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Not Enough Shaders: ACKKStudios claims gaming site fished for Nintendo bashing answer

Anteater

Member
Emily says it wasn't Kotaku but Kotaku says it was. Is this the beginning of the end? Were the Mayans right? Is a spacetime vortex about to swallow the Earth? Does gaming journalism suck?

Well Kotaku did interview them, but they're not the only one

Jhnc3.png
 

Pie and Beans

Look for me on the local news, I'll be the guy arrested for trying to burn down a Nintendo exec's house.
Does gaming journalism suck?

NotEnoughShaders is essentially GoNintendo2: Hard-Hitting Electric Boogaloo. I mean as much shit as professional gaming journalism gets, one would assume Emily Rogers would have been fired three times over by now in that world, but such is the unaccountability offered to the blogger with nothing to lose and an agenda the size of China.
 

Kouriozan

Member
After more reading, the whole story is weird, what the hell happened?
Don't you verify your sources before posting an article?
 

D.Lo

Member
So assuming it wasn't Kotaku, Kotaku guy comes into thread on the defensive anyway - and didn't deny the slanted questions accusation either...

That said sounds like it was Kotaku and NES chick is on damage control.
 

mclem

Member
Emily says it wasn't Kotaku but Kotaku says it was. Is this the beginning of the end? Were the Mayans right? Is a spacetime vortex about to swallow the Earth? Does gaming journalism suck?

*IF* we take all the evidence at face value (and assume that no party is lying), this explanation fits it all:

ACKKStudios does multiple interviews to promote their game.
One site (NOT KOTAKU) that interviewed them gave loaded questions and - when they didn't get the expected response - did not release the interview
Kotaku *also* interviewed them, and postponed the interview for the reasons jschrier outlined.
Emily finds out about the rogue site, and blogs about it.
GAF assumes it's Kotaku.
Jschrier also assumes that, and writes his rebuttal.


That, I believe, does match up with all the evidence and claims.
 

Joni

Member
So Kotaku? What made you think it was you?

Obviously not the fact they had postponed an interview with the dev, and that everybody was guessing Kotaku. He might think they were talking about him while they weren't.

But yeah, Rogers screwed-up. You don't call out a dev like that if you don't get their permission.
 

z0m3le

Banned
Heh, that's also the first thing I noticed when reading the post.

:( Like I said, I'm an unpaid writer of a site that brings in no money. I'm actually at work right now (my security job) anyone can write for the site btw, it has a submit. I do a lot of background work for the site though, like editing the podcast (as well as record it as a speaker) Still my work is edited for simple corrections like this by Guek or other editors on the site.
 
I don't know if it's because I'm totally high on flu medication but this thread is so WTF, I'm not sure it's not a figment of my imagination.
 
To be fair, though, everyone says that gaming journalism sucks, and I think that a part of that has to do with the fact that they have to take on so many roles at once. They write the editorials, they write the review and they have to be the interviewer. Is there another type of journalism where you have one person doing all of those things?

Sometimes you become close with the developer, and that works for the interviewer, but not the reviewer. Strong opinion on the game? Works for the reviewer (or does it), but not so much for the interviewer, depending on that opinion.

Iunno. Maybe it needs more, talented people.
 

excaliburps

Press - MP1st.com
Wow, such a classic thread, I don't even know what to say now.

The last two pages of stuff, wow.



Writer for the site uses "Would of" instead of "Would've" or "would have" :/

Not to be an ass, but that's a pet-peeve of mine. :)

I mean, in what English language would "would of" be acceptable than "would have?" Same with "then" and "than" being mixed up by people.

It's never you're better THEN me. And sad thing is, I've seen bigger publications with writers that run these things. Heck, some "pros" don't even use the comma after a name, etc. Say, He's right there man" Instead of the correct, "He's right there, man."

Sorry! Back on topic. :)
 
*IF* we take all the evidence at face value (and assume that no party is lying), this explanation fits it all:

ACKKStudios does multiple interviews to promote their game.
One site (NOT KOTAKU) that interviewed them gave loaded questions and - when they didn't get the expected response - did not release the interview
Kotaku *also* interviewed them, and postponed the interview for the reasons jschrier outlined.
Emily finds out about the rogue site, and blogs about it.
GAF assumes it's Kotaku.
Jschrier also assumes that, and writes his rebuttal.


That, I believe, does match up with all the evidence and claims.

I hereby punish Nintendo for releasing WiiU in it's unstable condition to let this happen in the first place.

Sponsored by Doritos. Spicy Spartan flavor, now for $39.99.
 
To be fair, though, everyone says that gaming journalism sucks, and I think that a part of that has to do with the fact that they have to take on so many roles at once. They write the editorials, they write the review and they have to be the interviewer. Is there another type of journalism where you have one person doing all of those things?

Sometimes you become close with the developer, and that works for the interviewer, but not the reviewer. Strong opinion on the game? Works for the reviewer (or does it), but not so much for the interviewer, depending on that opinion.

Iunno. Maybe it needs more, talented people.

Right there at the end, you got it. Also ethics.

I don't know if it's because I'm totally high on flu medication but this thread is so WTF, I'm not sure it's not a figment of my imagination.

Maybe it will be deleted by the time your medication wears off.
 

Hcoregamer00

The 'H' stands for hentai.
:( Like I said, I'm an unpaid writer of a site that brings in no money. I'm actually at work right now (my security job) anyone can write for the site btw, it has a submit. I do a lot of background work for the site though, like editing the podcast (as well as record it as a speaker) Still my work is edited for simple corrections like this by Guek or other editors on the site.

I am an unpaid writer for my own blog (no ad money, do it for the love of writing), so I know what it's like. It just so happens that an obvious error stuck out to me.

Not to be an ass, but that's a pet-peeve of mine. :)

I mean, in what English language would "would of" be acceptable than "would have?" Same with "then" and "than" being mixed up by people.

It's never you're better THEN me. And sad thing is, I've seen bigger publications with writers that run these things. Heck, some "pros" don't even use the comma after a name, etc. Say, He's right there man" Instead of the correct, "He's right there, man."

Sorry! Back on topic. :)

Same here, pet peeve. I am not afraid to put the coals under the feet of people I know who use it one Facebook or in NeoGAF.
 

Durante

Member
NotEnoughShaders is essentially GoNintendo2: Hard-Hitting Electric Boogaloo. I mean as much shit as professional gaming journalism gets, one would assume Emily Rogers would have been fired three times over by now in that world, but such is the unaccountability offered to the blogger with nothing to lose and an agenda the size of China.
I already kinda assumed from the name that it would be something like that. I mean, can you make it more clear that you are pushing the gaming Luddite agenda?
 

Uthred

Member
"OP" - 20 posts saying its Kotaku - Kotaku responds - WHY U RESPONDING KOTAKU???

Game fans!

Games journalism has some issues that need to be addressed but games fans are hardly shining beacons of reason either. Everything now has to be a conspiracy or colusion, which obscures actual problems. People need to be observant, not hysterical.
 

vareon

Member
Wait my head hurts. It was about Kotaku, Schrier responds, then it was not about kotaku, then there was never any article.

This is some Aizen shit right here.
 

z0m3le

Banned
To be fair, though, everyone says that gaming journalism sucks, and I think that a part of that has to do with the fact that they have to take on so many roles at once. They write the editorials, they write the review and they have to be the interviewer. Is there another type of journalism where you have one person doing all of those things?

Sometimes you become close with the developer, and that works for the interviewer, but not the reviewer. Strong opinion on the game? Works for the reviewer (or does it), but not so much for the interviewer, depending on that opinion.

Iunno. Maybe it needs more, talented people.

All of the above, it's one reason we don't do scores with our reviews, the few we have... Guek came up with a smiley face rating system of 3 different types for scores, but we were just shooting the idea around, no one has used it yet on the site.

As for this now dead article, I think it's still worth looking into but we could never publish it now with an anonymous dev, as we would have a pretty clear path as to who it was.
 

BGBW

Maturity, bitches.
Wait my head hurts. It was about Kotaku, Schrier responds, then it was not about kotaku, then there was never any article.

This is some Aizen shit right here.

The original article never said it was Kotaku but they have such a bad reputation that everyone assumed it was them, including Kotaku.
 

Pie and Beans

Look for me on the local news, I'll be the guy arrested for trying to burn down a Nintendo exec's house.
I already kinda assumed from the name that it would be something like that. I mean, can you make it more clear that you are pushing the gaming Luddite agenda?

Irony of course when shaders is the one area the Wii U can breathe an actual superior sigh of relief!

I still love the loaded article's title: Gaming Journalism vs Nintendo. The persecution complex alone, not for oneself, but for a corporation you have no employment or familial ties to is the stuff of legend.
 

Oddduck

Member
The original article never said it was Kotaku but they have such a bad reputation that everyone assumed it was them, including Kotaku.

That's the hilarious part. You think of shit journalism, and automatically people think Kotaku.

What people don't realize is AckkStudios became a Wii U developer a week before that Hurricane Sandy stuff. It's not shocking that a ton of sites would have came to them for an interview around early November. So everyone jumping on Kotaku is funny.
 

Blades64

Banned
Wow! It's not every day you get anonymously accused of this sort of thing. This is about me and Kotaku, yes.

I'm disappointed that the developers of that game chose to bash me to another reporter instead of asking me why my story hasn't gone up. If they had asked me, I would have happily told them that the story was pushed back because I didn't want it to get lost among the influx of Call of Duty, Assassin's Creed, Wii U, holiday gift guides, and all the other big stories we've been covering over the past few weeks. I would have told them that their story is not particularly timely, so I wanted to hold it for a time when they could get more attention.

I would have also happily told them how excited I am about the Wii U and how psyched I am to hear that indie developers are doing well on it. I said as much in a podcast recorded yesterday, coincidentally (which you can check out Wednesday over at GameTrailers TV).

Anyone who follows me on Twitter, reads my work on Kotaku, or saw my thoughts on BBC last week knows that I am very high on this system.

I'm also disappointed that the author of this article didn't reach out to get my side of this story. Reporters should not treat other reporters this way.

It's always weird when stuff like this goes public. I still intend to run this story, but now I guess there's more to the story than what I was originally going to run.

If what you say is true, then you're good in my book. Then it would indeed be "shame on you Emily" for doing this article.

Crap! I didn't read through the whole thread. So the article was not about Kotaku after all? And now I see the page on NES is down. Lol.
 

BGBW

Maturity, bitches.
To be fair, though, everyone says that gaming journalism sucks, and I think that a part of that has to do with the fact that they have to take on so many roles at once. They write the editorials, they write the review and they have to be the interviewer. Is there another type of journalism where you have one person doing all of those things?

Sometimes you become close with the developer, and that works for the interviewer, but not the reviewer. Strong opinion on the game? Works for the reviewer (or does it), but not so much for the interviewer, depending on that opinion.

Iunno. Maybe it needs more, talented people.

They only have themselves to blame for that. They have a team, so split the responsibilities like other outlets do. Reviews from the critics, editorials columns from the commentators, news from the journalists etc. They are a jack of all trades, a master of none.
 
To be fair, though, everyone says that gaming journalism sucks, and I think that a part of that has to do with the fact that they have to take on so many roles at once. They write the editorials, they write the review and they have to be the interviewer. Is there another type of journalism where you have one person doing all of those things?

Sometimes you become close with the developer, and that works for the interviewer, but not the reviewer. Strong opinion on the game? Works for the reviewer (or does it), but not so much for the interviewer, depending on that opinion.

Iunno. Maybe it needs more, talented people.

Whose problem is that though? If your internal structure places you in a situation where integrity becomes an issue, then perhaps you need to evaluate and correct your internal structure.
 
LMFAO at this thread.

Article makes claims.
People assume it's Kotaku.
Kotaku rep responds with their side of the story.
People continue to question Kotaku's side.
Site takes down article - apparently isn't aware of how the internet works.
Says they should have talked to the interviewer and the interviewee beforehand - implying they didn't talk to the interviewee?
Now says it wasn't Kotaku and it was "someone else."
Says there wasn't anything there that should have been made into an article.

The situation as a whole is stupidity incarnate. And similarly so, the persecution complex.

What a fucking omnishambles.
 
I don't really believe that if the interview hadn't had some tasty Nintendo bashing that it wouldn't have seen light on Kotaku very quickly, even if Schreier himself is excited about the Wii U. I also feel like some kind of crazy Internet conspiracy theorist engaging on this issue, though, so maybe I should just provide Kotaku the benefit of the doubt.
 

hammster

Archbishop of Canterburny
hahahaha

I have no doubt that the original article is probably true and happens all the time but what a shambles this has turned out to be. I like Emily but she messed up this time.
 

snap0212

Member
Wait my head hurts. It was about Kotaku, Schrier responds, then it was not about kotaku, then there was never any article.

This is some Aizen shit right here.
So ur with ur budds all haten on Kotaku wen the phone rigns. U anser it n the vioce is “ur right, it wus us”. U tell de girl and she say it not Kotaku. THEN WHO WAS PHONE?
 
Wow! It's not every day you get anonymously accused of this sort of thing. This is about me and Kotaku, yes.

I'm disappointed that the developers of that game chose to bash me to another reporter instead of asking me why my story hasn't gone up. If they had asked me, I would have happily told them that the story was pushed back because I didn't want it to get lost among the influx of Call of Duty, Assassin's Creed, Wii U, holiday gift guides, and all the other big stories we've been covering over the past few weeks. I would have told them that their story is not particularly timely, so I wanted to hold it for a time when they could get more attention.

I would have also happily told them how excited I am about the Wii U and how psyched I am to hear that indie developers are doing well on it. I said as much in a podcast recorded yesterday, coincidentally (which you can check out Wednesday over at GameTrailers TV).

Anyone who follows me on Twitter, reads my work on Kotaku, or saw my thoughts on BBC last week knows that I am very high on this system.

I'm also disappointed that the author of this article didn't reach out to get my side of this story. Reporters should not treat other reporters this way.

It's always weird when stuff like this goes public. I still intend to run this story, but now I guess there's more to the story than what I was originally going to run.

*edit*

Nevermind the below it seems it wasn't you they were talking about. I just always find it fishy when some one comments on a situation and only one aspect of it.


*nevermind*
If one can ask, why do you only comment on the not running the story aspect, and not on the bigger issue. I'd like to hear why these indie devs felt that the article wasn't about their game and why they might feel it was slanted towards bashing another company? You haven't addressed if these claims were false or miss understood, which kind of leads me to believe there's some truth to them. That seems to be the larger issue here, not the fact that the story wasn't run.

It seems like you were trying to create a different story than one about an indie dev who ran a kickstarter page and now has a product coming soon from it.

I'm not trying to make accusations, BUT, since that aspect of the story wasn't touched upon in your post it does leave one to wonder.*nevermind*
 

Corto

Member
Wow! Damage control all around!

Gaming journalism at its best. Lol

In this case it wasn't journalism right from the beginning. Just a blatant enthusiast article with persecutory delusions with a grain of confirmation bias to season it right.
 

aeolist

Banned
As someone who writes articles for NotEnoughShaders

...

But had we of updated the article instead of pull it, it would of hurt ACKKStudios, there really isn't much harm it could do to us, at least that I could imagine, but these guys have a great game in two brothers and I really want to see that succeed, also I am interested in future unannounced titles that they are likely already putting together.

WAIT NM I'M BACK IN THIS IS TOO GOOD

DAT RUN ON SENTENCE
 

IrishNinja

Member
all of a sudden, i want to buy whatever it is ACKKStudios makes

I'm on it being Kotaku but she's trying to pretend it wasn't in some attempt to cover her ass.

yeah, i'd not hedge bets on integrity > backpeddling here

This just means that more than one site is guilty of asking loaded questions or atleast have a guilty conscience of doing it.

hadn't even considered that yet, ouch


should be in the OP
 
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