Using the relative size of blocks and airport runways I came up with this size comparision. I think it's more realistic then some of the other ones posted.
Here's a bit of an adventure I had years ago playing San Andreas for the first time:
I was up to some shenanigans, and had to escape the police. During the chase, my car careened off the road and exploded, leaving me stranded in the forest/countryside between San Fierro and Las Venturas. I was nowhere near a vehicle, or a person with a vehicle, and I found myself running as fast as I could through the trees in an attempt to find the city again.
As I was bumbling through the forest, the weather began to turn sour, and soon there was a heavy fog obscuring my vision. I could hear nothing but CJ's footsteps on the earth, and I could barely make out the trees ahead of me. And then I saw them.
Up ahead, were two glowing orbs, floating in the fog. As I approached, the battered shape of an abandoned vehicle, lights on, engine running, door open. Aside from the wind in the trees, the vehicles engine, and other ambient noises, there were no other sounds. It was one of the most atmospheric things I've encountered in a GTA game, and it was creepy as fuck. I high-tailed it out of there as fast I could. I didn't even bother to steal the car. Lol.
The thought of getting lost in that immense wildlife in GTAV has me pumped as fuck. I want more nightmare fuel.
Which article did you read this in, do you have a quote from them???
Not saying they didn't say this or confirm it, I just can't go to game sites at work so I can't look it up myself. Very interesting.
It's super impressive how large the world is.
How big would Panau from JC2 be in comparison?
Yeah that looks incredible but is that for real?
Much bigger. I remember someone comparing it to the size of one of the larger islands.
Much bigger. I remember someone comparing it to the size of one of the larger islands.
I still want my Vegas & San Fran. More importantly Vegas since it makes a bit more sense geographically.
They could have at least put Vegas in there as its not THAT big and all R* would really need to do is replicate the strip.
And not a damn thing to do other than blow shit up and swim in empty water. JC2 is a fun game, but the wasted space is it's downfall.
And not a damn thing to do other than blow shit up and swim in empty water. JC2 is a fun game, but the wasted space is it's downfall.
JC2 is probably the open world game I've spent the most time with, but they could definitely take some inspiration from R* in the world building department.
The reason people are excited is not because its big or bigger than game X, Y and Z, its because they know Rockstar will use the space for something, they have that ability to make sure every section has a purpose, instead of just making large landscape and calling it a day.
I am glad we have lots of wilderness with smaller towns and a few gas stations, it make the city feel more special and unique when there is actually something else.
GTA4 was just city, ti was dull as hell from a artistic point of view, there was no context or feel for the world, thus the city was no longer special, since it was always the default place you were in, since there was nothing else.
That is all I am saying. As fun as it can be to do stunts, blow shit up, fly around, etc, you can't get around how barren the gigantic world is. The limitation takes it's toll on you after awhile. So much wasted space. Hell, the least they could have done is add some exploration in the water and perhaps throw in some sharks.
He is about right. This is actually the correct size comparison of V, RDR, IV and SA:If it really IS that big then Holy Jesus that's a big world. The best part is this is a GTA game so you know there will be tonnes of details everywhere
Exactly.
GTA V's world is meticulously handcrafted, while Just Cause 2's is a vast realm of nothingness.
The in game world will be on a much smaller scale.
Fake, that is an old screenshot.
On my facebook timeline there are some douches who downloaded the leaked version
On my facebook timeline there are some douches who downloaded the leaked version
It's fake.ah crap looks like GTA IV with AA
since when is that city on an island?
It's fake.
ah crap looks like GTA IV with AA
Guys...Well ask those douches how the framerate is.
There also was a car in the forest with scratches on it that drove without passenger a couple of meters like Christine iir.
No more San Francisco?
I can't believe people are still stressing over map/city size. Multiple mappers on GTAForums, y'know the site that mapped this game nearly perfectly aside from the rural roads months ago, have said the city is as big as the entire map from GTAIV if you removed the water in between, if not a tiny bit bigger. On top of that Rockstar has recently said in an interview that Los Santos is effectively all the islands from GTAIV smashed together, exactly what people have been saying on GTAForums.
It's a big city, it's a big map.
And for people concerned about the countryside/desert being sparse, this is post-Red Dead Redemption Rockstar, not Avalanche Studios, or even the Rockstar that made San Andreas. The countryside will have a lot of personality.
He is about right. This is actually the correct size comparison of V, RDR, IV and SA:
Made by Magic_Al at GTAForums. He put a lot of work and effort into scaling the maps correctly.
EDIT: This should be included in the OP instead of the wrong size comparison.
Spot on! I can't imagine that these same people even looked or viewed the same screenshots/trailers that I have. Then reading reddit/GTAForums for more info of people who are way more talented than I am with figuring this stuff (which has all been reposted here).
It's a no-brainer, to doubt the size at this point in the game is just covering your ears and yelling "LA LA LA LA I CAN'T HEAR YOU!".
The best part is even despite mappers on the internet being able to map the city and basic shape of the landmass, smaller towns like Fort Zancudo and Grapeseed have gone mostly unknown. Just take a look at those areas in comparison to the city, and the city zoom.gif in this thread. Those are legit small towns. Not to mention Paleto Bay up north, and Sandy Shores in the middle that have a bunch of icons on them.
This looks to be a damn good map; much bigger and more varied than GTAIV. I'm excited.
The biggest, glaring problem with Just Cause 2's world is there is almost no neat atmosphere or memorable landmarks. There's like three boring modern cities, and then tiny towns with hut like villages everywhere. Exploration amounts to finding money stashes, weapon parts, and stuff.
Red Dead Redemption and San Andreas are amazing open worlds because of the atmosphere and environmental motifs. The wilderness in San Andrea means entirely different NPC's, vehicles, weapons, and landscape. Red Dead Redemption had two main desert environments but the differences in lighting, landscape, wild life, and NPC's make the differences easy to spot.
The whole map being open from the start in GTA V means there isn't landcape or environment progression. Instead of placing the player in a new area and giving the player new missions and tools, GTA V allows for varied mission and landscape variety from the start .
I dont think this is accurate at all. The in game world will be on a much smaller scale. People are just getting way too excited comparing the areas to real world.