I hope they read this.
Drop that awful 2:40:1.
It's not going to happen, and it's not awful.
Embrace it. Learn to love it. Remember that the RE4-type camera benefits from a wider FOV.
I hope they read this.
Drop that awful 2:40:1.
Graphics graphics graphics. Yawn. Not a single mention of an interesting gameplay mechanic. "It's all about the experience" (TM). That's AAAA for you I guess.
"Trailer graphics are what you can expect it to look like in-game"
Ok we need a gif of the dude turning at 0:47
It's not going to happen, and it's not awful.
Embrace it. Learn to love it. Remember that the RE4-type camera benefits from a wider FOV.
i will believe it, when i see it
Already done in the GI cover thread:
OP I need to see those screens
OP I need to see those screens
Here's what to expect; next-gen mustaches and the like.
My most anticipated game for PS4 so far.
That's not the main character.He looks nowhere near as cool as he does in the trailer :s
It's not out yet.Buy the magazine.
Scans are not allowed on gaf. How do people not know this by now?
That's not the main character.
True next gen, not just upped resolution. It hasn't been used in any game yet. There's a PCcar game being developed which features this, it's a mod for CryEngine3. If used well, may basically change the way we play games.
Hopefully no multiplayer.
i will believe it, when i see it
How about not stealing from us, k? Thanks.
Steal ? I want just to see more about this game! O__O
That's not the main character.
Already done in the GI cover thread:
WTF does that mean?
Ready at Dawn took a unique twist to QTEs, sometimes melee attacks occur during gameplay, time slows down and you can rotate your camera and find different things in the environment to give you an edge. These can range from dodging a punch or grabbing an improvised weapon for example
Focused on a very strong story driven single player now, not willing to talk about any multipla
It's not out yet.
Soft body physics on the clothes maybe?
This scene look straight out of tlou to me, movements and everything.
Lol, well rejoice then, you play as this man:Preorder uncancelled
Brushd back hair and moustaches must have been in vogue back then
Missing the rugged look, sharp features and boss sideburns of Galahad
"Trailer graphics are what you can expect it to look like in-game"
Wait, WHAT ?!!
Lol, well rejoice then, you play as this man:
Steal from Game Informer, not Ready at Dawn.
Clouds and particles of dust float around lamp flames, subtely settling down on the camera lense
OMG. YES YES YES!! Subtle touches. So hyped for this game right now. I cannot imagine what Naughty Dog must be cooking right now if this is what we will be getting from Ready At Dawn.
it's stealing just want to see the scans ? O_O
Your telling me this is in game graphics 0_0
There are moments in the game when enemies might surprise you or you'll be unable to use your weapon in an instant, that's when you can use your environment to improvise during the QTE as opposed to just the standard "Press X"...But what does this mean? Why would you want to grab an improvised weapon, when, I assume, you'll already have a weapon, or why does it sound like the scene needs to slow down for you to dodge? Why is rotating the camera around when a melee attack occurs a big deal? This makes it sound like it's an on rails/hidden object game, where occasionally the game slows down, which lets you click a button to avoid an attack or whatever.
Your telling me this is in game graphics 0_0