Am I the only one getting this on WiiU? I don't buy consoles at launch and I don't know if I can wait to play Breath of the Wild.
Am I the only one getting this on WiiU? I don't buy consoles at launch and I don't know if I can wait to play Breath of the Wild.
Heh, I'll probably end up with both. I bought the GC version of Twilight Princess in addition to the Wii version, after all.Am I the only one getting this on WiiU? I don't buy consoles at launch and I don't know if I can wait to play Breath of the Wild.
As he said, Nintendo likes to optimize their games early in development, so this could be a concern. But maybe because they have all the modern stuff in there they have to optimize later.
Summary:
- 1280x720
- No AA or AF
- Targets 30fps
- Dips in Combat and when fire happens, moreso in Combat, tends to smooth out somewhat quickly
Am I the only one getting this on WiiU? I don't buy consoles at launch and I don't know if I can wait to play Breath of the Wild.
Doubt it, hopefully they can eek out 1080p for the final product at the very least.
Some people here are jumping to conclusion when the drops are minor and the game still has another year to go in development.
People seems to forget that the Wii U has a second screen that it has to render with some games running at 60fps and is short of rendering at 900p.
Am I the only one getting this on WiiU? I don't buy consoles at launch and I don't know if I can wait to play Breath of the Wild.
Am I the only one getting this on WiiU? I don't buy consoles at launch and I don't know if I can wait to play Breath of the Wild.
Well I'm not buying a WiiU so I hope the NX gets a better version.
1080p
AA and high AF
Much better textures
More vibrant colors
Much smoother characters with more polys
Stable framerates.
Better lighting
Hopefully the rumors of the NX being less powerful than PS4/Xbone don't pan out. It'd be cool if this game could be 60fps.
Hopefully the rumors of the NX being less powerful than PS4/Xbone don't pan out. It'd be cool if this game could be 60fps.
Here, post 41. 720p lossless PNGs. http://m.neogaf.com/showpost.php?p=207137748I dunno, it looks blurry enough to have some sort of post-AA.
There are some direct-feed pictures here.
edit: just noticed that screen isn't full 720p, hah nm. I actually wonder if the game is sub-HD on the Wii U. I insist, it looks kinda blurry.
Looking at MGS V, it's not impossible. But who knows.I wonder how feasible it is to expect 60 fps even if the hardware is at PS4 level.
It does, actually, as I explained above.A graphical analysis for a demo of an unfinished game. Makes perfect sense...
I really doubt that this game will run at 60 fps on NX. Best we can hope for is 1080p with stable 30 fps and a few other enhancements. Which would be totally fine by me.
I wonder how feasible it is to expect 60 fps even if the hardware is at PS4 level.
Here, post 41. 720p lossless PNGs. http://m.neogaf.com/showpost.php?p=207137748
The op from that thread should really consider switching those images because people keep posting the shitty cropped screens in the first post and think the game is sub 720p.
Looking at MGS V, it's not impossible. But who knows.
I wanted to ask you, what do you think they're using for reflections? They looked static in a few places but then i saw that in one gif Link deflects a beam with his shield and the reflection on the floor follows it back; in another one, a meteor falls down and when it's about to land on the ground you can see its reflection in the water (which was particularly impressive considering it was like miles away from the player).It does, actually, as I explained above.
It's just a snapshot of the game in progress. No judgement is being passed. It's interesting to see how games evolve with time and I feel it's worthwhile having these metrics handy when the game finally launches.
Yeah if anything it's Nintendo's fault, i don't know what they were thinking when they released those screens lol.Cool, then it looks like it's using post-AA to me. BTW the screens in the OP are from Nintendo's website so it's not like it's anybody's fault
I might get it for both.Am I the only one getting this on WiiU? I don't buy consoles at launch and I don't know if I can wait to play Breath of the Wild.
Am I the only one getting this on WiiU? I don't buy consoles at launch and I don't know if I can wait to play Breath of the Wild.
I might get it for both.
Am I the only one getting this on WiiU? I don't buy consoles at launch and I don't know if I can wait to play Breath of the Wild.
I dunno, it looks blurry enough to have some sort of post-AA.
There are some direct-feed pictures here.
edit: just noticed that screen isn't full 720p, hah nm. I actually wonder if the game is sub-HD on the Wii U. I insist, it looks kinda blurry.
The use of quincunx and the impact on overall image quality varies game by game - intricately detailed textures will suffer much more than a more flat, anime style of art.
Dang.I´m probably getting both special editions and digital editions! <.<
I'm not 100% sure based on the video. While I played the game for 30 minutes, the demo was so large that I never really encountered much in the way of reflections. They could be using any number of techniques here but I agree that it does look quite nice.I wanted to ask you, what do you think they're using for reflections? They looked static in a few places but then i saw that in one gif Link deflects a beam with his shield and the reflection on the floor follows it back; in another one, a meteor falls down and when it's about to land on the ground you can see its reflection in the water (which was particularly impressive considering it was like miles away from the player).
Looking at various shots, if accurate, I could agree but what I played was unbelievably aliased. The TV situation certainly made things much worse, though.Cool, then it looks like it's using post-AA to me. BTW the screens in the OP are from Nintendo's website so it's not like it's anybody's fault
Hope NX can do 1080@60 FXAA 16AF
¯\_(ツ_/¯
YT comments never cease to amaze. Apparently some folks dislike the music presented in the trailer claiming it to be the worst Zelda music to date. Nobody sane really thinks that, right? The sound in general is just beautiful in this game, I thought.
YT comments never cease to amaze. Apparently some folks dislike the music presented in the trailer claiming it to be the worst Zelda music to date. Nobody sane really thinks that, right? The sound in general is just beautiful in this game, I thought.
Wow that comment section is complete cancer
...has never applied to a 3D Zelda game.
Am I the only one getting this on WiiU? I don't buy consoles at launch and I don't know if I can wait to play Breath of the Wild.
Didn't the Wii U remakes run at 60fps. Never played them but that's what I thought I read.
But BotW is all about breaking conventions.
Nah, I don't think so. Quincunx is comparable to MSAA in terms of resources required. It offers superior edge smoothing compared to 2x MSAA at the expense of additional blur. If Zelda were using that, the image quality would actually look a lot nicer.People need to get there eyes and ears tested - gameplay and music was fine Imo, just IQ that stood out
Do you think it has a quincunx type AA filter like you used to see in Ps3 games on DF ? It sure looks similar to early Ps3 games...
YT comments never cease to amaze. Apparently some folks dislike the music presented in the trailer claiming it to be the worst Zelda music to date. Nobody sane really thinks that, right? The sound in general is just beautiful in this game, I thought.
Yeah, but it's not like Zelda needs high precision inputs
Can't wait to play this on NX.
I'm Hopeful that version will ultimately have:
1920 x 1080p
rock solid framerate, locked @ 30fps
both AA and AF
higher resolution textures
greater draw distance
improved shadows
more particle effects.
That sounds like a lot, but really isn't. The core assets would be basically the same.
Yeah, but it's not like Zelda needs high precision inputs
I'll be happy to play this on Wii U. If there are further scheduling shakeups such that the NX version is only a month behind, then maybe I'll reconsider.
Am I the only one getting this on WiiU? I don't buy consoles at launch and I don't know if I can wait to play Breath of the Wild.
If the NX version has substantially improved visuals then I will buy the NX version day one. This game deserves to be played in the best way possible imo.
Totally agree with you takriel. If the NX version comes a little bit later, I'm prepared to wait.
It is always questionable for such matters what you define as the necessary lower bound for a need, but any bit higher is always nicer.