanted physical key from CD Keys and buying someone's unwanted physical game aren't dissimilar.
 

CryptiK

Member
The point being that there are no other parties involved in that transaction. The money you part with in exchange for your key belongs entirely to CD Keys. Yes, that technically also describes a physical retail transaction, but I wasn't arguing otherwise. I compared a CD Keys purchase with buying a used game because, in a practical sense, buying an unwanted physical key from CD Keys and buying someone's unwanted physical game aren't dissimilar.
It is very dissimilar. One results in two customers single sale, the other is one customer single sale. Thats not even remotely the same. In the first case if there were two customers the publisher gets only one sale, in the second its one for one.
 

rtcn63

Member
I couldn't resist and watched Aris playing up to chapter 3 last night. The game looks great, and seemed very interesting, even if way more distinct from the first one than I was expecting, but that can be a good thing.

But holy shit, people like to talk in this game. Jesus Christ, they never shut up, you even have your typical Open World RPG Dialogue shitty camera work and dialogue options to know more random shit. It's been a while since I last played the first, but I don't remember characters talking nonstop like this. I was also glad at first that they kept the iconic "what the fuck?", but he says this all the damn time, they really embraced the meme, it's awful.

I'm just going to internalize my own dialogue while playing:

Seb: How could they do this to Lily? She's just a kid, man.

Seb: These streets and hills are so silent.

Seb: What an obscura creature.

Seb: Not another evil residence.

Seb: You know Kidman, we really are the last of you and me.

Seb: Remember Joseph?
 

JaseC

gave away the keys to the kingdom.
It is very dissimilar. One results in two customers single sale, the other is one customer single sale. Thats not even remotely the same.

Can you delineate the qualitative difference between someone reselling a physical game and CD Keys reselling a physical key?
 

rtcn63

Member
Can you delineate the qualitative difference between someone reselling a physical game and CD Keys reselling a physical key?

I think he's saying that in the scenario with the used buyer, it's a potential lost sale(s) for the original supplier/pub. In practice. I.e. even though CDkeys buys the copies wholesale beforehand, they would have to order more from the supplier if one more person wanted to buy from them but they didn't have a copy already in-stock.

Maybe not. I don't know how CDkeys actually does things.
 

CryptiK

Member
Can you delineate the qualitative difference between someone reselling a physical game and CD Keys reselling a physical key?
In the first case if there were two customers the publisher gets only one sale, in the second its one for one.

In CDkeys way of doing it its sell through, devs still get money for a sale and a single customer gets the game. Publisher>Distributor>CDKeys>Customer.

In used sales it isnt. Publisher>Distributor>Gamestop>Customer1>Gamestop>Customer2. Two sales Two customers one sale for devs.

I think he's saying that in the scenario with the used buyer, it's a potential lost sale(s) for for the original supplier/pub.

Or not.

Thats exactly right.
 

Mifec

Member
As long as I have it Friday morning to set to download before I go to work I'll be okay.

They released the keys. If you didn't get an email notification just go to the first order notification you got after buying the game and click the "download" link, keys will be there.
 

Scrawnton

Member
They released the keys. If you didn't get an email notification just go to the first order notification you got after buying the game and click the "download" link, keys will be there.
Thanks! I got my email but I can't activate it until after work. My wife doesn't know how to use steam either so I will have to wait.
 

JaseC

gave away the keys to the kingdom.
In the first case if there were two customers the publisher gets only one sale, in the second its one for one.

In CDkeys way of doing it its sell through, devs still get money for a sale and a single customer gets the game. Publisher>Distributor>CDKeys>Customer.

In used sales it isnt. Publisher>Distributor>Gamestop>Customer1>Gamestop>Customer2. Two sales Two customers one sale for devs.

Oh. You're saying that the comparison doesn't hold up when removed from the context of resale revenue and applied macro-cosmically. I don't disagree.
 

JaseC

gave away the keys to the kingdom.
It simply doesnt hold up at all.

If you purchase a key from CD Keys, you're buying a resold key that has already been purchased and therefore none of your money goes to any party involved with the making of the product or its distribution.

If you purchase a physical game from someone who no longer wants it, you're buying a resold game that has already been purchased and therefore none of your money goes to any party involved with the making of the product or its distribution.

The fact that used games can themselves be resold is beyond the scope of the discussion.
 

CryptiK

Member
If you purchase a key from CD Keys, you're buying a resold key that has already been purchased and therefore none of your money goes to any other party involved with the making of the product or its distribution.

If you purchase a physical game from someone who no longer wants it, you're buying a resold game that has already been purchased and therefore none of that money goes to any other party involved with the making of the product or its distribution.

The fact that used games can themselves is beyond the scope of the discussion.
If you buy a new game from Gamestop, you are buying a game thats already been purchased and therefore none of your money goes to any other party involved. You are completely missing the point. This is how sales and distribution works. How used sales works is the game is sold N times to N customers and the developer only saw one sale.

Its not like CD Keys is selling one key that can be activated multiple times and only cost them the cost of one sale.
 

JaseC

gave away the keys to the kingdom.
If you buy a new game from Gamestop, you are buying a game thats already been purchased and therefore none of your money goes to any other party involved.

Yes, you said that earlier, and I said this:

The point being that there are no other parties involved in that transaction. The money you part with in exchange for your key belongs entirely to CD Keys. Yes, that technically also describes a physical retail transaction, but I wasn't arguing otherwise. I compared a CD Keys purchase with buying a used game because, in a practical sense, buying an unwanted physical key from CD Keys and buying someone's unwanted physical game aren't dissimilar.


You are completely missing the point.

No, I realise your point is that buying used is worse because that copy be bought and sold multiple times, but as I said literally just a few minutes ago, that's tangential. The context of the discussion here is whether purchasing a resold key counts as a sale for the publisher. It doesn't.
 

MikeBison

Member
If you purchase a key from CD Keys, you're buying a resold key that has already been purchased and therefore none of your money goes to any party involved with the making of the product or its distribution.

If you purchase a physical game from someone who no longer wants it, you're buying a resold game that has already been purchased and therefore none of your money goes to any party involved with the making of the product or its distribution.

The fact that used games can themselves be resold is beyond the scope of the discussion.

Then why are the publishers selling to those distributors?

It's totally a consumers right to go and get the best price available as long as the key isn't known to be stolen or whatever.
 

CryptiK

Member
Yes, you said that earlier, and I said this:
Yes and I said you are still wrong, it isn't like used sales at all. Because in the whole pipeline a used sale results in the developer/publish only getting one sale for n customers. In the whole pipeline of reselling keys the publisher gets one sale per key. Its not similar in the slightest, because it isn't an unwanted physical key, it was bought with the intention for sale, not bought with the intention to play. It is not majorly different to how green man gaming or any other digital sales platform handles it the difference lies within there being an extra middle man or distributor. Thats it.
 

JaseC

gave away the keys to the kingdom.
Then why are the publishers selling to those distributors?

It's totally a consumers right to go and get the best price available as long as the key isn't known to be stolen or whatever.

I'm not arguing that it's wrong for consumers to take advantage of globalisation.
 

MikeBison

Member
I'm not arguing that it's wrong for consumers to take advantage of globalisation.

cdkeys and other resellers aren't really new though. I imagine if the publishers were being hurt by it they would have said something by now or tried to crack down on it.
 

JaseC

gave away the keys to the kingdom.
Yes and I said you are still wrong, it isn't like used sales at all. Because in the whole pipeline a used sale results in the developer/publish only getting one sale for n customers. In the whole pipeline of reselling keys the publisher gets one sale per key. Its not similar in the slightest, because it isn't an unwanted physical key, it was bought with the intention for sale, not bought with the intention to play. It is not majorly different to how green man gaming or any other digital sales platform handles it the difference lies within there being an extra middle man or distributor. Thats it.

Since you missed my edit:

No, I realise your point is that buying used is worse because that copy be bought and sold multiple times, but as I said literally just a few minutes ago, that's tangential. The context of the discussion here is whether purchasing a resold key counts as a sale for the publisher. It doesn't.


cdkeys and other resellers aren't really new though. I imagine if the publishers were being hurt by it they would have said something by now or tried to crack down on it.

I realise that. I bought my first resold key in August 2011.

Late edit: Make that July 2011. I was close!
 

Gbraga

Member
No, I realise your point is that buying used is worse because that copy be bought and sold multiple times, but as I said literally just a few minutes ago, that's tangential. The context of the discussion here is whether purchasing a resold item counts as a sale for the publisher. It doesn't.

But that makes no sense at all.

In order for CD-Keys to sell 100 copies of a game, the publisher has to receive for 100 copies of the game. But the same used game can be sold 100 times while the publisher gets their share once.

If you don't disagree that this also applies to a retail sale of a new copy of the game, then how can you explain your logic that is now saying that a new physical game is the same as a used physical game from the publisher's perspective?
 

JaseC

gave away the keys to the kingdom.
But that makes no sense at all.

In order for CD-Keys to sell 100 copies of a game, the publisher has to receive for 100 copies of the game. But the same used game can be sold 100 times while the publisher gets their share once.

If you don't disagree that this also applies to a retail sale of a new copy of the game, then how can you explain your logic that is now saying that a new physical game is the same as a used physical game from the publisher's perspective?

My argument hasn't changed. I made the comparison to illustrate that, when purchasing a game from CD Keys, the publisher doesn't receive a cut of that transaction. That's the context and I agree with CryptiK that the comparison falls apart when applied at a broader level. Also, as I've already mentioned, I didn't specify "buying used" because "buying from a physical retailer" would be invalid.
 

CryptiK

Member
No, I realise your point is that buying used is worse because that copy be bought and sold multiple times, but as I said literally just a few minutes ago, that's tangential. The context of the discussion here is whether purchasing a resold key counts as a sale for the publisher. It doesn't.
Resold keys count as a sale. So yes they do. The key has to be purchased first. By that logic nothing in the retail space counts as a sale for the creator ever.
 

JaseC

gave away the keys to the kingdom.
Resold keys count as a sale. So yes they do. The key has to be purchased first. By that logic nothing in the retail space counts as a sale for the creator ever.

"Purchasing a resold key" refers to the customer purchasing the key being resold, not the reseller making the initial purchase of the key.
 
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