I've played VII 3 separate times and still don't really understand what the story is about. Are there any good synopsis you guys suggest?
There's a faster game speed and the license grid is job based instead.I'm hearing that the International Version of Final Fantasy XII is a much better game than the standard version. I'm curious as to what's different.
There's a faster game speed and the license grid is job based instead.
I hesitate to play the international version. Job systems I can dig, but only one job per character? I hate having to lock myself into playstyles for 100+ hour games, knowing I could have picked different and be doing other things.There's a faster game speed and the license grid is job based instead.
They're all over the wiki, including sometimes art for characters he didn't even design.
Special note: don't rely on the wiki for gameplay advice, it's flat-out wrong in a lot of cases.
BTW, hopefully those of you playing FFV Advance are playing the European version, which had the clock fixes. A near must for the Odin battle. Also, there's that one sound improvement hack. I wonder how far that's come.
I started playing the first Final Fantasy last week thanks to this thread but now that I've been approved I think I'll restart it (I'm at Melmond) and post pics (if I get my PSP to take screenshots).
(yay, first post!)
Also, I was aware FF4 Advance had plenty of fixes in Europe, but I wasn't aware of any in FF5. What got fixed/changed?
~No double-turning
~Moves (both yours and the enemies') go through more as intended (no four-turn wait for Jump, and such)
~Menus are more responsive (not completely fixed, but now a rare occurance)
~Screen jitter has been reduced
~Back row weapons work (their accuracy was cut before)
~Gilgamesh -> Gil Turtle
~Yang's HP cap is gone
~Not really a "fix", but the English used is identical to the US script, which is good for States-side importers
4/5/6/7/8/9 are all better than XIII-2 (so far at least, I'm ten hours in).GAF. XIII-2 or all the PSone Final Fantasies on PSN? (I've never played any of them).
But! I've started to hit my stride there I think and have gotten the hang of the systems again.
But thanks to this thread I'm going to load CFW back onto my PSP and chronicle my journey through FF8.
GAF. XIII-2 or all the PSone Final Fantasies on PSN? (I've never played any of them).
I just started FF6 on the GBA, are there any big things I should avoid so I don't F. up my game or character mix or anything (non-story related) I should know about?
What is it about the story you don't understand? Aside from maybe the Cloud/Sephiroth dynamic, the story is pretty easy to get.
That's good to hear, and will do!It's pretty close to impossible to fuck up your game in FF6; there's a bunch of missable stuff, but nothing that should really impact your ability to complete or enjoy the game. Feel free to ask if you have any questions as you're playing, though!
Cloud/Sephiroth/and later on Zack's relationship. What the hell is Jenova?
Cloud/Sephiroth/and later on Zack's relationship. What the hell is Jenova?
I'm gonna spoiler this whole thing just in case someone who hasn't played FFVII wanders in here.Cloud/Sephiroth/and later on Zack's relationship. What the hell is Jenova?
What the hell is Jenova?
Can you imagine all the possibilities another game in the compilation can bring to the table regarding Jenova's origins, hmmm deLOLicious.
Can you imagine all the possibilities another game in the compilation can bring to the table regarding Jenova's origins, hmmm deLOLicious.
Makes sense with the thing about FF7 and PE sort of starting as a single project. Thanks for the info.Early on during development, Jenova was supposed to be a dormant part of the human brain or cells, but Square eventually made her an alien instead. It seems that this scrapped concept evolved into the Mitochondria of Parasite Eve though.
Can you imagine all the possibilities another game in the compilation can bring to the table regarding Jenova's origins, hmmm deLOLicious.
Sorta what I could find:
I just ripped and patched Final Fantasy XII: International. I'm trying to convert it and get the USB loader for PS3 set up. I may play a bit of it tomorrow, finally.
What. How'd you get the menu to be non-linear?
So yesterday I downloaded FF1 off the virtual console, and started playing. I got a fighter, red mage, white mage, and thief in my party. I have no idea if this is a solid party or not, and I honestly have no clue what good the thief is because he can't use magic and his attacks pretty much suck.
I killed a bunch of imps and spiders and such, saved a princess, and got to a town that's been overtaken by pirates. Blew my mind that saving costs money lol. Also find it pretty annoying that the game doesn't tell you which characters can equip which weapons and armor before you buy them :-/
I'm going to try to commit to finishing at least this one game and then decide whether or not I want to try FF2. A question I have with JRPGs in general is, how do you know when to grind levels, and how do you know what level you should get to before you progress?
Most likely, you're gonna love the Thief later on in the game. And yeah, that game doesn't have a lot of conventions we take for granted in modern RPGs.
As for leveling-up, I usually decide that you're at a good level when enemies on average give you less than 10% of the next lvl-up EXP.
Glad to hear the thief isn't a total waste, but why?? What gets better? He's currently awful at pretty much everything.
What. How'd you get the menu to be non-linear?
I've been using Gamefaqs for this.
Ah NES games. Built for a different kind of gamer.
Early on during development, Jenova was supposed to be a dormant part of the human brain or cells, but Square eventually made her an alien instead. It seems that this scrapped concept evolved into the Mitochondria of Parasite Eve though.
A question I have with JRPGs in general is, how do you know when to grind levels, and how do you know what level you should get to before you progress?
Early on during development, Jenova was supposed to be a dormant part of the human brain or cells, but Square eventually made her an alien instead. It seems that this scrapped concept evolved into the Mitochondria of Parasite Eve though.
A question I have with JRPGs in general is, how do you know when to grind levels, and how do you know what level you should get to before you progress?