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Times your mind was actually blown by a video game

Ninjimbo

Member
Ocarina of Time: Can I say from start to finish that I was blown away? It certainly felt like it: the fight with Gohma, pulling the Master Sword and staying trapped inside the Sacred Realm for seven years, Zora's Domain frozen, the fight with Twinrova, Shiek's secret, the last fight against Ganon. Holy shit my mind couldn't handle all the epic. It's the best game ever for a reason.

Kid Icarus: Uprising: This game. This fucking game. I love me a good shooter but this game over delivers on not just mechanics, but every single other area. The best thing I can say about it is that it felt like the most creative game I've played in a long time. Specific moments: Chapter 9, Chapter 15, the Tutorials (haha), everything after Chapter 17. KI:U is a case study of a game that only gets better.
 

Frologic

Member
Killzone 2 reveal trailer blew my mind until it was revealed to be cgi. Then I played the game and was blown away at how similar it looked to the reveal and even better in some places.
 
F.E.A.R 2 ending blew my mind. After realizing what Alma was trying to do the entire game... man, I love that ending, holy shit
 

Rhysser

Banned
I've had my mind blown a few times in my gaming career, but no moment stands out as when I first played my first RPG, Phantasy Star III. I really wanted to post about how awesome it is in the earlier PSIII thread but I resisted knowing my opinion is all because of my unique experience with it.

To set the stage, when I first played this game I had no idea what games could be, having only played arcade and action games. By that I mean I didn't even have some concepts fully formed in my mind, like for example that places in a game can change as a result of your actions. I sort of took for granted that stages are pre-set, plus some randomness, and once you've seen a stage it will be the same over and over again every time. And so it was when I played PSIII I conceptualized each screen as a stage.

What happened was that I got stuck early on in the first city and didn't know what to do. I explored the part of the world map that I could, including a nearby lake, and there was nothing to do. I talked to some towns people after that, and they told me that there's a girl seen by a lake. But what lake? I only found one lake and there was no girl there, surely talking to the townspeople would not make a girl appear since games don't work that way. Eventually I got bored and walked around the map again to see if I missed something. I happened by the lake again where no one was... OMG WTF there's a girl there now?!!?? HOW is that even possible? Wait, does that mean all sorts of stuff in games can change based on stuff I do, other than just killing people? Holy crap! Omg I must play more of these types of games!

I will never forget that moment some 20 years ago. It is how I got into RPGs and never looked back. Except for all of the other non-rpgs I play. But mostly RPGs :)

hqdefault.jpg
 
Killzone 2 reveal trailer blew my mind until it was revealed to be cgi. Then I played the game and was blown away at how similar it looked to the reveal and even better in some places.
Was going to say Killzone 2, but my mind wasn't actually "blown" until I had gone as far as to make an account for another region to play the demo.

I literally restarted the demo after a few minutes and then did the same a couple more times. I couldn't believe what I was seeing was in real-time.

Infamous 1 ending too, but all this came after my initial "mind blown" moment when I first tried Mario on the NES at the age of 4. The fact that I could interact with the stuff on TV, only succeeded by the jump to 3D (N64/DC) and the leap to advanced lighting and high resolution assets in a few computer games have thrown me for a loop since. God of War titles rank up there alongside Uncharted 2/3 as well for the great scale and technical achievements.

Most recently was playing Witcher 2 with the rebalance mod only to realize that I had not in fact played through the Roche side of things. Speaking of which, I'm going back to that now :)
 
K

kittens

Unconfirmed Member
I was decidedly less excited when I actually played "The Cage", but damn what a great idea.
Yeah, the maps they made with it were average to bad, but the tools were pretty great. Even more than that though was the presentation of the vidoc and how damn well they sold the idea of Forge World. I wish the Destiny hype train was even half as good.

Oh, and fans made some amazing gametypes with Reach's Forge and Forge World. All kinds of crazy shit.
 

DieH@rd

Banned
My first three videogames on my first PC were all mindblowing in their own way - Myth 2, Homeworld and HL1

Seeing and playing PS1 for the first time [Tekken]

Seeing and playing Nintendo 64 for the first time [SW Shadows of the Empire, dat 1st level!]

Playing MGS1 for the first time, japanse version of the game.

GoW1/2/MGS2/3/SOTC

Gow3/HeavyRain/MGS4, entire Last of Us, entire Uncharted 2
 
Super Mario 64 - first real 3d game, amazing experience

Ocarina of Time - need I say more? Exploring that world was magical.

FF4/FF6 - when I realized games could actually be really story driven and have good plots. Probably one of the first games where I was really invested in the characters?

Bioshock - I loved this game, transported me to another world... Not to mention the story
 
When i did my first run of ME i didn't level my character well enough, so i got my ass kicked on the final boss. when i got to that I didn't have high enough renegade or paragon to give that option. A couple years later, i tried again and did another run. This time i got it, and i literally just stared open-jawed at the screen for 30 seconds.

#mindblown!!!!!!

I never knew about this!!!! Just watched it, that shits crazy!!!! Wow
 

Synth

Member
This is everything I can recall.. and I can recall a lot.

Sonic the Hedghog - Only had a NES at the time, and wasn't used to the concept of generations. Sonic looked ridiculous compared to the games I had for NES..
MD_Sonic_the_Hedgehog.png


Starfox - I initially wasn't fond of the graphics in Starfox, preferring the sprite scaling that Sega had been using in the arcades. That was until I reached Space Armada. That shit blew me away. Was like playing a movie scene.

Daytona USA - I turned up at the arcades one day and Daytona USA was there. Put simply, up until this point I hadn't ever actually imagined a video game looking this good.
d81b4019-f694-4263-8e28-140fdfff8efa_zpsbd6c76e8.png


Panzer Dragoon Zwei - Stunningly beautiful, Took what I loved about Starfox and ran with it. The final boss is still one of my favourite video game moments.

Wipeout 2097 - Literally everything about this game amazed me at the time. Gameplay, visuals, music. I thought it was perfect in basically every way. Still do really.
wipeout20972_zps664aa891.jpg


Mario 64 - More than the graphics, it was the range of movement that floored me with Mario 64. For the first time a character appear to move naturally through the game world.. and what a world it was.

Nights Into Dreams - Had a different focus to Mario 64, but impressed me for most of the same reasons. Amazing animation and one of the most magical game worlds ever.

Virtua Fighter 3 / Scud Race - ARE YOU FUCKING KIDDING ME!? HOW DOES IT LOOK LIKE THAT? HOW!?! Came across these two at around the same time. This was, is, and probably forever will be the single biggest graphical jump I've ever seen. You guys think it's rough playing consoles after being on PC? These hit around the time Tekken 2 was released for PSX. Returning home from the arcades was brutal.
12182011_VF3TB_zpsb6e034e4.jpg
scudracebeginnerday_zpsc1ce7fbd.png


Final Fantasy VII - As with many others, leaving Midgar left me speechless.

Quake III Arena - This wasn't about the graphics (even though the graphics were amazing). Quake 3 was the first time I gradually learnt that games could be played far past the original intentions of the creators. Learning the various tricks and skills required to be competitive, and watching the top players compete had my mind being blown consistently for months. May be the most overall fun I've ever had with a game to date.

Phantasy Star Online - Online? Real-time combat? These Japanese guys can understand me?!? Felt like I was playing something from the future (may as well have been, seeing as I've never liked another online RPG anywhere near as much since).

Shenmue - This blew me away repeatedly. Nearly everything I did was blowing my mind. Playing at the arcades, Collecting music to listen to whilst passing the time. The fact that there was actually time to pass. Winning a Saturn and playing it at home. Mastering a combat move and seeing Ryo perform it more effectively. Getting a job and being able to afford all my useless pastimes. Seeing the recovery of the orphaned cat. Randomly phoning people to see what they had to say. Watching Christmas pass and seeing the town change to reflect it. Seeing shop workers locking up after work. Recognising people's schedules and the routes they took. It was insane...

1 vs 100 - This probably seems like a weird choice. However, this is possibly the last time I felt that I was playing something truly new, that was actually making use of technology advancements for more than just graphics (which never had the same effect after Model 3). I still can't believe MS shut it down.
 

Frologic

Member
Most recently was playing Witcher 2 with the rebalance mod only to realize that I had not in fact played through the Roche side of things. Speaking of which, I'm going back to that now :)

This too! I knew nothing about Witcher 2 when I started playing it. When I realized that the choice I made led to a completely different story with different characters and environments, mind blown.
 

excowboy

Member
On Wednesday evening when I finished Brothers: A Tale of Two Sons. It is probably the single most compelling use of the medium to convey emotional storytelling I have ever experienced in 25 years, and I can't stop thinking about it.

I'm sure others will have played it and disagree but it's not possible to describe why this is the case without spoiling it to some degree. Why it isn't on more 2013 lists I have no idea, but I urge you to go and play it!
 

Vire

Member
This is everything I can recall.. and I can recall a lot.

Sonic the Hedghog - Only had a NES at the time, and wasn't used to the concept of generations. Sonic looked ridiculous compared to the games I had for NES..
MD_Sonic_the_Hedgehog.png


Starfox - I initially wasn't fond of the graphics in Starfox, preferring the sprite scaling that Sega had been using in the arcades. That was until I reached Space Armada. That shit blew me away. Was like playing a movie scene.

Daytona USA - I turned up at the arcades one day and Daytona USA was there. Put simply, up until this point I hadn't ever actually imagined a video game looking this good.
d81b4019-f694-4263-8e28-140fdfff8efa_zpsbd6c76e8.png


Panzer Dragoon Zwei - Stunningly beautiful, Took what I loved about Starfox and ran with it. The final boss is still one of my favourite video game moments.

Wipeout 2097 - Literally everything about this game amazed me at the time. Gameplay, visuals, music. I thought it was perfect in basically every way. Still do really.
wipeout20972_zps664aa891.jpg


Mario 64 - More than the graphics, it was the range of movement that floored me with Mario 64. For the first time a character appear to move naturally through the game world.. and what a world it was.

Nights Into Dreams - Had a different focus to Mario 64, but impressed me for most of the same reasons. Amazing animation and one of the most magical game worlds ever.

Virtua Fighter 3 / Scud Race - ARE YOU FUCKING KIDDING ME!? HOW DOES IT LOOK LIKE THAT? HOW!?! Came across these two at around the same time. This was, is, and probably forever will be the single biggest graphical jump I've ever seen. You guys think it's rough playing consoles after being on PC? These hit around the time Tekken 2 was released for PSX. Returning home from the arcades was brutal.
12182011_VF3TB_zpsb6e034e4.jpg
scudracebeginnerday_zpsc1ce7fbd.png


Final Fantasy VII - As with many others, leaving Midgar left me speechless.

Quake III Arena - This wasn't about the graphics (even though the graphics were amazing). Quake 3 was the first time I gradually learnt that games could be played far past the original intentions of the creators. Learning the various tricks and skills required to be competitive, and watching the top players compete had my mind being blown consistently for months. May be the most overall fun I've ever had with a game to date.

Phantasy Star Online - Online? Real-time combat? These Japanese guys can understand me?!? Felt like I was playing something from the future (may as well have been, seeing as I've never liked another online RPG anywhere near as much since).

Shenmue - This blew me away repeatedly. Nearly everything I did was blowing my mind. Playing at the arcades, Collecting music to listen to whilst passing the time. The fact that there was actually time to pass. Winning a Saturn and playing it at home. Mastering a combat move and seeing Ryo perform it more effectively. Getting a job and being able to afford all my useless pastimes. Seeing the recovery of the orphaned cat. Randomly phoning people to see what they had to say. Watching Christmas pass and seeing the town change to reflect it. Seeing shop workers locking up after work. Recognising people's schedules and the routes they took. It was insane...

1 vs 100 - This probably seems like a weird choice. However, this is possibly the last time I felt that I was playing something truly new, that was actually making use of technology advancements for more than just graphics (which never had the same effect after Model 3). I still can't believe MS shut it down.
Nice writeup, can definitely feel the passion and love for games brimming through this post.
 
When the embassy or whatever it was blew up in GRAW. It's not the most compelling or even shocking thing I experienced in a game, but fuck, it was just a combination of the unexpected and graphical fidelity at the time that impacted me in a way that made me think "chirst! video games can do anything". Looking back now, I probably wouldn't bat an eyelid to it and the COD 4 nuke scene more than likely blows it away, but at whatever space in life I was at back then, it felt like video games now had graphical prowess to stimulate me in a way they never did before.

There's a tonne of moments that actually influenced my opinion of games in more drastic ways but that's the one that sticks in my head at the moment.
 

orborborb

Member
1986 Dark Castle - high resolution bitmap graphics
4nFy3Nu.png


1988 The Colony - realtime 3d
xJgGJrC.png


1993 Gadget, texture-mapped faces
4lUAymm.jpg


1994 Marathon, pfhorte map editor
h8Ytrg6.jpg


1997 - Riven, photorealism
HXuTVp7.jpg
 

Ishan

Junior Member
gran turismo for me on the ps1.

vice city on pc (was late that gen never got around to buying ps2 had a pc for cs etc)

And then uncharted 2 on ps3 (but I was biased there cause I didnt get a ps3 at my place till nearly uc3 was out so it was a wtf jump to me.)

But def gt on ps1. I was like WOW.

(can probably throw mgs for ps1 on there too... i was like jesus now were talking)
 

Vire

Member
When the embassy or whatever it was blew up in GRAW. It's not the most compelling or even shocking thing I experienced in a game, but fuck, it was just a combination of the unexpected and graphical fidelity at the time that impacted me in a way that made me think "chirst! video games can do anything". Looking back now, I probably wouldn't bat an eyelid to it and the COD 4 nuke scene more than likely blows it away, but at whatever space in life I was at back then, it felt like video games now had graphical prowess to stimulate me in a way they never did before.

There's a tonne of moments that actually influenced my opinion of games in more drastic ways but that's the one that sticks in my head at the moment.
Oh man that scared the ever loving shit out of me. (I'm pretty easily startled by loud noises) Just walking casually minding my own business and BOOM, my headphones explode.

Definitely one of the most surprising moments earlier on in this generation.
 

big youth

Member
I agree with many games already mentioned: M64, OoT, HL (+Opposing Force), BG2, MGS, Goldeneye, etc

But I'll add Thief 1 and 2. The stealth aspect was very impressive, but I was more blown away by hearing the guards chat away in what seemed to be endless recorded dialogue.

WC2 was the first RTS that totally gripped me, and I remember being amazed by the ability to make my own maps. I spent day after day creating maps with varying scenarios for me to play out.

Katamari Damacy has an incredible sense of progression in which you start off rolling paper clips and by the end you are rolling up chunks of land that contain neighborhoods that contain a house and in this house is a bedroom which contained that first paper clip you rolled up ~20 minutes ago. It's a powerful feeling.
 
Seeing this for the first time in Ape Escape
lG7YFx4.jpg

WHAT ?! I'M GOING TO SPACE ?! BUT I WAS IN AMUSEMENT PARK FEW MINUTES AGO !!!!!!!!
I was 7 years old...


as adult:
999/VLR true endings.
the last case in Ace Attroney Trials and Tribulations
Apollo Justice
When Vera say she saw a devil when she met Kristoph I was like "huh ?"
but in the trial at the last cross examination when I see it with my eyes! *mind blown*
 
FF7: Games can be deep and give a sense of adventure.
Tekken3: Fighting game that had intresting characters and story.
Gran Turismo: Racing game can be really fun.
GTA3: Sandbox fun.

Nothing was the same after those.
 

nbnt

is responsible for the well-being of this island.
Mario 64 for sure, nothing else comes close. And nothing will.

Shenmue was also mind blowing back then, the intro alone made me go "this is a freaking movie, games can't get any better than this" lol.
 

Ecotic

Member
My mind is more blwn away now than I was back then playing Phantasy Star Online with dial up. How did it work?! I don't remember the lag being bad at all.
 

Linconan

Member
The Terminator on MegaDrive
Major fan from the movie and loved the game, no matter how short it was.

Metal Gear Solid on Playstation.
Loved every minute of it.

Zelda.
I think i spent more time fishing in the pond, then actually playing the game. lol

Uncharted/2/3 and The Last Of Us.
Puts Blockbuster movies to shame.
 

alllen

Neo Member

Pretty much this entire game. The Tanker section blew my mind since it was so well crafted and beautiful. So much work went into every little detail that it felt unbelievable, especially for it's time. You could shoot an ice bucket and the ice cubes would fly everywhere and proceed to melt. You could get a guard's attention by shooting a magazine from a magazine stand or the nearby TV. And you even got a cold if you stayed out in the rain too long. Amazing.

Then the game blew my mind when it totally switched protagonists on me. And again when the Colonel started freaking out and you find out he's been an AI the entire time. Then you fight nearly 25 Metal Gear Rays and proceed to have a sword fight on top of the Federal Hall with the ex-president of the United States who happens to be Solid Snake's brother (another clone of Big Boss).

I can't count how many times that game blew my mind.
 

Jinto

Member
Quackshot, the very first game I played with my new Sega Genesis. I couldn't believe how much it looked like a cartoon.
 

Zomba13

Member
Kid Icarus: Uprising: This game. This fucking game. I love me a good shooter but this game over delivers on not just mechanics, but every single other area. The best thing I can say about it is that it felt like the most creative game I've played in a long time. Specific moments: Chapter 9, Chapter 15, the Tutorials (haha), everything after Chapter 17. KI:U is a case study of a game that only gets better.

KI:U is a game that just doesn't stop giving. Gives new weapons, new chapters, new enemies, new characters, new bosses, new menu skins, new achievements to get. It just keeps forcing greatness down your throat. Such a great game.
 

alf717

Member
My mind is more blwn away now than I was back then playing Phantasy Star Online with dial up. How did it work?! I don't remember the lag being bad at all.

I remember running a 50ft phone cable from the attic to the 2nd floor and using our second line just to dial in to play. I remember investing 140+ hours in this game. Dial up is all I knew of and all that was offered in my area back then so lag I guess never really came to mind when playing.
 

ReaperXL7

Member
Final fantasy VII the first time I used Bahamut, then the first time I used Bahamut Neo, and then Bahamut Zero....they were all amazing.

Also stepping out of the tutorial dungeon in the Elder Scrolls IV for the first time. The graphics have not aged well pretty much at all, but that first time was magical, for some reason Skyrim failed to have that effect.

ob-6.jpg
 

Ylyon

Neo Member
Shenmue. Its graphics amazed me, then the sheer amount of things you could do, the fact that the game was NOT pushing me to hurry and go on with the quest but suggesting something like "take your time, explore this town, see what its citizens do and eventually help them". I think this sensation of freedom and "playing the game at my pace" was the best thing I experienced back then.
Somehow it was not too dissimilar from what I felt playing the first time Elder Scrolls III: Morrowind, even though in that case I loved the cities (I remember I spent 10 minutes on a bridge of one of the first cities, just staring at the rain pouring on the river) but felt disappointed when moving from one city to another and in dungeons.
 

TheYanger

Member
Bioshock Infinite for sure
KOTOR
Half Life tram ride
probably a tie between realizing there were huge raid monsters to fight in Everquest, or my first experience in a large group pvp fight in a MUD back in the day. Very similar experiences that have shaped my perception of social gameplay to this day.
 

Morrigan Stark

Arrogant Smirk
- Seeing and hearing this the first time:
FFIII3.jpg


- Seeing a full motion animation cut scene + 3D gameplay for the first time + hearing the red book audio music (omg real instruments in my video games!):
panzerdragoon-688x230.jpg

panzer1_1218238494.jpg

hqdefault.jpg

Nights.jpg

Had to pick up my jaw from the floor.

- First time playing Blood Omen, watching that opening cut scene with flawless voice acting, and seeing you could murder random NPCs and drink their blood, all whilst your vampire laughs mercilessly. It was the most badass thing ever. Also, this scene:
act14b.JPG

No fade to black, no off-camera shadow trick, just a simple beheading plain to see without censorship. Silicon Knights were so ahead of their time, nowadays you still get games with shitty writing and shitty voice acting and cliché plot devices, go figure.

- MGS2 intro, already posted

- Eternal Darkness's sanity effects

- Being confronted with these fellows, and knowing I was on my own:
tumblr_mnsq747yUo1su5zh2o1_1280.jpg


- Realizing that this tower up above in the distance:
9TWRe.jpg

Is actually this place, and you can reach it by walking, without a loading screen:
Dukes_archives.jpg


- Realizing that you can see the Centipede Demon and the Moonlight Butterfly before you fight them as bosses.
 

GYNGA

Member
NFSU2: I was blown away by everything. Gameplay, graphics, customization, open world. It was my dream game at the time.

MGS2 (HD): last year I was playing it for the first time and was blown away by how detailed and thoughtful everything is for such an old game.

Killzone Mercenary: I was blown away by the visuals. Usually I just shoot the bad guys and then slowly walk around the area taking screenshots of everything.
 
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