They were able to push things further with more encounters after they dropped last-gen support for Rise of Iron, but even from what little we've seen there are many improvements that couldn't have existed in D1.
...Such as?
But it does have new (sub)classes and new enemies... Even the ones that persisted are drastically different from what I can tell.Having new classes and enemies and dedicated servers is just too much for Destiny fans. Having new classes, Too radical of a change!
If Nintendo ever listened to these types of fans they never would have made BOTW.
Off the top of my head? Enemy count, environment scale, the graphics and animations are better, there are actual NPCs that can accompany you through missions now, the patrol zones are larger and there's presumably a lot more to do in them, load times are reduced by virtue of not needing to load out to orbit first. These are things that they couldn't do with an expansion to D1.
for those saying that this just seems like an extension, what are you looking for in a sequel?
Clearly different setting and look. That's the problem people have with Destiny 2, the visual identity is far too simular to Destiny 1.
Every uncharted is Nathan Drake shooting stuff or it wouldn't be an Uncharted game. That's it's visual identity. However, with each subsequent entry, Naughty Dog is willing to tweak that visual identity to make it apparent that this isn't the game you just played. Those tweaks could involve different art styles, way new areas, or something ass simple as a change to the hud (this is most apparent in destiny 2).
A similar logic applies to the cod games, although to a lesser extent. They all are clearly cod, but unless you're visiting a vastly different setting (ww1, vs ww2, vs future), they all maintain a largely unchanged visual identity. That's why everyone always says cod games look the same as the last one. Unless you're very attentive and bother to do a quick comparison, you'll probably think the same thing.
So when people say Destiny 2 looks like an expansion they say that because Bungie didn't so much to change the game's visual identity. They prescribed to the " don't fix what's not broken model." That's all fine and dandy when your shooting is top notch like Destiny, but you need to do something to the visuals to make consumers feel like they're not doing the same thing over again.
If you want me to elaborate further, I'd be more than happy to. I typed this on my phone just after waking up, so my thoughts might be all over the place.
Edit :
You can apply the same logic to why people thought the recent 2d Mario games and Splatoon 2 vs Splatoon 1 look so similar.
Accompanying NPCs is a Scorpio feature.I have to wonder how many of these are "can't do in D1" vs "didn't do in D1". The Destiny team had notoriously shitty development tools, didn't they? How much of that accounts for "we couldn't do that"?
Like, the technology wasn't available to have an NPC accompany you for Destiny 1?
I think it's fair to expect it, but it's also fair of Bungie to not prioritize it. If we have different abilities anyways, what's the difference?No new race and class is super disappointing. It seems like a standard thing to expect from an addon/sequel.
I'm of two minds about it.
I prepared myself mentally long before the game was revealed such that I don't think it'd be fair to say I am disappointed. In a way, I sort of feel like, I'm not capable of being disappointed in something that I'm 100% responsible for creating the expectations of -- Bungie never gave us much to snack on in preparation, so I'm coming at it completely fresh.
I do think it's the *safest* approximation of Destiny 2 that they could have done. It's a completely iterative step; not too far in any one direction, maintains the gunplay that everyone loves, and the flow of it seems to be more or less what we left off with the latest version of D1. There's still clearly a lot they haven't shown, explained, or delved into -- so it would be really presumptuous to make assertions about lack of content, or what-have-you.
I'm in a cautiously optimistic part of my reaction. I want to see more, and I want to know more. I want to get my hands on it. I need, and this is a big one, *need* to know what their content pipeline looks like.
What will they do on a daily basis? Weekly? Monthly? Yearly? How will they keep the game fresh. They have a "new" engine, probably tool chain, so how does that translate to a better Destiny experience. We need those details almost more than anything else.
I do think people who are calling it an expansion, or D1.5, aren't being too fair. We simply need to know more if we're going to go into it with those sort of accusations.
Off the top of my head? Enemy count, environment scale, the graphics and animations are better, there are actual NPCs that can accompany you through missions now, the patrol zones are larger and there's presumably a lot more to do in them, load times are reduced by virtue of not needing to load out to orbit first. These are things that they couldn't do with an expansion to D1.
Was expecting 60fps for consoles, new class, cooler looking boss and dedicated servers. If they allow 60fps on the Scorpio then I am in.
I have to wonder how many of these are "can't do in D1" vs "didn't do in D1". The Destiny team had notoriously shitty development tools, didn't they? How much of that accounts for "we couldn't do that"?
Like, the technology wasn't available to have an NPC accompany you for Destiny 1?
Since when popularity=Quality ?
Plenty of shit movies sell millions of tickets too. Doesn't make them good.
Absolutely, everything about it feels so painfully safe and dull.
It looks like a carbon copy of Destiny 1's visuals and gameplay. For some reason I was expecting Bungie to go all out with Destiny 2 and build off of the foundations they made in the first game. Instead they played it so safe that this looks like it could have easily been an expansion (hell for all we know it could have originally been before it got the sequel branding).
So utterly disappointed with the direction this series has taken. The competitive multiplayer feels like the primary focus of this franchise now and I couldn't be any less interested...
But man after playing Horizon Zero Dawn recently I cannot get over how awful this game looks graphically. It looks like a mid gen PS3 release without the excuse of being developed for last gen consoles anymore. Everything in the game looks so flat and cheap, like all the reflections and shaders have been disabled, giving the game a horrible matte look...
Off the top of my head? Enemy count, environment scale, the graphics and animations are better, there are actual NPCs that can accompany you through missions now, the patrol zones are larger and there's presumably a lot more to do in them, load times are reduced by virtue of not needing to load out to orbit first. These are things that they couldn't do with an expansion to D1.
Off the top of my head? Enemy count, environment scale, the graphics and animations are better, there are actual NPCs that can accompany you through missions now, the patrol zones are larger and there's presumably a lot more to do in them, load times are reduced by virtue of not needing to load out to orbit first. These are things that they couldn't do with an expansion to D1.
I played Destiny for about 5 hours and that was good enough for me. D2 reveal did nothing to tempt me.
I honest to god, cant believe people are putting this as a grand, new feature as an end to all things.
Demon Souls, in 2009, in PS3, had quests where NPC's accompanied you in missions.
Skyrim in PS3, also had it.
Holy shit folks.
Asked this in a different thread, and I'll ask it here:
What warrants an overhaul in any aspect of this game?
Asked this in a different thread, and I'll ask it here:
What warrants an overhaul in any aspect of this game?
I honest to god, cant believe people are putting this as a grand, new feature as an end to all things.
Demon Souls, in 2009, in PS3, had quests where NPC's accompanied you in missions.
Skyrim in PS3, also had it.
Holy shit people.
We'll see how different it will feel.I think it's fair to expect it, but it's also fair of Bungie to not prioritize it. If we have different abilities anyways, what's the difference?