Aurarian said:
I see what you're saying. I noticed there were a ton of skills to go for with the guns, sword, and the buster. What would be most optimal since you can't use red orbs for skills anymore?
These skills are essential you want them as soon as possible:
Streak
Split
Sprint (obviously you wanna get around fast)
Roulette Spin
Air Hike
EX LVL2
EX LVL3
Max Act (NEVER BUY MAX ACT BEFORE BUYING LVL3!)
Gun Charge (LVL2 is ok but LVL3 is sort of godlike in this game, if you learn to charge your gun during combat, you will beast through anything in the game)
Atleast one additional sword combo for Red Queen for variety in combos
Getting Streak and Split if obviously very essential, those are the first 2 moves you should purchase. Roulette Spin is very useful for Nero especially for boss fights and generally comboing. Air Hike as you know already... is a staple of the series.
Moves that are nice to have but aren't essential:
Shuffle
Calibur
The other Red Queen sword combos
The Devil Trigger moves (will be unlocked when you get them)
Devil Trigger time uprade
Snatch Range upgrade
Enemy Step
Table Hopper
These moves are the more advanced Nero moves especially stuff like Calibur and Shuffle which require a motion new to the series (R1+ Back, Forward + /\). You can save these for later when you are more used to Nero's combat.
There might be a few moves I missed, this was off the top of my head. This is certainly the formula I used for DMC4.