Emily says it wasn't Kotaku but Kotaku says it was. Is this the beginning of the end? Were the Mayans right? Is a spacetime vortex about to swallow the Earth? Does gaming journalism suck?
Well Kotaku did interview them, but they're not the only one
Emily says it wasn't Kotaku but Kotaku says it was. Is this the beginning of the end? Were the Mayans right? Is a spacetime vortex about to swallow the Earth? Does gaming journalism suck?
Does gaming journalism suck?
You mean to say that there are more journalists who get high off WiiUs?
I hate the fact that we are no longer shocked by things like this.
Emily says it wasn't Kotaku but Kotaku says it was. Is this the beginning of the end? Were the Mayans right? Is a spacetime vortex about to swallow the Earth? Does gaming journalism suck?
So Kotaku? What made you think it was you?
Heh, that's also the first thing I noticed when reading the post.
Isn't it GamesIndustry.biz?
Seems pretty obvious from their Nintendo related articles
Wow, such a classic thread, I don't even know what to say now.
The last two pages of stuff, wow.
Writer for the site uses "Would of" instead of "Would've" or "would have" :/
*IF* we take all the evidence at face value (and assume that no party is lying), this explanation fits it all:
ACKKStudios does multiple interviews to promote their game.
One site (NOT KOTAKU) that interviewed them gave loaded questions and - when they didn't get the expected response - did not release the interview
Kotaku *also* interviewed them, and postponed the interview for the reasons jschrier outlined.
Emily finds out about the rogue site, and blogs about it.
GAF assumes it's Kotaku.
Jschrier also assumes that, and writes his rebuttal.
That, I believe, does match up with all the evidence and claims.
To be fair, though, everyone says that gaming journalism sucks, and I think that a part of that has to do with the fact that they have to take on so many roles at once. They write the editorials, they write the review and they have to be the interviewer. Is there another type of journalism where you have one person doing all of those things?
Sometimes you become close with the developer, and that works for the interviewer, but not the reviewer. Strong opinion on the game? Works for the reviewer (or does it), but not so much for the interviewer, depending on that opinion.
Iunno. Maybe it needs more, talented people.
I don't know if it's because I'm totally high on flu medication but this thread is so WTF, I'm not sure it's not a figment of my imagination.
Like I said, I'm an unpaid writer of a site that brings in no money. I'm actually at work right now (my security job) anyone can write for the site btw, it has a submit. I do a lot of background work for the site though, like editing the podcast (as well as record it as a speaker) Still my work is edited for simple corrections like this by Guek or other editors on the site.
Not to be an ass, but that's a pet-peeve of mine.
I mean, in what English language would "would of" be acceptable than "would have?" Same with "then" and "than" being mixed up by people.
It's never you're better THEN me. And sad thing is, I've seen bigger publications with writers that run these things. Heck, some "pros" don't even use the comma after a name, etc. Say, He's right there man" Instead of the correct, "He's right there, man."
Sorry! Back on topic.
I already kinda assumed from the name that it would be something like that. I mean, can you make it more clear that you are pushing the gaming Luddite agenda?NotEnoughShaders is essentially GoNintendo2: Hard-Hitting Electric Boogaloo. I mean as much shit as professional gaming journalism gets, one would assume Emily Rogers would have been fired three times over by now in that world, but such is the unaccountability offered to the blogger with nothing to lose and an agenda the size of China.
pushing the gaming Luddite agenda?
To be fair, though, everyone says that gaming journalism sucks, and I think that a part of that has to do with the fact that they have to take on so many roles at once. They write the editorials, they write the review and they have to be the interviewer. Is there another type of journalism where you have one person doing all of those things?
Sometimes you become close with the developer, and that works for the interviewer, but not the reviewer. Strong opinion on the game? Works for the reviewer (or does it), but not so much for the interviewer, depending on that opinion.
Iunno. Maybe it needs more, talented people.
Wait my head hurts. It was about Kotaku, Schrier responds, then it was not about kotaku, then there was never any article.
This is some Aizen shit right here.
I already kinda assumed from the name that it would be something like that. I mean, can you make it more clear that you are pushing the gaming Luddite agenda?
The original article never said it was Kotaku but they have such a bad reputation that everyone assumed it was them, including Kotaku.
This just means that more than one site is guilty of asking loaded questions or atleast have a guilty conscience of doing it.
Wow! It's not every day you get anonymously accused of this sort of thing. This is about me and Kotaku, yes.
I'm disappointed that the developers of that game chose to bash me to another reporter instead of asking me why my story hasn't gone up. If they had asked me, I would have happily told them that the story was pushed back because I didn't want it to get lost among the influx of Call of Duty, Assassin's Creed, Wii U, holiday gift guides, and all the other big stories we've been covering over the past few weeks. I would have told them that their story is not particularly timely, so I wanted to hold it for a time when they could get more attention.
I would have also happily told them how excited I am about the Wii U and how psyched I am to hear that indie developers are doing well on it. I said as much in a podcast recorded yesterday, coincidentally (which you can check out Wednesday over at GameTrailers TV).
Anyone who follows me on Twitter, reads my work on Kotaku, or saw my thoughts on BBC last week knows that I am very high on this system.
I'm also disappointed that the author of this article didn't reach out to get my side of this story. Reporters should not treat other reporters this way.
It's always weird when stuff like this goes public. I still intend to run this story, but now I guess there's more to the story than what I was originally going to run.
This just means that more than one site is guilty of asking loaded questions or atleast have a guilty conscience of doing it.
To be fair, though, everyone says that gaming journalism sucks, and I think that a part of that has to do with the fact that they have to take on so many roles at once. They write the editorials, they write the review and they have to be the interviewer. Is there another type of journalism where you have one person doing all of those things?
Sometimes you become close with the developer, and that works for the interviewer, but not the reviewer. Strong opinion on the game? Works for the reviewer (or does it), but not so much for the interviewer, depending on that opinion.
Iunno. Maybe it needs more, talented people.
To be fair, though, everyone says that gaming journalism sucks, and I think that a part of that has to do with the fact that they have to take on so many roles at once. They write the editorials, they write the review and they have to be the interviewer. Is there another type of journalism where you have one person doing all of those things?
Sometimes you become close with the developer, and that works for the interviewer, but not the reviewer. Strong opinion on the game? Works for the reviewer (or does it), but not so much for the interviewer, depending on that opinion.
Iunno. Maybe it needs more, talented people.
So ur with ur budds all haten on Kotaku wen the phone rigns. U anser it n the vioce is “ur right, it wus us”. U tell de girl and she say it not Kotaku. THEN WHO WAS PHONE?Wait my head hurts. It was about Kotaku, Schrier responds, then it was not about kotaku, then there was never any article.
This is some Aizen shit right here.
Wow! It's not every day you get anonymously accused of this sort of thing. This is about me and Kotaku, yes.
I'm disappointed that the developers of that game chose to bash me to another reporter instead of asking me why my story hasn't gone up. If they had asked me, I would have happily told them that the story was pushed back because I didn't want it to get lost among the influx of Call of Duty, Assassin's Creed, Wii U, holiday gift guides, and all the other big stories we've been covering over the past few weeks. I would have told them that their story is not particularly timely, so I wanted to hold it for a time when they could get more attention.
I would have also happily told them how excited I am about the Wii U and how psyched I am to hear that indie developers are doing well on it. I said as much in a podcast recorded yesterday, coincidentally (which you can check out Wednesday over at GameTrailers TV).
Anyone who follows me on Twitter, reads my work on Kotaku, or saw my thoughts on BBC last week knows that I am very high on this system.
I'm also disappointed that the author of this article didn't reach out to get my side of this story. Reporters should not treat other reporters this way.
It's always weird when stuff like this goes public. I still intend to run this story, but now I guess there's more to the story than what I was originally going to run.
Rogers stores>Tim Rogers>Emily Rogers
Wow! Damage control all around!
Gaming journalism at its best. Lol
As someone who writes articles for NotEnoughShaders
...
But had we of updated the article instead of pull it, it would of hurt ACKKStudios, there really isn't much harm it could do to us, at least that I could imagine, but these guys have a great game in two brothers and I really want to see that succeed, also I am interested in future unannounced titles that they are likely already putting together.
I'm on it being Kotaku but she's trying to pretend it wasn't in some attempt to cover her ass.
This just means that more than one site is guilty of asking loaded questions or atleast have a guilty conscience of doing it.
That's why it's so sad. Today, most of the big gaming site is all about traffic and money >.<
That's why it's so sad. Today, most journalism is all about traffic and money and has been for quite some time.<