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Halo Creative Director Ryan Payton Leaves 343i, Starts New Studio

RooMHM

Member
Tunavi said:
Halo is the most unique FPS ever. I don't understand why some people want it to die.
Where is that HAHA, OH WOW jpg when we need it most.

Also I'd like to ignore Halo if it didn't do any harm which isn't the case. The number of games sold has lead developer to think the game was good or even interesting and that's very far from my opinion. It has literally killed the FPS genre by puting a console lead for a genre thats not adapted to consoles at all even with the downgrades in gameplay and the over simplification of its mechanisms. Let's see where Arena FPS are now ... I don't see any. Competitive FPS? No more. I think the last one was Painkiller.
Because it has set the nom (I wonder how because its inferior to almost everything that was done before on PC), the FPS genre has known a continual downgrade like a creative blackhole. I'd really love to ignore Halo.

It's not about polluting threads, it's about changing the opinions. I believe that if you prefer something that is worse it's because you don't really know the better games. This lack of knowledge (ignorance of the PC scene) among the gamers is the only cause to this imo. is it wrong to try and show that there are more interesting things?
 

gofreak

GAF's Bob Woodward
I've heard it said that depression seems to be a particular risk with creative types, and game designers - or is that suggestion wrong?

Well anyway, I'm rooting for him. He made the right choice for him and I admire him for doing that.
 
RooMHM said:
Where is that HAHA, OH WOW jpg when we need it most.
Also I'd like to ignore Halo if it didn't do anay harm which isn't the case. The number of games sold has lead developer to think the game was good or even interesting and that's very far from my opinion. It has literally killed the FPS genre by puting a console lead for a genre thats not adapted to consoles at all even with the downgrades in gameplay and the over simplification of its mechanisms. Let's see where Arena FPS are now ... I don't see any. Competitive FPS? No more. I think the last one was Painkiller.
Because it has set the nom (I wonder how because its inferior to almost everything that was done before on PC), the FPS genre has known a continual downgrade like a creative blackhole. I'd really love to ignore Halo.
I can't help you if you don't like Halo or think it's a good series. But blaming Halo for a lack of current, decent first person shooters is kind of silly imo.
 

monome

Member
lockload said:
Not necessarily just some of his ideas were not used, in a group of game directors that is very common, that doesnt mean other ideas are not being pursued


The article states he was heavily involved with the story along Frankie. Tough call if you ask me, because Frankie has now ascended to God-like status. . Between that and his comment as being seen technically less efficient made the sloppery slope very sloppy indeed.
I'm curious about what Frankie thinks of Ryan's departure.

Guess Camouflaj could benefit from Bungie Aerospace's program, it would be a quirky turn of events, I would like it, a lot.
 
Sadface. Heard hints of this recently on GAF, but hoped this wouldn't be the case.

If I had to guess, Payton wanted a more different game than Halo 4 will be.
Still believe in 343i, but feels like a big loss.
 

Lingitiz

Member
RooMHM said:
Where is that HAHA, OH WOW jpg when we need it most.

Also I'd like to ignore Halo if it didn't do any harm which isn't the case. The number of games sold has lead developer to think the game was good or even interesting and that's very far from my opinion. It has literally killed the FPS genre by puting a console lead for a genre thats not adapted to consoles at all even with the downgrades in gameplay and the over simplification of its mechanisms. Let's see where Arena FPS are now ... I don't see any. Competitive FPS? No more. I think the last one was Painkiller.
Because it has set the nom (I wonder how because its inferior to almost everything that was done before on PC), the FPS genre has known a continual downgrade like a creative blackhole. I'd really love to ignore Halo.

It's not about polluting threads, it's about changing the opinions. I believe that if you prefer something that is worse it's because you don't really know the better games. This lack of knowledge (ignorance of the PC scene) among the gamers is the only cause to this imo. is it wrong to try and show that there are more interesting things?
Oh boy here we go....
 
RooMHM said:
Also I'd like to ignore Halo if it didn't do any harm which isn't the case. The number of games sold has lead developer to think the game was good or even interesting and that's very far from my opinion. It has literally killed the FPS genre by puting a console lead for a genre thats not adapted to consoles at all even with the downgrades in gameplay and the over simplification of its mechanisms. Let's see where Arena FPS are now ... I don't see any. Competitive FPS? No more. I think the last one was Painkiller.
Because it has set the nom (I wonder how because its inferior to almost everything that was done before on PC), the FPS genre has known a continual downgrade like a creative blackhole. I'd really love to ignore Halo.
Wow. Upset because your favourite type of game couldn't innovate enough to compete?
Get over yourself.
 

WJD

Member
RooMHM said:
Where is that HAHA, OH WOW jpg when we need it most.

Also I'd like to ignore Halo if it didn't do any harm which isn't the case. The number of games sold has lead developer to think the game was good or even interesting and that's very far from my opinion. It has literally killed the FPS genre by puting a console lead for a genre thats not adapted to consoles at all even with the downgrades in gameplay and the over simplification of its mechanisms. Let's see where Arena FPS are now ... I don't see any. Competitive FPS? No more. I think the last one was Painkiller.
Because it has set the nom (I wonder how because its inferior to almost everything that was done before on PC), the FPS genre has known a continual downgrade like a creative blackhole. I'd really love to ignore Halo.

It's not about polluting threads, it's about changing the opinions. I believe that if you prefer something that is worse it's because you don't really know the better games. This lack of knowledge (ignorance of the PC scene) among the gamers is the only cause to this imo. is it wrong to try and show that there are more interesting things?

This is a fucking terrible post.
 
This is great news. It's nice to know that some important people in the industry are willing to walk away from safe, big money and big boredom franchises in order to mess around with new ips.

They may not always be successful but at least we're getting some new games here.
 
RooMHM said:
Where is that HAHA, OH WOW jpg when we need it most.

Also I'd like to ignore Halo if it didn't do any harm which isn't the case. The number of games sold has lead developer to think the game was good or even interesting and that's very far from my opinion. It has literally killed the FPS genre by puting a console lead for a genre thats not adapted to consoles at all even with the downgrades in gameplay and the over simplification of its mechanisms. Let's see where Arena FPS are now ... I don't see any. Competitive FPS? No more. I think the last one was Painkiller.
Because it has set the nom (I wonder how because its inferior to almost everything that was done before on PC), the FPS genre has known a continual downgrade like a creative blackhole. I'd really love to ignore Halo.

It's not about polluting threads, it's about changing the opinions. I believe that if you prefer something that is worse it's because you don't really know the better games. This lack of knowledge (ignorance of the PC scene) among the gamers is the only cause to this imo. is it wrong to try and show that there are more interesting things?

I'm pretty sure Halo is a console competitive arena fps.
 

Ellis Kim

Banned
I get the impression that working with KP first really made a huge impression on him, and that he really wanted a more auteur approach to molding Halo 4, thus finding Skulls of the Shogun's indie development style that much more compelling.

Best of luck to him and Camouflaj. We love you, novery.
 
Sucks to see him leave. I figured something was wrong when we didn't hear much about him at halo fest. Another thing that sucks is that he didn't get to make the game he wanted and probably won't now that's he's part of a smaller studio. I wish MS would have let him run with it as a new IP but I guess they're just creatively uninspired these days.
 
RooMHM said:
Where is that HAHA, OH WOW jpg when we need it most.

Also I'd like to ignore Halo if it didn't do any harm which isn't the case. The number of games sold has lead developer to think the game was good or even interesting and that's very far from my opinion. It has literally killed the FPS genre by puting a console lead for a genre thats not adapted to consoles at all even with the downgrades in gameplay and the over simplification of its mechanisms. Let's see where Arena FPS are now ... I don't see any. Competitive FPS? No more. I think the last one was Painkiller.
Because it has set the nom (I wonder how because its inferior to almost everything that was done before on PC), the FPS genre has known a continual downgrade like a creative blackhole. I'd really love to ignore Halo.

It's not about polluting threads, it's about changing the opinions. I believe that if you prefer something that is worse it's because you don't really know the better games. This lack of knowledge (ignorance of the PC scene) among the gamers is the only cause to this imo. is it wrong to try and show that there are more interesting things?

The funniest thing about posts like these is that you actually think that your opinion is factual. It must take a massive ego to make a post like that.
 
I've always liked Ryan since since his KojiPro days. He seems to have a lot of good ideas and I think it's great that he's willing to walk away from a safe bet like Halo to pursue his own ideas. I can't wait to see the fruits of it.
 

Fjordson

Member
That's a shame, I always thought his addition to 343 could turn out really interesting for the new trilogy. Definitely wish him success with the new studio.

Really interested in what the separation was between his vision and the rest of 343 (or Microsoft). Hmmm.

Dabanton said:
He basically can't stop talking about a game he absolutely despises. Look at his history, guys a drama queen.

*quotes, quotes and more quotes*
Jesus. What a mountain of bullshit. And such a waste of energy.
 

StuBurns

Banned
I think this is probably for the best. In a year Halo Reach comes out, if you name Heavy Rain your game of the year, you should not be directing Halo 4.

I hope he makes something awesome, I'm sure he can.

I don't understand what sleep paralysis has to do with depression though.
 

AAK

Member
From the features on Ryan Payton in the MGS4 LE, it really looked like he worked harder than Kojima himself on that project. Working conditions really didn't seem that healthy in Japan, so I wish him the best of luck wherever he aspires to next.
 
D

Deleted member 81567

Unconfirmed Member
It'll probably be a COD cycle with his dev team working on Halo 5 so it can be released the same year as 4.
 

monome

Member
Dr Eggman said:
It'll probably be a COD cycle with his dev team working on Halo 5 so it can be released the same year as 4.


so he saying he's left 343i is just a camouflaj, maybe he transfarred with the assets.
 

Shaneus

Member
StuBurns said:
I think this is probably for the best. In a year Halo Reach comes out, if you name Heavy Rain your game of the year, you should not be directing Halo 4.
Not knowing a lot of his or 343i's history, that's kind of damning. He really named Heavy Rain GOTY? Yikes.
 

madmackem

Member
StuBurns said:
I think this is probably for the best. In a year Halo Reach comes out, if you name Heavy Rain your game of the year, you should not be directing Halo 4.

I hope he makes something awesome, I'm sure he can.

I don't understand what sleep paralysis has to do with depression though.

I think thats the type of people you need, the game will be carbon copy if it had people who thought reach was the best halo could be and went down a checklist for the development of halo 4. I guess this is the path they are taking and could be the reason hes left. Im all for sticking to what you know but if you aint willing to take risks then you end up carbon copys.
 

StuBurns

Banned
madmackem said:
I think thats the type of people you need, the game will be carbon copy if it had people who thought reach was the best halo could be and went down a checklist for the development of halo 4. I guess this is the path they are taking and could be the reason hes left. Im all for sticking to what you know but if you aint willing to take risks then you end up carbon copys.
There's a huge difference between believing Reach is perfect, and thinking Heavy Rain is better. I do think 343i should mix up the formula, if for no other reason than no one has made a console shooter as good as Halo, so they almost certainly can't either, and the closer it is to normal Halo, the easier it will be to compare it to the other entries.

There are good reasons they should be doing something different with the series, no doubt. I just don't think his tastes appear to align with what that series needs. And if your heart's not in it, on a project that important, with that much stress, I don't think it'd be good for the game, or more importantly himself.
 

monome

Member
madmackem said:
I think thats the type of people you need, the game will be carbon copy if it had people who thought reach was the best halo could be and went down a checklist for the development of halo 4. I guess this is the path they are taking and could be the reason hes left. Im all for sticking to what you know but if you aint willing to take risks then you end up carbon copys.


Halo 4 is dealing with a change of studio from Bungie to 343i.
Halo 5 will probably deal with moving the franchise from XBOX360 to WINDOWS8XBOX.
Halo 6 will wrap the Reclaimer trilogy.

I would suggest that in year or two, after feedback has been given to Halo 4, 343i should really put some guys in a room to start decide what will bee the next big thing for the franchise and lose some screws around what is Halo. Until then changing things is suicide.
 

LiK

Member
Unexpected news, he's a cool dude. He's the guy that got me into the Swery GDC video. I wish him well.
 

Pie and Beans

Look for me on the local news, I'll be the guy arrested for trying to burn down a Nintendo exec's house.
Didn't Ryan also have a family member pass before starting at 343? Good chance he threw himself into it, and burnt out after its all caught up to him a bit.

Payton probably experienced a very different working relationship with MS as well than with KojiPro. KojiPro seemed very willing to change all of their control systems to something more western and that sort of influence was greatly welcomed, while MS probably were very much "dont rock the boat too much" on the basic Halo gameplay.

Its a shame MS didnt see the benefit of letting the man make some stuff for their console with another new party setup. 343 is an interesting collection of talent, but that its all seemingly manacled with Halo seems a bit of a waste.
 

Angry Fork

Member
I'd like to know what Payton did to MGS4 because there was a lot of cool niche shit from previous games that didn't make an appearance in 4 which resulted in MGS4 not having the same feel as the previous games. I don't know if his job was to Americanize the game or something for xxplosive gears dudes to be able to play it or if it was only about the controls or what.
 

Satchel

Banned
Sounds like he wanted to try something genuinely different for Halo and was shot down.

Would have been interesting to hear his ideas on it.
 
Pie and Beans said:
Its a shame MS didnt see the benefit of letting the man make some stuff for their console with another new party setup. 343 is an interesting collection of talent, but that its all seemingly manacled with Halo seems a bit of a waste.
The problem is its the only thing they seem to be investing talent in, their better be a ton of new IP from them next gen.
 
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