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Wii U Speculation Thread 2: Can't take anymore of this!!!

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BY2K

Membero Americo
Fingers crossed Gabe on stage to introduce Nintendo's new online system powered by Valve.

I know it would be awesome, but it just can't happen. It just can't. :(

I mean, he just needs to walk on stage, shake Iwata's and Reggie's hand, turn to the audience, say the word "Steam" and everybody looses their shit.
 

Thraktor

Member
Just found this nugget of news from a while back hat I'd forgot about.

http://www.videogamer.com/news/cryengine_to_support_wii_u.html

I wonder if they're planning anything? Imagine if Crytek made an exclusive title for the WiiU's launch. That'd rock a few boats.

Well, it's to be expected that they'd support the console with CryEngine, as they don't want to miss out on business from companies who want to licence the engine for a game for the console.

That doesn't necessarily mean that they're planning on releasing anything for the system themselves, though, but given Crysis 2 was multi-platform it's not a stretch to imagine that they'll take the same approach with the next game and include the Wii U.
 
I think the tablet would offer better precision than the Wiimote for FPSs.
To achieve better precision than the Wii remote allows you'll lose some of the controller functionality. Im saying that based on what i'm guessing are the possibilities you are thinking about:

1)Using the screen surface as a slide pad. Then you have your hand busy with an stylus.

2)Have the game being displayed on the tablet screen and shoot directly where you tap. You have to be seen the touch screen at all times

3) Or the fucking retarded option. Use the controller built in motion sensors to move the screen around like a view finder to shoot.
 

MadOdorMachine

No additional functions
Well, it's to be expected that they'd support the console with CryEngine, as they don't want to miss out on business from companies who want to licence the engine for a game for the console.

That doesn't necessarily mean that they're planning on releasing anything for the system themselves, though, but given Crysis 2 was multi-platform it's not a stretch to imagine that they'll take the same approach with the next game and include the Wii U.

If the Wii U is as easy to port to as people say it is, they could release games for Nintendo's download service. If EA has a hand in it like the rumors suggest, Crysis might be the perfect title for that. I'm not sure how well Crysis did on PS3/360, but there's still Warhead they could release for those systems too. A three game pack in with Crysis, Warhead & Crysis 2 isn't out of the realm of possibility either. Maybe it would be similar to the Half-Life 2 pack EA did with Valve earlier this gen.
 

MadOdorMachine

No additional functions
To achieve better precision than the Wii remote allows you'll lose some of the controller functionality. Im saying that based on what i'm guessing are the possibilities you are thinking about:

1)Using the screen surface as a slide pad. Then you have your hand busy with an stylus.

2)Have the game being displayed on the tablet screen and shoot directly where you tap. You have to be seen the touch screen at all times

3) Or the fucking retarded option. Use the controller built in motion sensors to move the screen around like a view finder to shoot.

I was thinking option 1. Think Metroid Prime Hunters or Kid Icarus: Uprising but with a bigger screen to have access to more inventory. Grenades, Melee, etc. could be mapped to icons.

I still think the best option would be adding a trackball in place of the right analog stick on the GC controller.
 
How many people think Nintendo introduced WiiRelax to initially throw
the competition off? I recall seeing, after the Nintendo announcement a
Sony patent for using emotions to control games:

http://www.techradar.com/news/gaming/sony-patents-ps3-emotion-control-626668

Now, Nintendo is like, well Wii Relax is not 100% ready yet. So unlike Nintendo.

Well it's not unknown for them to mention games at E3 that are supposedly upcoming but they never actually see the light of day. This may be the same situation where they just couldn't develop the tech to a state that was acceptable for release so like the unreleased games they put it to one side and go back to it at a later date if possible.

Or, as you say, it was a ploy to lead their competitors down a blind alley/misdirect them to their true intentions. I have wondered this for awhile too so it's not just you :). I also wonder if the biometric sensing tech will be built into the U Pad screen somehow but I have no real understanding of the tech involved so I don't even know if that is possible or likely. Nintendo have said that we don't know everything there is to know about the U Pad yet though so we'll see. I must admit that I found it curious that they revealed the basic design of the controller so far away from the release date when they invariably keep such details out of the public domain until it is too late for their competitors to easily incorporate those ideas into their own console design. Perhaps they want Sony and Microsoft to copy them so they are not the odd man out controller wise next gen?
 

orioto

Good Art™
Or, as you say, it was a ploy to lead their competitors down a blind alley/misdirect them to their true intentions.

This, i know WiiU is fake. The real next Nintendo console is just a wii with awesome innovations in the nunchuck and remote, better ergonomic for classic games, a great online and awesome power for amazing ips all over the place! let me dream!
 

BY2K

Membero Americo
Seeing as Capcom is a big Nintendo supporter lately, I wouldn't be surprised to see RE6 on Wii U.

Heck, seeing how late it's releasing in the year, I wouldn't be surprised if it was a launch title/launch window.
 

ThatObviousUser

ὁ αἴσχιστος παῖς εἶ
Seeing as Capcom is a big Nintendo supporter lately, I wouldn't be surprised to see RE6 on Wii U.

Heck, seeing how late it's releasing in the year, I wouldn't be surprised if it was a launch title/launch window.

Banned. o_0
 

botty

Banned
Is it too hard for Nintendo to just copy PSN/XBL?

I don't understand why they don't just do that.

Connectivity pushes word of mouth sales, and it would benefit the player and Nintendo if they could just give us what the competition has been doing for years.

I can only imagine how many xboxs/ps3s sold because people wanted to play online with their friends.
 

Game-Biz

Member
Is it too hard for Nintendo to just copy PSN/XBL?

I don't understand why they don't just do that.

At the very least it takes a lot of money - a large investment.

I'd be surprised if Nintendo's online budget the last 6 years is even a 50th of MS or Sony's.
 

Emitan

Member
At the very least it takes a lot of money - a large investment.

I'd be surprised if Nintendo's online budget the last 6 years is even a 50th of MS or Sony's.

Nintendo is so rich, though. That's what bothers me. The only reason Nintendo's online isn't as good is because they don't want to spend the money. But then they don't make much money. So they continue to not spend the money, etc, etc
 

SomeDude

Banned
It really sucks that Nintendo let rare go.


They should have bough the company. Rare's games will sell better on a nintendo console.


Meh, the rareware to microsoft is more tragic than square going exclusive to sony.
 
I don't get it, that wasn't port begging. He was saying he expects it to show up. Maybe I don't know the rule fully. Anywayyyy, Nintendo + Steam for online is obviously too good to be true lol.

I think it had to do with the other thread where he says this:

BY2K said:
Hell to the yeah!

(Wii U version, please? I'd like to see what they can do with the Wii U controller for a Resident Evil.)

I guess that falls under port begging? EDIT: Beaten ^

Anyway, on topic, E3 should be magnificent. Hopefully, as other have said, they bring out developers and partners on stage, instead of just logos or video montages of devs saying how great it could be to develop for. I want to see action and not just talk.
 
Ah didn't see that post, my bad. I'm expecting so much megaton from nintendo this e3 it's not even funny at this point. I probably shouldn't lol.
 
I would hardly to expect them to announce it alongside, but if Nintendo don't get Resident Evil 6 on launch day along w/ the other 2 skus, they can pretty much throw in the towel on 3rd party support. If they couldn't convince Capcom, the likes of Take Two are out of the question. We should get a pretty good indication of where things are headed come e3.
 

Thraktor

Member
who expects RE 6 to be announced at e3 this year?

For me RE6 will be a sort of litmus test of early 3rd party support (at least as far as Japanese 3rd parties go). As I see it, there are three possibilities:

1. No Wii U version, or very late Wii U port - This would be bad news as far as Nintendo's ability to attract multi-platform releases in concerned.

2. Wii U version released the same day, which looks pretty much the same as PS360 versions and has inventory tacked onto the Wii U pad screen - This is what I'd expect, multi-platform titles will come to the Wii U, but they will be lazy ports (although after playing the RE:R demo, to be honest the inventory would actually be a pretty good use of the screen).

3. Wii U version released the same day, which looks noticeably better than PS360 versions and makes innovative, exciting use of the Wii U pad - I don't expect this to happen, but it would obviously be very good news if it did, as it would indicate that Nintendo are encouraging third parties to put substantial resources into utilising both the hardware and the controller.

We're going to get an idea pretty quickly of whether or not it's no.1, as someone in the media will obviously ask Capcom if it's coming to the Wii U, and if they say anything but a definitive "No", then it almost certainly is. We won't be able to tell between the other two until E3 of course, when we'll probably have a pretty good idea of third party support anyway.
 
Resident Evil is one of the few games where having the inventory on the screen actually makes sense, because, if it's anything like 5, the action won't pause as you are sorting through it.
 

[Nintex]

Member
It really sucks that Nintendo let rare go.


They should have bough the company. Rare's games will sell better on a nintendo console.


Meh, the rareware to microsoft is more tragic than square going exclusive to sony.

The sad truth is that Rareware management would've run the company in the ground under both Microsoft and Nintendo.
 
I'm expecting almost every massive third party game to have Wii U versions announced at E3.

The graphics are way too close to current gen consoles for third parties to ignore the Wii U. I expect it to taper off when the Next 360 and Playstation come out, but for the next two years we'll have most of the third party games.
 

MadOdorMachine

No additional functions
I would hardly to expect them to announce it alongside, but if Nintendo don't get Resident Evil 6 on launch day along w/ the other 2 skus, they can pretty much throw in the towel on 3rd party support. If they couldn't convince Capcom, the likes of Take Two are out of the question. We should get a pretty good indication of where things are headed come e3.

We'll have to wait until E3 unless someone has some info they want to share, but I also thought it was a bad sign that Metal Gear Rising wasn't coming to Wii U - at least it hasn't been announced. Kojima also said Project Ogre wasn't to Wii U though which is major. He's Konami's primary game producer so this to me means we might not get Castlevania either. That's a huge loss of Japanese third party support and games that are also targeted at western audiences. It doesn't bode well for Wii U if this is the case, but hopefully Nintendo is courting these developers if they are serious.
 

royalan

Member
For me RE6 will be a sort of litmus test of early 3rd party support (at least as far as Japanese 3rd parties go). As I see it, there are three possibilities:

1. No Wii U version, or very late Wii U port - This would be bad news as far as Nintendo's ability to attract multi-platform releases in concerned.

2. Wii U version released the same day, which looks pretty much the same as PS360 versions and has inventory tacked onto the Wii U pad screen - This is what I'd expect, multi-platform titles will come to the Wii U, but they will be lazy ports (although after playing the RE:R demo, to be honest the inventory would actually be a pretty good use of the screen).

3. Wii U version released the same day, which looks noticeably better than PS360 versions and makes innovative, exciting use of the Wii U pad - I don't expect this to happen, but it would obviously be very good news if it did, as it would indicate that Nintendo are encouraging third parties to put substantial resources into utilising both the hardware and the controller.

We're going to get an idea pretty quickly of whether or not it's no.1, as someone in the media will obviously ask Capcom if it's coming to the Wii U, and if they say anything but a definitive "No", then it almost certainly is. We won't be able to tell between the other two until E3 of course, when we'll probably have a pretty good idea of third party support anyway.

Good points...

The only thing that makes me nervous about RE 6 is that it seems like Capcom has already prepared a lot early press materials for the game, and there's no Wii U logo in sight.

RE 6 is the type of games the Wii U NEEDS to be getting if it's going to stand a chance.

Of course, this could mean nothing. There was no Wii U logo in that recent Darksiders II media video, and a Wii U version has already been confirmed for that. But then I can't help but wonder if it really is in Nintendo's best interests to require 3rd parties to remain so mum on multiplatform games also coming to Wii U. As of now these games are largely only being thought of as PS360 titles. I'm afraid that when Nintendo finally does pull the curtain back Wii U versions of these games will appear tacked-on, even if they were always in the works.

Ho hum...:(
 

Skiesofwonder

Walruses, camels, bears, rabbits, tigers and badgers.
Resident Evil is one of the few games where having the inventory on the screen actually makes sense, because, if it's anything like 5, the action won't pause as you are sorting through it.

Agreed.

Revelation controls wonderfully because of this.
 
I'm expecting almost every massive third party game to have Wii U versions announced at E3.

The graphics are way too close to current gen consoles for third parties to ignore the Wii U. I expect it to taper off when the Next 360 and Playstation come out, but for the next two years we'll have most of the third party games.

I expect this years wii U 3rd party games to be visually identical to the 360/PS3 games but run in 1080p and at least 30fps and maybe some higher res textures as well.

As for the wiiU pad support... I expect nothing. Nothing at all.


And yeah, no matter what, I'm getting RE6 on WiiU (as if it wouldn't come to every console under thes sun including PS4 and Xbox3)
 

FreeMufasa

Junior Member
Good points...

The only thing that makes me nervous about RE 6 is that it seems like Capcom has already prepared a lot early press materials for the game, and there's no Wii U logo in sight.

RE 6 is the type of games the Wii U NEEDS to be getting if it's going to stand a chance.

Of course, this could mean nothing. There was no Wii U logo in that recent Darksiders II media video, and a Wii U version has already been confirmed for that. But then I can't help but wonder if it really is in Nintendo's best interests to require 3rd parties to remain so mum on multiplatform games also coming to Wii U. As of now these games are largely only being thought of as PS360 titles. I'm afraid that when Nintendo finally does pull the curtain back Wii U versions of these games will appear tacked-on, even if they were always in the works.

Ho hum...:(

Tbh, I expcet a lot of the 3rd party games announced last year to be cancelled. Stuff like Arkham City, Darksiders. I think RE6 will be there though. And the next installments in the announced games.
 

Maxrunner

Member
I think it had to do with the other thread where he says this:



I guess that falls under port begging? EDIT: Beaten ^

Anyway, on topic, E3 should be magnificent. Hopefully, as other have said, they bring out developers and partners on stage, instead of just logos or video montages of devs saying how great it could be to develop for. I want to see action and not just talk.

yeah if it was the monster hunter 4 thread any port begging was allowed, when you port beg for Nintendo systems you get banned...
 

Dragon

Banned
Of course RE6 will be on the Wii U...
You guys are crazy to think otherwise.

It was announced without including it.

Resident Evil 5 was not on the Wii.

There's more evidence against it than for it at this time. I think you're crazy for assuming so yeah.
 

Thraktor

Member
Good points...

The only thing that makes me nervous about RE 6 is that it seems like Capcom has already prepared a lot early press materials for the game, and there's no Wii U logo in sight.

RE 6 is the type of games the Wii U NEEDS to be getting if it's going to stand a chance.

Of course, this could mean nothing. There was no Wii U logo in that recent Darksiders II media video, and a Wii U version has already been confirmed for that. But then I can't help but wonder if it really is in Nintendo's best interests to require 3rd parties to remain so mum on multiplatform games also coming to Wii U. As of now these games are largely only being thought of as PS360 titles. I'm afraid that when Nintendo finally does pull the curtain back Wii U versions of these games will appear tacked-on, even if they were always in the works.

Ho hum...:(

I wouldn't read anything into it on the RE6 front, as Nintendo have obviously set their ninjas in action to make sure third parties remain completely tight-lipped on anything in development for the system. Hell, we haven't even had so much as a leak of a single game being in development for the system other than those announced at E3, so we know Nintendo's serious about it.

The question I suppose is why they're being so strict about it. I don't remember it ever being the case that Nintendo maintained this sort of regime up to 3/4 months before the launch of the console. Part of it might be the market's reaction to last year's E3, and that they're simply trying to squeeze the absolute most out of this year's E3 to get the hype train running for launch.

Personally, I'd love it if, after seeing what happened with the 3DS's early days, Nintendo decided they would try to get as many big games as humanly possible out on the console between launch and Christmas, both first and third party, and that their pursuit of big third party titles has led them to get actively involved in the development of the Wii U versions of GTAV, CoD, AC, etc, etc, which has created an extra incentive for devs to keep their mouths shut. Not necessarily likely, but a man can dream...

Resident Evil is one of the few games where having the inventory on the screen actually makes sense, because, if it's anything like 5, the action won't pause as you are sorting through it.

Very true, I was playing the RE:Revelations demo earlier today and the touchscreen works great for switching weapons, etc., but I'd still like if they did, I don't know, something more with it, to really try to do something innovative with the Wii U pad.
 
It was announced without including it.

Resident Evil 5 was not on the Wii.

There's more evidence against it than for it at this time. I think you're crazy for assuming so yeah.

Given Capcom and Nintendo's relationship at the moment.
And the fact that the 3DS is getting an exclusive RE game, I'd say there's plenty of reason to believe that there will be a Wii U version.
Just because it isn't announced means nothing. Even games that we KNOW are coming to the Wii U aren't listing it as a system that they're coming too.
 

AzaK

Member
Just found this nugget of news from a while back hat I'd forgot about.

http://www.videogamer.com/news/cryengine_to_support_wii_u.html

I wonder if they're planning anything? Imagine if Crytek made an exclusive title for the WiiU's launch. That'd rock a few boats.

Dunno of Crytek are going to do anything themselves, but let's hope they have something REALLY sexy to show off their engine. It's a prime opportunity for Crytek and Epic to get their engines on the new platform to wow developers. Epic I can see waiting because, well, they are Epic and are up their own arses and seem to have disdain for Nintendo. Crytek though could lead the pack.

who expects RE 6 to be announced at e3 this year?
Absolutely.

I think it had to do with the other thread where he says this:
I guess that falls under port begging? EDIT: Beaten ^

OK, I'm confused. Is asking for a version of a game on a specific platform prohibited here?
 

[Nintex]

Member
Dunno of Crytek are going to do anything themselves, but let's hope they have something REALLY sexy to show off their engine. It's a prime opportunity for Crytek and Epic to get their engines on the new platform to wow developers. Epic I can see waiting because, well, they are Epic and are up their own arses and seem to have disdain for Nintendo. Crytek though could lead the pack.

As far as I know Crytek has nothing in production for Wii U at this time. They problably won't do a very late Crysis 2 port and their next scheduled title is Ryse in 2013 followed by Homefront 2 in 2013/2014. TimeSplitters 4 was heavily rumored to be in production for the next Xbox as a launch game but evidence has yet to surface.
 
It was announced without including it.

Resident Evil 5 was not on the Wii.

There's more evidence against it than for it at this time. I think you're crazy for assuming so yeah.

Darksiders 2's recent trailer didn't have a Wii U logo either. And we know that's coming to Wii U.
 

18-Volt

Member
It was announced without including it.

Arkham City and Darksiders 2 were announced without mentioning Wii U. (damn, beaten)

Nintendo is probably keeping third parties quiet and planning a E3 launch software explosion. Every H2 2012 third party game is potential Wii U launch game.
 

Emitan

Member
Oh, man, if TimeSplitters 4 isn't on Wii U or PC I might have to buy a 2nd console next gen. I never owned any of them, but I played them splitscreen at parties. The games are so crazy there has to be a lot of great uses for the touchscreen, especially for map making (they had map making, right?).
 

[Nintex]

Member
Oh, man, if TimeSplitters 4 isn't on Wii U or PC I might have to buy a 2nd console next gen. I never owned any of them, but I played them splitscreen at parties. The games are so crazy there has to be a lot of great uses for the touchscreen, especially for map making (they had map making, right?).

TimeSplitters 4 is rumored to be in production since forever but with Crytek UK on Homefront 2 I doubt it'll surface. It's probably one of those pet projects that they're always messing around with.
 
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