OMG! I just woke up, I'm so excited T_T But where can I find a link that actually works?!
edit:
FUCK, I didn't mean to watch this gif but my eyes happened to stop when I was scrolling through the page T_T Come ooooooon, LINK!
Thank you! (I'm trying to avoid reading/seeing the gifs, so I just went to Post Reply immediately)I posted a link like 4 posts above...
I didn't mind the outfit at first, but seeing it in motion when she runs with her back facing the camera... well, it looks like a mess of cloth going all over the place.
Agni where are you......
With all this cry for Agni, I want to see a real cohesive game come out of it and not some cheap tech demo...
I know 13-2 didn't sell to expectations but why couldn't I get a sequel to that game + noel instead of this garbage
I will be really surprised if Noel isn't in the game.
I will be really surprised if Noel isn't in the game.
I will be really surprised if Noel isn't in the game.
Oh my GOD, what can I say? That was absolutely amazing!
If you take the framerate out of the way (I have no doubt that they'll fix it), everything looked really good. This version of Blinded by Light sounds nice! The "pole-dancing" made me go "O_O".
I'll have to study the things that went on during battle to gather some information, but I have to head to work so I'll do that later!
Fantastic trailer, I need more!!
edit: and the town-environment reminded me of Resonance of Fate!
Gladly they aren't, since a company is supposed to go on instead of being stuck in the past.
The main problem I had with XIII-2 is that they just reused all the shitty enemy models from XIII. Looks like they're doing the same here. Real bummer. But I actually liked XIII and XIII-2 quite a bit, so I'm looking forward to this.
Noel's in the game. His arm is at least. Pause at the Clock animation parts and you can see him.
The main problem I had with XIII-2 is that they just reused all the shitty enemy models from XIII. Looks like they're doing the same here. Real bummer. But I actually liked XIII and XIII-2 quite a bit, so I'm looking forward to this.
hd towns? so square enix lied to us!!
Oh my GOD, what can I say? That was absolutely amazing!
If you take the framerate out of the way (I have no doubt that they'll fix it), everything looked really good. This version of Blinded by Light sounds nice! The "pole-dancing" made me go "O_O".
I'll have to study the things that went on during battle to gather some information, but I have to head to work so I'll do that later!
Fantastic trailer, I need more!!
edit: and the town-environment reminded me of Resonance of Fate!
What's the point of HD towns if they are as empty as in the trailer?
Yup I saw his arm too...Maybe everyone might be back with the same clothes again this time...
I knew he was bad...but not this bad.
I thought they intentionally hid him because they haven't finished his new design. I could be wrong though. Not that I mind since I liked his outfit.
His baggy pants were a mess though. Hopefully Lordmura will create a new outfit for him too.
Wasn't this game supposed to use some of the tech from Versus XIII?
Late but they just have paintings randomly hung on their walls? They aren't even murals; they have frames.
Late but they just have paintings randomly hung on their walls? They aren't even murals; they have frames.
I'm curious does any city do this?
hmmm the attacks looked to be mapped to the face buttons instead, because i see no selection cursors.
:lol
Anyway, I think I got how the new ATB works.
Here is a gif:
The top rectangle on the right represents the new "paradigms" or whatever they will be called. Here Lightning is on the Divinity one. I noticed there is also a Cerberus one, with different attacks/magics/abilities, which further proves my point.
So, you can see that while she is attacking the attack rectangle is popping up, well, thats because the player is pressing the respective button on the controller (duh!). Yeah, so, looks like its basically:
Triangle = Basic Magic
Circle = Physical Attack
X = Advanced Magic
Square = Guard
Now how many attacks can she do? The superior bar on the sword thing there reduces while she attacks so thats what will restrict the times you attack. Its likely to cool down after that. Its probably when you will have to doge the attacks or guard. The other bar is obviously her health.
I also noticed some little squares under the monster HP bar, I'm supposing that is going to be something similar to the stagger bar somehow. Maybe when its empty you will deal more damage, or be able to launch the enemy.
The only thing we don't know about is that circular thing with 10000 points...
Late but they just have paintings randomly hung on their walls? They aren't even murals; they have frames.
I'm curious does any city do this?
That was an incredibly shit trailer. Lightning running around a PS2 Dollet sliding down poles, fighting the same enemies from XIII in the middle of town, not even hinting at the MM mechanic which is what the whole game is supposed to be about. Where's the environment showcase, new spells, cool fucking shit? WHERE IT AT?
This game might turn out alright, I bought XIII and 2. I'm not really hating on the game, rather, what I've seen so far.
That was an incredibly shit trailer. Lightning running around a PS2 Dollet sliding down poles, fighting the same enemies from XIII in the middle of town, not even hinting at the MM mechanic which is what the whole game is supposed to be about. Where's the environment showcase, new spells, cool fucking shit? WHERE IT AT?
Sure it's possible to be excited about the idea of the game, but what what about that trailer looked exciting to anyone? Seriously?
This was meant to drum up initial interest.
What the fuck did I just watch.