Man doing that on a big scale is probably very time consuming and difficult for devs.
This is like a demaster.
Devs nowadays are required to make games ranging from Switch all the way to Scorpio,Pro and PC.
What a nightmare.
This will never happen due to the hardware Nintendo has chosen to use. If it a franchise like this were to be multiplatform it would have to be severely hamstrung due to the weak switch hardware and would hold the other systems back.My major issue with the Switch is that it'll miss out on the graphic heavy, size heavy AAA games that the PS4/Xbox One/PC are getting and will get if they're aiming to pull in the PS4/Xbox One/PC crowd.
Take for example FFXV. If Square Enix wants to put in FFXV in Switch, how the hell can they compress 50+ GB worth of content to say... 16GB?
How dose downgrades work? Do they have to go through each area of the game and modify assets or is it like a slider they can just turn down stuff like PC settings?
Was there a precedent where larger storage called for a higher pricing of a game?In the interest of opening this to more interesting conversation there were a few "insiders" saying the switch cards could go up to 64GBs but that they were expensive.
Take for example FFXV. If Square Enix wants to put in FFXV in Switch, how the hell can they compress 50+ GB worth of content to say... 16GB?
Possiblysome 3DS Releases. I'm not certain.Was there a precedent where larger storage called for a higher pricing of a game?
It'd be interesting to compare Switch vs PS3 versions. I fear the Switch might not even stack up to that one either.
These PS3 comments make no sense. Wii U was on par with 360/PS3 despite lower flops because of its more modern architecture and higher ram. If switch is running zelda at 900p, MK8 DX st 1080@60 it's better than ps3/360.It'd be interesting to compare Switch vs PS3 versions. I fear the Switch might not even stack up to that one either.
Not even as powerful as ps3 really.
This will never happen due to the hardware Nintendo has chosen to use. If it a franchise like this were to be multiplatform it would have to be severely hamstrung due to the weak switch hardware and would hold the other systems back.
What insider hype? Since the switch was revealed "insiders" told people to temper their expectations and no one listened nintendo fan or not which is ridiculous considering the past 2 gens with Nintendo consoles.This seems like a case of people overhyping themselves up. There were discussions of modern games like FFXV, Witcher 3, MvC Infinite, even Red Dead 2 coming to Switch and people bought into the "insider" "It's as powerful as an Xbox One!" hype. At the end of the day this is a $300 handheld device, people should have tempered their expectations accordingly.
Unless you're trying to play multiplat games on the go your decision should've always been Xb1, ps4, or PCwell at least i know where i'll be buying my multiplats.
Possiblysome 3DS Releases. I'm not certain.
Switch version looks terrible
These PS3 comments make no sense. Wii U was on par with 360/PS3 despite lower flops because of its more modern architecture and higher ram. If switch is running zelda at 900p, MK8 DX st 1080@60 it's better than ps3/360.
I can see SE bringing all their mobile ports of FF games to Switch. That should be extremely easy to port. DQ is all vertical on mobile so not sure about that one.It's not going to. I'm reasonably sure you've seen the extent of Square Enix' support. Games you would've seen on 3DS and Vita with upgraded technology. Which is good as long as you temper your expectations.
At best you'll get an FFXV-adjacent title, perhaps a spin-off, made with the knowledge of the Switch's specific technology and limitations.
Does it worth to play games in much lower quality and stripped versions just for playing on Go. Not liky for me rather get vita and remote play itUnless you're trying to play multiplat games on the go your decision should've always been Xb1, ps4, or PC
We're gonna have this kind of thread for every game, aren't we?
For you? Not sure, but you seem to have a solution already. Me, I'll be playing any multiplat games on ps4. I'm part of the problem for Nintendo but that's heir problem not mine.Does it worth to play games in much lower quality and stripped versions just for playing on Go. Not liky for me rather get vita and remote play it
Was there a precedent where larger storage called for a higher pricing of a game?
It's not going to. I'm reasonably sure you've seen the extent of Square Enix' support. Games you would've seen on 3DS and Vita with upgraded technology. Which is good as long as you temper your expectations.
At best you'll get an FFXV-adjacent title, perhaps a spin-off, made with the knowledge of the Switch's specific technology and limitations.
Precisely, but there were and still are people convinced they're somehow going to shrink the FFVII Remake down enough to work on the system. It's not happening.
Precisely, but there were and still are people convinced they're somehow going to shrink the FFVII Remake down enough to work on the system. It's not happening.
It's not going to. I'm reasonably sure you've seen the extent of Square Enix' support. Games you would've seen on 3DS and Vita with upgraded technology. Which is good as long as you temper your expectations.
At best you'll get an FFXV-adjacent title, perhaps a spin-off, made with the knowledge of the Switch's specific technology and limitations.
What about DQXI?
There's the 3DS version if the PS4 version will have problems being downported.
Also it's developed in UE4 so the PS4 version is still pretty much possible unless the game is incredibly bloated.
I'd argue that Nintendo wouldn't even get the games if the hardware could handle them. The GameCube could have handily dealt with GTA for instance.Nobody should be expecting cutting edge AAA games on the Switch in the first place, especially from western 3rd parties. Nintendo hasn't made hardware to facilitate those games in more than a decade.
Unless you're trying to play multiplat games on the go your decision should've always been Xb1, ps4, or PC
Here's what you're saying. You're saying console utilizing a mobile chipset that's several mobile generations powerful than a Vita is actually less or about as powerful as a Vita.
Even you know that's not true.
These PS3 comments make no sense. Wii U was on par with 360/PS3 despite lower flops because of its more modern architecture and higher ram. If switch is running zelda at 900p, MK8 DX st 1080@60 it's better than ps3/360.
Was there a precedent where larger storage called for a higher pricing of a game?
For you? Not sure, but you seem to have a solution already. Me, I'll be playing any multiplat games on ps4. I'm part of the problem for Nintendo but that's heir problem not mine.
I liked the results, expected a bigger difference in image quality.
by multiplat you mean the half assed FIFA running on the PS3 engine (just like the PC lol) while PS4 and XOne have their own real current gen engine?
I'd argue that Nintendo wouldn't even get the games if the hardware could handle them. The GameCube could have handily dealt with GTA for instance.
Problem with GTA was the mini-dvd format, IIRC.
We don't have any firm details on which engine it'll use.
And your info is very outdated. The PC version is the same as the console versions.
Still amazes me how people have still not accepted that simple fact. You want to play major AAA multiplats? It's not happening on the Switch.Nobody should be expecting cutting edge AAA games on the Switch in the first place, especially from western 3rd parties. Nintendo hasn't made hardware to facilitate those games in more than a decade.
lol, Nintendo gonna Nintendo. 3 straight console generations with the worse hardware on the market. Wii was a success, Wii U was a disaster and I'm not expecting the Switch to set the world on fire.
KOEI Tecmo launch ports are now the standard for showing off what a system is capable off ?
KOEI Tecmo launch ports are now the standard for showing off what a system is capable off ?
If Fire Emblem Warrios looks and performs bad, that would be an issue though.