Ugh, dark souls 3 looks like dark souls 2.
Ugh, uncharted 3 looks like uncharted 2.
Ugh, fallout 4 looks like fallout 3.
Whoaaaaa. So Fist of Havoc is now the slam, and then a roaming version of slamming enemies like Hammer of Sol's Suncharge, basically.More Striker PVP https://www.youtube.com/watch?v=PAK1jcfzrxE
We spoke with David Shaw, Bungies senior producer on the PC version, who told us Destiny 2 definitely wouldnt have dedicated servers.
Shit man that's every shooter ever.
such a dismissive post. you have plenty of people here who play the game and understand the changes made and how they supposedly change the game, that are completely underwhelmed
I'll be frank, after playing Horizon, none of Destiny's bosses are going to impress me. There's nothing like tying up a Thunderjaw and knocking parts of it off to weaken it or use against it later. And the sense of scale and danger is maintained throughout.
The giant Vex dude in this strike has some cool mechanics and behaviors, but he's ultimately still standing in the middle of an arena shooting at whoever aggros him while adds spawn. Perhaps that's par for the course of MMO bosses, and therefore I don't really see Bungie doing much new there without making the level constantly change. I mean, if you could move super fast in this game you could get away with much cooler bosses, but everything is so tied down that you're stuck chipping away at health bars either way.
But yea, winning formula and what not. Destiny fans liked it.
One of the biggest selling games of all time.
No dedicated servers.
Ok.
):
Yeah that strikes boss had a neat arena but the boss itself had practically no mechanics at all. Looked pretty bog standard just like most of D1s bosses.
a couple new subclasses and grenade launchers = the whole game is new ?
taken king had that
I'll be frank, after playing Horizon, none of Destiny's bosses are going to impress me. There's nothing like tying up a Thunderjaw and knocking parts of it off to weaken it or use against it later. And the sense of scale and danger is maintained throughout.
The giant Vex dude in this strike has some cool mechanics and behaviors, but he's ultimately still standing in the middle of an arena shooting at whoever aggros him while adds spawn. Perhaps that's par for the course of MMO bosses, and therefore I don't really see Bungie doing much new there without making the level constantly change. I mean, if you could move super fast in this game you could get away with much cooler bosses, but everything is so tied down that you're stuck chipping away at health bars either way.
But yea, winning formula and what not. Destiny fans liked it.
Jesus Christ, why does Destiny bring out so many trolls?
Have you watched any of the streamer vids of the strike or PvP? They didn't even tweak the UI. Everything looks like new maps/modes added to the base game. Looks identical.
Yeah, exactly.
Thing that just walks around arena, and turns its attention to whoever is shooting it.
Like, come on, 3 years later, and this is the best they got?
3 moons and one of them isn't Europa or an ice equivalent.. Also they said how much the listen to the community, we'll see if they separate PVE and PVP balancing.
Ugh, dark souls 3 looks like dark souls 2.
Ugh, uncharted 3 looks like uncharted 2.
Ugh, fallout 4 looks like fallout 3.
More Striker PVP https://www.youtube.com/watch?v=PAK1jcfzrxE
Jesus Christ, why does Destiny bring out so many trolls?
I'll be frank, after playing Horizon, none of Destiny's bosses are going to impress me. There's nothing like tying up a Thunderjaw and knocking parts of it off to weaken it or use against it later. And the sense of scale and danger is maintained throughout.
The giant Vex dude in this strike has some cool mechanics and behaviors, but he's ultimately still standing in the middle of an arena shooting at whoever aggros him while adds spawn. Perhaps that's par for the course of MMO bosses, and therefore I don't really see Bungie doing much new there without making the level constantly change. I mean, if you could move super fast in this game you could get away with much cooler bosses, but everything is so tied down that you're stuck chipping away at health bars either way.
But yea, winning formula and what not. Destiny fans liked it.
Bruh no. Sorry stop being so bias.Jesus Christ, why does Destiny bring out so many trolls?
Anyone find any HD capture footage of the first campaign mission?
Bruh no. Sorry stop being so bias.
Is there a second subclass confirmed for Warlocks yet? I know we have Sentinel and Striker for Titans and Gunslinger and the arc lance class for Hunters but I've only seen Dawnblade for Warlock.
We didn't get to capture the campaign mission on either PS4 Pro or PC.
I captured my first shot at the Strike mission on PS4 Pro. (No captures from PC build.) That'll be up at Ars Technica tomorrow morning along with more impressions.
I had a blast.
I never said those who played the game before were unified in their like or dislike of the game. You're implying something I never said.
I'm just saying that, like MMOs, those unfamiliar with the original Destiny game may not appreciate the more minute changes. It's a valid point.
The need to see "dismissal" where it doesn't exist is telling. That's all you. People really are looking to complain.
Hey man, quick question. Some people are a bit worried that the Guided Games only works with lesser "normal" versions of the Nightfall and not the "heroic" difficulty.
Can you clarify if you know?
We didn't get to capture the campaign mission on either PS4 Pro or PC.
I captured my first shot at the Strike mission on PS4 Pro. (No captures from PC build.) That'll be up at Ars Technica tomorrow morning along with more impressions.
I had a blast.
I'm done reading this thread...some of you guys are ridiculous. I don't know what you expected, but you clearly had your expectations set WAAAAAY to high.
Saying this looks like an expansion is idiotic. You haven't seen any of the story content besides the first mission. If there is a 10+ hour campaign in here, plus all the new co-op/PvP, it's clearly not an expansion. Get over yourselves.
So the game looks like Destiny? Shocker.
You realize one planet is larger than all of the original destiny right? Also more cutscenes, and I'll assume way more dialogue.
Move along.
There's nothing wrong with the UI. No need to change it.
You guys are complaining just to complain.
Powerful argument. Pick one thing out of everything I mentioned, and ignore the fact that this game is likely 10x larger than the original.
The whole game is new things. Jesus.
I don't get how posts like this don't get people banned. Straight trolling.
Goddamn, why so hostile?Ugh, dark souls 3 looks like dark souls 2.
Ugh, uncharted 3 looks like uncharted 2.
Ugh, fallout 4 looks like fallout 3.
Yeah, exactly.
Thing that just walks around arena, and turns its attention to whoever is shooting it.
Like, come on, 3 years later, and this is the best they got?
your post said "meanwhile people who actually play the game", right after saying those that are saying it looks the same are "missing the point". intentionally or not, it framed it as if someone that "actually plays the game" would have a different opinion (that being not finding it samey). its dismissive.
you say people are looking to complain, i say this thread is getting increasingly defensive. trolling accusations and even "how do people not get banned for this?" type posts are starting to appear, its ugly stuff.
I can fully understand why someone that didn't get into destiny 1 would be thinking 'ok, so why should i care about this one?', as well as some hardcore players of the first game, me included, feeling like 'this is all we get?', after that reveal. its not all baseless/wanting to complain for complaining sake.
The fuck Bungie. Jesus Christ.
Strikes are arguably the meat of PvE, since that's what you're playing most of the time if you're not raiding. They shouldn't be downplayed in importance and used as an excuse for lazy bosses.Sarcasm or no, it's a Strike boss. The best stuff is in the raid.
Taking out skating is lame AF, I totally agree. It was one of those things that made the Titans truly unique from the other two classes. Plus, it deserved a special traversal ability if you ask me considering Titan was also the ONLY CLASS without Blink! Though I'm unsure if that's true in D2, or heck if Blink is even in D2.on another note, seeing a titan play crucible without titan skating is really jarring. even though i main hunter, that's another change i'm not happy about. traversal in pvp was another thing i feel separated and made destiny's pvp better than a lot of shooters. fuck man. i need a long nap and for e3 to get here asap so i can see more of this game/whatever else they are holding up their sleeve because right now :/
Jesus Christ, why does Destiny bring out so many trolls?
Sooo is this gonna be 60fps, or nah?
Anyone find any HD capture footage of the first campaign mission?