Microsoft has successfully created Schrödingers DRM.
Best post I have read today. And that is saying a lot.
Microsoft has successfully created Schrödingers DRM.
It doesnt matter which games are coming for this console, i am hoping for this thing to fail more than fucking 3DO, otherwise, RIP gaming.
Saw this earlier. I sense an undercurrent of frustration in Adam's voice and I feel him on it.
The details aren't confirmed. For now, that's fine. It's not like I can go out and buy one today, tomorrow, next week, of next month. But Booty almost acts like it's no big deal at all. If you wanna stick to the guns of your vision and your intent that's great, but it's not surprising people aren't totally receptive and it's shocking he's so dismissive.
Gerstmann's interview with another guy who's name escapes me was much better. His passion came through. Booty is the physical embodiment of "No comment."
Yep. From mandatory Kinect to game installations to system specs, just about everything we've told you has been true -- except the "always online" thing reported by both Edge and Kotaku. Which makes me suspect - based on how Microsoft has acted, and based on some conversations I've had - that Microsoft loosened the system's Internet restrictions at some point along the way.
We've heard all along that there would be some sort of "pulse" that checks to be sure you're online. Maybe two months ago they planned to have the system check your Internet every two minutes or so. Maybe now they plan to have it check once a day. Maybe by the time Xbone actually launches, it'll be once a week, or once a month, or once an hour. Who knows? Microsoft really should make a decision soon, though, and get some better messaging out in the wild ASAP.
It's just such a shy, reserved box, you know! Just wants to connect to the Internet in its own, quiet way, after all...Matt Booty: ...What I'll say is that we diffidently designed XBox One to take advantage of everything that the internet has to offer.
Yep. Which tracks with everything we've heard and reported about Microsoft being behind.
No, you see... backwards compatibility requires infinite +1 cloud power. We're not quite there yet.
Please purchase Xbox One Slim for Infinite +1 cloud power in 2016.
Booty, huh?
I wonder what his high school years were like.
Yep. From mandatory Kinect to game installations to system specs, just about everything we've told you has been true -- except the "always online" thing reported by both Edge and Kotaku. Which makes me suspect - based on how Microsoft has acted, and based on some conversations I've had - that Microsoft loosened the system's Internet restrictions at some point along the way.
We've heard all along that there would be some sort of "pulse" that checks to be sure you're online. Maybe two months ago they planned to have the system check your Internet every two minutes or so. Maybe now they plan to have it check once a day. Maybe by the time Xbone actually launches, it'll be once a week, or once a month, or once an hour. Who knows? Microsoft really should make a decision soon, though, and get some better messaging out in the wild ASAP.
It really, really, really is.This is heavily hinting at an always always online console isn't it. Fuck.
I find it funny that the same excuse that Adam Orth used is also being used now. "Well, that is just the world we live in." Even Don Mattrick said it yesterday when the always online question reared it's ugly head. Must be the official line, lol.
You got a link for that Gerstmann interview, homey?
No, you see... backwards compatibility requires Infinite +1 cloud power. We're not quite there yet.
Please purchase Xbox One Slim for Infinite +1 cloud power in 2016.
This is the greatest description of the debacle I've seen thus far. Bravo, sir.Microsoft has successfully created Schrödingers DRM.
What I don't understand is how NOONE in the gaming press will lay into these people during their interviews and then publicly when they refuse to answer.
These aren't questions that should go unanswered, they should be held accountable by the press if they weasel themselves out of answering.
We all know WHY they won't answer, because they think if they are silent and ignore it then it'll go away and people will accept it.
Because that's how it always goes in the gaming industry isn't it... everything goes away.
A disconnect timer, a la Sim City? Haha, of course it matters if it's 2 minutes or 2 hours.
Well played
They are talking up cloud JUST FOR DRM. Its sim city all over again...
This is heavily hinting at an always always online console isn't it. Fuck.
No. What a dumbass and I don't mean the mouth, I mean the brains of this operation.am I the only one disagreeing with this?
Well played
They are talking up cloud JUST FOR DRM. Its sim city all over again...
no. they are talking up cloud because they want the machine to not matter in ten years and they want you playing the game off the cloud on any device through LIVE
DRM is just a convenient fact of digital rights and what the pubs want
Used from fabricated backlash where he used it in the Hryb Live Chat session topic.
It seems like every negative XBox One thread has at least one person going "well why doesn't anybody hate Sony either?"
The difference, to me at least, is pretty obvious. Sony's PS4 reveal was all about games and gaming: they showed games and gameplay, they showed features that would appeal to gamers and had to do with gaming. They were upbeat, and most importantly they knew what they were doing (or at least acted like it). When asked questions after the conference, they gave concrete responses.
Microsoft, on the other hand, their conference had absolutely nothing about games. They also had a shit-ton of rumors about their console that they didn't address during the presentation, something Sony didn't have because their announcement came much earlier. So instead of answering the rumors in the actual event, they left it to PR speak and interviews afterwards, except the PR apparently has a stranglehold on details still so they're only giving vague responses. They're coming across as incompetent and, more importantly, like they're trying to spin anti-consumer decisions into a positive and get hype for the console BEFORE they release the full bad news.
Honestly, the reason Microsoft's in such a hole is because of all the leaks and bad press before their reveal, and the fact is since the reveal they haven't really clarified any of the rumors which is just making it worse.
I'm far from a games press apologist, yet I've been impressed with how (rightfully) aggressive different outlets have been in pressuring Microsoft for better answers here. Eurogamer's interview with Phil Harrison comes to mind.
no. they are talking up cloud because they want the machine to not matter in ten years and they want you playing the game off the cloud on any device through LIVE
DRM is just a convenient fact of digital rights and what the pubs want
So what happens when you have two profiles on one box? Clearly it knows its the same system and let's you play?
It looks like the HDD is not external so there goes my trick of popping of my HDD and swapping it while going to a friends house.
And in no way is playing your game on their profile like buying a new game.
http://www.computerandvideogames.com/389080/xbox-360-life-to-date-sales-hit-759-million/If Xbox 360 was the Xbox One, exactly how much of its userbase would they have given up with always online requirement? How many people never connected to the internet for Xbox 360? I know the number is considerable since I've seen the stat before
It's amazing they think losing even a quarter of that segment is worth whatever extremely limited gains they think they'd be making
If these numbers are correct, Microsoft is basically throwing away half of it's userbase. Plus I'm sure many of those accounts are duplicates from the same person/console. I know I have like 4-5 accounts on my system.Microsoft has sold a total of around 75.9 million Xbox 360 consoles globally.
That's according to the latest figures released by the platform holder in a summary of its FY13 Q2 earnings results.
It also claims in excess of 40 million Xbox Live users, although it doesn't break down how many of these are free Silver users and paying Gold subscribers.
If Xbox 360 was the Xbox One, exactly how much of its userbase would they have given up with always online requirement? How many people never connected to the internet for Xbox 360? I know the number is considerable since I've seen the stat before
It's amazing they think losing even a quarter of that segment is worth whatever extremely limited gains they think they'd be making
It's just an entertainment device. If MS doesn't want to give straight answers and that leaves you without the answers you want what more do you need to hear for a frivolous, luxury product? Move on, it's not worth "getting to the bottom of it". The best way to hold them accountable is just to move on and not give them the satisfaction of a sale.What I don't understand is how NOONE in the gaming press will lay into these people during their interviews and then publicly when they refuse to answer.
These aren't questions that should go unanswered, they should be held accountable by the press if they weasel themselves out of answering.
We all know WHY they won't answer, because they know they can't outright say it without backlash and think if they are silent and ignore it then it'll go away and people will accept it.
Because that's how it always goes in the gaming industry isn't it... everything goes away when the next big pr campaign for something else starts.
http://www.computerandvideogames.com/389080/xbox-360-life-to-date-sales-hit-759-million/
If these numbers are correct, Microsoft is basically throwing away half of it's userbase. Plus I'm sure many of those accounts are duplicates from the same person/console. I know I have like 4-5 accounts on my system.
At least Electronic Arts did us the courtesy of inventing a bunch of specific scenarios where the Cloud would be beneficial for SimCity even if all of it was BS.Well played
They are talking up cloud JUST FOR DRM. Its sim city all over again...