Is that the latest build? Holy shit if so.
BTW I don't think your name has popped up in the pCARS thread, darkdeus. You should get over there!
So how much better does MP3 look on pc compared to the console version?
I can't really express how happy it makes me to see Max Payne and Alan Wake shots on the same page, and have both franchises doing well on the PC. I appreciate the effort both parties put into their products,
I can't really express how happy it makes me to see Max Payne and Alan Wake shots on the same page, and have both franchises doing well on the PC. I appreciate the effort both parties put into their products,
I'm completely surprised and incredibly impressed by how great of a port Max is. Amazingly well optimized.
I'm completely surprised and incredibly impressed by how great of a port Max is. Amazingly well optimized.
Finally got Witcher 2
Personally, just because a game runs great doesnt make it a great port, the controls and UI are important factors, both of which could do with some serious tweaking. Its in the same realm as GTA IV for me (which i also thought was good port after a couple of patches, but control wernt perfect and the UI sure as hell wasnt the most intuitive for a mouse).
Just be glad your normal AA works. I haven't even played it despite owning it since launch because AA does nothing on my computer and the game is so detailed that it's just a huge mess of shimmering pixels. Though, if I want to play at 15fps and slomo, I can use ubersampling.Finally got Witcher 2, haven't had much time to play it because I'm still trying to get the settings right. Here's a comparison:
All settings maxed, ubersampling OFF (regular AA on):
http://i.minus.com/idJ1KNpo0RAQn.jpg
Then I set it to these settings. Turning off bloom/blur/DOF/all that garbage doesn't improve the framerate much (from 56fps to 59 in the shot below), but it looks better.
http://i.minus.com/izily8lVoKEec.JPG
So, ubersampling ON:
http://i.minus.com/i2Gd7VzNJBa4C.jpg
While it maintains 50-60fps, playing with ubersampling crashes my PC every time. Sometimes it lasts 10-15 minutes, other times it freezes immediately upon starting, but I can't get through the tutorial. It's only stable if I play with ubersampling off, but then it's not pushing my rig and it just doesn't look as good.
Is this a bug, or is my air cooling just not good enough for the GPUs to get strained like this? This is the first game that really uses every drop of GPU power I have, and it seems the cooling just doesn't hold up. Not a good sign...