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Xbone PR: the 60 Minute Family Plan Revelation

chadskin

Member
Don't know if this has been posted yet, isn't in the OP so there ya go.

Marc Whitten, Xbox Corp. VP:

ne9.png
 
We have no idea what the plan was or what any restrictions there would have been. They were so vague about everything. What a joke.

Don't believe everything you read online.. Lol
 

Samyy

Member
People have to stop posting pics of MS employees tweets. If they werent prepared to fully detail the family sharing plans at E3 or the week after what makes you think they'll give you the real fucking details now?
 

firehawk12

Subete no aware
Right. Why would you believe them after they said DRM is part of the "DNA" of Xbone and couldn't be removed?

Hell, why would you believe them after they spent a year denying that the Xbox 360 wasn't poorly designed and that the RRoD was just a bunch of entitled gamers complaining too loudly on the internet?
 

MogCakes

Member
Right. Why would you believe them after they said DRM is part of the "DNA" of Xbone and couldn't be removed?

Hell, why would you believe them after they spent a year denying that the Xbox 360 wasn't poorly designed and that the RRoD was just a bunch of entitled gamers complaining too loudly on the internet?

Fanboys have shown continuously that everything MS does is gold in their eyes. That said, there are a fair few others who are just skeptical about everything and dislike taking sides, so they play devil's advocate.
 
Interesting development, taken from another thread. Who to believe? :)
What exactly do you expect Aaron Greenberg to say?

Also, this:
exactly as we described.. So.. barely at all and confusing as all hell?

gotcha.

Microsoft also aren't having any yield issues with their enormous SOC according to their public statements.

Also, I'm not sure why people keep citing PoP as some sort of black mark against cboat. Again, Ubisoft have an unannounced title in development.
 

Brannon

Member
There is no reason interested parties' consoles couldn't decide to opt-in to the daily checks for a minimum amount of time and do the Sharing with digital copies. They could call it the XBox Digital Advantage Club, where club members can share with each other!

This is the best plan, agree with me.
 

Kinyou

Member
Hourly caps?

This sound weirder and weirder

Also, I'm not sure why people keep citing PoP as some sort of black mark against cboat. Again, Ubisoft have an unannounced title in development.
Didn't he also say Mirror's edge 2 would by at the MS conference? He simply doesn't hit 100% of the time.
 

firehawk12

Subete no aware
There is no reason interested parties' consoles couldn't decide to opt-in to the daily checks for a minimum amount of time and do the Sharing with digital copies. They could call it the XBox Digital Advantage Club, where club members can share with each other!

This is the best plan, agree with me.

That's how it happens on PS3 right now. If you go on CAG, people are sharing copies of Last of Us with each other.

Fanboys have shown continuously that everything MS does is gold in their eyes. That said, there are a fair few others who are just skeptical about everything and dislike taking sides, so they play devil's advocate.
It just seems that people are so quick to believe, when the mouthpieces have said nothing to earn any of that trust.

Yet somehow people didn't believe Yosp when he said that the PS4 wouldn't have DRM. Go figure.
 
Marc Whitten denies it as well and calls the rumor silly.
https://mobile.twitter.com/notwen/status/348092374842474497

As skeptical as you guys may be, its kind of hard to argue when the people running Microsoft shooting down the rumor. If it was true, they wouldn't comment on it at all. They made a point to refute it.

Mark my words, it will return without a time limit for marketplace content.
Oh. The same Marc Whitten who says they wanted to get "the complete story" about their draconian DRM out there, even though they had already planned to reverse these policies privately. That they went to E3 tried to sell all this bullshit for weeks, publicly stated that nothing would change, and with the full intention of reversing it? The one saying this all went according to keikaku?

That Marc Whitten?
 
I'm still confused about how it works or supposed to have worked.

That's the point I think. It seems to me this feature was added late in the game. Why would they not be shouting something that they claim is great at the top of their lungs @ E3?! Either it had a horrible catch or they were making it up as they went along and nothing panned out.

Microsoft is dumb but I have a hard time believing they would just drop the info on family sharing on their website and hope people pick up on it.

5 minutes during the confrence even.. We get nothing.

Of course after the fact they are going to claim
It was the greatest thing ever! Maybe they wanted it to be but developers would never play ball.
 

TheOMan

Tagged as I see fit
Moving this post here since this seems to be the new thread.

What's funny is that they DID hint at this. In an obfuscated way. We just never noticed.

Remember when the DRM was first revealed? The easiest complaint was "What if I wanted to take it to my friend's house?"

Remember the response?

http://gamerant.com/xbox-one-internet-connection-requirement/


http://metro.co.uk/2013/06/07/no-fees-for-xbox-one-used-games-but-24-hour-check-in-required-3832010/

http://www.ign.com/articles/2013/06/06/microsoft-details-xbox-one-used-games-always-online

We just glossed over that because we figured, during the PEAK of the "24 hour check" freakout, that 1 hour offline for visiting a friend was just more shit on the cake.

Nope.

That was the max amount of time a friend could play a copy. Period

It was in front of our face the whole time.

Sweet Fancy Moses. This post needs more attention. XBONE Detective for real.
 
The way the family plan was described was so diametrically opposed to their other DRM policies that I just can't believe it was ever going to happen.
 
on the bright side, if they put this feature in again they have to give full access to games due to this twitter bullshit. Those words are marked.
 
on the bright side, if they put this feature in again they have to give full access to games due to this twitter bullshit. Those words are marked.

What would convince them to allow you to share a full game with even only two users? Why would a developer ever be ok with this?

It makes no sense.
 
Kotaku article on this makes a good point. What would be the point of limiting access to only 1 of the 10 people at a time if it was just a demo?

Why wouldn't you let all 10 people play the demo at the same time? The pastebin/CBOAT rumor doesn't really make sense in that light.
 
Kotaku article on this makes a good point. What would be the point of limiting access to only 1 of the 10 people at a time if it was just a demo?

Why wouldn't you let all 10 people play the demo at the same time? The pastebin/CBOAT rumor doesn't really make sense in that light.

Allowing people to share games at the same time with even two people makes sense though?

People need to stop trying to figure out what the real plan was. I think it's clear they were throwing shit against the wall.

As far as I'm concerned there plan was about as detailed as we heard from Microsoft at E3.

Umm it's like a library.. More details in the future.

Lol
 

MogCakes

Member
Kotaku article on this makes a good point. What would be the point of limiting access to only 1 of the 10 people at a time if it was just a demo?

Why wouldn't you let all 10 people play the demo at the same time? The pastebin/CBOAT rumor doesn't really make sense in that light.

The terms of the plan seem ephemeral, MS may have been trying to change the plan into something actually resembling game sharing before they axed it along with the DRM.
 
The terms of the plan seem ephemeral, MS may have been trying to change the plan into something actually resembling game sharing before they axed it along with the DRM.

Which also explains why every single statement made by MS over the last two months has contradicted itself at some other point in time.

Posted?

Paul Thourott

http://m.winsupersite.com/xbox/xbox-one-preview-what-really-happened-family-sharing

Also, the whole idea behind the sharing was to make an all digital system easier to swallow. Why just demos when you could just d/l one from the marketplace?

but hey, "60sigh.."

This is the same company that is the ONLY company on the PLANET that puts Netflix and other services behind a paywall.
 

watership

Member
Kotaku article on this makes a good point. What would be the point of limiting access to only 1 of the 10 people at a time if it was just a demo?

Why wouldn't you let all 10 people play the demo at the same time? The pastebin/CBOAT rumor doesn't really make sense in that light.

We'll never know. Unless it gets released in another form later and works the way MS said it does.

Here is the issue with this. Anonymous source dude is a hero of leaking. He is trustworthy to gaf because he was right about some stuff. Non anonymous people in high positions at Microsoft and are saying "No, it is not true" are considered liars. Why would MS lie about a service they cancelled? Why respond?

You can never win a fight with a popular anonymous source. Especially if you're a very well know entity in a position to actually KNOW about the subject. Such is the idiocy of the internet.
 
Of course MS is going to shoot it down. Just like when Major Nelson tried to kill the yield rumor. But unfortunately for him cboat kept it alive and well. They don't want shit to spiral out of control. The original leak already spread like wildfire. So now all the positivity they gained with no DRM, they look like assholes again. lol
 
Posted?

Paul Thourott

http://m.winsupersite.com/xbox/xbox-one-preview-what-really-happened-family-sharing

Also, the whole idea behind the sharing was to make an all digital system easier to swallow. Why just demos when you could just d/l one from the marketplace?

but hey, "60sigh.."

He uses the word unlimited to get his point across but unlimited is only under the Everyone in your home section.

Share access to your games with everyone inside your home: Your friends and family, your guests and acquaintances get unlimited access to all of your games.

Why would they write unlimited in that section but not in the family share section??

Hmmmm maybe because it was limited.
 

Rebel Leader

THE POWER OF BUTTERSCOTCH BOTTOMS
He uses the word unlimited to get his point across but unlimited is only under the Everyone in your home section.



Why would they write unlimited in that section but not in the family share section??

Hmmmm maybe because it was limited.

Because it's the one box you'll need in your house.
=p


and they already have unlimited access to the games now
 
Posted?

Paul Thourott

http://m.winsupersite.com/xbox/xbox-one-preview-what-really-happened-family-sharing

Also, the whole idea behind the sharing was to make an all digital system easier to swallow. Why just demos when you could just d/l one from the marketplace?

but hey, "60sigh.."
Thurrott is going off of exactly what we have to go off of, an intentionally vague policy piece and confusing interviews that sound like execs are just making shit up. So I don't see what exactly his (very biased, forward-leaning? eugh) post is supposed to prove.

The whole point of all the draconian DRM was to monetize the resale market and reduce piracy to increase revenue. Why then allow a full retail game to be shared amongst eleven people and potentially cost ten sales?

In what bizarre world would publishers be gung-ho about that?

But hey, PR twitters.
 

chadskin

Member
Posted?

Paul Thourott

http://m.winsupersite.com/xbox/xbox-one-preview-what-really-happened-family-sharing

Also, the whole idea behind the sharing was to make an all digital system easier to swallow. Why just demos when you could just d/l one from the marketplace?

but hey, "60sigh.."

Thurrott calls the whole Pastebin entry a fake because Microsoft PR says one of the things the engineer stated isn't true AFTER they axed the DRM and Family Sharing anyway? Yeah, right. Journalism at its best.

To me, what he wrote sounds pretty believable and in line with what Microsoft might have envisioned with Xbox One.
 

MogCakes

Member
We'll never know. Unless it gets released in another form later and works the way MS said it does.

Here is the issue with this. Anonymous source dude is a hero of leaking. He is trustworthy to gaf because he was right about some stuff. Non anonymous people in high positions at Microsoft and are saying "No, it is not true" are considered liars. Why would MS lie about a service they cancelled? Why respond?

You can never win a fight with a popular anonymous source. Especially if you're a very well know entity in a position to actually KNOW about the subject. Such is the idiocy of the internet.

Not 'some stuff', a whole lot of stuff. A very huge amount of stuff.
 

jond76

Banned
He uses the word unlimited to get his point across but unlimited is only under the Everyone in your home section.



Why would they write unlimited in that section but not in the family share section??

Hmmmm maybe because it was limited.

Eh, I'm just making conversation. The real fact is that, now that's on the backburner, we will never know for sure (no matter what "insiders" say)

The only way to really have known was if the feature went live for everyone.
 

Harlock

Member
Just imagine. Dude one buy a game, play the 7/8 hours single player campaign in two days. Next friend play. And the next. Up to 10 people. Only the Parrot guy and Giz,odo to believe in that.
 
Thourott is a MS tool. The article is laughable.

Unlimited access to library = able to play the whole game. Big fucking reach dude.

Add to that it doesn't even say unlimited access under the family share plan. It says it under the home use. Like my wife can play a game I purchased with my account on my home console.

They leave the word unlimited off the family share plan for obvious reasons.

Before they put this on the website it went past legal. They would not just use terms loose and crazy.
 

Enectic

Banned
Reading some of the comments here leads me to believe that some people actually wanted the Xbox One to have the 60 minute restriction just so they could use it to attack the Xbox One. Reminds me of how it seemed some people wanted the PS4 to have DRM so they could use it to attack the PS4. This is a low, disgusting, and selfish tactic.
 
Reading some of the comments here leads me to believe that some people actually wanted the Xbox One to have the 60 minute restriction just so they could use it to attack the Xbox One. Reminds me of how it seemed some people wanted the PS4 to have DRM so they could use it to attack the PS4. This is a low, disgusting, and selfish tactic.

Some people are weird like that. For me I enjoy the spectacle of it all. To have a company backtrack on something like this and claim we lost such a great feature without giving concrete details is interesting to me.
 

longdi

Banned
Thurrott is going off of exactly what we have to go off of, an intentionally vague policy piece and confusing interviews that sound like execs are just making shit up. So I don't see what exactly his (very biased, forward-leaning? eugh) post is supposed to prove.

The whole point of all the draconian DRM was to monetize the resale market and reduce piracy to increase revenue. Why then allow a full retail game to be shared amongst eleven people and potentially cost ten sales?

In what bizarre world would publishers be gung-ho about that?

But hey, PR twitters.

The point is to get gamers feeling a little saddened at the "loss" of fake-mily game sharing after they decides to turn off their draconian DRM switch. You cant have the cake and all bhoys. Dirty PR at play here.

I really hope Mattrick never step up on stage and present another Xbox event. He, Phil Spencer and Marc Whitten all have that condescending mba look...
 
The point is to get gamers feeling a little saddened at the "loss" of fake-mily game sharing after they decides to turn off their draconian DRM switch. You cant have the cake and all bhoys. Dirty PR at play here.

Yup. They're trying (And partially succeeded) at making fanboys angry at Sony for not trying to ripoff their customers.
 

MogCakes

Member
Eh, I'm just making conversation. The real fact is that, now that's on the backburner, we will never know for sure (no matter what "insiders" say)

If you don't want to believe CBOAT you don't have to, but that doesn't discredit him in the least.
 
People have to stop posting pics of MS employees tweets. If they werent prepared to fully detail the family sharing plans at E3 or the week after what makes you think they'll give you the real fucking details now?

As much as people like to say everything out of their mouth is a lie, it's still good and necessary to have both sides of a story. Because what's ironic is that when they say absolutely nothing at all, refusing to speak out against negative rumors on their platform, they get a lot of shit for that as well. People say things like "If this wasn't true, why wouldn't Microsoft immediately come out and put these rumors to rest?", but when they actually decide to answer the rumors directly, the comments are more or less "don't believe their lies."

And don't get me wrong, they have every reason to potentially lie or paper over things that can portray their platform in an unfavorable light, but it's ridiculous to treat literally everything they say that way. It's almost like why are people even interested in hearing anything they have to say in the first place then if that's how we're going to react when they actually engage with people and attempt to say anything at all? Microsoft in laying out their policies prior to E3 actually gave us a few details on the various restrictions. Sure, that didn't mean that there weren't still questions that required answering, but barring a few important details that people like myself were dying to know some more about, Family sharing seemed like the most straightforward amongst all of those policies. Maybe it might not seem that way because it got the most positive attention, and the negative stuff just took on a whole new life of its own, but thurrot is correct that Microsoft described the family share as being unlimited access to your games. The hour time limit that people are referring to, and trying to use to make it look like Microsoft hinted at this limit on family sharing all along has nothing to do with family share, or, to be more precise, is loosely connected to what family share was, or at least as it was presented by Microsoft.

If you're playing your games at a friend's house over the cloud, you have to access the internet every single hour instead of the 24 hours if you're on your own console at home. With family share more or less working the same exact way as accessing games over the cloud, it's no surprise if there was some kind of internet check every hour for that, too, because why in god's name would family share users have even less restrictions than people playing at home on their own console, and who actually own the games being shared? I take this whole negative focus now on family sharing as some people who legitimately see that in the process of all the consumer outrage, we actually lost a legitimately cool sounding feature on the Xbox One that a lot of people wanted. I know 4 people that canceled Xbox one pre-orders over the loss of family share. It was a pretty big fucking deal to them. But rather than acknowledge we lost a cool feature, and that maybe in the process of "winning" we actually lost (or killed) something in the process, people much rather retroactively attack it and say "See? You guys really didn't lose anything at all! The feature was absolute shit anyway!" Whatever form it does return in, if it does at all, it may be seriously gimped.

Hopefully I can't be banned for this comment. Just expressing my opinion.
 

werks

Banned
AHAHAHAH

Name one Dev or Pub that was on board with 1 for 10 sharing. Please...

Somebody, anybody let us know that they agreed to this "family sharing" from MS. LOL.

What a fucking joke. The most restrictive used game DRM to date, but free for all with digital sharing.
 

GetemMa

Member
What is more likely?

That the Xbone, a system that is supposed to rid the industry of the "scourge" that is used games, would have allowed 1 person to buy a game, and let 10 more people fully play that 1 copy entirely for free. Not just that, it makes it extremely easy for people to do this.

or

They made a system that blocks used games and set up a lame Demo sharing system to eventually get more people going to their marketplace to pay full price for games.

Use your heads guys. Look at History. Look at the past action of MS and their down right refusal to unequivocally declare what their plans were.

The first thing Cliffy B does after the Xbone turned in the Xbox180 was to go to Twitter and continue his crusade against used games, which he clearly has a problem with because the publishers don't receive a dime for it.

So how did the former XBone solve this problem if it is facilitating the distribution of 10 free copies of every game that a gamer puts in the system?

No logical person can conclude that the family sharing plan was what the those hopeful people thought it would be.
 

tafer

Member
As much as people like to say everything out of their mouth is a lie, it's still good and necessary to have both sides of a story. Because what's ironic is that when they say absolutely nothing at all, refusing to speak out against negative rumors on their platform, they get a lot of shit for that as well. People say things like "If this wasn't true, why wouldn't Microsoft immediately come out and put these rumors to rest?", but when they actually decide to answer the rumors directly, the comments are more or less "don't believe their lies."

And don't get me wrong, they have every reason to potentially lie or paper over things that can portray their platform in an unfavorable light, but it's ridiculous to treat literally everything they say that way. It's almost like why are people even interested in hearing anything they have to say in the first place then if that's how we're going to react when they actually engage with people and attempt to say anything at all? Microsoft in laying out their policies prior to E3 actually gave us a few details on the various restrictions. Sure, that didn't mean that there weren't still questions that required answering, but barring a few important details that people like myself were dying to know some more about, Family sharing seemed like the most straightforward amongst all of those policies. Maybe it might not seem that way because it got the most positive attention, and the negative stuff just took on a whole new life of its own, but thurrot is correct that Microsoft described the family share as being unlimited access to your games. The hour time limit that people are referring to, and trying to use to make it look like Microsoft hinted at this limit on family sharing all along has nothing to do with family share, or, to be more precise, is loosely connected to what family share was, or at least as it was presented by Microsoft.

If you're playing your games at a friend's house over the cloud, you have to access the internet every single hour instead of the 24 hours if you're on your own console at home. With family share more or less working the same exact way as accessing games over the cloud, it's no surprise if there was some kind of internet check every hour for that, too, because why in god's name would family share users have even less restrictions than people playing at home on their own console, and who actually own the games being shared? I take this whole negative focus now on family sharing as some people who legitimately see that in the process of all the consumer outrage, we actually lost a legitimately cool sounding feature on the Xbox One that a lot of people wanted. I know 4 people that canceled Xbox one pre-orders over the loss of family share. It was a pretty big fucking deal to them. But rather than acknowledge we lost a cool feature, and that maybe in the process of "winning" we actually lost (or killed) something in the process, people much rather retroactively attack it and say "See? You guys really didn't lose anything at all! The feature was absolute shit anyway!" Whatever form it does return in, if it does at all, it may be seriously gimped.

Hopefully I can't be banned for this comment. Just expressing my opinion.

The problem people have believing MS's position is simple: They had countless opportunities to explain this plan and they refused to do it: They evaded the subject, they kept it under extremely ambiguous terms, they contradicted themselves, etc. And now that it is death, they came out trying to defend it? I find perfectly natural if most people won't believe your words now that it doesn't matter.
 
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