Naked Snake
Member
Those GTAIV screens are amazing. Never would have thought an old, "console port" could look so good.
Patrolin' the streets on a stormy night.
Man I wish that resize tool would work with this game, so I could actually see what I was screenshotting in real-time
What's the best thing to use for resizing images? I went with paint.net now because I have it on my computer and the results looks pretty good to me.
As for apps, Xyber, the free app of choice is Faststone Image Viewer: http://www.faststone.org/
Select your shot, hit Ctrl+R, and use Lanczos 2 (Sharper) or Bicubic (the results tend to differ slightly).
Failing that, grab Photoshop. Adobe released a legacy version for free, I believe.
METAL GEAR?!Wow. This is just editing the config and running it in windowed mode. Fits to the desktop on its own. Holy shit.
Flips between annihilating my vram and running at about 20fps :/
METAL GEAR?!
Using FXAA isnt against the rules so it can stay.
Darkness II has built in FXAA so if it goes against the rules I'll remove it.
Using FXAA isnt against the rules so it can stay.
but it is considered one of the worst AA implementation because of it hiding jaggies with a bloom/blur field around the edges.
If you can force aa through nvidia inspector/radeonpro then definitely use it over FXaa.
So no compression, no lossy formats of any kind or 'blurry' AA-methods ( e.g FXAA ). It's all about making the game look as beautiful as it gets before your pc crashes. As mentioned earlier, performance is a non-issue.
Games that force things like FXAA I loathe with a hatred as deep as Earth's core. Sleepy Dogs shits me no end with that as well. I hate that developers have gotten so lazy that they find it easier to implement a post-processing AA filter rather than a "proper" one. Ugh.Using FXAA isnt against the rules so it can stay.
but it is considered one of the worst AA implementation because of it hiding jaggies with a bloom/blur field around the edges.
If you can force aa through nvidia inspector/radeonpro then definitely use it over FXaa.
What's weird is that Sleeping Dogs actually does give you SSAA, which is brilliant when downsampling too. What I don't understand is why they keep FXAA when you turn SSAA all the way up. Nyarg!Games that force things like FXAA I loathe with a hatred as deep as Earth's core. Sleepy Dogs shits me no end with that as well. I hate that developers have gotten so lazy that they find it easier to implement a post-processing AA filter rather than a "proper" one. Ugh.
What's weird is that Sleeping Dogs actually does give you SSAA, which is brilliant when downsampling too. What I don't understand is why they keep FXAA when you turn SSAA all the way up. Nyarg!
Ahhhh I couldn't decide which screenshot I liked the most so I think this one because theres more going on.
Why does this game still look so good? Unbelievable
Would you care to elaborate on what texture pack that is?To be fair, there is also a texture pack at work there, but the game does still look really great even with vanilla textures.
Would you care to elaborate on what texture pack that is?
Resident Evil 4 PC // 1440p>1080p + 16xQ MSAA + ENB/Texture/No HUD/Freecam mods
To be fair, there is also a texture pack at work there, but the game does still look really great even with vanilla textures.
Would you care to elaborate on what texture pack that is?
EDIT: nevermind. i got confused. i thought the comment was about the Dark Souls screen and there was a texture pack in use there. nevermind me
Dodgy aspect ratio due to cropping the HP bars out
Adam Jensen is a dick.
Better?
No, that's pretty terrible. The gamma settings washes the whole thing out, the skybox banding is some of the worst I've ever seen, plus you're using FXAA.
Just being honest.
Ty. Suggestion for another method to use?It's due to the resizing method. Lanczos2 is terrible when it comes to that, some other methods also make the banding really shine.
I think that's out fo my control though, not sure why there is banding as i haven't injected anything - must be an engine limit @ 2160? Either that or something to do with drivers, pretty sure i seen Sethos mention something similar in MP3.
Ty. Suggestion for another method to use?
The details on some of the custom car models for GTA IV are fantastic. Probably the best looking cars I've seen outside of Project Cars. So next to Sethos' beautiful car models, these probably won't look nearly so impressive.
Eh, most of them are stolen from racing games. The GTA IV modding community have no shame.
GTA - it's in the title
The details on some of the custom car models for GTA IV are fantastic. Probably the best looking cars I've seen outside of Project Cars. So next to Sethos' beautiful car models, these probably won't look nearly so impressive.