ChewyTechnology
Banned
Slowly but surely M$ is listening to all the negative feedback from their greedy policies.
How is this the same? MS is adding awesome stuff to the console, where Sony and the ps3 took it away. :/While this is a step forward and another good move by Microsoft, I just can't shake the rubbish they tried to force upon me. I mean, this is why I will stick with my PS4. Sony have been honest, open and looks to have developed an amazing console. Even with this great news, I jut have a feeling deep down that its only because they have to, and not because the want to. I had this feeling with Sony back in 05-06 and that's why I went 360. Now I feel the tables have turned.
Developers don't sound too excited about this...
http://www.vg247.com/2013/07/25/indies-mixed-on-xbox-one-self-publishing/
Edit: I should say cautiously optimistic.
How is this the same? MS is adding awesome stuff to the console, where Sony and the ps3 took it away. :/
I wonder if they'll still charge indie devs an arm and a leg to patch their games?
The only thing we know with 100% certainty was changed recently was the DRM/Family plan.
Damn, I knew there was a ton of mistrust among consumers at this point, but the venom coming from developers towards MS...
I wish people looked at it that way though. Everything up to this point is MS going back on everything they wanted and to me, i have no trust.
The fact that they've sat on this news for weeks, and will still sit on it until GamesCom, is crazy to me.
Still, early details are very promising. Access to cloud and achievements sounds like a step above XBLIG already. Whether it's going to be a full XB1 service for indies or a Windows App like program for all their App marketplaces, well, we'll see.
I thought this too. How many "pay for achievement" games will end up on the service? How will MS try to curate those out? How do you create concrete guidelines for something like that? Add that to the whole "Games can add more achievements" idea, and I feel like that economy is going to be out of control. I'd hate to be the person trying to keep that system on an even keel.
And what could they do to make you not feel that way? You would probably still be suspicious no matter what they say or how they said it. The best thing Microsoft can do is present their vision and policies, that the gaming community wants, and actually do it."Give them what they want now, tell them a BS story about how we always was doing this, then after we will sweep it right under their noses once they've forgotten."
I just don't like that feeling. Some people are cool with being lied to and misinformed that many times but seriously its almost pathological and I'm not with it.
And what could they do to make you not feel that way? You would probably still be suspicious no matter what they say or how they said it. The best thing Microsoft can do is present their vision and policies, that the gaming community wants, and actually do it.
They've just stated that this won't be happening, and I actually do believe them on this. I don't think people are as vocal about the Kinect stuff as they were on the indie(developers) and DRM stuff. I'd actually say there's a significant amount of people buying the Xbox One because of Kinect 2.0. It is the main differentiator between PS4 and X1. Without it (assuming it'll be priced at $400) you're just buying a weaker PS4 with some exclusives for the same price. What I'd actually like to see is Microsoft take a loss or reduce their profit, and match the PS4's price.Sort of expected, but what the hell is going on with this company. Now they need to do a 180 on selling every Xbox one with a kinect and offer a lower price stand alone console.
arent all the visionaries gone? robbie,allard,etc.No reason why he should need to be able to be influenced by anything Microsoft does at this point, it's all reactionary.
There is no vision at Microsoft anymore, that vision came and left with the always-online DRM.
arent all the visionaries gone? robbie,allard,etc.
many dont want it because of kinect required. its a liability actuallyThey've just stated that this won't be happening, and I actually do believe them on this. I don't think people are as vocal about the Kinect stuff as they were on the indie(developers) and DRM stuff. I'd actually say there's a significant amount of people buying the Xbox One because of Kinect 2.0. It is the main differentiator between PS4 and X1. Without it (assuming it'll be priced at $400) you're just buying a weaker PS4 with some exclusives for the same price. What I'd actually like to see is Microsoft take a loss or reduce their profit, and match the PS4's price.
I disagree, a company does not get as big and influential as Microsoft has without a vision, they do have a vision. I can't however claim to know what that is; they did have that executives restructuring recently. Some of their decision have been reactionary, but I'm sure it'll be worth it in the end for Microsoft. It's better to suffer all that ill will now, than to have launched with said policies and have to reverse 6 months or a year into next gen. They might not have recovered from that. If there's something I know, it's that people forget. Sony and their executives made some very questionable decisions and statements at the beginning of last gen and are now heralded as the darlings of the gaming industry. if Microsoft keeps hitting good notes consistently, it could easily be a similar scenario.No reason why he should need to be able to be influenced by anything Microsoft does at this point, it's all reactionary.
There is no vision at Microsoft anymore, that vision came and left with the always-online DRM.
I've noticed this and the concerns are very valid. But just going by my circle of friends and social/gaming media, there isn't just much of an uproar about it as there was with DRM or even indie policies.many dont want it because of kinect required. its a liability actually
How is this the same? MS is adding awesome stuff to the console, where Sony and the ps3 took it away. :/
Props to GI for actual reporting.
I agree. It's nice to see someone actually break news and not be afraid of these mighty companies on which they may or may not rely. Too often these days are writers more enthusiast press than actual journalist.
i feel like there's some sort of weird sadistic abuse that Microsoft is doing to itself with "waiting" for an announcement like this. GI did them a favor.
This shouldn't have been a "surprise" for GamesCom. It should have been announced as soon as the decision was made. In the mean time they are getting indie developers shitting on them like that Lanning guy and other developers saying how they suck a lot because of their policies etc etc etc.
Why aren't they stopping that stuff as soon as they can? Why are they letting it happen when they can stop it? If its not one issue, its another with this box and it seems like it comes down to incompetence in the messaging and they still haven't got the right idea here.
They're doing it to themselves. This shouldn't have been "the" surprise for GamesCom. Its a crappy surprise and ultimately not very interesting, other than the "every box is a debug-unit" thing, since it is very samey to another company who was supportive of indies on the outset.
Klepek, you PUSSY!A few people took Patrick Klepek to task because he knew about this news weeks ago but didn't report on it. He says it was info that came from a source that he couldn't really break (most likely people near the top).
I...don't know what to make of that honestly. He wasn't under embargo or NDA.
So its becoming increasingly apparent the only thing different about these consoles will be:
Kinect
RAM
Name...
So its becoming increasingly apparent the only thing different about these consoles will be:
Kinect
RAM
Name...
So its becoming increasingly apparent the only thing different about these consoles will be:
Kinect
RAM
Name...
GPU...So its becoming increasingly apparent the only thing different about these consoles will be:
Kinect
RAM
Name...
This shouldn't have been a "surprise" for GamesCom. It should have been announced as soon as the decision was made. In the mean time they are getting indie developers shitting on them like that Lanning guy and other developers saying how they suck a lot because of their policies etc etc etc.
So its becoming increasingly apparent the only thing different about these consoles will be:
Kinect
RAM
Name...
The problem is that the new editor, Unity, requires a 40.000$ fee in order to release games on xbox 360 and will be same for xbox one i assume
Which means only a 1% of indies can afford it, even if they dont have to pay for a dev kit
While XNA releases came for free, you only had to pay 99$, not 40.000$
Whoa. Naw. Really? No way it's THAT expensive.
The policy changes are great, but they dont undo the experience I had. Im not ready to forget what I went through. Working with Microsoft was the unhappiest point of my career. Policies are one thing, but developer relations are another.
You could deduce the differences between consoles from nearly every gen in such simplistic fashion. Terrible post.
Unity is not really indie friendly, though, is it?
Well have at it and run off the big differences of these console, please i insist.
This is pasted from the thread linked.
I made this post the last time someone claimed they were basically the same system now ->
● Kinect 2.0 mandatory vs. PS Camera Optional
● No Self-Publishing vs. Self-Publishing Use System as Dev Kit vs. ???? <<<<<<<<
● "Intentionally didn't target the highest end specs" vs. As powerful as money allowed
● Haptic Feedback Triggers vs. PS4 Touch Pad
● Asymmetric Analog Sticks vs. Symmetric Analog Sticks
● New Improved D-Pad vs. Light Indicator (Health, Etc) and Controller Speaker
● No Headset Packed-in vs. Headset Packed-in
● $499.99 vs. $399.99
● Snap/HBO Go/Tried-and-True Online infrastructure vs. PS+ value; critical integration of Share feature
● "Power of Cloud" for dedicated servers, some low level enhancements for games vs. "Power of Cloud" for streaming PS1, PS2 or PS3 games
● All-in-One-Entertainment Device vs. "A system for the gamers, by the gamers."
● Does not allow previous gen peripherals; proprietary set up forces reset vs. 98% of your peripherals from last-gen should work
● Paywall for basically everything vs. Paywall for multiplayer only; free-to-play and all apps remain free for all.
● 15 Exclusives in First Year, 8 new IP and ??? total in development vs. 20 Exclusives in First year, 12 new IP and 30 total in development.
● SmartGlass integration vs. PS Vita integration
Im all for PS4 and wont be buying the One, but really all those other moot points matter do they?
Didn't Microsoft announce some sort of deal with Unity at Build?I think it is the ultimate indie friendly platform right now
I use it and have taken developement to a whole new level since my XNA attempt
The only problem is that all that power comes at a cost when it comes to consoles, but is ideal for iPhone, PC, mobile etc