KiefbladeMaster
Member
It would be dumb. The console is still selling really well, and as others have said, some devs haven't even shipped titles yet. It's still young.
The PS4/-Pro hasn't even teethed
I'm not going to buy it if they release one. In fact it would turn me off the PlayStation brand pretty badly. PS4 only just started getting some decent games. Power is increasingly meaningless for me.
For example, increased CPU power might not seem like a game-changer but it actually allows for much better enemy AI, more enemy characters, better world simulation and a whole host of other evolutions in the game experience."
I would fully welcome a return to the 5-6 year console cycle. The 7-8 years of last gen was just too long.
The PS4/-Pro hasn't even teethed
No. Absolutely not. Dev time on a single game takes 4-5 years these days. If Sony were to want even a halfway decent launch lineup then dev kits need to be out there now for a late 2018 launch, and if that was the case then it wouldn't be much of a power leap. You also don't kill momentum for hardware that's well on its way to 100 million. I'd bet we don't see PlayStation 5 until 2020. 2019 at the earliest, but I don't think it drops then either.
As you say that, assuming your a core Ninty fan, do you not get annoyed by so few enemies in games and damn empty open worlds ?
Lets face it, BOTW had 3-5 spawning enemies and looked empty to me, playing MEA at the moment and devs even said they were limited to 8 Spawning enemies that had good AI due to the CPU.
This to me is why we need Next gen ; decent i7 class CPU
2019 is the right time, 6 years after ps4, 3 years after pro
I would fully welcome a return to the 5-6 year console cycle. The 7-8 years of last gen was just too long.
The issue here is that this would only represent a 4.2x improvement over the base PlayStation 4 and a 1.9x boost over PS4 Pro.
I would fully welcome a return to the 5-6 year console cycle. The 7-8 years of last gen was just too long.
I would fully welcome a return to the 5-6 year console cycle. The 7-8 years of last gen was just too long.
4K will ruin next gen anyway. It'll be the smallest graphic gap ever.
This is way worse than that cause that's the power needed to achieve PS4 graphics in native 4K. So that means actually no boost at all except for resolution.
And if you doubt about that, think about how PS4Pro is more than 2 PS4 yet cannot output PS4 games in native 4K.
If you need 4x the power to output the same graphics in native 4K, that also means, whatever power gap will be in the next gen, will be divided by 4.
Which Sony will do to sell tvs, but it will be a catastrophe in term of diminishing return obviously. People notice more realistic graphics way more than better resolution.
So PS4 will be the first PlayStation without its own GTA?
I'm not really a core anything fan, because I'm 30+. Used to be, maybe, but Nintendo was my secondary console for the last decade. That said I do consider portability right now a much bigger value addition than more teraflops.
No I didn't think Zelda was sparse. Five enemies at a time is a good amount I think. More than that and it just gets laborious and unfun.
There is a good list of PS4 Pro native 4K games (some even at 60fps), and a related gaf thread that seems you missed.4K will ruin next gen anyway. It'll be the smallest graphic gap ever.
This is way worse than that cause that's the power needed to achieve PS4 graphics in native 4K. So that means actually no boost at all except for resolution.
And if you doubt about that, think about how PS4Pro is more than 2 PS4 yet cannot output PS4 games in native 4K.
If you need 4x the power to output the same graphics in native 4K, that also means, whatever power gap will be in the next gen, will be divided by 4.
Which Sony will do to sell tvs, but it will be a catastrophe in term of diminishing return obviously. People notice more realistic graphics way more than better resolution.
There is a good list of PS4 Pro native 4K games, and a related gaf thread that seems you missed.
Releasing PS5 in 2020 would be likely to achive a x10 or x12 jump in teraflops compared to base PS4 with decent cost to sell a $400 console at profit. Which means that most PS5 AAA games would be native 4K, just like most PS4 AAA games are native 1080p.
Yeah Nvidia already killed Vega before it even launches. AMD has nothing to show for next year.Is this serious? 2018 again? Then why did they release the PS4 PRO? This would be completely obsolete to release it by then. We have GPUs like NVidia Volta with almost 1 TB/s brandwidth and and many TFlops HBM2 memory. PS5 needs such exponential jump and at least 16 GB VRAM if not 32 in HBM3/HBM+
End of 2020 or even 2021 is more logical and less absurd.
Don't worry we still have upcoming great looking games even on PS4 like TLOU2 and Death Stranding that will be released in some years which will give the PS4 more time of glory to survive and the PS4 PRO is here to make then even look better.