VisanidethDM said:I'm sure that's not unexpensive, but a small fraction of, say, the cost of the Gamestop infrastructure.
Besides, Gabe Newell himself came to tell us how amazingly high are the economical returns of his business, how he can still manage to make sure his workers aren't ever under stress, how he manages to keep more or less the same team, how he managed to stay indipendent and so on.
Let's admit it: Steam is brilliant. It was a great idea, and a simple one, and Valve is swimming in money because of it. More power to them. But they're admitting (probably because they are devs, and make a comparison between the ordeal of creating something like Half Life 2 and running a digital distribution service) that it prints money.
I'm sure they do make a good return on steam, but what's your point? A good return could be 1-2% of the 30% they take, they are not a huge company.
Are you saying they they should be offering 29.5% instead of 30%? That would undercut the other DD services, who may not be able to offer that cut: why that's anti-competitive and abuse of a monopoly position I hear you cry.
Gamestop funds itself by pushing second hand games that take a lot from the publishers. Are you advocating that? The pubs get 0% instead of 70%?