Is Mass Effect still published by MSFT on 360?
I mean for the DD version?
I'd assume that anything going through XBL is automatically published by MS anyway.
Is Mass Effect still published by MSFT on 360?
I mean for the DD version?
Why act like idiots?
They've always been there.
What's infuriating is that in a few years Wii will be looked again fondly and I'll be left wondering where the hell these people were when it was being ripped a new one.
It's still the only console that can play La Mulana after all.
The only possibilities where MS got money out of EA are:
1) EA wanted to publish it on the 360 as well (that'd be stupid)
it's pathetic that this had to even be reiterated
it's pathetic that this had to even be reiterated
You mean port beggars?How so? There were probably a decent number of people out there that didn't know that it was actually Nintendo that were funding and publishing those games.
You mean port beggars?
How so? There were probably a decent number of people out there that didn't know that it was actually Nintendo that were funding and publishing those games.
I just want Bayonetta to farm Gold Mario coins in this one instead of Gold Sonic rings.
The question has been asked and answered hundreds of times in every single Wii U thread. It's getting a bit ridiculous and I see how people are getting annoyed with it continually being asked.
Is port begging not bannable anymore? I've been seeing a lot of it this week.
Is port begging not bannable anymore? I've been seeing a lot of it this week.
Really want to play Bayo 2 but I'm not going to buy a console for it. Maybe 5-10 years from now it will end up getting ported to other consoles somehow..I'll play it then I guess.
Yea, it should be known around here that port begging is a big no-no. I was more thinking about the people out there who were asking Kamiya who don't come here or really keep up with this kind of detail about publishing, funding, etc.The question has been asked and answered hundreds of times in every single Wii U thread. It's getting a bit ridiculous and I see how people are getting annoyed with it continually being asked.
And I see as I write this another one has gone up about Lego City.
So you really want to play a game but you refuse to buy the console to play that game? Why would a gamer deprive them self?
Because consoles are expensive? because maybe they dont find the console or it's features appealing? Or that they just flat out dont like the Wii U?
Because consoles are expensive? because maybe they dont find the console or it's features appealing? Or that they just flat out dont like the Wii U?
I have always bought consoles to play the games. What other point is there? Are consoles expensive? Yes. But how could you want to play a game but not because you don't like the console? It is the console that is playing the game. If I like a song I am going to put it on my MP3 player, regardless of how I "feel" about the MP3 player.
I guess I just don't get it. If people want to play a game but refuse to they certainly have that right.
Well they have to put that there since Mass Effect 3 is the only game in the series that has Kinect functionality. Plus Microsoft requires it on every game that uses it.Pffft whahaahahaaha Oh man I find it so funny that the cover says that Mass Effect 3 is better with the kinect sensor.
What if that song was only available and only worked on a certain MP3 player, it's not really a good analogy since the formats arent similar.
An MP3 is available on nearly every device, where as WiiU software is only available on WiiU, therefore even though I would like to play a game, I would also have to buy a WiiU, even though the only incentive for me to buy a WiiU is just a single game and nothing else?
Yes, Sega doesn't have any control on Bayonetta 2 on the WiiU. Unless they buy the publishing rights from Nintendo.
Again, unless there was an explicit absolute exclusivity deal in their contract, there is nothing preventing Sega to ask Platinum or any other dev to port Bayo 2 to any platform they please except the WiiU.
It's entirely possible that there's no clause in the contract stopping SEGA from issuing a Bayonetta 2 port to other platforms, but it's also possible that there is. It's not a simple as someone owning the IP and thus controlling all the games. Whoever is in ownership of the content within Bayonetta 2 plays a role in deciding where the software goes. Look at something like Rare's Goldeneye for where multi-publisher IP ownership becomes messy and isn't as simple as one dude calling all the shots.
If you want to play a Nintendo game, buy a Nintendo. It's that simple. Bayonetta 2 was paid for by Nintendo making it a ____ game. I'll give you a clue, what goes in that blank is not 360 or PS3.What if that song was only available and only worked on a certain MP3 player, it's not really a good analogy since the formats arent similar.
An MP3 is available on nearly every device, where as WiiU software is only available on WiiU, therefore even though I would like to play a game, I would also have to buy a WiiU, even though the only incentive for me to buy a WiiU is just a single game and nothing else?
Exactly. This is the company that practically hires assassins if you break their NDA. I find it difficult to believe that they'd finance a game and then hand it over to Sony or Microsoft to keep people from buying their system. Nintendo is strange at times, but they're definitely not stupid.You're being extremely generous to the notion that the Bayonetta 2 contract has no clause preventing SEGA from porting the game, that this is something possibly overlooked or allowed by Nintendo, and seemingly implying it would be unlikely that Nintendo would pursue such a clause. And that just sounds a bit silly to me, putting far to much value on the fact SEGA legally owns the "Bayonetta" IP, as if this gives them total authority over whatever is happening with Bayonetta 2.
It's entirely possible that there's no clause in the contract stopping SEGA from issuing a Bayonetta 2 port to other platforms, but it's also possible that there is. It's not a simple as someone owning the IP and thus controlling all the games. Whoever is in ownership of the content within Bayonetta 2 plays a role in deciding where the software goes. Look at something like Rare's Goldeneye for where multi-publisher IP ownership becomes messy and isn't as simple as one dude calling all the shots.
Flat out not liking a console (such as the Wii U) is another topic all together and frankly pretty immature and baseless.
http://resource.mmgn.com/Gallery/full/Mass-Effect-Trilogy-Box-Art-1041428.jpg[img][/QUOTE]
Shepard looks fatter on that cover
How is not liking the Wii U for all its myriad of problems baseless?
- The bad account system and online issues
- The random lockups and freezes and loading times generally dodgy operating system.
- The ton of terrible game ports that barely run
3) Which ports "barely run"? Most of them run at least as well as the PS3 version, with about half doing better than the PS3 version. There might be a few that run worse than both, but that's the minority not the majority.
You're being extremely generous to the notion that the Bayonetta 2 contract has no clause preventing SEGA from porting the game, that this is something possibly overlooked or allowed by Nintendo, and seemingly implying it would be unlikely that Nintendo would pursue such a clause. And that just sounds a bit silly to me, putting far to much value on the fact SEGA legally owns the "Bayonetta" IP, as if this gives them total authority over whatever is happening with Bayonetta 2.
It's entirely possible that there's no clause in the contract stopping SEGA from issuing a Bayonetta 2 port to other platforms, but it's also possible that there is. It's not a simple as someone owning the IP and thus controlling all the games. Whoever is in ownership of the content within Bayonetta 2 plays a role in deciding where the software goes. Look at something like Rare's Goldeneye for where multi-publisher IP ownership becomes messy and isn't as simple as one dude calling all the shots.
Batman and Epic Mickey II spring to mind.
But I know there are more.
Granted Epic Mickey II is a crap game either way.
There's also a difference between owning an IP and owning a particular entry in said IP. Nintendo might not own the Bayonetta IP, but that doesn't mean they don't own Bayonetta 2.He says "It's exclusive to Nintendo because it's published by Nintendo".
Not "because Nintendo owns it".
People really don't seem to understand the difference.
With all this talk about the "can" and "can not", I'm still even debating whether or not Sega would even be the kind of company to do a re-release on another platform that late after release. I mean we talk a lot about the Mass Effects and Ninja Gaidens, but those are companies who we'd sort of kind of expect that kind of practice from.
The only time I ever recall Sega doing anything such as a re-release was with the Sonic Adventure series where the sequel got released so late into the lifespan that it quickly had to be salvaged when they went third party.
Well that's basically what I've been saying. Of course it's possible that's in the contract.
I just don't get why people still think that it can't happen "because Nintendo is publishing". Things like this have happened all the time, and given that this is all we know about it, we can't absolutely refute a port to other systems.
It's entirely possible that there's no clause in the contract stopping SEGA from issuing a Bayonetta 2 port to other platforms, but it's also possible that there is. It's not a simple as someone owning the IP and thus controlling all the games. Whoever is in ownership of the content within Bayonetta 2 plays a role in deciding where the software goes. Look at something like Rare's Goldeneye for where multi-publisher IP ownership becomes messy and isn't as simple as one dude calling all the shots.
And did Epic Micky 2 play well on any system? I know it's a terrible game either way, but I thought it also had performance issues on all systems. I could be wrong if it was just quick-ported to WiiU.
How is not liking the Wii U for all its myriad of problems baseless?
- The bad account system and online issues
- The random lockups and freezes and loading times generally dodgy operating system.
- The ton of terrible game ports that barely run
Batman and Epic Mickey II spring to mind.
But I know there are more.
Granted Epic Mickey II is a crap game either way.
As soon as you use the paint on Wii U the game slows to about 10fps (or lower)
I have nothing against the Wii U on principal, but its going to take a lot more than Bayonetta to convince me to get one.
I am all hyped up for the PS4 Nextbox. Getting a Wii U now would feel like going backwards.
Graphics aren't everything of course, but it feels like Nintendo are a generation behind in all of their thinking.
Is "I deserve to play games without buying the hardware" new to this generation or what? Is it a result of Dolphin making buying Wii games without Wii hardware possible? The sharing of most third party titles from PS3 and 360?
I've been gaming for a long time but I simply can not recall when people were so firm in their belief that you should not have to buy a system to play games on it.
Resident Evil 4 didn't get this kind of reaction when it was an exclusive?
RE3 wasn't the finest game of its type ever created.