timnich said:I was like level 25 or so when I beat him, and the damage was really small (1 or 2 per hit?). I just hammered the buttons and managed to beat him.
bumpkin said:I wrapped up PoR a few days ago, though I got the crappy ending.
How do I not get the "our princess is in another castle" ending? :lol
I just wanted to reply to this because of the really fun way I beat him: I used the pie subweapon. It's a dark-elemental attack (at least I think it is) and takes like no MP to cast, and it's not too different from holy water in terms of how you use it. So I did a lot of jumping and throwing pies in his face. They did like 25-30 damage for me, and I think I was at level 40 or so then. Given that you can spam this and basically not run out of MP, and it's a quick animation you can move out of fast, it's actually pretty effective. It takes awhile, probably a lot longer than using the dark elemental whip you can get, but it's so fun (and funny) to beat that boss by hitting him in the face with pies over and over again.castle007 said:how the hell are you supposed to defeatto getRichter??The true power of the VK. I am pretty sure that you fight other belmonts after him, but I need help with Richter. He is very fast
yudaan said:Just started anew game and WTF?!!?? There's no options for lefthanders? Yes while I realise you don't do any detailed drawring or waggling or anything but wtf?!? Playing this will be more of an excercise of trying not get annoyed than screwing around with a neat new gameplay feature.Sisters mode
Dark element and blunt attribute. But agreed, beat the legendary vampire slayer with a few hundred pies in the face is ultimate humiliation. Works much better than any standard weapon.firex said:I just wanted to reply to this because of the really fun way I beat him: I used the pie subweapon. It's a dark-elemental attack (at least I think it is) and takes like no MP to cast, and it's not too different from holy water in terms of how you use it.
Kaijima said:Wow @ all the negative impressions in the thread.
I dunno; I got it for Christmas day and have been playing pretty hard since then. I like it a lot better than DoS so far, but, for me this is largely due to it feeling a lot more polished. It doesn't feel like corners were cut here and there to "squeeze" it into a portable system. I also like more of the music than DoS, and personally found the art in the various areas much more interesting than most of the DoS art.
Regardless of whether or not it is "easy", I like the dual character system so far and am just having lots of fun experimenting with who to use. As Charlotte gets better stuff, I'm using her more and more.
Considering how much praise DoS got as "best 2d game evar" and such, I find it hard to believe PoR seems SO inferior to so many, when so much work was put into polishing up even DoS's rough edges, but there's no accounting for taste!
Pimpbaa said:I don't get the negative impressions either. I am nearing the end, and I'm enjoying it far more than DoS and any of the GBA ones.
Gigglepoo said:It's just too same-y for me. I have now played though four of these Metroidvania games. SotN, of course, was novel. There wasn't anything else like it in 1997. It was great. CotM came out four years later. It was great. Hadn't played anything like it in years. I missed the next two games, but played DoS last year. It was great. Hadn't played anything like it in four years. And then, two days ago, I finished PoR. It was... average? Boring? The same game as CotM, SotN and DoS?
I am very much against yearly sequels in every form. I would rather wait a few years for the next Castlevania game and experience something really good and different. Castlevania deserves better than yearly rehashes. PoR felt completely uninspired. I understand games like this help fund bigger projects like MGS4, but it's tough, as a gamer and critic, to stomach the same game year in and year out.
SiegfriedFM said:boutrosinit:
He isn't Alucard, he's dead. Alucard is obviously not dead and he's not the father of anyone either. That Eric LEcarde carries the Alucard Spear is an old fact from Castlevania Bloodlines and may just be an old fact/mistranslation that they're sticking with.
SiegfriedFM said:boutrosinit:
He isn't Alucard, he's dead. Alucard is obviously not dead and he's not the father of anyone either. That Eric LEcarde carries the Alucard Spear is an old fact from Castlevania Bloodlines and may just be an old fact/mistranslation that they're sticking with.
Farore said:Question: is the critical art (R,R+Y) supposedly hard to pull? I can't make it to work (yes, it's activated in the relics menu).
First, I thought my D-pad was broken or something, but then I realized that I can do the spinning art (R,D,L,R+Y) and the martial art (U,L,D,R+Y) with almost no problems (or at least I can execute them)...
Error2k4 said:scarlet you should try richter mode but with the level 1 cap I dunno of you like that kind of stuff (one hit=dead) but imo it's awesome since you gotta be careful with practically EVERY single enemy in the game and it helps the game has a bunch of warp points plus the boss fights are sweet Im still stuck in legion that bitch.
I should try the nest of evil thing, sounds.
Red Scarlet said:Oh well, I enjoyed the game quite a bit and some parts were tough, but I eventually got through, which is the difficulty I enjoy most. Fun game, and hopefully Konami will bring a 1999 Julius game around soon.
Red Scarlet said:Farore:
Only Jonathan seems to be able to do that, and it seems easy enough to do. I think I was only able to do it while standing on the ground, and I'd hit forward and Y at the same time at the 2nd forward.
yoopoo said:What do you have to do in the Javelin quest?
Blablurn said:is there i trick to beat the death? i'm level 24 and just attack the black one with magic and the white one with a morningstar.
But that when his weapon is flying around, its kinda impossible to analyze where it flies next.. hm
Red Scarlet said:Well, I beat sisters mode (on normal), so now I'll take a break with the game and go back to it after a couple days or so.
Have you found out a route, OSG?
me said:Well, I've only been plotting a low level or Richter/Maria Lv1 hard route for some people, and I've tried it out for Dracula's Castle. By going to the save points by each portrait, my times were: 1:10, 2:00, 3:12, 4:20, 5:46 at each save. I can get by with killing just 3 badguys, although usually a 4th too. I haven't tried initial plotting of portrait routes for it yet, but how does this look? It seems to work fine for Lv1 Hard Richter/Maria to get to each portrait and then to the sisters (only boss I have to fight, unless after you beat them you cannot go into the other portraits without specfic other bosses having to be beaten first, which I'll check out).
I shamelessly grabbed the Dracula's Castle map from Gamefaqs and made some little route lines.
Each section is cut up and I saved at the save point closest to each portrait to get the times (time DOES tick when you pause the game with Richter/Maria and the sisters).
1:10
You can get a boost from the Behemoth after it crashes through the wall, but it hurts a LOT.
2:00
One enemy I have dodged here once, a Hill Guard early on. So that is the 'maybe' badguy that can be dodged, but seems to be difficult to. Every other badguy I dodge in this section.
3:12
I make sure to go to the screen with the warp below Nation of Fools here (don't have to enter it for it to get activated, just go to the screen and that's fine). Right before the portrait to Sandy Grave, there are some Persephones; I kill the 2nd and 4th one and jump over everything else.
4:20
I avoid everything here.
5:46
This one's interesting; I jump over those Succubi and at the big elevator shortly after, sometimes I cant get INTO the elevator. I don't know what the problem is there, so I reset (I save at the save point next to Forest of Doom). I am able to get through this part and to the sisters just killing one enemy. In the room with 4 of those Razor Bats and 2 of those weird alien looking things (Malachis), I kill the very first Razor Bat, then have Richter do his super jump past the first Malachi and second Razor Bat, then run on the ground. Hopefully the 2nd Malachi turns around and goes to the ground, then I just have Richter do the super jump above it and the other two Razor Bats. Near the end, the obvious choice is to take the lower path; just slide underneath the three enemies there instead of running into the Final Guard.
How does this sound so far for Dracula's Castle, aka to/from the paintings for Richter/Maria (with a level cap i guess or without)?
Also, someone didn't know, so I figured I'd say here in case others didn't, with Richter's super jump, you basically have infinite normal jumps too. You can jump again 1 more time after any super jump, so doing a normal jump could shave off some time for some jumps I would imagine (instead of doing another super jump). It also looks like that with practice you can get normal hits out pretty fast if you switch between Richter and Maria quickly while spamming the normal attack button.