With this review, will people please stop with the internet bullying?
Well damn, Tequila finally delivers a good game.
No, it's not obvious or logical. Was Edith Finch shit when Sony dropped it? Wattam? Modern Taxi Zombie Co.? Sony dropped more than just Rime last year but people didn't pay attention because there was no one spreading false rumors about those other titles.
It's also silly to think that Tequila Works was able to build a seemingly great 3D adventure game from scratch within just a year. The reality is that Sony is just not interested in indies like they used to, they're all about orchestras now.
Didn't they make The Sexy Brutale? That game is supposed to be really good.
Do you have anything to back that up?
Not without doing a bunch of searching. I said "I believe", because I thought I recalled reading it somewhere. I'm not saying it's a fact though, because I could be mistaken.
Edge tested PS4 version.but which version should I buy then? The ps4 one or wait for the switch version?
They didn't really "drop" housemarque. Though I suppose this is what you mean by the quotations. There was a great story in Edge itself a couple of months back about Next Machina. They said they wanted to try self publish a title and have still been working with Sony during the development of Nex Machina. I wouldn't be surprised if Matterfall was released on PC if Nex Machina is a success.Not that they need it anymore.
Basically they also "dropped" Housemarque.
Some of those Sony indie publishing people became Annapurna Interactive (What Remains Of Edith Finch).Any reason why they're reducing the number of indie games they publish?
No Man's Sky also had 2 EDGE covers and got a 6.They had like 2 or 3 Rime covers. I do not trust that review score at all.
After the commercial failure of Alienation, I'll be interested to see how Nex Machina performs. It's fair to say that Housemarque needs Sony and Sony's resources more than Sony needs Housemarque. It seems to me that Housemarque doesn't know how to effectively advertise their games. I have no idea how they're gonna change it up for Nex Machina with a month til launch because I don't see a lot of buzz for the game. I do think Nex Machina will be part of Sony's E3 in some form, likely in a sizzle reel. Hope they have more up their sleeve to generate buzz than just that, though.They didn't really "drop" housemarque. Though I suppose this is what you mean by the quotations. There was a great story in Edge itself a couple of months back about Next Machina. They said they wanted to try self publish a title and have still been working with Sony during the development of Nex Machina. I wouldn't be surprised if Matterfall was released on PC if Nex Machina is a success.
No Arms preview? This means that they aren't reviewing it next month?
Most intrigued by the Strafe score, because the reviews up to now have seemed a bit middling. Would like to hear what they say about it.
Wondering about this too, game gets a lot of hate on its Steam page.
Strafe got an 8??? Even shooter fans don't seem to like the game all that much.
EDGE critic goes on for a whole column about Strafe bringing him/her old school shooter memories, and how exciting it is to add random generation to that.An 8 for Strafe is laughable, honestly. Way, way too high.
They previewed it last month.
The rumour originated here on GAF. It was summarily debunked.
EDGE critic goes on for a whole column about Strafe bringing him/her old school shooter memories, and how exciting it is to add random generation to that.
Summary: "Strafe styles itself as both 'the future of videogames' and 'the most action-packed game of 1996', and there's a ring of truth to both gags. In folding together and drilling into layers of FPS convention, Pixel Titans has created a game that is at once sentimental and sharply contemporary. It doesn't so much take us back to '96 as transport '96 into the present, picking up threads left by Doom and Quake and weaving its own tapestry out of them, every time you play."
Funnily enough, EDGE does mention a few of the criticisms that others echo:
"...podgy, club-wielding grunts who advance almost noiselessly to clobber you from behind"
"...this encourages defensive play to the point that Camp would seem a more appropriate title than Strafe. Over time, though, you learn to cut through the crowd, leaping over skirmishers, and flicking through the arsenal with your mousewheel in the finest deathmatch tradition."
"One of the nastier surprises is that gun mods may be more bother than they're worth, depending on what exactly the procedural generation coughs up. A rifle upgrade that trades range for damage may not avail you much in the third zone, with its longer sightlines and zombie sharpshooters."
But the EDGE critic didn't seem to mind it as much.
I'd disagree with the critic's description of the weapons as "boxy and brutish", they're not all that impactful and I just hate the wimpy reloading. I'm not as into roguelike elements as others are, so I was disappointed by three or so hours I gave to Strafe, but YMMV.
They didn't really "drop" housemarque. Though I suppose this is what you mean by the quotations. There was a great story in Edge itself a couple of months back about Next Machina. They said they wanted to try self publish a title and have still been working with Sony during the development of Nex Machina. I wouldn't be surprised if Matterfall was released on PC if Nex Machina is a success.
Didn't they make The Sexy Brutale? That game is supposed to be really good.
Also, do you have any details on the Rime review?
Yeah it will be interesting. Obviously Resogun was a. Big success, but it's could be said now that it was a success due to the relative drought of good games at launch rather than it being a style of game that resonates with people. Alienation, honestly I didn't know came out when it did. The marketing was nonexistent and it was unfortunate it was released after Helldivers, which went PS+ just two months before its release.After the commercial failure of Alienation, I'll be interested to see how Nex Machina performs. It's fair to say that Housemarque needs Sony and Sony's resources more than Sony needs Housemarque. It seems to me that Housemarque doesn't know how to effectively advertise their games. I have no idea how they're gonna change it up for Nex Machina with a month til launch because I don't see a lot of buzz for the game. I do think Nex Machina will be part of Sony's E3 in some form, likely in a sizzle reel. Hope they have more up their sleeve to generate buzz than just that, though.
Maybe the creators can cry from happinessWith this review, will people please stop with the internet bullying?
It will be interesting to see what happens. As Nirolak pointed out Sony is culling their indie publishing, but XDev Europe still exists in a way the SSM indie publishing doesn't. If Nex Machina is a resounding success. I could see Housemarque continuing with self publishing. However a failure would put an interesting proposition to Sony and other publishers. A hurting indie dev with a good to great track record of games.I guess all their future releases will be multi-platform. Let's see...
I'd say that it was denied rather than debunked, and for what's it worth I really trust lherre.
I wonder how Sony feels about letting Rime go now.
I wonder how Sony feels about letting Rime go now.
They're doing fine. And having an indie exclusive isn't going to move the needle on a console that's already doing this well.I wonder how Sony feels about letting Rime go now.
"damn horizon sold well and we have some dope games coming up too"I wonder how Sony feels about letting Rime go now.
Th Dangerzone devs stated that Sony aren't interested in indies anymore , unless they are making VR.