Cirekiller
Member
Aeana said:Have you taken a look at Type-0? (OT here)
Watched a bit of the opening, I'm definatly impressed (knew of this game before, but it wasn't on my radar). Is it known what team is behind the game?
Aeana said:Have you taken a look at Type-0? (OT here)
Here is a staff listing. The director was responsible for Crisis Core, Before Crisis, and 3rd Birthday. He also wrote Type-0, though, which is new for him (co-written by Hiroki Chiba, who was an event planner on many earlier FF games and Chrono Trigger). The art director has been responsible for games like FF7, FF8, FF10. The battle designer (later promoted to lead game designer) was responsible for the FF10-2 battle system. Essentially, the staff is a mishmash of people but the very core is the Crisis Core team.Cirekiller said:Watched a bit of the opening, I'm definatly impressed (knew of this game before, but it wasn't on my radar). Is it known what team is behind the game?
Aeana said:Here is a staff listing. The director was responsible for Crisis Core, Before Crisis, and 3rd Birthday. He also wrote Type-0, though, which is new for him (co-written by Hiroki Chiba, who was an event planner on many earlier FF games and Chrono Trigger). The art director has been responsible for games like FF7, FF8, FF10. The battle designer (later promoted to lead game designer) was responsible for the FF10-2 battle system. Essentially, the staff is a mishmash of people but the very core is the Crisis Core team.
Is that good or bad?TheChillyAcademic said:God you're just like duckroll with the staff listing.
Aeana said:Is that good or bad?
cosmicblizzard said:I assume you haven't been keeping up on the game. The cities won't just have shops and NPCs with sidequests; the people will have their own schedule like Radiata Stories. Square really took the "no towns" criticism to heart and I've experienced these towns that feel alive first-hand.
TheChillyAcademic said:Stop being so unbelievably positive, its painful.
Its well known I find FFXIII to be absolute filth and I do not have high hopes for XIII-2. That being said, the fact SE have produced a game myself and other opponents of XIII are willing to give a chance is saying something.
most definitely 166 hours for FFXIII for me... damn I may not need another game til late summer.djplaeskool said:I think I was estimating in the other thread, but if my playtime on FFXIII was any indication, I'm probably going to put at least 100 hours into this.
I have little doubt, and I will have no regrets.
Yuterald said:Seriously? Just watch the last trailer they released. The plot looks like a joke. Time travel, really? FFXIII kind of had cool lore and an interesting mythos, but they are throwing it all away with this dimensional rift/earthquake shit. The game just looks like its been fan serviced out of its ass. Just throw in chocobo races, summons, gold saucer-like mini games, whatever makes the post FF7 fan happy. And the characters? Come on, guys...
It looks more like earth did in The Fifth Element.The Last One said:So, Coruscant is in the game?
I'm thinking exactly what you're thinking.Zoramon089 said:Hmm an all female cast...
Zoramon089 said:Hmm an all female cast...
chri5t said:So Academia is the futuristic city-scape drenched in rain, right?
dankir said:Okay it looks pretty, but I stopped playing FF13 after 5 hours cuz I hated it. Is this going to be as linear?
No.dankir said:Okay it looks pretty, but I stopped playing FF13 after 5 hours cuz I hated it. Is this going to be as linear?
Not too keen on that.Yoshichan said:Now tell me you're going to hate XIII-2. Please do.
A bunch of beautiful screens, I still can not fathom how good this game will be.
Skilletor said:It's almost like they listened to people complaining about the lack of things to do in FF13 and put it in 13-2.
miladesn said:yeah. Xanadu is the casino city.
Yuterald said:It's one thing to listen to your fans, but it's another thing to just literally throw in every idea into the pot and hope for the best. All this shit SHOULD have been in XIII to begin with. This game just feels like a product of former fan rejection.
I already said all this in another XIII-2 thread. It just feels like they are trying to save face and not tarnish the brand name any further (which is impossible at this point) by throwing in every feature/element/idea that's ever graced an RPG before it. Time travel, monster breeding, mini games, collectibles/item hunts, more, more, more!
All I am trying to say is that the game doesn't feel like it's something the developers wanted to make, it feels like something they HAD to make.
So now it's a bad thing to have as much & as versatile content in a game as possible.Yuterald said:It's one thing to listen to your fans, but it's another thing to just literally throw in every idea into the pot and hope for the best.
Kagari said:Depends on your definition of that. There's no high-poly pre-recorded in-engine ones anymore, if that's what you mean.
Yoshichan said:Please tell me you're a XIII hater.
Then do me a favor and look at this:
Now tell me you're going to hate XIII-2. Please do.
A bunch of beautiful screens, I still can not fathom how good this game will be.
I thought that graphics was the one area that FFXIII excelled at (barring the 360 version of course) and that that was not a point of contention among the haters (including me, who mildly dislikes the game).JasoNsider said:Graphics do not a good game make.
Regardless, that is one amazing looking city.
Yeah, I'm in agreement with this. Might get it as a rental or redbox, not enough changes imo.Ashkeloth said:Looks pretty, but unless they found themselves a new script writer, or at least someone who knows how to transition a script from east to west without it sounding awkward as hell, I still can't be interested, even if it seems there's something to do other than run down a corridor for most of the game this time.
JasoNsider said:Graphics do not a good game make.
Regardless, that is one amazing looking city.
Kagari said:There's some stuff I can't wait to tell you guys all about next month.