eddfromtheriver
Banned
so did he comment of the inaccuracies of some of those numbers & how things dont work like how he stated yet or nah?
Nope, he just said "the power thing is not true"
so did he comment of the inaccuracies of some of those numbers & how things dont work like how he stated yet or nah?
Have you been in this thread long? There's been VERY little gifs/meme pics in this thread...nor were "why is your product shitty". The vast majority of responses in this thread have been on point and dealt directly with Albert's tech posts. And the only people that were banned were snarky Xbone dudes acting like douches.
Both blow everything we have seen on the Xbone so far completely out of the water.
Sure you can but, as was pointed out a few pages back, using launch titles as the bar historically works against you as developers become more accustomed to each of the co soles architecture. The information Albert has now is coming from devs who have only been working with these dev kits for a short period of time.
The point is that Albert said two games looked great. The PS4 game he saw was running 50% faster than the One game. This does not at all fit in with his narrative that you can't tell any difference right now.And Driveclub runs at 30fps. What's your point?
Driveclub hasn't
Since GPUS were invented, the ones were the fastest were the ones which had more stuff and did them faster
Someone was actually trying to argue for DRM? I can't even.
Driveclub hasn't
I don't know what Driveclub is. I know what #Driveclub is though. And the game looks fun!
Just making fun of the stupid product decision on Driveclub by Sony
Of course. But Albert specifically said both are "great-looking games", presumably establishing rough parity for the onscreen visuals. That leaves just the framerate difference.FPS comparisons will only get you so far.
As an easy example: Counter-Strike: Source has hundreds of FPS on 640x480 and with everything turned off but looks like shit. Pump it up to 1920x1080, turn everything on and you'll have much less FPS but the game looks miles better.
Now what are we going to talk about.
Oh god lmao, on gaf.. never thought I see the day. Well maybe in OT.Sorry, what? I said if the posts were well thought out then they had a right to be posted. I also gave examples of things that a "hater" (delusional fanboy) would say. The former is what he should be interested in reading and the latter is what he should be avoiding. Considering the post that I quoted was questioning why Albert shouldn't avoid "haters" I thought my post was rather clear. You seem kind of turnt-up in this thread so I'm not trying to start shit with you.
But that # isn't part of the name..it was just marketing stuff as far as I know to promote the social aspect of it
Oh god lmao, on gaf.. never thought I see the day. Well maybe in OT.
I am shocked that there is, once again, no secret sauce.
Sorry, what? I said if the posts were well thought out then they had a right to be posted. I also gave examples of things that a "hater" (delusional fanboy) would say. The former is what he should be interested in reading and the latter is what he should be avoiding. Considering the post that I quoted was questioning why Albert shouldn't avoid "haters" I thought my post was rather clear. You seem kind of turnt-up in this thread so I'm not trying to start shit with you.
Hey, thats an excellent idea--and with all the money has Kaz must've been sending you for all those less than stellar 3rd party PS3 multiplats over the last 6-7 years, you should have enough money for a couple dozen Xbones by now, right?
I kid.
Joking aside, i think he's making a statement based on the engineering, tools, and support Microsoft is providing. I would say that the ball is in the court of the developers now, not him. We've seen what happens when a platform is truly unable to perform to Devs needs or expectations (the Wii U, which simply is left out in the cold when it comes to new engine development).
I have little doubt that the PS4 is going to produce better looking first party games in the long run ( I am, in fact, counting on it). But those that utilize the common denominator of engines optimized to run on two machines with similar architectures, it would be fallacious to assume the One is going to be simply left in the dust. It would also be erroneous to assume that it's not going to have impressive looking games in its own right because, as we all know, power is only one factor in the equation.
Art, design, gameplay concept, execution, these are all elements which will utilize each console's strengths and limitations in varied and clever ways, so the continued argument that fill-rates and pixel counts represent some kind of objective magic bullet that supercedes any potential not illustrated by numbers on paper is, simply, wrong. One only has to look back at the last few hardware generations to realize that having the best specifications is never really the deciding factor in your console's success, yet the same argument resurfaces every time we start a new cycle. It is one reason why such threads are continually locked (because it becomes, it its heart, a fairly pointless endeavor based on emotions fueled by erroneous assumptions.) In my opinion, games are multidisciplinary effort created by programmers, artists, designers, play testers, writers, and not just hardware engineers.
I am shocked that there is, once again, no secret sauce.
Both blow everything we have seen on the Xbone so far completely out of the water.
The infinite power of the imagination.
The point is that Albert said two games looked great. The PS4 game he saw was running 50% faster than the One game. This does not at all fit in with his narrative that you can't tell any difference right now.
Driveclub being 30fps isn't relevant because he didn't think it looked great. Killzone singleplayer being 30fps isn't relevant because that's not what Albert saw.
For how many years were some people saying the devs would get used to the PS3 and multi plats would look better?
It never happened.