people aren't going to read the article and would just watch the video with the adjusted black levels.
but but but
D:
people aren't going to read the article and would just watch the video with the adjusted black levels.
Except it's not necessary. Just some people are adamant.
The amount of aliasing and shimmering in the XB1 version is immediately noticeable when watching any of the videos posted in this thread.
from DF article
yet when you read the articles...written by the guys that played the game live...they ALL come to the same conclusion...one is significantly better than the other....
You mean
Not trying to reignite another shitstorm but the could being forced to use drones EA's capture gear and not being allowed to do his own tweaking be what caused that Sessler meltdown..............Guys at videogamer allude to exactly that
Footage was captured at a controlled preview event
They ended up tweaking the contrast on the PS4 because of it
lol are you serious? Of course it will run better on your hardware.
You mean, right?
(disclaimer: very quick and veeeerrry dirty gimp shop)
Thats Resistance 3 AA.
PokéKong;87927863 said:Dudes you can just adjust the contrast level on your very own TVs.
I understand what you're saying but this isnt about the average family. This is about hardcore gamers who sign up for forums to post about their favorite videogames.
any Xbone mp footage? links plz.
It's over sharpening. It has nothing to do with textures.
It's like watching a DVD, increasing your sharpness to 100 on your TV, and thinking you're getting a Blu-Ray quality picture.
You mean, right?
(disclaimer: very quick and veeeerrry dirty gimp shop)
http://www.youtube.com/watch?v=hG2nyFZdr1k&feature=c4-overview&list=UUw7FkXsC00lH2v2yB5LQoYA
Game looks fucking awesome in this video.
You mean, right?
(disclaimer: very quick and veeeerrry dirty gimp shop)
Like, seriously. I've read the first few pages of this thread and yes, I understand sharpening, contrast, flat black levels, etc. Has it been answered why the PS4 version textures look flat-out blurry in some parts? I mean, crushed blacks can't explain why I can see this dudes hair pattern clearly in this .gif but the PS4 version that detail is blurred. Does it have something to do with AA? A filter? The scaler in the PS4? My PS4 BF4 launch bundle is still a go, I'm just curious.
Done!PS3 "Xbone Mode"
It's running at a lower resolution, so the UI elements still fill out the same number of pixels on each console, but because there are less pixels in the Xbox One image it appears larger.
You mean, right?
(disclaimer: very quick and veeeerrry dirty gimp shop)
Now the Xbox One has atrocious image quality? Wow, so much insane hyperbole thrown against the Xbox here lately. The PS4 looks better but not by much IMO.Why, because they added a sharpening filter and insane contrast? Are you ignoring the almost complete lack of AO and the atrocious image quality?
He's quoting the review though so the reviewer must not understand the different between native and upscaled.
IGN just posted their comparison: http://www.ign.com/videos/2013/10/28/battlefield-4-xbox-oneps4-graphics-comparison
Again, it's not even remotely close to what DF posted. It's far more similar to the JackFrags videos. No crushed blacks or insanely jacked up contrast and sharpness. See for yourselves.
When you play the games at home, you'll notice the higher resolution and AA in the PS4 version.I'm not denying the PS4 technically looks better, but we're at the point that we have to zoom into frames to often illustrate these differences - differences that are in many cases, arguably, more subtle than early PS3/360 comparisons.
I can understand why hardcore gamers may find these comparisons hugely significant, and even worrisome, but to the millions of BF gamers on both platforms, surely they'll be happy with their versions? I don't see anything here to be "worried" about. Yes, we know the XO is underpowered - we expected differences. But we've lately come to expect dramatic differences.
I don't see dramatic differences.
Tellingly enough, when people watched the video first-go, there was a split in terms of which version looked better. That was the first impression and I think that is ultimately more important than frame by frame comparisons
Came to post the same thing.IGN comparison looks nothing like the DF comparison.http://www.ign.com/videos/2013/10/28/battlefield-4-xbox-oneps4-graphics-comparison
XBO looks too dark but you can see the detail on that strap. PS4 and PC are closer in range but you can't see the detail in the strap on the PS4 version but can on the PC.This one too. It's fine on the pc version..Strange
Digital Foundry said:Perhaps the biggest takeaway is that, in this near-finalised state, the PS4 offers a superior experience on several fronts. The resolution is higher at 1600x900, as compared to the tried and tested 1280x720 on Xbox One, suffering as it does for more visible aliasing artefacts. Visually, the PS4 has a marked advantage with ambient occlusion effects too, which simply isn't matched on Microsoft's platform with the build we played.
From videogamer.com:
And with the console war heating up as we edge closer to the next-gen launch, DICE’s shooter may end up being a key factor in the war between Microsoft and Sony, with the PlayStation 4 version displaying a clear advantage over the Xbox One.The differences between the two versions will come as great concern to Microsoft. Just as it appears to be regaining traction from its fumbling Xbox One campaign, the revelation that at least one of next-gen’s major launch titles is noticeably weaker on its console will be enough to threaten to send the platform holder back to square one. It’s difficult to tell how big a problem it may end up being until we’ve compared the complete multiplatform launch line-up it, but if the trend continues with further releases (as last week’s Call of Duty: Ghosts rumour suggests it may well do) even players heavily invested in the Xbox platform could be prompted to starting look elsewhere.It may just be teething problems, of course, and as developers grow accustomed to working with Xbox One, issues related to native resolution may soon become a thing of the past. But that goes both ways. With the PS4 off to a stronger start, the divide between the two consoles may remain a constant as developers look to push that GDDR5 RAM and impressive GPU in ways they simply can’t on Microsoft’s console.
The filmic experience embodied. So real. So visceral. So based.You mean, right?
(disclaimer: very quick and veeeerrry dirty gimp shop)
Why do the Xbone pics look better?