Agni was running on a PC last year way before it ran on the ps4
q/a with fans is great, more companies should do that.
Can you post the link/source please? I'd like to read more.
On PC yes, their PC. They knew what PC it was so they could optimize it. Real release games cant do that.
They must have patched it, because the launch benches show a massive FPS hit with PhysX.I have run Borderlands 2 maxed on a 560Ti. Even with PhysX maxed too the hit was negligible. PhysX is really well coded.
I think I'm more excited about the hair in Tomb Raider than the entirety of the game. Come on March 5th!
Hope it works with nvidia cards too, otherwise, no buy.
Looks like decent video game hair.
If I didn't the see before/after pics I wouldn't even know what the big deal was.
Hope it works with nvidia cards too, otherwise, no buy.
There's no statement concerning that matter, isn't it?!
AMD doesn't have any way to block any feature because they don't have any APIs of their own to do it. If they'd have then who knows.AMD is not nvidia where they cockblock feature just cause.
Baby steps.the problem with those pics is that the hair looks pretty "real", but everything else still looks plastic :/
That's cool.Yes it is, its working on Nvidia cards, its normal DX11 based feature.
We really need a title change and video.
AMD is not nvidia where they cockblock feature just cause.
Agni was running on a PC last year way before it ran on the ps4
What about all the other videos of them mucking about with the settings? It's definitely realtime.I'm still not buying that. Last year, they said "hey look, this is running on PC!". This year, they're calling it a target render. Until proven otherwise, I'll assume it's just a CG target render.
I'm still not buying that. Last year, they said "hey look, this is running on PC!". This year, they're calling it a target render. Until proven otherwise, I'll assume it's just a CG target render.
I'm still not buying that. Last year, they said "hey look, this is running on PC!". This year, they're calling it a target render. Until proven otherwise, I'll assume it's just a CG target render.
Eh, the PC was real-time. We've seen them modifying the shaders In real-time. It's completely possible Agni PS4 is target render though given the 680 + core i5/core i7 is roughly twice as powerful as the PS4.I'm still not buying that. Last year, they said "hey look, this is running on PC!". This year, they're calling it a target render. Until proven otherwise, I'll assume it's just a CG target render.
I'm still not buying that. Last year, they said "hey look, this is running on PC!". This year, they're calling it a target render. Until proven otherwise, I'll assume it's just a CG target render.
q/a with fans is great, more companies should do that.
*AA dev quote*
Aw shittttYes it is, its working on Nvidia cards, its normal DX11 based feature.
We really need a title change and video.
Still no video. Wtf AMD/Eidos, show this off in video form asap.
I'm now looking forward to seeing Lara's hair more than I am playing the game.
They have already shown the demo next to the CG render they did before the demo. It wouldn't make a lot of sense to compare their engine demo to a CG render if the demo also was a CG render.
There's a bunch of videos showing different parts of the demo running in real-time where they move the camera around and messing with settings. So it has to be running on something and not just be a target render, right?
Hipster PC! lol I found my new profile pic. heh
It was clearly realtime. Even exactly as they said it was running in terms of IQ (8xMSAA with FXAA). It had just the right amount of shader aliasing and texture flicker in the HQ 1080p versionI'm still not buying that. Last year, they said "hey look, this is running on PC!". This year, they're calling it a target render. Until proven otherwise, I'll assume it's just a CG target render.