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Keighley: Epic says UE4 not targeted at Wii U on GTTV, Epic responds [Updated Again]

goomba

Banned
Can you hint if the Wii u will be able to run Unreal Engine 4


No, at GDC Mike Capps said Wii-U will be Unreal Engine 3

So he wont hint then refers to Mike Capps comment. I dont think this is clear what he means.
 

Boss Man

Member
Space marines with long, flowing hair.
This is how we'll know next-gen has arrived.
KuGsj.gif


So he wont hint then refers to Mike Capps comment. I dont think this is clear what he means.
Ok, just keep holding out hope then goomba.
 

LCGeek

formerly sane
Here's the thing.

What will happen with OLDerish PCs? I mean what's the point of UE4 if it's down scaled to products that might not have the total horse power of say a top of the line current DX 11.1 card? Wouldn't you just be fucking yourself if you could get the UE4 games to run on anyone without a newerish card by time the 1st set of UE4 games are coming out?

Why not just make a UE3.X game that'll run on a wider variety of systems instead and can still look good? Plus you could probably just shoot for crazy good IQ for the faster more powerful systems as well as a greater chance for a higher/more stable frame rate.

Just seems crazy to be to release an engine that isn't fully scalable. I mean the latest version of their competitor's engines like Frostbite 2 and CryEngine 3 are. Seems like your boxing yourself in just to future proof yourself to have the most cutting edge system. Plus that means it usually takes longer for devs to really get it working and iron all of the new engine's kinks out. Just look at UE3 @ it's launch verses UE3 @ a couple years later with something like UE3.5!

This is all irrespective of the Wii-U thing, and more that I just don't get the move in general.

Why are people trying to insinute that UE isn't a scablable engine. It has and always will be the question is what does a low end machine using UE4 look like vs the high end? Next to valve and blizzard games epic UE engines are some of the best performing and modding when it comes to this area the proof is in it's history.
 
Well opinions on the games aside I don't think anyone rational here would deny that the Wii was a pathetic machine. Not in terms of reliability, but from a power standpoint. It was hot garbage.

Yeah but I don't think the Wii-U will be as pathetic. I wouldn't describe the 3DS as pathetic either, both are (Wii-U based on speculation) less powerful than the competition and yet will produce games that do not qualify as graphical garbage. That Zelda tech demo didn't look pathetic.
 

Orayn

Member
Disappointing, but I expected as much. I just hope other next-gen engines scale well enough that the Wii U doesn't completely get left behind.
 

apana

Member
I have a feeling that in this next generation Wii U will probably have more support than Wii did but will still lag behind the other two consoles. I don't know, I have a PS3 and hope that for a few years we can have the same games across PS3/Xbox 360, Wii U, and PS4/New Xbox. I think it will happen.
 
Still not seeing the issue here. I survived this gen with a mid range pc and a wii for a long ass while until I got a ps3 cheap last year.

nintendo fanboys/haters gotta chill. Only a week left!
 

Vanillalite

Ask me about the GAF Notebook
Will it be cheaper and more profitable to keep using UE3 so that you have a wider audience across more than 3 platforms?

Aside from [allegedly] Wii U, we have two consoles with massive bases that can't be ignored. So this may have a similar effect on Wii U, as it did with Wii... hurting the console near the end of it's life cycle, but maybe not as bad.

I'm not an expert at this sort of thing, but I'm wondering if it will even matter the first couple of years.

You'd also have the currently in use iPads and iPhones as well as current PCs that aren't totally top end.

It's the same thing I was talking about above. I'm trying to figure out why Epic would box themselves in like this where their competitors' engines will scale up AND down.

Maybe they figure if they need that just use UE3 since they've honed it down over so many years. The problem there is wouldn't you rather have the new engine scale up and down so you can move people over and get use to the new tools and such? If you just say well if they need wider platform availability just default to UE3 instead how is that not actively hindering movement to UE4?
 
Yeah but I don't think the Wii-U will be as pathetic. I wouldn't describe the 3DS as pathetic either, both are (Wii-U based on speculation) less powerful than the competition and yet will produce games that do not qualify as graphical garbage. That Zelda tech demo didn't look pathetic.

Why does the zelda tech demo matter? It was a tech demo. And it was running on a PC. Tech demos never count for shit. If it's not real gameplay it doesn't mean anything.
 

Boss Man

Member
Yeah but I don't think the Wii-U will be as pathetic. I wouldn't describe the 3DS as pathetic either, both are (Wii-U based on speculation) less powerful than the competition and yet will produce games that do not qualify as graphical garbage. That Zelda tech demo didn't look pathetic.
Well it was hardly running on a Wii U and today it doesn't look pathetic, but the question is whether or not it will compared to PS4 / 720 games. I think it's pretty safe to assume that Wii U will be noticeably less powerful, but I agree that it probably won't be as bad as the Wii was this gen. Technically, it won't look nearly as impressive, but it won't have the problem of running in standard definition while everyone just got done switching over to an HDTV.
 

Dicer

Banned
Geoff doesn't work for Epic last time I checked, and he's quoting someone from back at GDC

But we only have a short time left till the real developers and everyone else can speak their mind, might as well get those last jabs in before we actually know what the real deal is...


Well it was hardly running on a Wii U and today it doesn't look pathetic, but the question is whether or not it will compared to PS4 / 720 games. I think it's pretty safe to assume that Wii U will be noticeably less powerful, but I agree that it probably won't be as bad as the Wii was this gen. Technically, it won't look nearly as impressive, but it won't have the problem of running in standard definition while everyone just got done switching over to an HDTV.


So a demo for an unfinished system might not hold up to systems that are slated to come out at the very least a year from now.... color me SHOCKED
 

apana

Member
Why does the zelda tech demo matter? It was a tech demo. And it was running on a PC. Tech demos never count for shit. If it's not real gameplay it doesn't mean anything.

I don't know if history is a good indicator but final Zelda games usually end up looking a lot better than the Zelda tech demos.
 

Vanillalite

Ask me about the GAF Notebook
Why are people trying to insinute that UE isn't a scablable engine. It has and always will be the question is what does a low end machine using UE4 look like vs the high end? Next to valve and blizzard games epic UE engines are some of the best performing and modding when it comes to this area the proof is in it's history.

Well the whole point is UE3 IS scalable, but the idea of the Wii-U not getting UE4 would point to the fact that UE4 isn't as scalable at least downward. Epic would be crazy not to have devs use UE4 on the Wii-U if it was possible even if the games were down scaled to fit that hardware over current high end PC graphics cards and the PS4/720. You'd rather just have everything use UE4 to help speed up the adoption rate because companies would like to make one game and put it on as many platforms as possible.

I'm failing to see where I'm wrong on this?
 

X05

Upside, inside out he's livin la vida loca, He'll push and pull you down, livin la vida loca
So, according to a lot of people here who are saying the WiiU is going to be weak because "it's Nintendo's model" or whatever, does that mean that the 720 will be a red-blinking paperweight relatively fast and you'll need 4 jobs to afford a PS4?

Man, this topic is sad depressing amusing hilarious.
 
Well the whole point is UE3 IS scalable, but the idea of the Wii-U not getting UE4 would point to the fact that UE4 isn't as scalable at least downward. Epic would be crazy not to have devs use UE4 on the Wii-U if it was possible even if the games were down scaled to fit that hardware over current high end PC graphics cards and the PS4/720.

Yes they would want UE4 on Wii-U if it were possible. If they are already ruling it out this early, that sounds to me like Wii-U is probably closer to this generation than next generation's specs.
 
They already stated the current specs aren't what they were hoping for or something, UE4 is likely being built with PC in mind and an assumption of what consoles will be.

Epic has been shunning the PC platform for years already. No way would they ever make an engine not centered on the consoles. Make no mistake, they're negotiating with Sony/MS because what they decide on will be what UE4 ends up being, which according to Epic, isn't what they want.

UE4 is for consoles. Epic wouldn't ever dare make an engine that wouldn't run well on next-generation consoles, whatever they end up being. Much to the chagrin of many a PC gamer, they're full-on console devs at this point with only side dealings on the PC.
 
the way it sounds to me is more like.

UE4 wont be shown on wii-u.

Not that the wii-u wont run it. I'm guessing that epic has a contract with someone to show it on their platform first.
 

Boss Man

Member
So, according to a lot of people here who are saying the WiiU is going to be weak because "it's Nintendo's model" or whatever, does that mean that the 720 will be a red-blinking paperweight relatively fast and you'll need 4 jobs to afford a PS4?

Man, this topic is sad depressing amusing hilarious.
I doubt Microsoft intended for the RROD to happen, and I'm sure PS4 will be more expensive than the Wii U (at least, by the time it comes out). There's a huge logical gap between the things that you're comparing, but I don't suppose you care to know it.

Do you honestly expect the Wii U to be on par with PS4 / 720?
 

Game-Biz

Member
How can anybody be surprised by this???

We've heard since DAY 1 from 01.net (who's proved to have the most solid, reliable sources) that the system is on PAR with the current generation and not a significant* leap above it (that was over a year ago, yes, things can change, but as pointed out by the Darksiders dev in that recent interview, not much has). If people want to view this as a bad thing then so be it, but it would be silly to assume that the company that sold millions of Wii's would suddenly decide to say, "Hey, lets make this console waaay more powerful this time so we can at most sell just as many Wii U's as we did with the Wii, but make less on each console sold." That would be stupid. Nothing but a hardcore Nintendo fan's wet dream -- I would know, I had many of them on a nightly basis. Nintendo knows it can sell a bajillion Wii U's without making it powerful. So, as a Nintendo fan, I ask us all to grab a tissue, wipe away all those bitter tears, and buck up and enjoy E3 cause we're gonna see the very reasons why we're buying the Wii U -- Nintendo games.

*significant being defined very differently depending on who you ask.

Edit: Also, Epic can make Unreal 4 happen on the Wii U, just like they could have had Unreal 3 on the Wii. They just have to ask themselves, "Is it really worth our while?"
 

pa22word

Member
Don't know why there's so much debate. His meaning was pretty clear.

So, according to a lot of people here who are saying the WiiU is going to be weak because "it's Nintendo's model" or whatever, does that mean that the 720 will be a red-blinking paperweight relatively fast and you'll need 4 jobs to afford a PS4?

Man, this topic is sad depressing amusing hilarious.


How far did you have to reach into your ass to pull out all those assumptions? Just curious, for future reference.
 

Infinite

Member
Personally I hate the output of Unreal Engine 3 and find it significantly inferior to the competition. That doesn't change its importance in the marketplace.

This is of course assuming that the industry adopts the Ue4 like they did with it's predecessor. Not that I care either way but who is Geoff Keighley and since when does he speak for Epic games?
 

Vanillalite

Ask me about the GAF Notebook
the way it sounds to me is more like.

UE4 wont be shown on wii-u.

Not that the wii-u wont run it. I'm guessing that epic has a contract with someone to show it on their platform first.

I was thinking this as well, but I didn't go that route since the topic at hand didn't go that way.

Could be more UE4 isn't going to be shown on the Wii-U, but that has nothing what so ever to do with whether the Wii-U could run the engine in some form.
 

Van Owen

Banned
Posters in the Wii U speculation thread say its scalable and wii u can run it at low settings. I'll believe them over Mike Capps.
 

Ridley327

Member
Wheres the wii first and second pics, i worry ninty will find themselfs where they are now with regards third party support come the time the other two launch with better speced machines.

I'm not meaning to troll the system here, but is there any point in showing Wii pics when the Gamecube pics suffice?
 

RagnarokX

Member
Wheres the wii first and second pics, i worry ninty will find themselfs where they are now with regards third party support come the time the other two launch with better speced machines.

Wii didn't have a Zelda tech demo and Twilight Princess came out on both GCN and Wii. Skyward Sword also looks better than the GCN Zelda tech demo.
 
Its already started becoming a thing, but this "Wii U is not next gen" is really gonna be 'the thing' next gen isn't it?

Its the new kiddy or casual tag.

*shakes head*
 

Sean

Banned
They've always been important. Wii games just don't "look like shit" simply by virtue of being on weaker hardware and as long as the graphics were competent they aren't that big a deal. When devs don't try, then the games look terrible.

Nintendo didn't really set a good example for third party developers on the Wii when they released stuff like this and pushed it as their flagship title:

9Oh3LMJiMsSZQuaGJce9Rl_XIPuB3Ez0.jpg


Not hating on the game itself, but that was essentially Nintendo making a statement that graphics are unimportant. For a good while, the best looking Wii games were Gamecube ports (Twilight Princess, RE4 Wii Edition).
 

Boss Man

Member
Its already started becoming a thing, but this "Wii U is not next gen" is really gonna be 'the thing' next gen isn't it?
Becoming the thing for next gen?

Er, where have you been for the past 6-7 years? Drop the U and change to present tense, welcome to this generation.
 
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