Well, this is disappointing. The DLC is $6.99.
Eurogamer said:£32.99 is a lot of money for a Season Pass. You know this, I know this, and Warner knows this, or at the very least, it does now after the initial announcement of its pricey post-launch DLC plan was met (rightfully) with much incredulity.
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And as a first taste of what value we can expect from the Season Pass, the hour-long experience doesn't do much to help Warner's case.
Batgirl herself controls almost exactly like her mentor. She's essentially Batman on a budget - packing explosive gel, a line launcher, grappling hook, Batarangs and a remote hacking device. And that's about it, really. There are no upgrades, no new gadgets, and no unique vehicles or skills.
While the Harley Quinn pre-order Arkham Story didn't have any cutscenes, it at least had a unique look that played up to Harley's character; Batgirl's HUD is just the same as Batman's, only recoloured slightly. And Quinn's Psychosis Mode actually managed to cleverly integrate a little bit of backstory in along with the gameplay, by way of emphasised scrawlings like "God I'm so alone" marked out on walls in what amounted to her version of Detective Vision. Batgirl has no such luck. She has a dozen lines, tops, and most of those are spent worrying about her Dad or Batman, or exchanging awkward, cliched back-and-forths with a quietly lovesick Tim Drake.
Robin will show up a few times throughout the mission, having uncovered a bomb, and you'll have to race across the site, take down a handful of foes side-by-side and then stop the bomb from going off, all on a timer. But all told, your time with Babs will be up within an hour, culminating in a QTE-heavy boss fight between Batgirl, Robin, the Joker and Harley. The highlight of the entire experience, for me, was seeing Harley Quinn in her original Animated Series outfit. I would have switched teams if I could have.
Source: http://www.eurogamer.net/articles/2015-07-15-arkham-knight-batgirl-dlcIt's not bad, exactly - it's functional and does exactly what it says on the tin; it just feels a wasted opportunity. There's no AR Challenge Map, for example, so the character model is confined to this one short story experience. The story is about as basic as they come - a shame given the strength of some of Arkham Knight's finer moments - and given how they've chosen to frame this version of Barbara Gordon as a two dimensional doting daughter and romantic interest for Robin, I can't help but think a story focusing on the Cassandra Cain incarnation of Batgirl would have been far, far more interesting. As it stands, Batgirl fans are likely to be the ones most disappointed by this offering.