Felt more hand fed in 8 rather than being allowed to figure it out for myself.
Pretty. :3Logo:
It'll be a new recording, just like DQ5 PS2 was.Quickly caught up with the thread in case I missed some things outside of Aeana schooling people.
Hooray. I take it'll be straight from the CD release rather than a re-recording? Unless Square Enix want to foot the bill for a new rendition that is, which is entirely plausible if they wanted to add new scenes or sections. Some very beautiful tracks on this soundtrack (Over the Horizon is beyond luscious - though this is the London Philharmonic version) and it'll be sublime to hear it filter through while playing.
Was thinking about getting rid of my US 3DS but I'll keep it around just in case.
The remake adds a new fairy character who will give you those hints on the go.That's kind of clunky though. The remake should give you a Dragon Ball style radar or something.
I was assuming he's a Dragon Quest fan.
The best parts of DQVIII are very much not like the rest of the series, which holds it back.
DQVII is far superior.
I can't help feeling that if DQVIII didn't have the graphical polish it does it would have been largely ignored. Without the job system, tons of characters, monster recruiting, it kinda feels like bare bones DQ with pretty graphics.
I mean come on, it was fun, but even the dungeon design was bad. Plus the battle speed had to be slowed way down to encompass load times.
A great RPG? Hell yeah. A great DQ game? Ehh...
So yes, I would argue that all these factors do make DQ8 superior because of its vastly superior world and visuals. As trite as that may appear.
The remake adds a new fairy character who will give you those hints on the go.
LOL... for this game, I had to use a guide, so this will be a welcome addition. There were just way too many times where I felt completely lost, having no idea where I needed to go next. Even when I did know the solution, several times it just felt so random, like it was making me wander around near-aimlessly happening upon the right item or NPC to advance the story. I really hope they tighten up all the backtracking and long corridors that seem to serve no purpose but to make it a 100+ hour game.Navi confirmed?
Yeah. DQVI and DQMJ2 might've both bombed for Nintendo, but DQIX was a million seller for them. DQVII is looking like it'll have the sort of potential to follow that moreso, despite being a remake.Full 3D remake... Orchestral score...
Just from these two details, it seems to me this game is VERY different from the last DS remakes, and also much better to sell for Western audiences too.
I thought Xseed had a pretty strict "no SE" policy?If Nintendo does pass, I wonder if someone like XSeed could bring it over? I wish Sony could step in and offer to port it to Vita, but I know that wouldn't happen.
I thought Xseed had a pretty strict "no SE" policy?
The only 3rd party who ever brought over SE games was Ubisoft iirc.
Naturally this huuuuuuge news has to hit when I'm without power/internets due to Sandy
Eidos also brought over some Dragon Warrior games for the GBC.I thought Xseed had a pretty strict "no SE" policy?
The only 3rd party who ever brought over SE games was Ubisoft iirc.
Yeah, that was a partnership for distribution of each other's games (Square EA in the west, EA Square in Japan). It ended with the SE merger though.EA?
But that was more of a joint venture between Squaresoft and EA, I think.
Only the first one. They also did FFVII/VIII PC iirc. This was also pre-SE though.Eidos also brought over some Dragon Warrior games for the GBC.
figuring it out in 7 meant ungodly amounts of battles. Not trying to say that DQ8's system was perfect, but common sense would dictate not to put any points in stuff like unarmed.
Except that Unarmed had some of the best abilities in the game like Thin Air and Defending Champion.
It'll be a new recording, just like DQ5 PS2 was.
The remake adds a new fairy character who will give you those hints on the go.
nothankyou.gif
It was pretty, but the gameplay really suffered from the perspective and the slow battles.
I still haven't played DQ5 PS2, but that game looks pretty much exactly how I want my 3D Dragon Quest, except maybe a bit too zoomed in. From the scan this looks somewhere between the two, though it's a bit early to judge
Didn't check any media yet, but are battles 3rd person?
I wouldn't be surprised to see it announced by the end of next year at least.So how long until DQXI is announced for 3DS
I was assuming he's a Dragon Quest fan.
The best parts of DQVIII are very much not like the rest of the series, which holds it back.
DQVII is far superior.
I can't help feeling that if DQVIII didn't have the graphical polish it does it would have been largely ignored. Without the job system, tons of characters, monster recruiting, it kinda feels like bare bones DQ with pretty graphics.
I mean come on, it was fun, but even the dungeon design was bad. Plus the battle speed had to be slowed way down to encompass load times.
A great RPG? Hell yeah. A great DQ game? Ehh...
I wouldn't be surprised to see it announced by the end of next year at least.
Yes! Death to sprites! Let's hope Pokemon follows.
At this point, after Slime Mori Mori, Terry's Wonderland remake and this high profile remake, it's just the next logical step.
After spring 2013:
Yeahhh... it's probably for the best.
There will be some direct feed screenshots next week along with Famitsu.I...I...what am I looking at?
And when will we have first direct feed screenshots / trailer? I want a trailer! Jump Festa, maybe?
I...I...what am I looking at?
And when will we have first direct feed screenshots / trailer? I want a trailer! Jump Festa, maybe?
Yeahhh... it's probably for the best.