The games engine is Luminous Studio.
They're using Luminous Studio at least.
EDIT - Beaten.
I see they weren't lying about putting the engine on mobile.
The games engine is Luminous Studio.
They're using Luminous Studio at least.
EDIT - Beaten.
All The Bravest?
ATB has beautiful pixel art (not counting the reused assets). Deal with it.
I do have a 'droid phone, but that just throws your "oh, there's button inputs too" argument out of the window doesn't it?
The point is, let mobile games stay mobile games and don't put big guns on there, that's not how it works, I can't even play Minecraft on phones (even though it's there!) because of how inconvenient it is.
Though if it's just a card game, yeah, it'll be right at home on mobile.
Not on mine though.
Keep killing your fans SE.
From the look of the game in the scan, it actually looks..... kinda good?!?!?
Could the title be any less clear?
iOS certainly is not cheap and Android can be all over the place (though the Nexus line is helping there), and in both cases tech still seems to be rapidly advancing so something you spent hundreds on just two years ago when it was cutting edge may be no good for whatever new game hits. It's kind of like with PCs versus Consoles: you spent a lot on PCs to have a cutting edge experience, but you want consoles for a stable, guaranteed experience, and smartphones right now are sort of like PCs pretending to be consoles. And without AS huge of an advantage either in inputs (at least for specific games in the case of PC) or technical power.Maybe you don't have a PSP either? So what? Not owning it is not a reason to hate mobile or any platform.
And if you don't have an iOS or Android device... you are in the minority.
No one? Except.... everyone.
Yeah iOS and Android... pretty obscure...
This.
Better?
That's the Square Enix I know!
fuck i can't find the scans D:
From the look of the game in the scan, it actually looks..... kinda good?!?!?
Anyone translate the article?
I would play it if Izana was in it.
I hope it at least plays well on the first Nexus 7. If it doesn't, well, that's my biggest problem with mobile even ahead of the button issue, it's like with late 90s PC hardware except it's taking the console developers I care about away rather than developers that were always dedicated to that platform anyway.If the game does turn out to be good, as much as I would love using it for serious internet debate list wars about how SE is or is not really doing all that bad these days, I would at least like to be able to play it, Square-Enix.
It looks like mostly the same cast.
Hope it come to the west
Wait, they revived the Agito name?
Don't assume that this will be awful because it's on mobile. Final Fantasy Dimensions is great, both Chaos Rings games are pretty solid, and the iOS port of Final Fantasy Tactics is really well-done. I'd also argue that the iPad port of The World Ends With You is even better than the DS version.
Not every S-E mobile game is All The Bravest or *shudder* FF4: The After Years.
But will it be localized is the real question.
Don't assume that this will be awful because it's on mobile. Final Fantasy Dimensions is great, both Chaos Rings games are pretty solid, and the iOS port of Final Fantasy Tactics is really well-done. I'd also argue that the iPad port of The World Ends With You is even better than the DS version.
Not every S-E mobile game is All The Bravest or *shudder* FF4: The After Years.
But will it be localized is the real question.
I think there were a few Media Vision titles that got skipped over? I need to go check again.Out of curiosity, have they not localized any of their notable iOS titles?
But will it be localized is the real question.
Out of curiosity, have they not localized any of their notable iOS titles?