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COD: Ghosts has an exact same cutscene from MW2

monlo

Member
"Stop calling devs lazy"

Jennifer-Lawrence-ok-thumbs-up.gif
 

pants

Member
Everyone reuses content, code, effects.

It's good development practice. It should be actively encouraged

Don't reinvent the wheel for the sake of reinventing the wheel.

I dunno. Reusing classes/methods to build a new version of a calculator app, sure, why redo? extend etc. But for video content in a visual medium, you better have a good reason and it shouldn't be "don't reinvent the wheel"
 

monlo

Member
Christ, GAF goes FULL retard when it comes to COD.

EVERYONE reuses assets. Why? Because it saves TIME that could be spent elsewhere.

DICE did it with BF4, Bungie probably still has some assets from Reach in Destiny however minor or major they may be, ND's Uncharted engine is fully compatible with the PS4 and wasn't really "upgraded" in the traditional sense.

This isn't being "lazy", it's called using common sense and not just trying to please a vocal minority who would bash the franchise as the "same" unless they turned it into something unrecognizable.

did you know Zelda 64 was built on the Mario 64 engine?

But, because Nintendo isn't lazy and actually tweaked it so much... that Zelda 64 basically created a brand new engine?

But technically, it's the Mario 64 engine.

That's how you reuse things.

Not this.

Never this.
 

Toa TAK

Banned
Clearly, they're trying to make a statement about war, how it never changes... so deep!

Haha.

This would be horrendous if this was the actual ending of the game, but since it's not I'll let it slide for now.

It's not a homage, though. It's reused animations and it comes off as lazy, especially for a series with all that money that doesn't get put to good use for the game itself.
 
People are really getting mad at this?

I bet Gears of War 1-4 all have cutscenes in them where Marcus pulls up his arm to his ear to hear the incoming call, fucking lazy Epic.
I also think God of War had multiple scenes where they showed Kratos with the same mimic in a cutscene, pffff.
 

Demon Ice

Banned
People are really getting mad at this?

I bet Gears of War 1-4 all have cutscenes in them where Marcus pulls up his arm to his ear to hear the incoming call, fucking lazy Epic.
I also think God of War had multiple scenes where they showed Kratos with the same mimic in a cutscene, pffff.

Yes, reusing a single animation is the same thing as reusing an entire cutscene.

You are a credit to all CoD fanboys.
 

xJavonta

Banned
Yes, reusing a single animation is the same thing as reusing an entire cutscene.

You are a credit to all CoD fanboys.

Fuck off with that shit.

I'm so sick of the stigma that someone who enjoys cod is essentially a brain dead fanbot that will willingly support and buy everything cod.
 

test_account

XP-39C²
I've seen a few comments regarding "entire cutscene". Is the cutscene longer than 18 seconds (that is what the Youtube video shows)? The word "entire" makes it sounds like its something that lasts for several of minutes, at least it does that to me.


Are you serious?

I can't believe we have defenders for this shit but yeah there is a defence force for everything so why am i surprised...
I think he asked a fair question. Activision definitelly have the money to make a different animation and camera angle in that scene, and if people want to call it lazy developement, that is fair enough for me, but i still think its a fair question and i'm curious to hear the answer to how the game would be differently if they made another animation and camera angle for that 18 second scene early on in the game.

For me personally, this is simply an interesting tidbit about the game and it's developement.
 
Yes, reusing a single animation is the same thing as reusing an entire cutscene.

You are a credit to all CoD fanboys.

They reused like 15 seconds of a cutscene in a 5-6 hour game. Probably the same time Marcus stands there talking to people in Gears cutscenes.

Yeah, I am the total CoD fanboy not buying one since MW1 and only renting them. The hate this game gets is just insane and unwarranted. The single player campaigns are always awesome and fun, you know, fun, what games should be. And it is not less fun because they reused a 15 second cutscene.
 

antitrop

Member
Fuck off with that shit.

I'm so sick of the stigma that someone who enjoys cod is essentially a brain dead fanbot that will willingly support and buy everything cod.
If they think this is the same thing as Marcus holding his hand up to his ear in Gears of War 3... then yes, that sounds like a brain dead fanbot to me.

It's not wrong to enjoy it, but call a spade a spade.
 
If they think this is the same thing as Marcus holding his hand up to his ear in Gears of War 3... then yes, that sounds like a brain dead fanbot to me.

It's not wrong to enjoy it, but call a spade a spade.

I like Gears 3 more than CoD... maybe I am a fanbot of both, not even owning a 360 and all :D
 
I don't think it's that big of a deal, but it's pretty embarassing that of all the "guy gets picked up by other guy" animations that must exist for COD games by now they had to pick one from the ending of a previous game. That's not an homage. An homage would be if there was like, a news report about an airport massacre or a pair of snow mobiles hidden in a level.

A full on ripoff of MW2 would be if there was a section where you were an astronaut who died in space when your station blew up, or an underwater section leading up to clearing rooms of an oil rig, or America being invaded in some implausible fashion involving space technology!
 

Demon Ice

Banned
Fuck off with that shit.

I'm so sick of the stigma that someone who enjoys cod is essentially a brain dead fanbot that will willingly support and buy everything cod.

Yeah, comparing a reused cutscene with a reused minor animation is totally not a brain dead fanbot-esque statement.

Gimme a goddamn break.
 

joesiv

Member
Yes, reusing a single animation is the same thing as reusing an entire cutscene.
Well, it was more than the "animation" being reused, the camera angles and cuts were also reused (essentially that particular NIS).

I wonder if it was just some employee being lazy, surfing on neogaf instead of creating new content while at work... :D
 
Yeah, comparing a reused cutscene with a reused minor animation is totally not a brain dead fanbot-esque statement.

Gimme a goddamn break.

Wow, you are so brain-dead in your hate, awesome!

The only thing worse than CoD fanboys is the CoD hateboys.

And the worst thing is that people really think this is a bad game because of this. Because it just sucks the FUN out of the game.
 

Varth

Member
That's not an homage. An homage would be if there was like, a news report about an airport massacre or pair if snow mobiles hidden in a level.

Nobody among the ones believing it's a nod is crediting IW with being subtle or saying that it's a well done moment I guess. But it DOES seem like a clear nod to me none the less.
 

xJavonta

Banned
Yeah, comparing a reused cutscene with a reused minor animation is totally not a brain dead fanbot-esque statement.

Gimme a goddamn break.

Well excuse me for getting a little irritated when you want to generalize all call of duty fans for a stupid statement one fucking person said.
 

Demon Ice

Banned
Well excuse me for getting a little irritated when you want to generalize all call of duty fans for a stupid statement one fucking person said.

Except he's far from the only person saying less than intelligent things about the reused cutscene.

There are people in this thread that think it's an intentional homage.
 
Not any reasonable person, but I see no reason to be overly defensive of Infinity Ward's lazy cutscene direction.

I am not even defensive, I am not even buying the game. It is just fun that I say its not as bad because the game is probably still awesome and fun and instantly get called a CoD fanbot. :D
You people are really agressive about something that is nothing.

And Demon Ice is so fucking mad, maybe because he is more intelligent than many other persons in this thread
 

Dysun

Member
This year's product is embarrassing, technical problems on ultra PC rigs, frame rate drops on next-gen, blurry as shit PS3, and now copy pasta cutscenes. IW has no shame
 

xJavonta

Banned
Except he's far from the only person saying less than intelligent things about the reused cutscene.

There are people in this thread that think it's an intentional homage.

I see it as a fan service. I also see how some people could think it's IW being lazy (but of course it's the first thing people on GAF will think of because it's Call of Duty)

Either way, you should be able to see both sides. If you can't you're probably either one of the few fanbots that will defend it regardless, or a hater.
 

Demon Ice

Banned
And Demon Ice is so fucking mad, maybe because he is more intelligent than many other persons in this thread

Nah, I'd say xJavonta was the one that got mad. I'd probably be angry if I got fooled into spending money on Ghosts though.

I see it as a fan service. I also see how some people could think it's IW being lazy (but of course it's the first thing people on GAF will think of because it's Call of Duty)

See, calling this fan service is an absolute stretch. Did you consider the re-used building geometry in MW2's maps to be fan service as well?

It's pure laziness.
 
What would a new engine accomplish? It isn't like the same tech that powered CoD 2 is the same as the one in Ghosts. You also don't play the engine and DX is mostly a matter of good art in, good art out. You also have to remember they are targeting 60fps so they need buffer at all times in case things go nuts.

I think the new engine thing is just some kind of tech point of pride for enthusiasts. No one is going to take three years to write a new engine for a yearly series.

And lazy devs is a disgusting phrase.
 

Foffy

Banned
I can get asset reuse, especially of smaller companies. Call of Duty: Ghosts will probably the be the second best selling game this year. It seems absolutely pitiful to see a company who can easily put a bigger budget into these games not even try with this series anymore. I can get characters or areas ala 'crossovers', but using the exact same animation, in what looks to be the exact same circumstance...why
 

antitrop

Member
I think the new engine thing is just some kind of tech point of pride for enthusiasts. No one is going to take three years to write a new engine for a yearly series.
Then the problem lies with yearly series getting stale. EA saw fit to let DICE invest some time into a new engine and it has paid off on Battlefield 3/4. That engine is fantastic and completely ready for next-gen.

Ghosts' engine feels left behind and put together with duct-tape.
 

Demon Ice

Banned
Just out of curiousity, how would you be fooled into spending money on COD: Ghosts?

All that talk of a Next-Gen CoD with amazing new tech with a great new story and great multiplayer and yadda yadda and the final product is riddled with tech issues and cut corners while looking like a current gen game wouldn't make you feel like you got a little taken advantage of?
 
Nah, I'd say xJavonta was the one that got mad. I'd probably be angry if I got fooled into spending money on Ghosts though.
Fooled? People enjoy the game. I don't like the multiplayer, but every Single Player campaign of mainline CoD since CoD1 gave me 5-10 very very fun hours.
People play games to have fun. People buy games they have fun with. (I borrow it because my brother buys them all ;) )
I (and obviously million others) have no problem with a 5 hour corridor shooter with no AI and scripted events once in a year, because it sometimes is awesome. And then I go back and play a RTS, RPG or something.

It is not like you don't know what you get when you buy CoD.
 
Ghosts' engine feels left behind and put together with duct-tape.


Still the campaign in Ghosts' is (probably) more fun than in BF4.... so ....

Damn, have people really forgotten that games are about having fun and not complaining about bad looking rain, reused cutscenes or 30fps?!?
 

todd360

Member
I think the lesson to be learned here is that if you truly love call of duty, set it free. Refuse to buy it until we hit the promised day when sales are crap. Only then will they be forced to to spend time and effort on a call of duty.
 

test_account

XP-39C²
All that talk of a Next-Gen CoD with amazing new tech with a great new story and great multiplayer and yadda yadda and the final product is riddled with tech issues and cut corners while looking like a current gen game wouldn't make you feel like you got a little taken advantage of?
For me it would depend on what type of tech issues and corner cutting we're talking about. If its corner cutting that really affects the gameplay experience, then it would kinda suck for me indeed. If its an 18 second reused animation and camera angle in a 5-7 hours single player campaign, for me personally, i cant think of any reason why this would actually matter to my overall experience with the game. I do play the CoD single player campaigns, but i buy those games mostly for the multiplayer :) What other tech issues and corner cutting were done in CoD: Ghosts? Honest question, i havnt followed the game that much, and i havnt tried it yet either.

I dont think i would feel that i've been taken advantage of regardless though. Bugs and smaller technical issues is quite common these days. Not many developers can (or do) promise that their games will be bug free.
 

Pitmonkey

Junior Member
Lazy. Lazy as can be. "Nostalgia" and gaming has become watered down to the point of no return. It's not nostalgia when the game it's pulling from can still be played on the console you're playing the the current game on. That's ridiculous.
 
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