Toriyama has possessed me and I've decided this game has chapters.
Previously on Final Fantasy: Hero, THIEF, Serah and Riku appeared outside the city of Cornelia. The king told them to save his daughter from Garland and they killed him with the x button. As a reward, a bridge was built so they could do hero stuff elsewhere.
Chapter 1: The sleeping prince
The Fantastic Four do their journey to the East, but suddenly...
Serah shouts: "Ponies!!!" The equines attack the group viciously, so they have to counterattack. Our heroes win, but that was a bittersweet victory.
Hero and friends reach the town of Pravoka. People in this town need heroes, and this idea turns on Hero's spirit. "But let's do shopping first" says Riku. Our heroes have their priorities straight.
I suppose this is the most interesting thing in all this town.
Let's defeat all the pirates! Our heroes were outnumbered, but... What does that mean when the enemies are a bunch of weaklings? Hero abuses of his physical condition and kills mercilessly all his enemies one by one.
These guys were a joke. Their boss is even more coward and gives us a private ship so we don't hurt him. At last, the four friends are rewarded with a nice thing. They let the wind guide them and they get to Elfheim.
This town has problems too. The party is attracted to do good things like iron to a magnet, so they go to the castle. They find a tomb and THIEF gets a bit sad.
They go to see the prince, but they can't do anything. THIEF's compass tells them to go west. With nothing better to do they obey the compass and reach some ruined keep.
After a series of fights with imgur, our heroes get to talk with the owner of the building. They get tricked into another fetch quest to retrieve a crown in a cave full of monsters.
After a long trip, they reach the cave. Just when they were going to get the treasure a group of mage squids appears. The RNG gods are kind to the group and there's only two of them. After the battle, they get the crown. THIEF suggests to sell it and buy a villa in Costa del Sol. After realising that place doesn't exist they return to the keep.
On the way out, the heroes get atrapped by some monsters but Riku saves the day.
They return with the crown, but they have been tricked by Astos himself. They engage in a fight where Astos do some nasty tricks. Luckily, a soft reset isn't needed (I like all my characters at the same level).
This bad guy drops some goodies: a crystal eye and a mythril sword (how rare is the drop? I don't remember getting it in all my playthoughs). They return to Elfheim so they can spend money on new magics for Serah.
In this world Serah has the power to do multi-target healing spells. I hope I don't create any paradoxes.
The compass says they have to go north and they go on their way. Along the way, the heroes abused the monsters just for the giggles as the experience was negligible. In a cave they found a klutz witch. After some inspection, they find she needs the crystal eye to see. Hoping for money in exchange of their eye, the group gets a potion instead. Luckily, it seems it's the potion needed to save the elf prince. "Wait, wait, wait, I hope this is the last of these quests" says Riku (How wrong is he, hahaha).
We don't have time to waste with you guys. See ya later. They arrive at the castle and, as their arachnid senses told, that potion is what is needed to awaken the prince. What is their prize for all these struggles? A stupid key! But Serah can tell this key can open locked doors with precious treasures. That sounds better.
What will our heroes find? The answer will be in the next chapter.