depends on map traversal.
Shooting will still have the edge on KB/M, however map traversal (especially with the jetpack vertical element) will always be dominated by thumbsticks on a controller. Unless people still like moving around in 3D space using only 4 directions tied to WASD. Give me 360 degree freedom of movement any day.
Some pretty melodramatic responses in here to this. Why would you be bothered by controller users getting something to help them out a bit? You still realise that you'll be mopping the floor with them if you use KB&M. Unless you're just crap with the KB&M and that's why you're all worried...
Sounds like a good extra as sometimes I just wanna kick back and play some games with a controller. I don't see how that spells the decay of gaming or ruins the game at all, but a thread ain't good without some tears being shed.
I would be more concerned about the 10+ years of hacks for the Source engine being implemented on this game day 1.
If you need aim assist to win then I'd say those users are correct.Can't wait to beat up on all the KB/M users who think they are going to be inherently better at the game. Mmmmm I can taste the salt already and it's delicious.
depends on map traversal.
Shooting will still have the edge on KB/M, however map traversal (especially with the jetpack vertical element) will always be dominated by thumbsticks on a controller. Unless people still like moving around in 3D space using only 4 directions tied to WASD. Give me 360 degree freedom of movement any day.
Try doing these on a thumbstick.. Also, even if a thumbstick was somehow better at 'map traversal', the difference in aiming between a mouse and a thumbstick is so big that KB+M would still have a massive advantage.
Battlefield 3 and 4 has some aim assist on the PC right? I was pretty sure it did, but because of gaffers I am now doubting myself.
That's what aim assist is.. it's just how wide the cone is to enable that snapping?Aim assist is fine, but if it is that "snapping" type auto-aim I can see that being an issue.
Good, hopefully they'll also add some artificial lag to players using a monitor instead of a TV, so I can enjoy a fair match on my comfy couch.
If you need aim assist to win then I'd say those users are correct.
That's what aim assist is.. it's just how wide the cone is to enable that snapping?
Oh I had no idea there were different implementations. Interesting, thanks.Aim assist slows down the cursor after a certain distance from a hit box. Snapping onto target isn't (wasn't?) the standard.
Lol what? Lets gimp everyone else's version of the game so that my own personal gameplay is optimal.
So Respawn just gave a free auto-aim hack for scripters
Will be reconfigured for mouse-users day one.
depends on map traversal.
Shooting will still have the edge on KB/M, however map traversal (especially with the jetpack vertical element) will always be dominated by thumbsticks on a controller. Unless people still like moving around in 3D space using only 4 directions tied to WASD. Give me 360 degree freedom of movement any day.
I dont remember if Respawn wanted to make Titanfall a competitive game or not, but with aim assist in any form I dont see how that could be done.
I dont remember if Respawn wanted to make Titanfall a competitive game or not, but with aim assist in any form I dont see how that could be done.
I really don't have confidence in any developer to actually find a magical balance for aim assist for gamepads vs keyboard and mouse. I can only hope that they err on the side of caution.
Pretty much. Easily masked to trick the game you are using a controller. Shits gonna be a mess.
Actually, you can prove objectively that gamepads are worse for pointing tasks (aka aiming) using many mathematical measures, one such measure being Fitts's Law.
Edit: In fact here's an article with scientific experiments that shows the mouse is best suited to suck tasks: http://www.tandfonline.com/doi/abs/10.1080/00140137808931762
Actually, you can prove objectively that gamepads are worse for pointing tasks (aka aiming) using many mathematical measures, one such measure being Fitts's Law.
Edit: In fact here's an article with scientific experiments that shows the mouse is best suited to suck tasks: http://www.tandfonline.com/doi/abs/10.1080/00140137808931762
I think everyone just assumes that, yes.Has the PC version of Titanfall been 100% confirmed as Origin only yet? (ie, No Steam)
Shadowrun fixed this years ago.
This post is objectively wrong.Subjective tastes are subjective.
So Respawn just gave a free auto-aim hack for scripters
Will be reconfigured for mouse-users day one.
No it didn't. That game penalizes mouse users by adding inaccuracy when you flick the mouse too quicklyShadowrun fixed this years ago.
So Respawn just gave a free auto-aim hack for scripters
Will be reconfigured for mouse-users day one.
Yes, by making the mouse controls garbage.
Tweeted out to Respawn, hopefully we can get a response here.
https://twitter.com/Grief_exe/status/428617586549346304
Will be reconfigured for mouse-users day one.
Has the PC version of Titanfall been 100% confirmed as Origin only yet? (ie, No Steam)
On a related note, I was somehow convinced this was an Activision joint. Since it's EA (and thus, most likely Origin), I guess I won't be playing it. oh well
Yes, by making the mouse controls garbage.
Tweeted out to Respawn, hopefully we can get a response here.
https://twitter.com/Grief_exe/status/428617586549346304
I think everyone just assumes that, yes.Has the PC version of Titanfall been 100% confirmed as Origin only yet? (ie, No Steam)
if people want to cheat they'll cheat, this changes nothing
How long until we get auto-aim with the kb/m as well? Right-click automatically takes you to the nearest head.
Too be honest I don't think they give a shit. When have they ever cared about the community with cod? Cod2 wasn't even shipped with an anti cheat.
The mouse controls aren't garbage. I've played Shadowrun on both PC and xbox. Anyone that was good at either CS or America's Army(I was real good at this game) could rack up 20+ kills easy in Shadowrun. Its easier to aim in Shadowrun that it is in CS or AA.
I dont remember if Respawn wanted to make Titanfall a competitive game or not, but with aim assist in any form I dont see how that could be done.
No it didn't. That game penalizes mouse users by adding inaccuracy when you flick the mouse too quickly