SolidSnakex
Member
This isn't really new, but here's what we should expect from gamescom
http://www.destructoid.com/kazunori-yamauchi-on-gran-turismo-6-and-beyond-256119.phtml
"We've updated the physics engine, we've updated the rendering engine, we've updated the suspension models. That's all good news for GT5 users, but I think if you try the version on the show floor right now you'll realize that going from the top menu screen you can immediately go into a race seamlessly without it stopping for loading times," Yamauchi explained. "That's something we really worked hard for, so that the UI is smooth and quick. That's something that I think GT5 users will really appreciate."
But what beyond that? I told him that it seems like they have something bigger up their sleeves. He laughed and nodded.
"Yes, we have things in the works." [laughs] "I think we might be ready to announce more things at gamescom."
"We mentioned it a little bit at the Silverstone announcement a few weeks ago but we want to affect more industries outside of just the game world, and we're setting up a lot of collaborations with a lot of different game companies right now, as we speak," Yamauchi reminded. "I think those are some of the most interesting things coming up for GT6."
He tells us that this year's gamescom will bring us more information on these and other details, including multiplayer additions to GT6.
http://www.destructoid.com/kazunori-yamauchi-on-gran-turismo-6-and-beyond-256119.phtml