Just beat the first boss. Are they all that boring? It was a joke lol
Just wait till you get to fight 5 copies of that thing at the same time with freeze breath, while the game lurches to a frame rate crawl.
Just beat the first boss. Are they all that boring? It was a joke lol
That's fair enough if it isn't grabbing you. Did you try a couple of different classes?I'm not sure I will keep playing this. I really want to like it but...it's kind of boring? I'm able to "trap" monsters now but the combat is not that great. I have other stuff to play and even if I didn't I think I'd rather be playing Monster Hunter.
That's fair enough if it isn't grabbing you. Did you try a couple of different classes?
It isn't anywhere close to MH in terms of polish, but I think there's a few nice ideas there. I'm deep into the 8* quests and can't see me returning to it after I'm done, but I'd be very interested in a sequel that tidied things up a bit.
The major problems for me are
A) only having 14 bosses to fight- even with palette swaps, it just isn't enough when they are the meat of the game and the basic enemies offer zero challenge.
B) the endless running between bosses on multiple-eidolon missions. It makes running between locations the biggest part of the quest. I'd rather they split it between 'dungeon' missions where you travel through an area and fight a boss, and 'duel' missions, where you can repeat the boss fight you want without having to run for ten minutes first.
I haven't gotten too diverse in the amount of classes I've tried. I agree with your issues as well. I really like Final Fantasy in general but this isn't doing too much for me.
Finally caved in and bought this---been having trouble getting into games lately due to personal reasons, but this attracted me.
How much visual customization is there for your character? The Class System seems fun but is there a lot of hair and face options?
Darkness is good if charged for one or two seconds.Any Dark Knight users on here? I'm giving him a shot. Managed to do the Mastery quest so I can duel wield axes (which seems to be better than using a Scythe). I just don't like how all of my skills have such a huge windup. Any fave abilities in the Axe department?
OK, I'm done with this. Just finished up the 10* quests.
Played SP all the way through, with a mix of monster pals, but mainly Black Knight. Took 45 hours or so, and I have to say that while the abberant forms of the eidolons are worth seeing 7/8* for, 9/10* added nothing new of consequence. A few new equips to make by grinding rare items (no thanks) and for what? There's no new bosses after 8*, just mild increases in difficulty and some tedious quests (kill 6 eidolons! Collect 100 items! Kill 75 monsters!)
After the main quest finishes at 5*, you get two new bosses and variant forms of the 12 eidolons. It really does feel light on content and heavy on grind when there's always new equipment but no new actual bosses.
Ah well, was worth my time at £23. Enjoyed it despite the let-down of the second half- Monster Hunter constantly throws new stuff out as a reward for players who fight through to the very end. Can't see me playing it again, but I'd be on board for a sequel if they double down on the good stuff like mutations, double the number of bosses, and primarily reduce the hours I spent just running between eidolon lairs due to the sluggish movement.
The more I play this the more I want another Crystal Chronicles. I don't think i'll play past the main scenario. It's alright and has some neat ideas, but the gameplay loop is trash and it's incredibly boring.
Great boss design though. Just wish they were tougher on the first go around.
EDIT: Just completed the main story. Is there any new enemy boss types after? Did those and i'm going to call it here unless there's something i'm missing.Omega and Gilgy
Nope, that's your lot. Although some of the palette swap 'aberrant' eidolon fights are worth a look, the Leviathan one that lives in the desert sandstorm is pretty cool.The more I play this the more I want another Crystal Chronicles. I don't think i'll play past the main scenario. It's alright and has some neat ideas, but the gameplay loop is trash and it's incredibly boring.
Great boss design though. Just wish they were tougher on the first go around.
EDIT: Just completed the main story. Is there any new enemy boss types after? Did those and i'm going to call it here unless there's something i'm missing.Omega and Gilgy
Was that the 5* one or the 10* one? The 5* one rolled over so fast that I spent more time running through the preceding area than actually fighting him.Just killed the final boss. It was...underwhelming.
I did not enjoy this game, but played it out of Final Fantasy fandom and...while I rode the bus.
Maybe multiplayer would have changed my opinion on this game.
I thought deflect was way overpowered in that it blocked 100% of damage from almost every attack in the game, and was paired with blood sword, that drained even more health after a successful deflect.Finally made it to 8* quests today. So far, they're pretty silly. It's just "beat x & y eidelon."
Also, I've noticed that as long as you have a dodge mechanic of some kind (like Quarte or Deflect), this game is rather simple. I'd rather them incorporate something like a dodge roll for all characters, or an ability to actually use your shield to block.
Was that the 5* one or the 10* one? The 5* one rolled over so fast that I spent more time running through the preceding area than actually fighting him.
No, only the mission host can set monstersa question:
I play with a friend. and we want both add one monster to fill the 4man party. But it seems only the host of the quest add monsters. that kinda sucks.
Am I missing something?
So, is this solo friendly?