Last time, I had just gotten the earth crystal jobs, and was returning to see Doga.
When we enter, Doga teleports us into some cave.
And apparently Doga and Une had a surprise for us when we got there!
Doga can be tough, because he not only casts quake (over 1000 damage to each party member), he can also cast breakra which petrifies someone instantly. Une isn't really much of a danger, since all she can really do is cast a spell that reduces someone to 1 HP.
After the battle, they leave the keys to the tower and Eureka behind. Thanks, dudes.
Let's go, indeed!
So now we returned to the place where we got the earth crystal jobs. Sooo many enemies in the final leg of the game are totally susceptible to either breakra or death, so the random battles are pretty much going to be pushovery.
On the other side of the ruins is the final save point in the game, a tiny little bit of world map just before the tower. Saveee!
Our first order of business in the tower is to open the way to Eureka, which is an optional dungeon that contains the ultimate weapons, as well as shops that sell the level 8 magic, extra copies of the summons, and the crystal equipment + shurikens. Plus you can get a ribbon in here. Let's do it!
The first boss looks quite a lot like Hyne. He acts like him too, doing barrier change and such. There's no reason to use a scholar, though, because physical attacks work fantastically, as does bio since it's a non-elemental spell. Super, super easy fight. Moonring blade get!
Kunoichi is also pretty much a pushover. She can paralyze people, but that's just about her only trick. Typical strategy of attack + bio works great here. Masamune get!
This guy just has really strong physical attacks that can even take my fighters down to low health in one shot. I just had to be a little careful, and came out on top. Excalibur, yay.
Next up is Scylla. Scylla is like the magical version of the last boss, in that she has one really big attack (flare) that does tons of damage, and that's just about her only trick. Elder staff! ...and more importantly, ninja and sage!
Now, in the DS version, sage is kinda gimpy. They have dramatically less MP, and cannot use high level magic at all. On Famicom here, sage can use every spell in the game - black, white, and summoning too. They also get a ton more MP. I imagine the reason why they did this was so that devout, magus and summoner wouldn't be obsoleted so quickly and so dramatically. But I like this way better.
As for ninjas, well, in the Famicom version, ninjas don't have a throw command, but they can equip every weapon and armor in the game. On DS, they can throw any weapon at enemies, but they have a much more limited equipment selection. To use shurikens on Famicom, you just equip them in the second slot and use them like you would arrows.
At this point in the Famicom version, there's no reason to use any job besides ninja and sage, because they are the ultimate physical and magical jobs. They can do everything every other job can do, all at once.
After getting ninja and sage, I had to level up a couple of times to get to 40 so I could job change. I used the healing springs in the room just north of the Scylla room to heal up and do a little bit of grinding, then job changed to do this fight.
The reason why I did that is because this boss is a jerk. He casts quake almost every turn, and nobody but the healer can withstand more than two rounds of that. It's very possible to beat him right away, before even changing jobs, but it's a craps shoot. Considering how long it's been since I saved at this point, and how much progress I had made, I decided to raise my chances a bit. Post-job-change, I can do almost 2000 per turn with my attackers and with one of my sages casting flare (buyable from the room up north!).
So from here, there's just the real final dungeon left. However, I am considering going to get the most powerful summons before I do, just because I always fight them every time I play this, even if I don't use them much. Doesn't feel right not to. Could have done it way earlier, but it's going to be much easier now!