garath said:
This is the closest you've gotten to a legitimate argument so I'll respond to this post.
No, the reviewer does not need to pander to the small studio.
You tell the truth now:
"Hey guys, the game is riddled with bugs - some gamebreaking, the controls suffer here and here, the mp has these flaws, but they are small studio and they tried!"
They bit off more than they can chew. They released too early, with too many bugs and they made a lot of concessions in terms of the gameplay and environments. It may very well have to do with the smaller budget but that's no excuse. If a bigger studio released games with the same number of flaws, they'll get equally critiqued."
This is harsh version of the truth:
"The remainder of the time is spent wrestling with a checklist of flaws. Lazy asset recycling, ugly character models (every female has porn-star proportions and the bikini to prove it), loose driving and inconsistent world logic (some doors breakable, some not) remind us that Banoi comes from the same place as Call Of Juarez: The Cartel. An additional quirk sees everyone refer to your character as him even if you play as a woman.
Considering our aforementioned proportions, this seems particularly inexplicable. The world doesnt have the charm to warrant forgiveness, and progress-halting bugs prevent it anyway. With regular AI freezes and vanishing items, a mistimed autosave can prove fatal. Ultimately it all invites the refashioning of another line from Romero. When theres no more room in development hell, the dead losses will walk the Earth."