hannuraina
Member
oxygen collection does sound annoying. hopefully there's a perk to disable it or something along those lines.
oxygen tank? really?
bottom of the barrel game design
You can use it sort of like a jet pack, to even double jump, or even this.
If you notice the O2 bar level, it seems after you kill an enemy it could possible to obtain their oxygen. It goes from 65 to around 100. It might take some getting use to but I wont make judgment on it yet.
Everything is in the preview.
v
http://kotaku.com/the-next-big-borderlands-game-will-let-you-play-as-clap-1560995025
This. I have to admit I too would be put off with a last gen game, but luckily this is a nonfactor on PC. 1080p/60fps.I prefer PC for my FPSs, so will buy day 1! Love Borderlands.
One of the problems I had with the series after spending a significant amount of time with Borderlands 2 is how the environments are static. The world, and everything within it, is fixed. That makes re-playing the game, be it through TVHM or rolling a new toon in a diffferent class, tremendously tedious because you've experienced it all before numerous times. For an FPS Diablo-like, this is kind of problematic. They want you to play and re-play this game, to max out your character, to max out all of the characters, to farm their shitty raid bosses for broken legendary loot that they never bother to fix.
This fixed structure also makes playing with strangers problematic and frustrating because some of these randoms would just run through and open all of the chests because they knew exactly where they all were, take what they want and just leave. Borderlands is a shitty multiplayer experience with strangers.
Yep, I agree.the 'fun' from being able to jump further around should absolutely NOT be tempered by how you have to watch the same meter to avoid dying.
you already have to monitor your shield and health and ammo.....adding one more to that mix is not wise.
especially if there's an UVHM......ugh....just fucking UGHHHHHHHHHHHHHHHHHHHHHHrgH
Lame. Any title that releases last gen only is going to miss a sale from me.
Lame. Any title that releases last gen only is going to miss a sale from me.
Move on.
japan am cry
the 'fun' from being able to jump further around should absolutely NOT be tempered by how you have to watch the same meter to avoid dying.
you already have to monitor your shield and health and ammo.....adding one more to that mix is not wise.
especially if there's an UVHM......ugh....just fucking UGHHHHHHHHHHHHHHHHHHHHHHrgH
I really don't understand why this is being made in its current state. Watched some gameplay and it is pretty disingenuous to call this a seperate, standalone title. It's an expansion pack with an Oxygen mechanic.
it adds a little strategy to how you play and it totally fits the moon theme. I would honestly be surprised if there is not a way to increase the tank capacity.
Eurogamer's gameplay footage showed off a new equipment slot just for extending the O2 meter and improving its related functions.
One of the problems I had with the series after spending a significant amount of time with Borderlands 2 is how the environments are static. The world, and everything within it, is fixed. That makes re-playing the game, be it through TVHM or rolling a new toon in a diffferent class, tremendously tedious because you've experienced it all before numerous times. For an FPS Diablo-like, this is kind of problematic. They want you to play and re-play this game, to max out your character, to max out all of the characters, to farm their shitty raid bosses for broken legendary loot that they never bother to fix.
This fixed structure also makes playing with strangers problematic and frustrating because some of these randoms would just run through and open all of the chests because they knew exactly where they all were, take what they want and just leave. Borderlands is a shitty multiplayer experience with strangers.
I saw a bandit SMG yes so good. What sort of abilities do the classes have?
Are they actually calling it "The Pre-Sequel"?
Ugh.
the only thing I wish is that they got rid of BL2 stats, I loved BL1 subtle stats increase in weapons, a good weapon was really a good weapon for the rest of the game, unlike in BL2 where you are lucky if your gun works 2-3 lvls later. those stats made useless most of Dahl/Bandits weapons because of their decrease in damage, I rather to see a +30dmg in my new weapons and not a +5000dmg that barely does any difference.
I take it the Clap trap won't need oxygen because, you know... He's a robot.
Thanks for that I'm going to experiment with them all till I find one I like as I doubt there's a Gaige like character in the roster. I too would prefer a scaling more akin to the 1st it is just so much more effective. Gaige with a Tattler or a Slagga that was underleveled was fine but I can't say the same for others.So far we know only Athena's shield, and Nisha is dual wielding Jacobs in her reveal art so maybe she will have a sort of gunzerker action skill.
Game takes place between the original and 2. Borderlands: The Prequel would imply it takes place before the original.Borderlands: The Pre-Sequel implies it takes place before the sequel, which it does. Plus that's just Borderland's style of trying to be funny, a lot of that same humor exists in the first two and whether or not you like it is now irrelevant.
But don't be surprised if he isn't aware/denies that he's a robot and pass out when his oxygen bar empties (with some 4th wall breaking and all). This is Borderlands, after all.
I like Borderlands so will buy it even though it reminds me a lot about Batman Arkham Origins by shifting to a different studio and re-using assets.
It really does. Add to that that you need to use oxygen to double jump and it'll fast become a very annoying and possibly game breaking mechanic...
Just a release date and trailer, I think. Still last-gen only. Still a mistake.